Sagazity (SGZ, 1992-1994) ------------------------- SWE> Axy (gfx sysop 'ARACHNOPHOBIA', 92-07/93), Blade (music, 92-12/93), Butch (code, old handle Bitch, 12/92-07/93), Calladin (gfx, later Sardonyx), Maxiphly (code, old handle Rade, 04-07/93), Nosferatu (music, 04-07/93), Redferne (mainorg code, 92-07/93), Stoned (sysop, new 03/93), Trade (gfx, 04-07/93), Vacuum (music). Sagazity was a swedish demo group formed by Axy in 1992, and Redferne was appointed main organizer. Thanks to Blade for information on this group! 1992 - Blade joined soon after the group was formed, in the summer of that year. The group's first release came in december, with "Christmas Intro '92" [12/92]. 1993 - Bitch changed his handle to Butch. Stoned joined with his board around march, before the demo "Abdemonizer" [04/93] was released at MCS Easter Conference. This was then followed by an intro by Rade. In july another release saw the light of day; the demo "Insane" [07/93] won the competition at Marks Computer Society party, beating The Silents for the first price! The group's final demo was released at The Party in december, and "End of the Misery" ended up in a disappointing 12th position. 1994 - Towards the end, the group took in far too many useless members, and founder Axy finally decided to call the group dead in 1994. He took the cream of the Sagazity members and left to form Deadline Design. These were at least Blade, Rade and Butch. Christmas Intro '92 (1992, .12, ECS Intro). code: Bitch, gfx: n/a, music: n/a. info: The tune is ripped, and there is no graphics. Abdomenizer (1993, 11.04, ECS 1MB Trackmo). code: Redferne, Butch, Rade, gfx: Axy, Trade, music: "Dreaming" and "The Masquerade" by Nosferatu (4ch ProTracker format). review: This demo won a party, but unfortunately we do not know WHAT party yet... The Silents were runners-up, but it was not the MCS party in july. This was only the group's second demo, and their first trackmo. The demo at first, with caches off and chipset set to original, appears to work, but gurus after some time. I found some information through hex.reading the diskimage... =) Don't ever say we don't go the extra mile for you! =D This demo announced Stoned's joining, which we then approximate happened around march. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: See review. Intro (1993, ECS Intro). code: Rade, gfx: Axy, music: Blade. Insane (1993, 24.07, ECS Demo). code: Butch, Rade, gfx: Axy, Trade, music: Blade. Winner of the Marks Computer Society (MCS) party 1993 demo competition! End of the Misery (1993, 28.12, ECS Trackmo, 2 disks). code: Rade, Butch, gfx: Axy, music: Blade, Vacuum. 12th in The Party 93 demo competition. review: Just like with their previous demo "Abdomenizer" [04/93], the demo works for a small while (with caches off/original chipset), but soon crashes. I do not feel I've seen enough of the demo to make a fair review. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: See review. Sahara Surfers (S2) ------------------- FIN> Guru (Jarno Paananen, founder code), Stratos (founder). Sahara Surfers were formed by Guru and Stratos from Complex. The name may not seem immediately recognizable, but if I say that Guru/S2 is the author of #1 module optimizer/replayer The Player and the very first amiga S3M replayer, PS3M, then perhaps you know a little more. After a while S2 went more and more over to the PC, and now seems to concentrate entirely on that platform, especially with their highly popular MIDAS soundcard interface system. S2 now appears to be entirely dead on the Amiga platform, though it's hard to pinpoint an exact time of death... Saints (STS) ------------ TUR> Adam (swap), Danko (code), Dr.Dweep (gfx swap, late96), Drop (raytrace trade), Exe (swap trade sysop, late96), Klenye (code), Nop! (Serkan Akkaya, code swap trade sysop), The Nock (swap trade). FIN> Danny Kane (swap), Enzyme (music), Substance (music). NOR> Deathangel (gfx), Decoder (swap), Instant (sysop 'FIREHALL', 08/94), Isaac (music), PurpleHaze (swap trade, late96), The Confuser (gfx), Tranze (swap), Wiz (sysop), Woober (Gøran Myrland, music swap, later Cannabis, 12/94), Yoummy (sysop 'LAST ACTION'). DEN> Domain (write swap), Droopy (code), SilverFlame (music). SWE> Phuture (swap), Plugster (edit). GER> Voyage! (sysop). ENG> Yak (gfx). ???> Datura, Fate, Zack (ex Avalon). Boards; DEATH FIELD WHQ, NEEDFUL THINGS (tur), ABSOLUTE DISCO (nor), PIRANHA (nor), UNDER WORLD (nor), THE NUKE (nor), WILD PALMS EHQ, WATHER WORLD EHQ, HIGHLANDER (den), MYSTERYLAND (den). From ROM4, danish member Domain was appointed a regular spot as a ROM journalist. 1994 - The Norwegian division was first built up in january by Woober, Deathangel and Yoummy. 242, Agency and Lime are subgroups! 1996 - Dutchmen Hifi (music sysop) and Radavi (sysop), plus Turk Plastikman (music trade) left them, while Ital joined Iris in june. Mikromission joined Dual4Mat. Turkish swapper Victory joined Bronx. Sharp, D-70 and Nobleman left the scene. Stranger (ex Bronx, new late 94) joined Analog. ortnI-SBB (1994, early, Intro). code: Nop, gfx: Dr.Dweep, music: "Ya!!!" by Woober. review: A rather standard, boring intro; a logo on top, a scroller at the bottom and a text writer in the middle. Nothing interesting. One thing that strikes me, though. is the tune. In the samplename-message, Woober admits that he stole the samples from a mod by Jester. However, if you've heard the original mod, you can't help thinking that the samples were not all he stole... [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Sam & Roy --------- Hit The Fan (1996, 18.08, 64k Intro). 11th in the Assembly 96 intro competition. review: It's very black and white. As a matter of fact it flashes between the two quite frequently. And there's a road sign. Avoid. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Sanctuary --------- Dutch swapper Kr'33 joined Axis old. Sanity [old] (SNT, 1990-) ------------------------- GER> Brainwave (trade sysop 'SPACE RATS'), Dieter B (code), Erik (sysop), Gash (music), Ice (swap, 11/90), Jeff (sysop), Shadow (ex The Undertakers, new winter90), Sonic 1 (gfx). ???> Killroy (gfx, 91), Rys (gfx, 91). Sanity was an all-german demo group, born in march of 1990 by Panther (code) and Hawk (code), who quickly took in Vindicator (music) and Cruiser (gfx) as well. Their first production (presumably) was the musicdisk "Best Game Music Monthly #1" [03/90], which announced the birth of the group. 1990 - German musician Jester joined the group in november, after a short stay in Red Sector Inc. The demo "Dee Groove" [12/90] by Panther was released at the Dexion Convention in december. 1991 - Probably early in the year, the group released Jester's musicdisk "Fool's Gold" [91], followed by the group's breakthrough demo, "Elysium" [04/91] which came 3rd in the Amiga Convention Summit demo competition! The Fog (11/90) joined Bit Arts in the middle of the year. When the group eventually died, its members were scattered. The biggest group of members, including Chaos (code, ex The Undertakers), Diddle (swap, ex Treacl), Zaphod (swap, ex Amaze), 16 Beat (music), Jester (music, ex Proton, new 10/90), Cthulu (gfx), Hawk (founder code), Cruiser (gfx), Vindicator (code^music) and Panther (founder code) left to form a new section of Rebels. They released the demo "Sanity Is Dead" under the Rebels label to announce this. Their stay in Rebels would be a short one, however, and soon most of these guys had formed the NEW Sanity, which also included several ex-members of the original Sanity, like musician Bit Arts (ex Red Sector Inc.) and coders Flosoft and Mr.Pet. Mike D. (swap pack) joined Anarchy. Germans Benni B. (music) and Slaxx got kicked. Zodiac and Hi-Lite (old handle Bubbler) joined Vision Factory. Best Game Music Monthly #1 (1990, 24.03, ECS Musicdisk). code: Panther, gfx: Cruiser, music: "The Fly" by Vindicator (ProTracker MOD format), various. info: This production, featuring various ripped game music, announced Sanity's birth by Panther and Hawk. Blah Blah I (1990, after 03.11, ECS Musicdisk). code: Hawk, gfx: Cruiser, Hawk (blahlogo), music: "All Points Bulletin", Beyond the Ice Palace", "Bubble Bobble", "Clouds Kingdom", "Cosmic Pirates", "Days of Thunder", "Empire Strikes Back", "Eye of Horus", "Ghostbusters", "Kid Gloves", "Kikstart II", "Leatherneck", "Leviathan", "Pandora", "Platoon", "Quadralien", "Return to Genesis", "Sentinel", "Snoopy", "Spitting Image" "Speedball", "Thundercats", "Whirligig" and "Xenon" by David Whittaker (Whittaker format). Released at the AmiExpo. Oh Crinkey What A Shit (ECS Intro). code: Chaos, gfx: Cruiser (logo), The Pride (font), music: Bit Arts. review: There's only disadvantages to running this on fast machines (scrolls that scroll too fast...). This is only interesting as an early Chaos production, not much else... [glenn] GLE tested A1200/020-14/2mb chip/3.0 -- Note: Caches off, orig chipset. A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: Caches off, orig chipset. Dee Groove (1990, 28.12, ECS File). code: Panther, gfx: Cruiser, music: "Oblivion" by The Avatar/Zylon of AFL (ProTracker MOD format). Released at the Dexion Convention 1990. review: This one was, I guess quite advanced for its time. There's filled vectors, stencil-vectors, vector-bobs...and combinations of the above. There's attempts at design, but nothing great. And that tune irritates the hell outta me! Ok, it's not all bad - it's an OK little demo for it's age, but nothing special. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Sanity Kickstart Intro (1991, 22.01, ECS Intro). code: Hawk, gfx: Cruiser, music: Ben Daglish/independent (ripped). Fool's Gold (1991, ECS Musicdisk). code: n/a, gfx: n/a, music: "Breakout", "Children of Science", "Cubes of Silver", "Epilepsy", "Fast Food" by Jester. info: This is a real gem, Jester's first music disk! He would make one more, "Jesterday", later in his career. Elysium - Search for Anarchy (1991, 28.04, ECS File). code: n/a, gfx: n/a, music: "Elysium" by Jester (ProTracker MOD format). 3rd in the Amiga Convention Summit demo competition. Flash for Fantasy (1991, ECS File). code: Mr.Pet, Flosoft, gfx: Rys, Killroy, Mr.Pet, Music: 16-Beat. Released at Ami-Berlin-91. review: Well, these guys have certainly seen Scoopex' groundbreaking trackmo "Mental Hangover" [04/90]! A few of the effects here bear more than a passing resemblance to that old classic... The rest of the effects are much in the vein of their own "Dee Groove" (though that had a different coder), with various vectors, stencil-vectors and vector-bobs. Nothing special. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Note: Some vector routines had graphical errors. Rosebud Party Slideshow (1991, .12, ECS Slideshow). info: Made at the Rosebud Meeting 11/91, released at Prime 91. Turmoil (1991, 28.12, ECS Musicdisk). code: Mr.Pet, Flosoft, gfx: Cougar, music: Bit Arts. Released at The Party 91. review: This is completely written from memory, and from ripping the tunes :), so please excuse any inaccuracies. As far as I remember, I think there's a great music-analyzing color-'thing' :D that I liked a lot. That's the part that sort of stuck in my mind. And the music? Well, Bitarts was always one of my favorite musicians, ever since I first heard his tunes in the Red Sector Megademo. These are a little more jazzy, but very moody and absolutely great. Recommended for the music alone. Don't remember much of the graphics, but it's by Cougar, so how bad can it possibly be. If you've a machine that's specced low enough ;) this is about as good as you can do. Now, I'm off to hear 'Emotional Thing' one more time. [glenn] GLE tested A1200/020-14/2mb chip/3.0. A1200/030-50/2mb chip, 4mb fast/3.0. Note: On both configurations you get the 'loading' logo, it boots for a while, and then it crashes. Nothing seems to help, not even kicking down to 1.3. Sanity [new] (SNT, 1992-1996). ------------------------------ GER> Cruiser (founder gfx), Cthulhu (Jan Jessen, founder gfx), Hawk (Stefan, founder code), Panther (founder code), Trasher (Oliver Plink, swap pack 'Trashpack', ex Panic, triplememb Bomb and Artwork), Vindicator (founder code music), 16 Beat (Joachim Soppe, founder music). FRA> Ronan (code, ex Anarchy). ENG> Havok (gfx). Sanity was rebuilt in 1992 by several of the original members, most of whom were in Rebels in the meantime. The French members, musician Moby (Frederic Motte, 12/93) and graphician Ra (both ex Dreamdealers, 08-12/93) ventured into professional careers. Moby secured a job at Mindscape in America, and Ra opened a comic shop in his home town in France. They both remained active on the PC scene for a while, in the group Nooon. You'd be well advised to check out these demos! (thanks to Essence's "ROM #4" for some info). 1992 - Jester contributed music to the Anarchy demo "Flower Power" [01/92], Winner of the Digital Symposium 1992 demo competition! 1993 - Danish swapper The Pride (ex Brainstorm, new ca 01/92) and dutch swapper Kr'33 (ex Axis, swap pack "Femur Bundle" from Axis, new 09/92) both joined Lemon. in january. 1994 - German coder Tron (ex Anarchy, 03/93-) left the group in early december to be independent. He later reconsidered his independence, and joined Artwork in the early days of 95. The end of december came and Chaos released "Roots" [12/94] for The Party demo competition (with some parts by Tron) to a disappointing 8th position. 1995 - German musician Jester sent shockwaves through the scene when he left for the primarily finnish group Pygmy Projects, whom he'd contributed the tune "Cyberride" for their Assembly 94-winning demo "Extension" [08/94]! After releasing their final demo in 1995, the group fell apart. Many of the best members left for other groups, and the few remaining ones grew inactive. It is uncertain whether the group technically died in 1995 or 1996, my conclusion is a guess. 1996 - An interesting production surfaced in the pc demo competition at The Party 96, where Free Electronic Band (FEB) won with their demo "Alto Knallo". The demo was coded by former Sanity members Chaos (Dierk Ohlerich) and Mr.Pet (Peter Cukierski). German graphician Cougar (08/93-96) first joined Artwork as a doublemember, but when Sanity died he became a fulltime member. He was responsible for many of the greatest graphics in Sanity demos, and won the graphics competition at The Party 93 with his fabulous "Dragonsun" picture. German coder Zap (ex Coma, new RAW2) left to join Masque. German musician Virgill (ex Surprise! Productions) joined TRSI. German coder and musician Microforce (Joerg Simon, ex Coma) left the scene. German supercoder McDeal (Karsten Weiss, ex D-Tect) only participated in one demo for Sanity ("Arte") before deciding to leave the scene altogether in late 94. German megaswapper Exumer (Thomas Kopfmueller, ex Nuance) left the scene in late 94. Editors Disney (Martin, austria, ex Alcatraz) and TFG (Niels, denmark, ex Majic 12) both joined to work on Sanity's planned diskmag, but when those plans fell through they were both unceremoniously kicked (UPS10). The French section 'is now Ozone', according to EuroChart 15. German musician Bit Arts (ex Sanity old) joined Complex (SLH11). Alex, sysop of 'BASE LINE' joined Zenith (RAW4). German coder Flosoft (Florian Stuemann) left the scene together with graphician Cthulhu (RAW4). Cthulu later returned, a.o. contributing pictures to the two "Roots" demos. German coder Cosmos joined TRSI. German swapper and one of the founders, Zaphod, was kicked. German swapper and one of the founders, Diddle (Marc Vasters) left the scene. Fastest Demo (1992?, ECS File). code: Mr.Pet, gfx: A.Christoulakis, music: Mr.Root. Jesterday (1992, 17.04, ECS Musicdisk). code: Chaos, gfx: Cougar, HaVoK (titlepic), music: Jester. Winner of Shining 8's Eastern Party 1992 demo competition! review: Everyone who hasn't seen this is a jerk. Really! This is propably the most known musicdisk ever made on Amiga. It was already a legendary production when it has been released... With beats and melodies composed by Jester - who is still one of the best musicians (counting on Eurochart #38!) several years after he left scene - Sanity`s musicdisk is, with a big gap to other productions of this kind, the most known and praised one in the entire scene history. It's maybe because of the five fantastic tunes as for example "Wizardry" and "Breath of Life" - my favorites - but maybe also because of the great opening with really fantastic graphics by Cougar, a qualitative good title picture by Havok and great code by our master ;-) Chaos as for example the zooming dog, the cool tunnel (which was also used in Sanity`s "World Of Commodore" aka "Amiga rules") and the blue vectorlines which transform into lines for notes. When the menu shows up you can read a vertical scroller with information about the tunes settled in a smooth design that is a bit too grey in my opinion. I always feel sad when I run this production. But this is only a matter of taste and at the end is "Jesterday" a paramount scene release in different ways. Decide by yourself why you like it... [zito] GLE tested A1200/020-14/2mb chip/3.0. A1200/030-50/2mb chip, 4mb fast/3.0. ZIT tested A500 /000-7 /½mb chip, 1mb fast. A1200/030-42/2mb chip, 8mb fast. Optimum Fuckup - Part I of the Confusion Trilogy (1992, 29.06, ECS File). code: Chaos, gfx: Havok, music: "Optimum Fuckup" by Jester (ProTracker MOD format). 9th in the Hurricane Party 92 demo competition. review: This is essentially a 1-effect demo, demonstrating the use of the Optimum Fuckup effect (hence the name :D). An invention of Chaos, it was first seen in the selector for the Jesterday music disk. It has later also been used for the credits part of the World of Commodore 92 trackmo. However, the strength of the effect is also what brings this demo down; Chaos seems so pleased with it that he shows us TOO MUCH of it. The result is that, once the innovation wears off, it soon gets boring. Great tune by Jester, though. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. World of Commodore 92 (1992, .11, ECS Trackmo). code: Chaos, Mr. Pet, gfx: Cruiser, music: "Stardust Memories" by Jester, "Reachtech-No Limit" by Bit Arts. 2nd in the World of Commodore (WOC) 92 compo. Review: This one's another classic, and one of the first demos to utilise timing of the routines to the music to great effect. Another innovation this brought was TOTALLY NEW effect; the socalled 'Amiga Rules' effect. An even better-looking one was released a few months later, in Lemon.'s "Announce" (1993), but this was the first. I won't beat around the bush any longer: This is one of my all-time favorite demos. Two GREAT modules from two of my fave composers, Chaos and Mr.Pet coding...how could it NOT be great? Nothing more to say: Get it! It was actually put together in five weeks when the Sanity coders found out about the prizes at the WOC ;) [glenn]  GLE tested A1200/020-14/2mb chip/3.0. A1200/030-50/2mb chip, 4mb chip/3.0. Interference (1993, 05.01, ECS File). code: Microforce, Cosmos, gfx: Cougar, Havok, music: Virgill/Masque (2 tunes in ProRunner 2.0 format). review: WARNING! This review caters only for the relatively small part of "Intereference" that worked on my machine ;) It opens with the well-known picture "Sanasmatron" by Cougar (great), a Sanity logo (ok) and an Interference logo (mediocre). The tune is NOT good; it sounds like Virgill trying to do Jester. Bad move! Then, the credits part appears, which is nothing special. And then...it just freezes. The music goes into a peeeeeeeping sound, and the screen is just black. The acompanying text file says Interference has been tested on A500, A500+, A600, A1000, A1200, A2000, A3000. Perhaps they should have tested it on my configuration too? ;) [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: See review! Terminal Fuckup (1993, 27.03, ECS File). code: Tron, gfx: Havok, music: Jester (Promizer 1.0c format). 3rd in the CeBIT 93 demo competition. review: Yeah! The demo with ATTITUDE! This is sort-of a punkrock techno approach to demo making, with an increasingly in-your-face techno tune by Jester, that sort of reminds me of his later work in a.o. Roots. And that sudden ending - PISS OFF - just completes the circle. Nothing revolutionary here, but boy is it fun. Outstanding. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA. Boggledop (1993, late, ECS File - 338 lha). code: Tron, gfx: Havok, Sire/Lego (raytrace), Christine/Independent (pic), music: "Crack The Eggshell" by Jester (ProTracker MOD format). review: Oooh, this is cute... I really like this little intro-demo! The effects are nothing special, just variations on cubes and such like, but the overall effect of the graphic and the music make it a FUN little production. Especially the music warrants mention, it's quite an unusual tune from Jester. There are no real advantages to be gained from running it on a faster machine; the routines are already smooth on A500's. Approved! Pressing the RMB during the scrolltext at the bottom reveals another, alternative scrolltext. This scrolltext mentions trying to find some of the other hidden stuff... [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/020-14/2mb chip/3.0. A1200/030-50/2mb chip, 4mb fast/3.0. Arte (1993, 28.12, ECS Trackmo). code: Mr. Pet (main), Chaos, McDeal, gfx: Ra, music: "Livin' Insanity", "Elekfunk!" and "Mobyle" by Moby (ProTracker MOD format). 3rd in The Party 93 demo competition. review: "Arte" is a classic, what more is there to say? There's an unusal amount of effects, and most were quite good for their time. There's not much to be gained from running it on a faster machine (except for the endpart vectorworld), as it was designed with 68000 machines in mind, and the routines are already quite fast enough for that. The demo is, to a degree, timed to the music. There are no timing problems on faster machines. The endpart scroller mentions it should work on A500 to A4000, and I have no reason to doubt that; I've yet to come across a configuration it doesn't work on. And look out for the Einstein picture by Ra, it's AWESOME! Moby's module "Elektrik Funk" (or "Elekfunk!" for short) also competed in the 4ch music competition, where it won first prize! =) [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A2000/000-7 /1mb chip, 2mb fast/2.04. A1200/020-14/2mb chip/3.0. A1200/030-50/2mb chip, 4mb fast/3.0. Hospital Since Friday! (1993, 28.12, ECS Intro). code: Tron, gfx: Cougar, music: "Spice It Up" by Jester (ProTracker MOD format). 16th in The Party 93 demo (!) competition. review: This intro opens with another Motorhead cover drawn by Cougar, who 'broke through' with his rendition of the Orgasmatron cover, "Sanasmatron". Then, after a brief credits sequence we go to a relatively fast Doom routine, and that's it. The tune is frantic, yet with a certain groove and suits the demo rather well. Not a bad intro at all, but a little too short and small for a 60kb intro, let alone for a demo! If I remember the story right; Sanity couldn't finish this in time for the intro competition, so they stuck a few extra bits in and released it in the demo competition instead! [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/020-14/2mb chip/3.0. A1200/030-50/2mb chip, 4mb fast/3.0.  Roots (1994, 27.12, AGA Trackmo). code: Chaos (main), Mr.Pet, Sire/Lego, Tron/Indep., gfx: Cougar, Cthulhu, Oliver R. Wilke/Indep. (anim), music: "Harm Me With Harmony" by Jester (ProTracker MOD format). 8th in The Party 94 demo competition. review: I remember my original reaction to seeing this at The Party 4 was 'lots of pretty colors, but so what?'. I had expected MUCH more from a quality crew like Sanity! This production IS half-baked, with time and missing Pet's having to take much of the blame... Get "Roots 2.0" instead, it's a MUCH improved version! All effects run a lot smoother on my 030 than they ever did on the standard A1200... [glenn] GLE tested A1200/020-14/2mb chip/3.0. A1200/030-50/2mb chip, 4mb fast/3.0. Roots 2.0 Final Version (1995, 23.04, ECS/AGA 020+ Trackmo). code: Chaos, Mr.Pet, gfx: Cougar, Cthulhlu, music: "Harm Me With Harmony" and "Relentless Rage" by Jester (ProTracker MOD format). 2nd in the Black Box Symposium 95 demo competition. review: This successor to the original "Roots" now has all the bits and pieces in place, and is an altogether much more polished package... Much has been added, and some effects have been improved since we last saw them. The demo is split in two parts; on AGA machines both will be shown, but on ECS machines only the second part appears. However, the demo REQUIRES an 68020 for both parts. Of course, like with the original, it benefits from a fast machine. One of Cthulhu's pictures, "Face", competed in the graphics competition at the same party, and came 5th. [glenn]  GLE tested A1200/020-14/2mb chip/3.0. A1200/030-50/2mb chip, 4mb fast/3.0. Sapphire -------- Absolut Chips #1 (Chippack). code: The Boa Constrictor, gfx: Cool T.J., music: Maniac/Crux, Dvize/ Limited Edition, Jester, Mel O'Dee, Cozmic/Prospect. info: I only know all this since some friendly soul ripped all of these tunes and uploaded them in a pack to aminet :) Sardonyx (SDX, 1993-) --------------------- SWE> Calladin (gfx, later Subspace), Candyman (Timo Kotta, swap, later Session, 94), Duffe (Jesper Skoog, gfx, 08/94-96), Flame (sysop 'DEVIL'S TOY', 08/94-01/95), Tobias Jansson (gfx, doublememb Citron [details], 05/96), Zalo (sysop 'DIGITAL HIGHWAY', 02-03/95). GER> Chucky (Marc Loeffler, swap, 12/95-11/96), Maxwell (sysop 'ANTARCTIC STATION', 12/95), Tolpan (sysop 'SILENT MOON', 12/95). FRA> Alhazred (Aymeric Hiltenbrand, writer, old handle The Suicidal Klown (TSK), ex Spasm, new 12/95). ???> B.B.King (sysop 'CITY OF JOY', 12/95), Crip (music), Fichu (toastmaster), Luke (sysop, old handle Crying Freeman), Mundgor (music, 08/94), Newt (swe? gfx sysop), Ultra-Sonic (doublememb Obsession), Ventrue (sysop). Boards; CRIME ZONE (swe, 08/94). Sardonyx was born in 1993, as a demo group originally based in Sweden. A small birthtro was their first production, followed by the intro "Frowzy Frog" [12/93] at The Party 93. 1994 - More releases, including a chippack. 1995 - At the very last day of the year, controversial diskmag "Seenpoint #2" [12/95] was released. Group news for this issue was that French writer TSK had joined, that Chris had to leave, that Hype renamed to Elusive, that Maxwell joined with his board 'ANTARCTIC STATION', that Tolpan joined with his board 'SILENT MOON', that Nadir and Dehydrator left the group, that the Swiss section had died and that the Norwegian section was dismissed, that Bandido renamed to Cenobite, that B.B.King joined with 'CITY OF JOY', that Crying Freeman renamed to Luke, and finally that Sardonyx and C-Lous will be organizing the Icing 96 party! Phew! 1996 - The Swedish party Icing 96 was held at the 24th to 26th of May, coorganized by Sardonyx. Tolpan, Maxwell, Woody (code, 08/94), Drowsy, Toby, Egg, Leon and Soda all had to leave the group due to inactivity, while Elusive (old handle Hype, 12/95) left for New Age and swedish swapper Cenobite (Sven Tormodsson, old handle Bandido, 12/95-) left the scene in june. Swedish coder and organizer Devotion (Christian Holmquist) left the scene around august, after failing to finish an intro for "SeenPoint #3". Dutch writer Sane joined from Mellow in september, first as a doublemember, but ultimately cut his ties to Mellow permanently in november. He was coeditor of Seenpoint from issue #4 [11/96] on. 1997 - Norwegian graphician Zack joined Spaceballs at The Gathering 97 in march. German "SeenPoint" editor Fishwave (09/95-04/97) took his mag and left for Scoopex sometime this year. Presumably also swedish coder Syntax (12/93-05/97) and dutch writer Sane (new 10/96) came along. Frowzy Frog (1993, 28.12, ECS Intro). code: Syntax, gfx: Metroid, Ice, music: Marillion/independent. 14th in The Party 93 40k intro competition. Requires 68000 processor! 2 Feet (1994, 01.06, ECS File). code: Syntax, gfx: Duffe, music: Toby. Ei Saa Peittää (1994, 06.08, 40k Intro). code: Syntax, Woody, gfx: Calladin, Duffy, music: Mundgor. 17th in the Assembly 94 40k intro competition. review: This intro shows some competent design-to-be, though I can't help but feel this would have been better as three separate crack intros than a single 40k'er. There's nice design, you see, but not always THE SAME design. One part looks like this, another like this. Each on it's own is not bad, but they were never meant for each other, see? The best part is without a doubt the DPaint plasma! [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. SeenPoint #1 (1995, end.09, Diskmag). code: Syntax, gfx: n/a (title), Fiver/Artwork (main), Sol/lego (fonts), music: SMT/Artwork. SeenPoint #2 (1995, 31.12, AGA Multifile Diskmag). code: Syntax, gfx: Made/Bomb (title), Fiver/Artwork and TRSI (main), Sol/Lego (fonts), music: "Enjoying My Coffee" by Laxical/Scoopex, "Icy Melodies" by The Loop/Artwork (both The Player 6.1A format), editor: Fishwave (main), TSK. review: Before you start reading, take a few moments out to listen to The Loop's "Icy Melodies". Hmmmmmm...... just beautiful.... Where was I? Oh yeah, this was supposed to be a diskmag review :) Done a few of these in my time, and I can't help but feel that this mag has everything going for it - audiovisual talent from the very top of the charts, and good code. I've never really been a fan of its aggressive editorial style, however, but history tells the clearest of all stories, and it's doubtless that RAW became the number one mag of its time through the same kind of tactics. Provocation - but I still feel that in Lord Helmet's case it was always with a wink of an eye, and tongue firmly in cheek. Fishwave seems more cynical - like he means every word. But then again, perhaps it's just me, what do I know, I'm just a poor reviewer... =) This was TSK's first issue as a staff writer. Over half of the mag consists of philosphical rambling from Fishwave, which is less than interesting to me. I care about the truth, not how Fishwave feels about the truth. And frankly, his 'why should I respect the people who created the scene' opinions provoke me. What I most miss in this mag is the DEMO related material, the stuff that made ROM so great - the story behind top demos, f.ex. This issue presents four interviews, with SMT/Artwork (clearing up the misunderstandings that led to a negative article in the first issue), Enzo/Hellfire (sysop of 'SKY TOWER'), Data/Oxygene and TSK himself. No information is provided on the system requirements of SeenPoint, but I assume that it won't be a problem on any bog standard A1200. The mag does not multitask. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. SeenPoint #3 (1996, .08, Multifile Diskmag). code: Syntax, gfx: n/a (title), Fiver/Artwork (main), Sol/lego (fonts), music: n/a, editor: Fishwave. info: Originally to have been released in june, but massively delayed because of Syntax' army service, as later explained in SeenPoint #4. The mag had a bug, and before it could be fixed by Syntax and a proper version could be released, someone who wasn't supposed to got their hands on it and spread it to aminet without the authorization of its authors :( If your machine has fastmem, it manifests itself by screwing up the lower panel. SeenPoint #4 (1996, 18.11, AGA Multifile Diskmag). code: Syntax, gfx: JCS/Abyss^Scoopex^Syndrome (title), Fiver/Artwork (main), Sol/Lego (fonts), music: "Mind Structure" by Michael/Anathema, "Wah Experience" by Revisq/Anadune, "SeenPoint Theme" by Laxical/Scoopex, editor: Fishwave (main), Alhazred, Sane. review: The same main code and graphics from the previous issues were again used for this one - though the mag multitasks now! Music is still ok, but not exceptional. Pretty standard, calm magtunes. Then onto the problems: Fishwave. OK, this guy is getting on my nerves. His editorial style (the made-up story of how the Three Little Elks travel with a time machine to Mekka Symposium 99 to steal Azure's routines from the future is a particular negative highpoint) is just rambling, spiked with his own down-putting comments spat out right, left and center. The mag itself - the code, the graphics, the music - is very good, but GOD why couldn't we have gotten a different editor? Sorry Fishwave, but you brought it onto yourself. This issue looks good, sounds good, but is ultimately most of all just pathetic. This was Sane's first issue as a contributor to SeenPoint. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. SeenPoint #5 (1997, .04, HD 020+ Diskmag). info: This issue features a completely new design, lots of new graphics, five tunes to choose from and of course a great pile of articles. Full multitasking. The archive also contains a SeenPoint #5 introduction, done by Antibyte/Scoopex. Saturne (STN) ------------- FRA> FFP (raytrace sysop 'BOUNCING BALLS'), Heinz (Mele Patrick, swap), Vodka (Vincent Oneto, code swap pack, ex Hazard, new late93). N-L> React (Joeri Tan, ascii swap, late95-08/96). ENG> Loony (ascii swap, ex Hazard, new late93-94). ???> City (music, late93), Death (gfx, late93), Ether (code, 04/94), Genst (code, late93), Heinz (gfx swap pack, late93), Ibis (gfx, late93), Octo (gfx, late93), Snipper (code, late93), Voxel (gfx, 04/94), Wave (code, late93). Saturne is best known as the arrangers of the French scene party that bears their name; the Saturne Party. 1993 - All members of Hazard joined late93. Saturne Party II Invitation (1994, early, ECS File). code: Ether, Genst, gfx: Ibis, Voxel, music: City. Low Density Intro (1994, .04, Intro). production: Ether, Voxel. Released at the Low Density 94 party. Sauce ----- AUS> Hunz (music, ex Pearl, 02/94). ???> Scharfrichter (aus? code gfx, 02/94).  Chiptunes 1 (1994, ECS Musicfile). code/gfx: Scharfrichter, music: Hunz. review: Another chipselector, this one features 10 tunes by Hunz, some bouncing sprites and below average gfx...and still manages to attract my positive attention in some weird way :) You see, "Chiptunes 1" succeeds in the one single field where it is most important for any music related software to succeed: with the music. Hunz delivers tunes here that are well above the levels of mediocracy displayed by some of his contemporaries in the field. In short, these are good chippies! The tunes presented are "Just Right", "Count To Zero", "Flower Pot", "Fry An Egg", "Grind", "Happy Laugh", "Monarchy Riot II", "Nothing To Gain" and "Summer Fade". [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Savage ------ ITA> Bitjoker (Claudio Noventa, code, new 10/90), Mucky Up (gfx, 04-06/90), Sterling (04-09/90). GER> Crusher (code, ex Onyx, new late90), Frantic (ex Onyx, new late90), Shamrock (Kurt Bruckner, music, 93-94). FIN> Zany (swap, late90), Zedy (swap, 11/90). ???> cr8y (ger? code gfx, ex Phantasm, new 94-04/96), Cyclone (90), Cyborg (code, 90), Daryl (code, 90), Dehydrator (music, ex Sardonyx doublememb left 04/96), Einstein (code, new 01/90), Excalibur (gfx, 01-09/90), Iluvatar (gfx, 90), JSR (90), Magic (gfx, 93), MG (music, ex Avantgarde, new 04/96), Micon (90), Mk (edit, ex Guru Meditation, new 04/96), Passion (new 90), PVC (gfx, 94), Saigon (01-11/90), Sensei (ex Impact), Sodom (code, ex Animators, 90), Tom (90), Vampire (music, 01/90), Victim (code, ex Animators, 94), Walker (ex Desert), X-Ray (90), Yop (gfx, 93). (Crusher and Frantic joined up from Onyx, Onyx reformed into Defcon One) 1990 - Matthew joined Brain Wave around july. Italian coder and musician Filippetto (04/90) left for Amaze in november. Naturally, he took his diskmag "Freedom Crack" with him, and issue #4 was released under the Amaze label. Filippetto coded a whole lot of intros and demos for Savage during 1990. Matscho joined Xentrix late90. 1994 - MDB (sysop 'LOVE LIKE BLOOD') and Cocoon (code gfx) left; Dahaul and Solid (code) were kicked. Dahaul, Solid, Mayday and MDB all joined Bonzai in march, but it is uncertain what happened to Cocoon... Achnaton joined Damian. Cruncher (ex Damian) left for The Dark Demon. A New Year (1990, .01, ECS Intro). code: Einstein, gfx: Excalibur (logo), music: "Ivory Girl" by Vampire. info: This intro announed Einstein joined the group. Black N Decker (1990, ECS Intro). code: Filippetto, gfx: Mucky Up, music: ???/Superserions (Future Composer 1.0-1.3 format, 4322 bytes). Cola Intro (1990, ECS Intro). code: Cyborg, gfx: Excalibur (animation), Mucky Up (logo), music: "Clear Night II" by Delta X/Flash Team. Crusher (1990, ECS File). code: Crusher, Filippetto (equalizer), gfx: Crusher, music: "In For The Count" by ???/Justice. info: This demo announced Crusher and Frantic joined from Onyx. Cyborg's Beast Gfx (1990, ECS File). code: Cyborg, gfx: from the game Shadow of the Beast, Excalibur (logo), music: "Ch29" by ??? (15ch SoundTracker format). info: This demo announced Passion had joined. Cyborg's Copy Party (1990, ECS File). code: Cyborg, gfx: Mucky Up (logo), music: "Savage Remix" by Kevin Collier/Probe Software (15ch SoundTracker format, ripped from the game Savage). Fast Pack (1990, ECS Intro). code: Sodom, gfx: Excalibur, music: "The Last V8" by 4-Mat/Anarchy. Master Mix (1990, ECS File). code: Daryl, gfx: Iluvatar, music: "Innerspace3" by ???/Energy. Melt Effect (1990, ECS Demo). code: Filippetto, Paranoid/Phaze101 (equalizer), gfx: Wiz/ICS (font), Excalibur (logo), music: "Friendship" by Filippetto. Cooperation with ICS. Rorke's Drift/Oracle & To One/Scoopex packintro (1990, ECS Intro). code: Filippetto, gfx: n/a, music: n/a (Future Compoers 1.0-1.3 format, 26412 bytes). Fillippeto's Melting (1990, .04, ECS File). code: Filippetto, gfx: Mucky Up, music: "The-Edge" by Filippetto. Freedom Crack issue #1 (1990, .05, ECS Diskmag). code^gfx^editor: Filippetto, music: "The-Edge" by Filippetto. Strange Multipart (1990, .06, ECS File). code: Filippetto (part 1,2,3), Flash Gordon/Zicco Zacco (fractals), gfx: Passion, ???/TGM Crew (font), music: n/a (Future Composer 1.0-1.3 format, 4322 bytes), "NCL" by Filippetto. Freedom Crack issue #2 (1990, 20.07, ECS Diskmag). INT - code: Filippetto, gfx: Excalibur, music: "Countdown" by Grubi/Brainstorm. MAG - Filippetto, gfx: n/a, music: "Meridian Fetz" by Meridian/Vision, editor: Filippetto. Funzine #3 Loader (1990, 21.07, ECS Intro). code: Filippetto, gfx: n/a, music: "Funzine" by Filippetto. Freedom Crack issue #3 (1990, 20.09, ECS Diskmag). INT - code: Filippetto, gfx: Excalibur (pictures, font), music: "Ramboloader" by Mat Furniss/Ocean (ripped?). MAG - code: Filippetto, gfx: n/a, music: "NCL" by Filippetto, editor: Filippetto. Released at the Amiga World exposition in Vienna, Austria 27-30.09/1990. info: This was the last issue released for Savage, the next issue was released under the Amaze label. Balls & Motorboats (1990, .10, ECS File). code: Bitjoker, gfx: n/a, music: "Amigavision" by ??? (15ch SoundTracker format). info: This intro announced Bitjoker as a new member. Cyborg's Fly Away (1990, .11, ECS File). code: Cyborg, gfx: Excalibur (titlelogo), music: "JD Rulez" by ???/Radical. info: This demo announced Filippetto had left for Amaze. The New Intro (1990, late, ECS Intro). code: Filippetto, gfx: Crusher (logo), music: Arcane (Future Composer 1.0-1.3 format). review: There's a lot going on here! This is quite cool, actually. It's a normal one-screen intro, with an ok 'melting' logo (coded), a text writer and a scroller. Design is a little chaotic, but OK. A hint above average. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: Needs KillAGA. Hot Gog BBS (1993, ECS Intro). code: Solid, gfx: Magic, Yop (logo), music: "-=- razors gate -=-" by Shamrock. Small BBS Tro (1994, ECS Demo). code: Victim, gfx: Cr8y, music: "$hamrock Melodies" by Shamrock. We Need Beer (1994, ECS Demo). code: Cocoon, gfx: Cr8y (title), PVC (logo), Cocoon (font), music: "Wasted" by Shamrock. Truth (1994, 13.03, ECS Intro). code: PVC, gfx: Sandman, music: "+++ Chip Soul +++" by Shamrock. info: This intro announced MDB and Cocoon Left, and that Dahaul and Solid were kicked out out the group. Released at The Easter Party 94. Save Our Souls (SOS) -------------------- HOL> Funki (ascii, signature f@nK!, 96). ???> Xclusiwe (org ascii, signature xCz, 95-96). Save Our Souls is an ascii group. S.C.A.L.A. ---------- SCALA was a group formed at the spur of the moment when some Northern German sceners got together. They released only one trackmo, Not AGAin! SCALA means Sanity Complex Avena Lego und Andere. Not AGAin! (1992?, AGA? Trackmo). code: Chaos/Sanity, Crash & Argon/Complex, Crazy Crack/Complex, gfx: Sire/Lego, DSN/Lego, Agent T/Cream, Fashion/Static Bytes, music: Tommy/ Avena. GLE tested A1200/020-14/2mb chip/3.0. Scalaris -------- POL> Ari (raytrace), Cerber (code), Devoth (code), Dr.Szach (raytrace), Elmek (music), Ender (swap), FML (music), Klaf (Krzysztof Lewandowski, swap, doublememb Appendix, now left to join Old Bulls 06/96, ex Depth, new 06/96), Nazgul (code), Weed (gfx). LUX> Hotstepper (code gfx swap). ???> Drac (gfx, doublememb Ambrosia, new 06/96), Qla (trade, new 06/96). Cook, Igor (pol code), Omen and Kalreg were kicked 06/96. Neuromancer and Timer left for Appendix 06/96. Robson joined Anadune 06/96. Scandal [old] (1992-) --------------------- ???> Nero (swe? modem). Scandal was built late 92 by half the members of the former Grace Italy. D.P.L. joined Platin. Scandal [new] (1994-) --------------------- GER> Melvin (swap, 94). ???> Cujo (crackorg), Defjam (crackorg), Gandalf (demoorg), Paragon (demoorg), Scandal (founder mainorg). Scandal is an illegal group, formed early 94 (probably) when the two groups Faith (ami and console) and Progress (ami) joined forces under this label. They were joined by Dynasty on the pc, to serve as their pc section. Scarab (http://www.scarab-amiga.com/) ------------------------------------- Scarab is a german demo group. Jurassic Pack #9 (2002, 24.02, AGA Multifile Diskmag). INT - code: AcidRain/Team Power Amiga, gfx: Reload/J.L.R., music: Tripper/ Reason^Moods^Void. GAL - code: Stingray, gfx: Cheetah/Ephidrena (panels), 3DAddict/? (title), music: "Dreams" by Maze/Apathy. MAG - code: Mr.Tickle/Darkage, gfx: "Conan" by Bridgeclaw/Darkage^Gods (title #1), "Candle 1" by Asarhad/Reason^Corrosion (title #2), Budgie/100% Prophets^Layout (panels), Malmis/Nature (clipart), Zito (backdrops), Adam/DCS (fonts), music: Scarlet ------- 1991 - Bazifus joined Vogue mid 91. Sceptic (1991-) --------------- GER> Can (ex Iris), Flite (gfx music, 92-93), Mike (sysop 'GLOBAL CHAOS', previously 'STOLEN SLIME II', ex Byte Busters), Viper (swap). AUT> Imagic (sysop 'FIRE AND ICE', ex 2000 AD, 04/95). CAN> Artic Cat (sysop 'FORBIDDEN ENTRY'). USA> Angel Eyes (sysop 'PALE RIDER', ex Submission, new early93), Iluvatar (sysop 'SPATULA CITY'). ???> Celtic (sysop1 'FIRE AND ICE', new early93), Einstein (ger? code, 93), Laurance (ex Vanish, sysop2 'FIRE AND ICE', new early93), Slime (ger? 01/94), Wigwam (ger? code, 92). Boards; HIGH DENSITY (ger, previously PUMP ACTION), BAD RELIGION (usa), HIGHLANDER (aut), DREAMLAND (10/96). Sceptic (often spelled with a dollar sign, $ceptic) was born in the middle of 1991 after the group Madhouse Ware changed their name to this. Famous German musician Pink/Abyss was a double member for a short while back in 1994. Sceptic's most known demo related productions are without a doubt the classic "Chipmania"'s! Freedom Crack #11 carried the news that 'Celtic and Laurance joined with 'FIRE AND ICE'', but a later source clearly explain that the sysop of said board is Imagic! They did a great looking trainer intro for Supplex, with fab graphics by Flite! 1993 - "Chipmania #9" [07/93] was released on the 1st of july, with a new outfit. German Loomex joined Byte Busters. French musician Hydra (ex Devils) left to be independent. Crunchy and Fuszy (coders amiga+pc sysops 'THE FACTORY') joined TEK. Diamonds and Rust Cracktro (ECS Intro). code: Wigwam, Hydra (fix), gfx: Flite (font, logo), music: "Hulk Hulk by DVS" by Bright Brick/Devils (ProTracker MOD format). review: The top of the screen has a very pink D&R logo, then the rest is occupied with a space with wobbly wireframe vectors in the background, over which is laid a pretty standard textplotter. The music is an annoying chiptune. The bottom right contains a tiny 'Sceptic' signature, to tell the world who made the intro. The version reviewed seems to be a presentation of the intro, with nonsense board adds and saying cracked by xxx, supplied by yyy etc., so it was almost certainly not used on a crack. Destabilizes my system. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: Needs KillAGA! Chipmania #8 (1993, .03?, ECS Musicfilemag :) code: Einstein, gfx: Flite, music: Mel O' Dee/Shining, Flite/Sceptic, Grim/Digital, Syn-T-Size/Alpha Flight, Jellybean, Travolta/Spaceballs, Beathawk, Clawz/Digital, Organic/Shining, ADT/Absolute, Hi-Lite/Scoopex. Chipmania #9 (1993, 01.07, ECS Musicfile). editors: Flite, Einstein. review: This is apparently the first issue of Chipmania with its new layout, and I must say it's pretty nice! =) Excellent graphics/ascii design all over, and the content feels solid. For those not familiar with the series, Chipmania is a sort of combined mini-mag and chipmusic pack. [glenn] Science 451 (S451) ------------------ SWE> CDC (gfx music, 09/89), Glerc (swap, 09/89), Rygar (swap trade, 09/89- 92), Seventh (gfx, 02/90). Additional members were mentioned in the "Megademo", but these were C64- only. Swedish coder and cracker Syncro (09/89-02/90), also the coder behind the utility "Syncro-Packer", left for Phenomena around mid 90. Megademo (1989, .09, ECS Megademo). code: Syncro, gfx: Syncro, CDC, music: Danko/Fairlight (loader, parts 3, 4 and 6), Vicious/MP (parts 1, 2) and Megaforce (part 5). review: These guys came from the C64, and it shows. Most of the 6 parts in this megademo have a very typical C64-look. This fortunately results in very competent design (for the period), since these guys obviously were among the better on the 64. I suppose the megademo form was a natural choice for C64 people that migrated to the Amiga, since it's very similar to the 64 demos of the time. They were used to the 'press space bar for next part' demos. The music is mostly very good, with four excellent tunes by Danko/FLT. There's also two by Vicious/Mp, which are less great :), and a fabulous tune from Megaforce. This one's ripped, and some of you may remember it from another golden oldie, Dexion's "Megademo". Especially noteworthy is the fact that this old production works on my 030-50 without even the slightest hint of trouble! [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Demo (1990, .02, ECS File). code: Syncro, gfx: Seventh, music: "Onslaught" by Maniacs of Noise (Maniacs of Noise format). review: I don't know what it is about this one, it's not particularly innovative or has stunning artwork or anything, it's just the general FEELING of the thing... Perhaps it's the absolutely stunning music? :) Anyway, this feels good...and that's all the reason I need to recommend it, really! Oh yeah, and it's based around vectorbobs and a chessboard, but who cares? :) Feels good! Excellent music! The music is ripped from the game "Onslaught", which they openly admit. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Scoopex (SCX, 1989-, http://www.scoopex.org) -------------------------------------------- AUT> TMB (Severin-Stephan Kittl, 05/90-09/01). GER> Acryl (gfx, ex-doublememb Session, new 04/97-06/01), Fishwave (Adrian Jaglarz, editor, ex Sardonyx, 04/98-06/01), Laxical (Joachim Sobczak, ex Vision, old handle Placid, 06/95-06/01), Noogman (gfx, 06/01), Virgill (music, 06/01). FIN> Deck (Juuso Salmijarvi, music, 06/01), Ganja (Markus Castren, music, ex Nerve Axis, 06/01), Karpow (Seppo Seppala, swap, new early95-06/01). DEN> Decoy (Danni Hansen, swap, 10/97-06/01). FRA> Ninja (Jean-Pierre Savari, code, ex Paradox, 10/95-06/01). ITA> Metal Designer (Antonello Mincone, codepc, 12/98-06/01). NOR> Mermaid (Vanja Utne, gfx, new 99-06/01). ???> Alive (06/01), Arancia (06/01), Darklon (06/01), Dylan (codepc, 06/01), Lostcluster (codepc, 06/01), Mazor (06/01), Nomad (raytrace, 12/97-06/01), Peci (codepc, 06/01). PREVIOUS MEMBERS - AUT> Anty (music, ex Energy, new 04-08/89), Atron (code, 06/90), Challenger (code crack, 08/89), Corwin (Siegfried Stegmüller, gfx, 05/90-93), G- Tronic (train, ex Energy, 92), J.O.E (gfx, 07/89-93), Osterman (music, ex Energy, new 04-07/89), Picasso (ex Energy, new 04/89), Prince (code, 05/90), Shark the Master (code gfx, 04/89-90), Tech (code, 12/92- 03/93), Vectrex (code gfx, old handle Brain Matrix, 04/89-90). FIN> Akiro (Risto Kivisilta) and Dr.Poop (sysops 'NAUSEA', ex Black Jack, 06/95), Bloodstone (trade, ex Carillon, later Bloodsuckers, new 11/91), Braindead (swap), Daddy Freddy (Samuli Karkiluoma, music swap, 06- 12/95), Deetsay (code music, 12/98), Reward (gfx, 10/89-11/90), San Miguel (sysop 'FAR NORTH', 04/95), Talbot (sysop 'TEBOIL', 04/95). SWE> Butch (Hugo, org gfx trade, ex The Silents, later Doodles^Shock, 04/93), Conan (new 12/90), Eddie (gfx, new 89), Invid (ex Phenomena, new 12/90), Jesus (music, new 89-11/89), Judas (ex Phenomena, new 12/90), Merriman (code, new 89), Panther (code, new 89), Paragon (swap, ex Lando/Spirit, new 08/92), Photon (code, ex Phemoena, new 12/90), Redskin (new 12/90), Rille (sysop 'IMAGINE', early93-07/94), Uncle Tom (Thomas Dahlgren, music, 10/89-06/90), Uno (gfx, ex Phenomena, new 12/90-93), Zwullo (code, new 89). FRA> Acid (gfx, 93), BKH (Georges Mairet, music, ex Anarchy, 03/94), Chuck (code, 92), Conquest (Xavier, swap, ex Anarchy), Dr.Feelgood (code, 02/94-early95), Eloy (gfx, ex Complex, new late95), Ender (raytrace, 10/95), Flasher Jack (Charlet Franck, code, 93), Fred (Frederic Flavion, music, 93), Hysteric (swap, new 09/96), Kid (gfx, 10/97), NHP (Nicolas Vuillier, music, ex Anarchy, 03/94-02/97), Titan (gfx, ex Digital), Zoom (gfx, ex Anarchy, 03/94). AUS> The Corporal (ex Rebels, new mid 90), The Teacher (ex Rebels, new mid 90). NOR> Absurd (gfx, ex Stone Arts, 06/95-10/97), Darren (Tommy Foss, swap pack "Nam-Nam", ex Highlight/Decnite, 94-10/95), Elmore (code gfx, ex Surprise! Productions, 94), Face The Facts (code, ex Dual Crew, old handle Octoplex, later Vision), Mozell (ex Surprise! Productions, old handle Jim), Mr.Z (code sysop, ex Banana Dezign), Stratos (doublememb Grotesticle, 09/95), Viper (ex No Limits). DEN> Blackhawk (code crack, ex Skid Row), Metalforce (ex Skid Row), Tactica (gfx, 12/96-08/97). GER> Case78 (Rene Rummel, ascii swap, old handle Gangsta, ex Avantgarde, triplememb C-Lous and Head!, 06/95-02/97), Crayor (sysop 'SECOM CITY' EHQ, late93-07/94), Gfx-Twins (Artur Skotnik and Calvin Golkowski, gfx, 06/96-06/97), Hi-Lite (music, ex Surprise! Productions, new 92-02/94), Mr.King (Joerg Gedden, swap pack 'Nevermind', ex Vision, early94), Pigeon (sysop 'UNIVERSE', early93). HUN> Renegade (swap). USA> One Eyed Pirate (sysop 'THE ADDICTION' WHQ, 07/94-04/95), Spazm (sysop 'PROGRAMMERS HEAVEN', 08/92). ???> Birdy (ex Disaster Area, new mid 91), Chris (fra? 07/95), Cocoon (code, ex DCS), Comet (gfx, 03/93), CPC (gfx), Darkman, Depeche (92), Dr.Easton (new 01/92), Falcon (92), Harlequin (ex LSD), Heiko (92), Jayce (92), Jojo, Junkfood (ex RAF), Kidlove (gfx, ex Haujobb, new early98), Mac Clane (code, new early 94), Mack (gfx, 93), Merlin (music, 12/94), Nasty (new early94), Psycho Demon (ex Alpha Flight), Rat (supply), Raxxion (code, ex Alpha Flight, 02/93), Saint (92), Salvatore (ex Alpha Flight), Sear (gfx, 10/97), Shade (gfx, ex Alcatraz, 02/98), Shithead (92), Skywalker (code, ex Nemesis), Smartin (music, 06-07/90), Softmaster (92), Trifox, Tron (code, 06-07/90), Twilight (new 01/92), Youri (music, new early-11/94), Zyr (code train, 04/92). Scoopex is a legendary demo and cracking group, born in Austria early 1989 by members of Megaforce after that group died. Originally under the leadership of Ranger, the group exists up until today, still under the slogan 'Rangerism Isn't Dead'! Some of the information below is based on information from the group's homepage, particularly the news items. Also a special thanks to TMB for some additional corrections and information. Corwin was previously known as Shadow/Commandofrontiers on the c64. 1989 - The group was born in the early months of the year, and "Crazy Typer's First" was likely their first ever release, followed by "Crazy Typer and J.O.E's 2nd". The intro "Vectrex" [04/89] was released in april, announcing the joining of austrian ex-Energy members Picasso, Osterman and Anty. Its coder Brain Matrix liked this name so well, that he changed his handle to exactly that; Vectrex. The Austrian division travelled to the Piranhas Copy Party in Switzerland at the end of april, but it is believed that no releases were made (perhaps "Vectrex"?). They did however release the "Mini-Sine Intro" [05/89] shortly after returning home, and also the the "Mac Fonts 1" [05/89] intro around this time. The group travelled to sweden for the Digitech - IBB Summer Confence in july or august, and released the demo "Glory Stars" [07/89] to a disappointing 16th position. The slideshow "J.O.E's Slideshow 2" [07/89] was also released here. The demo "Xenomorphs" [08/89] was then released in august. This year also spawned two foreign sections for the group; sweden and finland. The swedish division, consisting of Panther (code), Jesus (music), Merriman (code), Zwullo (code) and Eddie (gfx), released their first production for the group in the shape of the one-screen demo "Big" [89]. The members all faded away in time, and a new swedish division was later born in late 1990. It is possible that at least Jesus, Eddie and Panther were later together in Surprise! Productions. The finnish section was born late in the year, and released the group's biggest demo success so far, "Seven Sins" [10/89] in october. Austrian coder Crazy Typer (ex Megaforce, 08/89) left the scene late in the year, after releasing his final production with "J.O.E's Slideshow 2" back in july. The group "Share and Enjoy" (SAE) joined sometime during the year (certainly before may) as a subgroup, but was kicked after a couple of months, allegedly due to 'lameness'. Their releases for the group includes at least the "Megademo" [89] and "Mini-Sine Intro" [05/89]. Crazy Typer's First (1989, ECS Demo). Crazy Typer and J.O.E's 2nd (1989, ECS Demo). 130 Bobs (1989, ECS Demo). 136 Bobs (1989, ECS Demo). 165 Bobs (1989, ECS Demo). 190 Bobs (1989, ECS Demo). 205 Bobs (1989, ECS Demo). 209 Bobs (1989, ECS Demo). Amiga BTX Prerelease (1989, ECS Intro). code: Crazy Typer, gfx: Joe, music: "Sweet Dreams" by Maestro (15ch SoundTracker format). info: Released AFTER the Energy party in Graz, austria. Unfortunately we have not yet been able to secure much solid information on this party. Big (1989, ECS File). code: Panther, Merriman, gfx: Eddie, music: "Xeqtion-Scoopex Swe" by Jesus and Titan/Northstar (15inst SoundTracker format). review: "Big" was the first release from the Swedish Division that had just joined. It features a large grey SCOOPEX logo scrolling around the middle part of the screen, with a BIG linevector logo spinning over it. The bottom of the screen features a plain, blue-tinted scroller and four lines at the top of the screen echo the music. It's typical of its time, and there are millions of one-screen demos like this. The right mousebutton switches the lo-pass audio filter (and the powerled) on or off, and the joystick button can be used to freeze the scroller. Titan/ Northstar later became Uncle Tom/Scoopex. [glenn] The demo will work provided you run it with KillAGA, but it does destabilize your system after execution. GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- see review! Blitter Infection (1989, ECS File). info: Produced by the austrian section. Bobs in Space (1989, ECS File). code: Challenger, gfx: n/a, music: "Beatmaster" by ??? (15inst SoundTracker format). This intro announces the joining of Challenger, and the text was written by Shark The Master. Boys In Blue (1989, ECS Demo). Megademo (1989, Megademo). code: Del/SAE, Comrade/SAE, Gremlin/SAE, gfx: J.O.E/Scoopex (logo), Diablo/SAE (font), T.I.W (bobs), Pete (font part 4), Ozone/SAE (part 5 and 6), music: "Move In Time", "Trash", "Are You" and "Whouse" by Zing/SAE, "Forcefield" and "Fairlight" by Comrade J, "Just Falled In Love" by ??? and "Spell" by Uncle Tom. info: Text by Del and Spex. Made in cooperation with Share & Enjoy, who were a subgroup. Vectrex (1989, .04, ECS Intro). code: Shark the Master, Brain Matrix, gfx: Brain Matrix, Shark the Master, music: "Noname" by Anty (15inst SoundTracker format). info: This intro announced the joining of some Energy members; Picasso, Osterman and Anty. The intro can be found on TRIAD Intro Collection disk #15 in 1989. Laserlight (1989, ECS Demo). code/gfx: Vectrex, Shark the Master, music: "Run The Gauntlet" by Uncle Tom (NoiseTracker MOD format). info: Certainly made after april, when Brain Matrix changed his handle to Vectrex. Lots of line vectors and a classic tune by Uncle Tom. Does _NOT_ work on AGA machines! Mini-Sine Intro (1989, .05, ECS Intro). code: Comrade J, gfx: TIW, music: n/a (Sid-Mon format). Produced by subgroup SAE. review: This small 20k intro is mildly amusing, with its frantic polka- style soundtrack and typical sine-scroller-over-multicolor-raster layout. Underneath the sinescroller is a sideways scrolling starfield, and at the bottom rests a really basic Scoopex logo. It's somewhat comforting to see how basic some of the really great ones started out =) It is likely also known as "English Lessons". The scroller itself contains no credits, just graphics on the logo give any indication to its true authors... [glenn] This intro was found on Horizon's "Rack-Pack #16" pack, released on the 16th of june 1989, together with "Mac Fonts I". It was reportedly released just after Scoopex returned from a trip to the Piranhas party in Switzerland, which was held 29-30th of april this year. The release date is therefore sometime between may and mid june. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: Needs KillAGA! Mac Fonts I (1989, .05, ECS Intro). code/gfx: Shark the Master, Vectrex, music: "The Sign" by Anty (15inst SoundTracker format). review: Not a terribly interesting intro unfortunately, this features a sort of 'parallax scroll', in that the same scrollfont is put one-over-the other, three of them, creating a semi-3d look... or at least that's the idea. In reality it just makes the scroller damn hard to read =) [glenn] This intro was found on Horizon's "Rack-Pack #16" pack, released on the 16th of june 1989, together with "Mini-Sine Intro". It was likely not released at any party; no text inside indicates this. It was tested from the bootmenu, after a caches off, original chipset boot. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: See review! Glory Stars (1989, 08.07, ECS File). code: Vectrex, gfx: Vectrex, J.O.E (logo), music: "Scoopex Theme" by Osterman (ProTracker MOD format). 16th in the Digitech - IBB Summer Conference 89 demo competition. info: There is some confusion as to the date the party was held at, see the history files for additional information. J.O.E's Slideshow II (1989, 08.07, ECS Slideshow). code: Crazy Typer, gfx: J.O.E, music: "The Story Is True" by Osterman (NoiseTracker MOD format). Released at the Digitech - IBB Sunner Conference 89. info: J.O.E's pictures here are called Pan2, Pilot, Thalamus, Girl, Spaceship, CastleMix, Helicopter, Island, Logo, Menace, Scoopex Logo, Baal, Space 2 and Castle. Xenomorphs (1989, .08, ECS File). code: Challenger, gfx: J.O.E. (font), music: "The Emboldment" by Anty, "Choose Jesus" by Walkman/IT (both NoiseTracker MOD format). info: A sort of different bob demo - instead of trying to put as many 4 color 16x16 bobs onscreen as possible, J.O.E. made a lot of different 32 color larger bobs. Seven Sins (1989, .10, ECS File). code: Slayer, gfx: Reward (logos, font), music: "Occ-San-Geen" by Uncle Tom (NoiseTracker MOD format). review: I must admit I was very impressed with this demo coded by SLAYER. The presentation is almost faultless, this is one of those progressive demos which introduces new effects as time moves on. However here we have a basis of a simple starfield a couple of copper bars bordering the action, and a truly excellent soundtrack composed by UNCLE TOM, on top of which just a single effect runs, a new one fading in as the previous one disappears. It starts out like a movie with the credits and titles; here we get to see the graphical talents of REWARD. Amongst the visuals thrown at us are a proportional sine-scroller, some vector balls another sine-scroller but with a large font which also moves in the horizontal direction, and some very smooth large solid 3D convex objects. The solid 3D is technically very impressive, each of the objects is in 3 bitplanes (8 colours) and all but very large objects run in just one frame. This is achieved by using what are called Convex objects. This eliminates the need to calculate plane priorities, and you can fill the object all in one operation. In all I would say this rates as one of the best demos I have seen in a long while, and I congratulate SLAYER for this, his first demo for SCOOPEX FINLAND. [anonymous] Just Filled (1989, .11, ECS File). code: Vectrex, gfx: Vectrex, Shark the Master, music: "Martin Short" by Jesus (NoiseTracker MOD format). info: This was released some weeks before Amiga in Kologne, held in november. Glory Stars II Paramount's Revenge (1989, late, ECS File). code: Shark The Master, Vectrex, gfx: Reward, music: "Savannah" by Uncle Tom (ProTracker MOD format), "Trashcan Theme" by Daryl/? (SidMon format, 16154 bytes). review: This whole demo is really a gigantic piss-off message to the cracking group Storm =) After a a small introductory section that appears to be there mainly to imitate a non-working crack from Storm, we get just a small multi-colored starfield with overlaid text. After some pages of this, a counter appears counting down to 0 and we are taken to the mainpart of the demo. This is actually very good; with a mountain in the background and vector stars flying around. A great scoopex logo is at the top of the screen, and an equally great-looking scroller at the bottom. The chiptune in the intro is better than the soundtracker tune in the main part. Some confusion exists over this demo's release date; the scoopex homepage says 1989, while Zeg's encyclopedia says it was released in 1990. You can choose at the very beginning of the demo to see it in english or german. [glenn] 1990 - At the Swedish Elite Easter Conference in april, the finnish section released "Mental Hangover" [04/90], one of - if not THE - most important demos in history. It won the competition, but more importantly it defined a new genre in demos - Trackmos. Suddenly, Scoopex was a leading group in the demo scene! The Austrian section followed this with demos like "Beast Sonix" [05/90], "Green Surprise" [06/90] and "Elefant" [06/90] in the following months. Around the middle of the year (perhaps may?) two Australian members, Bigot20 and Syntech, were kicked. The Australian section was then reinforced with The Corporal and The Teacher from Rebels. Then all English members left to form Genesis with former members of Oracle. Their German board 'HIGH SOCIETY' was closed toweards the end of the year. Lowtec left to join Angels late in the year. The last demo release of the year was Slayer's "Chromium" [11/90] at the Halloween party in november, a demo that was said to be disappointing to many when it first arrived, but today is mentioned favourably as one of the first demos to successfully synchronize its effect to the music. Sadly, it was to be Slayer's final release for the group, as he left the scene after being drafted to the finnish army. After Uno/Phenomena's contribution to "Chromium", he (gfx), Photon (code), Judas and Invid all joined Scoopex a month later, in december. Also swedish Redskin joined this month. Musician Uncle Tom (Tomas Dahlgren) also rejoined from Razor 1911 in december, but unfortunately he slowly faded away from the scene, and never contributed to another production (though a few of his old tunes were used in productions upto 1992). Perhaps his greatest legacy to the scene - and a piece of music that will forever echo in the minds of amiga demo lovers everywhere - is his fantastic "Madness Took Me" from "Mental Hangover" [04/90]. Hangover - Bobs (1990, ECS Disk). code: Slayer, gfx: Reward, Uno, music: Uncle Tom, Jochen Hippel/ independent, SLL/Bamiga Sector One? info: It is highly doubtful if Uno was a real member at this point, he was likely still in Phenomena, and didn't join until december. Megademo II (1990, ECS Megademo, 3 disks). info: Produced by the german section. Mental Hangover (1990, 15.04, ECS Trackmo). code: Slayer, gfx: Reward, music: "Madness Took Me" by Uncle Tom (ProTracker MOD format). Winner of the Swedish Elite Easter Conference demo competition! info: Amazing demo that changed the way we look at the demoscene forever. Professional in every respect, it made instant superstars of its makers - especially coder Slayer. This was the first ever trackmo, and set standards that echoed throughout all subsequent demos. Perhaps the most important demo ever, and an obvious "Demo of the Year" here in Scenery. The demo originally did not work on AGA machines, but a fixfile was eventually released to AmiNet by Galahad/Fairlight. Intro (1990, .04, ECS Intro). Beast Sonix (1990, 06.05, ECS Musicdisk). code: Prince, gfx: Corwin, music: David Whittaker (ripped). info: This is a presentation of music by David Whittaker, ripped from the game "Shadow of the Beast". All the files can easily be ripped with Exoticripper from this :) Apparently the first production from the 'Vienna department' of Scoopex. They announce their next production will be "Green Surprise" [06/90]. Green Surprise (1990, .06, ECS File). code: Atron, gfx: Corwin, music: "Labyrinth.sfx.2" by Uncle Tom (ProTracker MOD format). Elefant (1990, 30.06, ECS File). code: Atron, gfx: Reward, music: "Scoopexsong" by Smartin (ProTracker MOD format). Released for the Amiga Conference 90 demo competition. Chromium (1990, 03.11, ECS Demo). code: Slayer, gfx: Reward, Uno/Phenomena, music: "Chromium" by Maso/ Accession (ProTracker MOD format). Released for the Amiga Halloween Conference 90 demo competition. info: Slayer's first demo after the wildly successful "Mental Hangover" [04/90], and also his last demo ever. Uno only did the decrunching picture. Another pioneer demo, in that it was among the first to successfully synchronize the music to the effects. 1991 - This year signified a big change, when original organizer Ranger (Peter, also sysop 'WORLD OF WODKA') stepped down, and a new man was put in charge: Austrian sysop Trade ('NO RESPECT'). Following the joining of some members in december of last year, a full swedish section was built. The English division of the group died around May and its leader Turmoil (Nick) left the scene; no information on what happened to their cracker Electra (ex Slipstream, 07/90), but at least he is no longer with the group. This year also featured several memorable releases, perhaps most notably the group's collaboration with Phenomena and Rebels on the legendary musicdisk "Crystal Symphonies" [91]. The demo "Vector Fart 2" [07/91] is the only one, to our knowledge, that was released for a competition this year. It was released for the demo competition at the Byterapers - Scoopex - Bloodsuckers Gathering 91, but was unplaced in the demo competition. Other releases this year was the "Stunner Dentro" [91] and "Import Intro" [10/91]. German sysop Andy ('DINKELATORS PALACE', 10/91) joined Spreadpoint late this year. Norwegians Jawbreaker (code), Pal (gfx, both ex Razor 1911 old) and Perplex (code) joined to form the norwegian section in october, but all quickly left again, likely in november, to form Offence. This led to the death of the initial Norwegian division, but a new one was later formed. Crystal Symphonies (1991, ECS Trackloaded Musicdisk). Cooperation with Phenomena and Rebels, see Phenomena's entry for review. Stunner Dentro (1991, ECS File). code: Photon, gfx: Uno, music: "Just Spank It" by Firefox/Phenomena (NoisePacker 2 format). review: An preview for a demo that was never released, and also an announcement for the formation of the new swedish section. Features a glenz vector and a good old text-scroller. Will run on unexpanded A500. Vector Fart 2 (1991, 27.07, ECS File). Released for the Byterapers - Scoopex - Bloodsuckers Gathering 91 demo competition, but was unplaced. Import Intro (1991, 19.10, ECS Intro). code: Jawbreaker, gfx: Uno (green logo), J.O.E (font), music: "Electricity" by Ron Klaren/Critical (custom format). info: J.O.E's font is the same as the one used in the "Xenomorphs" [08/89] demo. Used as an import intro for at least the game "Ishido". The release date above reflects this release. [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. 1992 - This was a poor year for demo production in Scoopex; The musicdemo "Smooth Chimes" [92], the demo "Seen Before" [11/92], the intro "Too Late" [92] and the intro "The Party 2 40k Intro" [12/92], as well as four issues of the chartmag "World Charts", were the only releases. In addition, their subgroup Surprise! Productions also made a few productions. This group, previously holding a similar position in TRSI, was kicked after half a year. The sole exception was coder Spycatcher, who was offered a position with Scoopex. January (some of this possibly happened as early as december last year) was an eventful month; Angeldawn, Autopsy, Tiger and a few other members from Model joined Scoopex, taking the chartmag "World Charts" with them; Octoplex changed his handle to Face The Facts; Bulldog left; geman sysop Bomber joined from Crusaders with 'PEARL HARBOUR', but left again after only a short while; Dr.Easton and Twilight joined. Swedish coder Protec (ex Photon/Phenomena, new 12/90) left the scene to code games early in the year. His sole contribution to the group was the announcement intro "Stunner Dentro" [91], as far as we can find. American sysop Planet Master ('THE EDGE', 08/92) left for The Silents to be their new WHQ sometime between august and october. Finnish sysop Zebra ('THE ZOO', 07/91-) left for Damones sometime after august this year. "The Party 2 40k Intro" [12/92] was released at The Party this year, the debut productions by new coders Tech and Antibyte, who would later play a significant part in the further history of Scoopex. Smooth Chimes (1992, ECS Musicintro). code: n/a, gfx: Angel Dawn, music "Smooth Chimes" by Hi-Lite. review: "Smooth Chimes" is actually not a demo at all, just a presentation of a tune by Hi-Lite, and the scrolltext has only one line: "contribution for the music-competition by hi-lite of scoopex". The entire rest of the screen is occupied with a *LOT* of small colorful blenk-vector cubes, and a very cool Scoopex logo by Angel Dawn (not credited, but it bears his initials) runs down the left hand side of the screen. The text "Smooth Chimes - composed by - Hi-Lite of Scoopex" is plotted in approximately the middle of the screen, and the aforementioned scroller runs along the bottom of the screen. This gives a nice impression, but is hardly a real production... We have no information on the party where this was released, supposedly the "Possessed Party" in 1992. [glenn] Too Late (1992, ECS Intro). info: By the german section. World Charts #5 (1992, early, ECS Chartmag). code: n/a, gfx: Angeldawn, music: "Hardcore" by Static/Rebels (PRoTracker MOD format), editor: Autopsy. review: Angeldawn's graphics are the first thing that grabs me about WC5. I've always been a fan, his stuff has that little extra edge... The second thing you'll notice is the fact that it's controlled not by the mouse, but with the keyboard! Cursor keys and return guide you around the different menus, and tell you what crackers and releases were the best and worst in the early days of 1992 :) WC5 is adequate, but not terribly outstanding. They promise a new outfir for the next issue, which they also delivered. I do miss some more precise credits and some more text! [glenn] Despite using KillAGA there are some graphical strangeness around...but the charts are fully usable, as well as readable. GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- see review!  World Charts #6 (1992, 19.04, ECS Trackloaded Charts). code: Thomas Kessler (Tom/Spreadpoint), gfx: Angel Dawn, music: "Toi-Tei" by Uncle Tom (ProTracker MOD format), editor: Autopsy. Released at the Eastern Conference 92. review: This rather old chart features stunning graphics (for its time) and one of Uncle Tom's all-time greatest tunes. It's really a shame he left the scene; if he was making stuff like this in '92, god knows what he could have come up with today! Anyway, this features mostly crack- and modem-related charts, so interest for legal-minded people might be low. Worth getting just for the tune. On the 030 AGA machine, the music routine doesn't play correctly. [glenn]  GLE tested A500 /000-7 /½mb chip, ½mb fast/3.0. A1200/030-50/2mb chip, 16mb fast/3.0 -- Note: Music bugs. World Charts #7 (1992, 19.06, ECS Chartmag). code: Tom/Spreadpoint, gfx: Angel Dawn, music: Hi-Lite/S!P, editor: Autopsy. World Charts #8 (1992, ECS Chartmag). code: Tom/Spreadpoint, gfx: n/a, music: "Worldcharts" by Arpegiator (ProTraker MOD format). info: There is a secret part in this mag, type 'SIRBYH' to access it. It features music from the game Hybris. The Gamble Hall BBS Intro (1992, late, ECS Intro). Cooperation with Disaster Area, see their entry for details. Seen Before (1992, .11, ECS 1MB File). code: Spycatcher, gfx: Angel Dawn (logo), Spycatcher, Mongole (font), music: "Pyromania" and "Purple-Shades" by Hi-Lite/S!P (ProTracker MOD format). info: The release date is given as some weeks before The Party 92. There is a secret part in the demo. Won't work on AGA or 3.0+ machines. The Party 2 40K (1992, 28.12, ECS 40k Intro). code: Tech, Antibyte, gfx: Godflesh, music: "Purple-Shades" by Hi-Lite (ProTracker MOD format). 4th in The Party 92 40k intro competition. 1993 - Lots of releases were made early this year, most from Antibyte with the help of Tech - among them were two invitation intros for the "Cebit 93 Invitation" - a party they also hosted in march - and the "Official invitation Eastern Conference 93" intro for the SEMI Party in austria in april. American sysops Voyager and Snow Queen ('FASTTRAX' WHQ) left early this year. At The Gathering, two releases were made, none of which were for the competitions. Norwegians Jaz and Decker released the music disk "Scoopex Plays 2 Unlimited" [04/93], which proved mildly successful for the group, while new member Colorbird's intro "Cageball" [04/93] was a relatively uninteresting affair. At the SEMI Party itself, that same weekend, Antibyte and Tech released the "SCX-NRG-MTU Party 40k Intro" [04/93]. Just a few weeks after the easter holidays, both Jaz (code) and Decker (gfx) ended their memberships, leaving for Andromeda. Other releases this year was the intro "Ectobyte" and the demo "Maxima" from Flasher Jack and the french section. Ectoplazm BBS moves to Hallowed Point (1993, ECS Intro). code: Antibyte, gfx: Butch (logo), Uno (font), music: "Necronomicon" by Hi-Lite/Surprise! Productions (ProTracker MOD format). Pha Q - Lameness Took Me (1993, ECS Multifile). code: Antibyte, Tech, gfx: Mack, J.O.E., Uno, Made, Nightlight (wooden logo), Corwin (made in austria logo), music: "Mind-Distortion" by Hi-Lite, "Beastsong" and "Ambiance" by Fred (ProTracker MOD format). review: The only reason why you might want this is a couple of logos (the bootlogo and Made's end logo), and not much else. I never found it very interesting, since it's so AVERAGE. Music and coding fails to excite me. Though it's multifile, it still requires the custom bootblock to boot. It has a hidden part, which you can access if you look on the disk's directory. One the files is the one to execute. If you wonder about the name, then try to say it very slowly - it should sound like FUCK YOU. [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. Maxima (1993, early, ECS File). code: Flasher Jack, gfx: Acid, Uno (logo), CPT, music: "Occasions of Sin" by Hi-Lite (FC-M format). review: The demo opens with a good Scoopex logo by Acid. The next cool thing on display (after some vector letters fly from right to left) is a large SCX logo made out of vectors...which updates terribly jerky on my 030-50 :( Hmmm... Is this realtime? I think not. The cheats of yesterday to make things seem like they run faster than they do are the downfalls of today, when they run at a fraction of the speed they could! Another nice part has a sphere increasing and decreasing in size, until it sort of 'spacecuts' a great pixeled Scoopex logo by Uno! Also the good, fast shade bobs of the end part are worth a mention. Unfortunately, the demo cannot be exited, and you have to reboot every time you've watched it. Overall, "Maxima" leaves me with a very good feeling. This is a nice little demo with some really excellent artwork and music. There's some reasonably good pixels here, and the 'comeback' Scoopex logo by Uno is rather cool. The credits part still had some graphical errors on my setup, even with KillAGA running. Uno and CPT are mentioned as 'guest artists'. The demo requires ½mb chip and ½mb fast to work. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA. A1200/030-50/2mb chip, 16mb fast/3.0 -- Note: KillAGA. Official invitation Eastern Conference 93 (1993, early, ECS Intro). code: Antibyte, gfx: Uno (scx logo), Cruzifix (nrg logo), music: "Silent Attack" by WOTW/Gothic (ProTracker MOD format). Invitation to the SEMI Easter Party 93. review: As far as invitation intros go, this is hardly the most advanced one seen. After an introductory sequence with a little text and some logos, a morphing text plotter appears. It's ok, and does what it's supposed to, but there's nothing extraordinary. Depacking the file and hex-reading it reveals a text message from coder Antibyte. Cheer up, man! The party was held at easter time, so this intro was presumably released in the first part of 1993. No credit given for the Manitou logo. [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 16mb fast/3.0 -- Note: KillAGA! CeBIT 93 Invitation [1] (1993, .02, ECS File). code: Raxxion, gfx: Decker, music: "C64Medley" by n/a (sa format). Invitation to CeBIT 93. CeBIT 93 Invitation [2] (1993, .03, ECS File). code: Antibyte, Tech, gfx: Comet (intropic), Uno (logo), music: "Madness" by Hi-Lite (ProTracker MOD format). Invitation to CeBIT 93. GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04 -- Note: Works fine. A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: Does not work.  Cageball (1993, 08.04, ECS Intro). code: Colorbird, gfx: Butch, music: "Pip6.1" by Some1 & Prime (ProTracker MOD format). Released at The Gathering 93. review: Just an intro; logo at top, textwriter over 'cageball' effect. Nothing exceptional here, and a really pointless production. Only significant for the fact that it announces the joining of new swedes Colorbird, Some1 and Prime. There are graphical errors on my 030 configuration, even with KillAGA, but the intro itself works fine despite this. [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: See review! Scoopex Plays 2 Unlimited (1993, 09.04, ECS 1MB Musicdisk, 2 disks). code: Jaz, gfx: Decker, music: Uncle Tom (loadertune), Jaz (cover versions). Released at The Gathering 93. info: This 'cover version' musicdisk includes the tunes Workaholic, Get Ready and Twilight Zone from 2 Unlimited. Caches off for 020+ machines. This was Jaz and Decker's last release for Scoopex, since they both left for Andromeda later this month. SCX-NRG-MTU Party 40k Intro (1993, 10.04, ECS 40k Intro). code: Antibyte, Tech, gfx: Butch (1st logo), Angel Dawn (2nd logo), music: "Purple Shades" by Hi-Lite. Released at the SEMI Easter Party 93. review: Mostly dot-effects are presented here, with dots morphing to form letters, dot-cubes, a circlescroller in dots and lots and lots of dot- balls. The only break from the dots, it seems, is the starwars scroller presented towards the end of the intro. This has some graphical errors on the 030 machine, probably because of the faster processor (ran with KillAGA, so the graphics shouldn't be a problem). Nothing outstanding. [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: See review! 1994 - In 1994 Trade stepped down as leader of the group, and turned the leadership over to another Austrian; coder Antibyte. He has not yet been replaced. Norwegian graphician Absurd (ex Suspiria, 04/94) joined Stone Arts and was there in december of this year, but rejoined early next year. The intro "Laziness Took Me" [02/94] was released in february, closely followed by the 3-disk musicdisk "Scoopex Melodies" [03/94] in march. The 64k intro "Halloween" [04/94] was released for the Saturne Party 2 intro competition, where it finished in fourth place. German swapper and graphician Plasma (Lee Wijant, ex Vision) got kicked due to inactivity late in the year. The AGA intros "No Human Vibes" [11/94] and "And Love For All" [12/94] rounded off the year. Apart from this, also some issues of Mr.King's packmag "Nevermind" was released this year. A pc section was formed, and released a small dentro called "Forbidden Areas" [07/94], featuring the graphical talents of Made. Chillin Arabians (1994, Intro). SAC (1994, Intro). info: By the Norwegian section. Laziness Took Me (1994, .02, ECS Intro). code: Dr.Feelgood, gfx: Made, music: "Trance4mate" by Hi-Lite/S!P (protected ProTracker MOD format). review: Short and slightly dull, this intro features nothing new. There's a logo by Made down the left side of the screen, which is not really his best work by far. The music by Hi-Lite is also a disappointing, monotonous affair. The 'code' here consists only of a text plotter and a filled vector spinning star in the background. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Scoopex Melodies (1994, .03, Musicdisk, 3 disks). code: Spycatcher, gfx: Made, Zoom, music: NHP and BKH. info: The tunes featured are "WM-Intro(nhp)" by NHP, "Ode, "Oz", "Epsonic", "Zoocolors", "Aces High", "Fairyland", "The Fly", "Hadrians Wall" and "Kinky Single" by NHP and BKH. Halloween (1994, 23.04, 64k Intro). code: Mac Clane, gfx: Made (textures), music: Youri. 4th in the Saturne Party 2 64k intro competition. GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.  Nam-Nam #1 Pack Menu (1994, late, ECS Intro). code: Elmore, gfx: Absurd, Elmore, music: Vegard. review: Pack menu for Darren's then-new pack "Nam-Nam". All the warez are from the Assembly 94, so it was obviously released at the party, or soon after. [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA. No Human Vibes (1994, .11, AGA Intro). code: McLane, gfx: Made, music: "NHV" by Youri (ProTracker MOD format). And Love For All (1994, .12, AGA Intro). code: Dr.Feelgood, gfx: Made, music: Oxbow. info: Will work on unexpanded A1200's. 1995 - This year signified a 'second birth' for the group. New organizer Antibyte undertook a major cleanup in the group, reducing the amount of members from over 100 to a more normal 20 people. This included old legends like Slayer (Tommi Junttila) and Uncle Tom, that never officially left the group, but were now finally removed from the memberlist. The results of this cleanup was a more focused, more quality-oriented group that gave the scene some quite memorable releases this year. Norwegian graphician Absurd rejoined from Stone Arts in the early months. Norwegian graphician and swapper Snuffy (ex Cadaver) left to be independent in may. The demo "Alien" [06/95] was released at Abduction 95, and came 2nd in the competition. Made's slideshow "Artcore" [07/95] followed in july. After this, the chippack "Noname" [95] came out. At Assembly in august Ninja's demo "Iso" came 3rd. December came with The Party, and the group released two intros this year; Ninja's "FreeYourMind" [12/95] and Antibyte's "Zero Gravity" [12/95] - placing 3rd and 11th respectively. The intro "666 (Don't Forget The Sign" [95] was also released this year, though the exact release date is a little more uncertain. Not content with his impeccable slideshow "Artcore", French graphician Made (early 94-07/95) left for Bomb! sometime between the months of july and october. 666 Intro: Dont't Forget The Sign (1995, autumn, ECS File). code: Dr. Feelgood, gfx: Made, music: "666.the number" by Oxbow. review: Rather fun, this, though it gets a bit monotonous after a while. It opens with a typical 'Melon' design, only to suddenly transform into a heavy-metal hell with screeching guitars and suitable design. There's text that appears on screen in time to the music, but - at least on my machine - it sometimes moves so fast it's impossible to read. Then we're on to some more Melon-y design for the end part with a vertical scroller that can be stopped with the right mousebutton. Fun, but forgettable. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Alien (1995, 11.06, AGA File). code: Antibyte, gfx: Made, Absurd, music: Laxical (The Player 6.1A format). 2nd in the Abduction 95 demo competition. review: Graphics and sound are the best things about ALIEN - a demo that has no logical links to its name. The show opens with an excellent Scoopex logo by Made, with some text zooming in and out over it. Then the "Alien" logo appears, which is of a much lesser quality. Next we're given some effects, like a cube which has zoomrotators of an eye texturemapped onto them - moving independently of each other! This is a nice effect, as is the morphing skull. The gouraud stuff here seems a little premature and blocky - like the early gouraud in Razor 1911's "Falu Red Color" intro. The standard filled vectors here are much better. Overall, I'd say you'd want to get this for the graphics and music - not for the code. The picture 'Braindamage' by Absurd, which appears halfway through the demo, seems distorted. I also had a crashing experience with the 4mb fast setup, though what caused it is uncertain. "Alien" will work on an unexpanded A1200, but an accelerator is recommended. "Alien 2" (12/98) was released in 1998, and won The Party 98 demo competition. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. A1200/030-50/2mb chip, 16mb fast/3.0. Artcore (1995, 14.07, AGA Multifile Slideshow). code: Psy, gfx: Made, Chris (design), music: Oxbow (The Player 6.1A format). review: Ok, this blew me away. From a very acceptable introduction sequence, with an ok logo and a 'beating heart' soundtrack, you're shown the excellent title picture. Then, you get to the selector. And *WHAT* a selector! It's actually a Doom clone, and you travel around the dungeons searching for pictures! Ofcourse, there's an autoslide button to be pushed in the room you begin in... This selector method is both good and bad. Obviously, it looks great! The drawback, however, is that with all the wall textures pretty much identical, you get lost all too easily. An overlayed map function would have helped tredemendously, but then again - this is a slideshow and not a commercial game! Ok, over to the main focal point of any slideshow - graphics. Made's pictures here can only be described in one word - outstanding! When you travel around, and find a picture, you see its name in a small status box, and the resolution and numbers of colors used on the right. I was actually astonished to find that most of these pictures were in 64 or, in some cases, as little as 32 colors! I was only able to find one 256 color picture here... One major drawback with many of Made's pictures is the fact that they're copies of pictures that's even been done before...and in many cases better. He's asking for trouble when he's trying to top Fade One's awesome rendition of the girl and the antilope (?) in the water, that he did in his slideshow for Lego "Never Liked Uno" [04/94]. Anyway, this has to be my longest review ever! =) Conclusion: Totally fucking outstanding. Download. Oh, and the music's excellent! There is a hidden part to be found through the maze at the end of gallery hall one - the hidden zone. Here you'll find an animated levert and a lot of text describring the slides, announcing greets, addresses and the like. Pressing both mouse buttons simultaneously exits the slideshow. Will work on unexpanded A1200s. [glenn+zito] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Noname (1995, AGA Musicfile). code: Antibyte, gfx: Absurd, Vegard, music: Oxbow, Vegard, Laxical, Daddy Freddy. info: This little production was released sometime after "Artcore" [07/95]. The tunes are: "Abundance of Aunts", "Arabian Beat", "Bye Bye Marmaris", "Ellef Chip III", "Ellef Chip IV", "Ellef Chip V", "Ellefs Fight", "Juicy Cut", "Nothing But Dust", "Short But Sad" and "Synthetik Chip Town" by Oxbow; "Amberworld", "Aquatic", "Billy Is Dead", "Kids Garden" and "Purple Turtle" by Vegard; "World in Short", "Braindamaged", "Braindamaged II", "Braindamaged III", "Downfall Nearby", "Holy Slayer III", "Let's Chip It Again", "Lets Go El Paso", "Naja", "Synthetic Style", "Trainer For One" and "Trainer For Two" by Laxical; "Teadrop In A Pot", "Strawberry Theme", "Veli Nopea", "Pitchfork Jack", "Pekkas Journey", "Keeping The Faith", "Der Steppenwolf", "Counterblow", "Black Ice", "B Y O B", "Are You Excited?" and "She Contorted Herself" by Daddy Freddy. Iso (1995, 08.10, AGA Trackmo, 2 disks). code: Ninja, gfx: Made/Bomb, Ender (intro raytrace), music: Oxbow. 3rd in the Party Remedy 95 demo competition. review: A BIG demo from the French guys, who were unfortunately beaten by two Swedish groups at a Swedish party. That's a long way to travel for the bitter taste of defeat... Anyway, this demo is above average in every respect. When you boot the first disk, you're shown some information about your system, like processor and memory available. When the loading is complete, the demo itself starts with a raytraced animation, with the names of the creators flashing up at regular intervals. The demo itself consists of LOTS of good, advanced effects. The music by Oxbow is the usual techno, except for the endtune which is a funk tune, much in the style of what Moby did for Sanity's "Arte" (1993). The endpart is quite interesting in itself, really, with its amazingly smooth plain vectors flying around in the background. The upscroller can be paused with the right mousebutton, though the demo does not mention it. There's also several great pictures by Made here, but then you'd pretty much expect him to make great pictures, wouldn't you? The demo recognizes a second disk drive (and a third, for all I know :), so there's no annoying diskswap pauses. Booting the second disk brings up a small graphical display informing us it's the second disk. This was Ninja's first release for Scoopex. Will work on unexpanded A1200's. With harddrives now the standard, this was perhaps the LAST great trackmo, and the end of an era? At the Assembly summer party the following year, a sequel was presented, called "Cyberia - Iso Opus II". It was a harddisk demo, and nowhere near as good as this one. [glenn] GLE tested A1200/020-14/2mb chip/3.0. A1200/030-50/2mb chip, 4mb fast/3.0. FREEyourMIND (1995, 28.12, AGA 40k Intro). code: Ninja, gfx: Made/Bomb, music: Daddy Freddy (Promizer 2 format). 3rd in The Party 95 40k intro competition. review: An impressive intro this, no doubt about that. I love that 'face pressing out from object' thing. There's plenty envmapping, good graphics and fabulous music. Still, why does it stop so abruptly? Will work on unexpanded A1200's. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Zero Gravity (1995, 28.12, 40k Intro). code: Antibyte, gfx: Uno, music: "Caacaophoniahappo" by Deck (The Player 6.1A format). 11th in The Party 95 40k intro competition. review: Pretty much a standard 2-effect intro this, the only possible innovation being the phong-shading. It's not - by far - the best routine of its type, but not the worst either. The intro opens with a reasonably cool picture by Uno, of a mean-looking eye and a Scoopex logo. Then the phong routine is introduced, and we're given a donut with a star inside, plus a duck. Then we're given a zoomrotated, stretching version of the eye from the intro. Then there's a rather pointless effect, a tunnel of pink and light blue circles, before we're given one last look at the pic. The music is monotonous and not very exciting. Still, it's far better than the irritating piece he did for the sequel, "Zero-G 2"! I found an error message for reporting 'not enough memory', but none for AGA. Therefore, I'm refraining from categorizing this as either an ECS or AGA intro. Runs on unexpanded A1200's. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. 1996 - Turkish graphician Kris left for Clique in june. Lots of member movement in october; talented danish coder Boogeyman joined from Passion; Motion and TNT left; Alias sold his Amiga and finally Gangsta renamed to Case78. Come november, musician Deck sold his amiga and bought a pc; he and Oxbow were 'moved over' to the pc section. Other news in november was that danish Scope (coder of a.o. "MagBox" for Balance) joined from Passion and Balance, that JCS was out of the group, and the release of the 64k intro "Quantum" [11/96] (Ninja/Made/Deck) at the Saturne Party to a disappointing 9th position. The official Scoopex homepage was launched in december, done by Tactica. At The Party at the the end of the month, the 40k intro "Zero Gravity 2" [12/96] (Antibyte/Made/Deck) came 2nd in the competition. Boogeyman's debut production, the dentro "Satyanarayan" [12/96] (Boogeyman/Made/Tactica/Deck) was also released at The Party, but outside the competition. Abduction 96 Invitation (1996, 18.05, AGA File). code: Ninja, gfx: Made/Bomb, music: Oxbow (The Player 6.1A format). info: Invitation intro, with the credits page showing the producers as caricatures! Cyberia - ISO Opus 2 (1996, 18.08, AGA 4MB HD Multifile). code: Ninja, gfx: Made/Bomb, music: Doft. 6th in the Assembly 96 demo competition. Cooperation with Bomb. review: Disappointment. That's the word I'd use to describe the follow-up to the excellent "Iso" (10/95) trackmo! It seems they've lost the touch that Iso had, and have instead come up with a an advanced, but bland and boring demo. The effects may be harder to code, but that doesn't automatically make them cooler to look at! This is a horror example of a demo with no identity of its own, just effects linked one after the other... This is not what I expect from a 2.8mb (archived) HD demo from Ninja and Made! There are two full-screen pictures by Made in this demo, the second one being "Babylona", which won the graphics competition at this very party. The musician, Doft, delivers a bland and uninteresting tune. It's like he's trying to sound like Deck (who sounds awful in his own right) - and fails... [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Quantum (1996, .11, AGA 64k Intro). code: Ninja, gfx: Made, music: Deck (The Player 6.1A format). 9th in the Saturne Party 4 64k intro competition. Cooperation with Bomb! review: 2 days and 64k, it says in the intro. I don't disbelieve that for a second. I do, however, think that I would think more highly of Ninja and Made had they NOT made this emberassing intro. The only one who gets out of this one with some credibility is Finnish musician Deck, whose involvement can surely have been no more than their just using his tune. This looks just awful and jerks like hell even on my 030. Requires a little fast mem, I guess - I had to reset to make it work. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Zero Gravity 2 (1996, 28.12, AGA 4MB 40k Intro). code: Antibyte, gfx: Made, music: Deck (The Player 6.1A format). 2nd in The Party 96 40k intro competition. review: This intro is good in parts, and less so in others. The stars of the show are some more shaded objects, this time with the 'innovation' that there's some animated (precalced?) object in the background also. The music gets on your nerves after a while, and Made's graphics limit themselves to a mediocre font. The competition must have been abysmal. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Satyranarayanan (1996, 28.12, AGA Dentro). code: Boogeyman, gfx: Made, Tactica (background), music: Deck (The Player 6.1A format). Released at The Party 96. 1997 - January sees danish musician Prophet (ex-Subject/Balance^Passion) joining, and Splatterhead rejoining. Another dane followed in february, with the joining of graphician Prowler/ex-Passion. At the very end of march came the high-point of the year for most Germans with the Mekka Symposium party; only a sixth position in the demo competition was achieved this year, with Antibyte's "The Sign" [03/97]. April saw the joining of danish swapper Decoy (Puzzle doublemember), german graphician Acryl/ex Session and another dane; Bird/Rebels. A fix for "The Sign" on 060 processors was also released this month. Calvin, one half of the Gfx-Twins, left the scene in May. An intro for Sardonyx' diskmag, "Seenpoint #5 Intro" [05/97] was done by Antibyte. June came with the Abduction 97 party in Finland, and the 64k intro "Phorce" [06/97] came 2nd in the competition by a single point! Scope left (Jesper Giørtz Behrens) the scene this month, but they were reinforced with Nomad, Fishwave and not least polish graphician Lazur from Anadune! At the Wired 97 party in july, the intro "Performance" [07/97] won the competition! Assembly came in august, and the intro "Zero-G III" came 2nd in the competition. Deck came 7th in the music competition. Calvin of Gfx-Twins returned to the scene! September came with more happy news, as Stelios/Axis decided to rejoin Scoopex. The Chip-music collection "Gosh" [10/97] was released in october, and the big news this month was that also Syntax (code) and Sane (editor, both ex Sardonyx) had now joined their main editor Fishwave in Scoopex, and that future issues of their diskmag "Seenpoint" would be released under this label! Also, Decoy left Puzzle to be in Scoopex only. November saw restless Stelios leave the group once again, this time for Sonik. Other news this month was that french swapper Chris (Christophe Kumor, 94-) left to be in Bomb! only, which he had been a doublemember of, Acryl leaving the scene, and scoopex management deciding to downsize the group. As a result of this, Oxbow and Thorin are no longer members. Finally december came, and with it The Party. The demo "My Kingdom" (in cooperation with Haujobb) WON the demo competition, Antibyte's intro "Superautodrome" WON the intro competition, and both "Seenpoint #7" [12/97] and Lazur's slideshow "5977" [12/97] was released. The demo was not released at the party, but was taken home for some final fixing first. Kidlove/Haujobb, 2nd in the graphics competition at TP, joined a few days later. Ninja decided to take a break from the scene. EC30 Intro (1997, Intro). The Sign (1997, 30.03, AGA Demo). 6th in the Mekka Symposium 97 demo competition. Phorce (1997, 06.06, AGA 64k Intro). code: Antibyte, gfx: n/a, music: n/a. 2nd in the Abduction 97 64k intro competition. info: The intro is subtitled: "Zero Gravity 2 Remix". Performance (1997, 19.07, AGA 64k Intro). code: Krishna, gfx: Tenshu/Syndrome (2d + 3d), music: "Scoop" by Traven/Syndrome (ProTracker MOD format). Winner of the Wired 97 intro competition! review: Despite being a party winner, there is really little to this one- effect intro. Everything is based around Krishna's envmap routine, from the opening SCOOPEX logo to the names of the three authors to the title of the intro. Then follows two mediocre objects, and finally a bird object with quite a lot of polygons...and then nothing. Probably extremely well coded, but oh so dull... The music quickly gets very tedious and monotonous. The info file mentions the intro will NOT work on 040 or 060 cards! Why? [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Zero-G III (1997, 09.08, AGA 64k Intro). code: Antibyte, Boogeyman, gfx: Tactica, music: Deck (The Player 6.1A format). 2nd in the Assembly 97 64k intro competition. review: Some more amazing morphing, large envmapped objects and scenes from the coding facory Antibyte (with some help from Boogeyman) here. The most impressive thing about his intros seem to be that it's so damn FAST - everything just runs sooo smoothly! The 3d scene with the castle is nothing less than amazing on an 030. And it ends with bumpmapped credits and a really cool effect where a scoopex logo is backlit...you've seen it many times in the movies etc... Even Deck's music is tolerable here! :) You can use the commandline parameter '0' for 1x2 resolution, which further boosts the speed of the intro. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. GOSH - Noname 2 (1997, 21.10, AGA 4MB Musicfile). code: Antibyte, Boogeyman (endroutine), gfx: Absurd (main), Sear (menu), Made/Bomb (menufont), Kid (scxlogo, credfont), music: Prophet (opening), Laxical, Oxbow, Deck. review: "Gosh" features 30 chiptunes from three musicians, and a full- blown techno tune from a fourth. Couple this with LOTS of pictures by Absurd, and you've got yourself a slideshow/demo/musicdisk/chippack hybrid! There's nothing much wrong with any of the audiovisuals here, with lots of good quality Absurd pictures, as mentioned, lots of tunes to choose from and a fast envmapping routine to spin the name of the current composer on top of each picture... News dated 11/96 stated that Oxbow and Deck had moved over to the PC section of Scoopex, but it seems they got homesick :) The final picture by Absurd was used in the packmenu 'Nam Nam' as early as 1994... The release date is based on the upload date to AmiNet :) You can use the commandline parameter '0' to make all the env-mapped objects run in 1x1 mode, which it tells you AFTER you've run it once. A sneaky way to make you run it twice ;) Though the demo will run on a standard 020 with 4mb fast, it recommends a 030 or better. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast /3.0. A1200/030-50/2mb chip, 16mb fast/3.0. Seenpoint #7 (1997, 27.12, Diskmag). My Kingdom (1997, 28.12, AGA Multifile). Winner of The Party 97 demo competition! Cooperation with Haujobb, see their entry for details.  Superautodrome (1997, 28.12, AGA 40k Intro). code: Antibyte, gfx: Nomad (3d), music: Muffler. Winner of The Party 97 40k intro competition! review: 3D worlds, with texture, phong and envmapping abound in Scoopex' TP97 winner this year. Technically, I guess this is one of the best 40k'ers ever, but visually it's less than great in my eyes. All the 3d trickery is well and nice, but it's not very exciting anymore, is it? There's virtually no interesting design, the music sux, and there's no real graphics here either. If you love objects and camera angles, then go get this - otherwise, you'd probably be better off looking elsewhere. The intro is a little slow on the 030, unless you use the commandline switch '0' to swtich on 1x2 resolution, which helps a lot. The version reviewed here was released to aminet a few days after the competition, and had three bugs fixed. However, there's still some bugs left in the opening 'phong in a globe' part... [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast /3.0.  5977 (1997, 28.12, AGA Slideshow). code: Antibyte, gfx: Lazur, music: Jogeir Liljedahl. Released at The Party 7. review: Lazur's first release for Scoopex is his third (!) slideshow - a remarkable release in many respects. All of the pictures here (except what's tailormade for this production) seem to be from 1996, which means two things. One; he's a damned workaholic, and two; there's a whole year of pictures still unreleased! The mind boggles at the possibilities... The pictures here vary somewhat in quality, from the awesome "Elmore" to some more bland, uninspired works ("Tears"...). Most, if not all, of these pictures have been used in other productions, but that's almost always the case with all slideshow these days, so it's no real deterrent. One thing that seem to constantly annoy me about Lazur's work is that he's still having problems with proportions of bodies, though. The other very remarkable thing about this slide show is THE RETURN OF JOGEIR! It's been a few years since this living legend did any music for the Amiga scene, and his return is warmly welcomed! His tune here is pretty good, but not excellent - perhaps he's a bit rusty on 4ch work, hehe... The slideshow opens and closes with an animation of a man walking, before finding a book, and opening it. You choose what picture to view by pointing the index finger of his hand at the picture, and at the end he drops the book to the ground. The slideshow will actually work on an unexpanded A1200, but without 4MB of fastmem, there won't be any intro and end animations. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. 1998 - In january, danish coder Vention (formerly of Kefrens and Polka Brothers) joined the group, and the final version of "My Kingdom" was released. February came, and with it two more intro releases: "Torque" [02/98] came 2nd at Flag 98, while "Haupex" [02/98] (in cooperation with Haujobb) won at Scene Meeting 98. In addition, the fixed version of "Superautodrome" came out, and it was decided that there would no longer be pc and amiga 'sections'. March came with the news that Acryl rejoined the scene, and that graphician Bay Tremore joined from Haujobb. April came around, and with it the Mekka Symposium party. This year, "Superautodrome 2" [04/98] won the 40k competition, and "Seenpoint #8" [04/98] was released. Vention (Martin Gram) left the amiga scene in june, and decided to join CNCD on the pc instead. Darklon (code) joined in july. August came with the major Assembly party, and this time the intros "System Crime" [08/98] and "Effusion" [08/98] were presented to 2nd and 6th positions, respectively. Kidlove came 2nd in the graphics competition, and Deck finished 11th in music. "Infestation #86" [08/98] was also released in august. French coder Psy (Stephane Pouyet, new late94) left the amiga scene in september, but a new coder was recruited in the shape of Metal Designer from Nah Kolor. In october, Bay Tremore left in favour of his music career. November came, with some major changes in the memberlist: Optima (code) joined from Depth, Prophet (Kristoffer Schultz)left the scene, Arthur/GFX Twins left the scene, and finally dane Prowler (Klaus Bonjaminsson) and frenchman Patriot (Sebastien Seu, trade sysop 'FLOODLAND') were both kicked due to a lack of contact. Then came december, always the highpoint of the year. Calvin/GFX Twins left the scene before The Party, but at the year's most anticipated event Scoopex once again triumphed majorly in the competitions. "Alien 2" [12/98] won the demo competition, "1000%" [12/98] won the intro competition, while "Moving" [12/98] in cooperation with Darkage, came 6th in the intro competition. It was the crowning of another highly successful year for the group. Torque (1998, 08.02, AGA 4MB 40k Intro). code: Antibyte, gfx: Shade, music: Deck. 2nd in the Flag 98 40k intro competition. review: Now Antibyte's getting his shit together! "Torque" is everything "Superautodrome" [12/97] isn't, with good design and music I can live with :) Shade's opening logo is very cool, and the textures throughout the intro are also among the better ones produced! This is excellent, what more can I say? My nominee for "Intro of the Year" so far! There are two command line options, specifying the optional use of a lesser resolution (1x2) and a fast mapper for 020/030 machines. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast /3.0. Haupex (1998, 21.02, AGA 40k Intro). Winner of the Scene Meeting 98 40k intro competition! Cooperation with Haujobb [details].  Superautodrome 2 (1998, 10.04, AGA 4MB 40k Intro). code: Antibyte (main), Rubberduck/TBL (additional), gfx: Acryl (font, col), Nomad (spider), Boogeyman (spaceship), music: Muffler. Winner of the Mekka Symposium 98 40k intro competition! review: And just when we thought the limit had been reached for 40k'ers, Antibyte had to be the one to crush our illusions. This is not good. This is not even great. This is just plain fucking AWESOME! Bringing some extra people on board was apparently just what the doctor ordered, and after a disappointing introduction with some more of those pentagrams that Antibyte has been so fond of lately, this just takes off. From the beautifully rendered scenes to the excellent bumpmapping to the original fractal distortion, this is a beauty. Rubberduck contributes a "chaosrotating" routine. Just like with "Torque" [02/98], this also has two commandline parameters, doing exactly what they did in that one. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Seenpoint #8 (1998, 12.04, AGA HD Multifile Diskmag). code: Syntax, gfx: Bay Tremore (title), Eracore/Rebels (main), Sol/lego (fonts), music: "The Coming" by Substance/Mono, "Discomania" by Prodigy/Oops!, "My Fluffy Angel" by Ganja/Nerve Axis, "Hit and Run" by Raze/Nah-Kolor, editor: Fishwave. Released at Mekka Symposium 98. review: The mag opens with a nice, surreal title picture, before going directly to the reading matter. Eracore is a good graphician, but he has certainly done a lot better work than the panel for this mag. The four tunes offer more than enough distracting sound. The main problem with SP, as I see it, lies more in the content of the articles than anything else. It just doesn't have the quality articlewriters that ROM had, not that little something special that made those mags so interesting and readable. And besides, Fishwave seems to have a general negative attitude, that makes the reading experience more of an irritant than an inspiration. Bay Tremore's title picture is "Sweet Vibraphone" (with a Seenpoint logo added), which he competed with at the Assembly 97, but which was unplaced. the mag announces Krishna as Ninja's replacement in France, something that happened LOOONG ago. Seenpoint should work on unexpanded A1200's, but some fastmem is recommended. Naturally the mag multitasks. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Abduction 1998 Invitation (1998, 30.04, AGA File). code: Psy, gfx: Made/Bomb!, music: Deck. Cooperation with Bomb! review: We haven't heard anything from Psy in a while, but here he's back with a snappy, little invitation intro for the Abduction Party. This intro rests most heavily on the graphics, though, and Made doesn't disappoint. The pictures here are actually rather unusual for him, because they're a lot more artistic than what he usually does, but by all means we're not disappointed here ;) Deck's music will quickly exhaust your ears; it's a weird mixture of funk and standard Deck'y squals and squeeks! The release date is no way certain; it is based upon the datestamps on the files themselves. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. System Crime (1998, 08.08, AGA 4MB 64k Intro). code: Antibyte, gfx: Bird (2d), Acryl (2d 3d), Nomad (3d), music: Muffler. (The Player 6.1A format). 2nd in the Assembly 98 64k intro competition. review: Perhaps a more deserving winner than Haujobb's "Edit 0.5" [08/98] at Assembly, but the public voted, and theirs is the final word. As you might understand, then, "System Crime" is another great 3d epic from the coding factories of Austria... After intial execution, it does take some time to calculate its textures, but from there on in... wow! =) There is absolutely no doubt that at this particular point in time, Antibyte OWNED the 3d intro market on the amiga, and this intro is just another testament to that fact. Amazing. [glenn] The intro requires 4mb of fastmemory, as well as an AGA amiga. It will theoretically run fine on a vanilla A1200 with 4mb fast...but not well! =) Effusion (1998, 08.08, AGA 64k Intro). code: Krishna, gfx: Muadib/freelancer, music: Deck (The Player 6.1A format). 6th in the Assembly 98 64k intro competition. review: Another intro that opens with the by-now wellknown Scoopex pentagram... Oh well. As usual with Krishna's intros, the entire thing is based around his envmap routine, which we have to admit is more than fast enough for the job! In fact, it's probably among the fastest ones on the scene right now. The music sucks, though, which is the main drawback of this intro. Good, but far from great. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Alien 2 (1998, 28.12, Demo). code: Antibyte, gfx: n/a, music: "Intro", "Main Tune 1" and "Main Tune 22" by Muffler. Winner of The Party 98 demo competition! Alien 2 (1998, 28.12, AGA Multifile). code: Boogeyman, Metal Designer, Antibyte, gfx: Acryl, Nomad, music: Muffler, Virgill. Winner of The Party 98 demo competition! review: A demo that tries in its story-line to evoke the feeling that the original Alien movies created. It does this in a 3d environment, looking much like a standard "storytelling" demo. It features characters from the movies, battling aliens aboard a spaceship... There is occasional effects between the story parts every now and then, and these all have a high degree of quality, especially the flashing tunnel towards the end of the second file, which reminded me a lot of the one in The Black Lotus' classic "Captured Dreams" [03/97] (though that was clearly superior). The 3d routine used seems good, though not with a lot of bells and whistles, but it moves a little slow on my machine. The demo will work on any 020 AGA amiga (with at least 16mb fast), but the producers strongly recommend an 060 processor. I agree. The only returning production member from the original "Alien" [06/95] is Antibyte, but the demo does seem to benefit from the new crew, as it is much better than the original. The entire demo is presented in an area smaller than the actual screen, a little wider than it is high. The demo is comprised of 7 files; the script that starts the other files, four main parts, fadein and fadout. The decrunch and waiting time between the parts is too long. This is certainly one of the largest (in size) amiga demos ever, the LHA file is 6.8 MB big... Lots of textures, we expect! The version reviewed was downloaded from the Scoopex homepage, and is reportedly the same as the compo version plus the endpart - which wasn't shown at The Party due to the limitation of 6MB harddisk usage. They say to look for the final version, coming soon, but since this demo is from 1998 and it was downloaded by me in mid 2000, I expect there won't ever be one... Virgill is not credited in the demo, presumably because his tune appears in the endpart (sounds a lot more like him than the others), and that wasn't shown in the competition. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- see review! 1000% (1998, 28.12, AGA 4MB 40k Intro). code: Antibyte, Optima, Deetsay (musicsystem), gfx: Acryl, music: Deetsay. Winner of The Party 98 40k intro competition! review: Antibyte (this time with the help of Optima) crowns the title for the best 40k intro of the year, "1000%" is amazing! I can't begin to explain the excellence on display here - the technical prowess of this intro is just amazing. There is both 3d scenes and 2d effects, all looking excellent, and thanks to Deetsay's music system (which precalculates its samples) - and his composing abilities - there is three fabulous tunes within this intro! There has never been a more excellent 40k intro, or one featuring as much effects and music as this! The praise just doesn't end... :) Oh and for an excellent bonus, the final tune is a cover version of Tip and Mantronix' classic "Musiklinjen" from Phenomena's "Enigma" [03/91] demo! The version reviewed is the REAL (compo) version, and not the early one uploaded to ftp.amigascne.org by accident - which had a bug in its memory allocation routine. The intro works on any 020 AGA amiga with 4MB fast, but the producers recommend at least 030-50 for speed, and preferably 060-50. It supports the usual command line parameter '0' for 1x2 resolution, recommended for speed on 030 machines. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Moving (1998, 28.12, 40k Intro). 6th in The Party 98 40k intro competition. Cooperation with Darkage. 1999 - January was another month with big member movement; german musician Virgill joined, polish graphician Lazur was kicked, finnish Muffler (music) joined and finally Alias left the scene. In march, also danish graphician and musician Bird (Kaare Hansen, ex Rebels) left the scene, while Jazz and french coder Krishna (Spagnolo Sebastien, 07/97-) were kicked. "Seenpoint #9" [03/99] was released towards the end of the month. Many new members joined in april; Wade (gfx editor) joined, Soda (editor) joined, Lostcluster and Peci (pc coders) joined, while danish coder Boogeyman (Brian Wildt, doublememb Mango [pc]) left the scene. Mekka Symposium was arranged this month, and the two intros "Hyper" [04/99] and "Das EFX" [04/99] came first and second in the 4k competition. The pc version of "Alien 2" came 3rd in the pc demo competition. Norwegian Mermaid (gfx) joined in may. Come august, two more releases were made. "Pulsar" [08/99] finished 4th in the Assembly 99 64k intro comp, while "Eclipse" [08/99] won the oldskool demo competition at LTP 3 in france. In addition, Acryl and Nomad triumphed at Evoke 99, in the pixel and raytracing competitions respectively. Come september lots was happening on the member front again; Ninja officially rejoined Scoopex; Noogman (gfx) joined, while Wade, Sane (both would later return in Haujobb), Optima and Splatterhead (Vesa Kivisilta, swap, ex Eltech) all left scoopex and the scene. SeenPoint #9 (1999, 26.03, AGA HD Multifile Diskmag). code: Syntax, gfx: Zaac/Ramses (title), Eracore/Rebels (main), Sol/lego (fonts), music: "Feels Like A Breeze" by X-Ceed/Endzeit, "Loudtalk" by Racoon/C-Lous and Darkage, "Gettin Jiggy" by Prodigy/Oops!, "Fried Funk" by Virgill/Scoopex and "Funk 22" by Marc/Haujobb and Sector 7, editor: Fishwave. review: Graphically the same as the last issue, SP9 opens with an ok title picture by Zaac. It's been 11 months since the last issue, but you can't really say the break was "worth it", unfortunately... I've never been to keen on SP's editorial style, and this issue is unfortunately no different. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Hyper (1999, 04.04, 4k Intro). Winner of the Mekka Symposium 99 4k intro competition! Cooperation with Focus Design. Das EFX (1999, 04.04, 4k Intro). 2nd in the Mekka Symposium 99 4k intro competition. Pulsar (1999, 07.08, 64k Intro). 4th in the Assembly 99 64k intro competition. Eclipse (1999, 28.08, ECS Demo). code: Ninja, gfx: n/a, music: n/a. 2000 - In January, swedish coder Syntax (David Malcus) and french swapper and packer Thunder (Jean-Francis Lopez, 08/96-) both leave the scene. This probably meant the end of Thunder's long-running pack Infestation. "Seenpoint #10" [02/00] is released in february, as the final issue on the amiga, and the final release of any of Syntax' code. Ninja's demo "Millennium" [08/00] won the oldskool demo competition at the Lucky Tigrou Party in august! After receiving not much help with his demo project, coder Optima (12/98-) finally decided to leave for a more active group. He joined Haujobb about two weeks before The Party in december and released his demo "Megademo 2000" for that group - which subsequently WON the competition and was awarded the Scenery 'demo of the year'! SeenPoint #10 (2000, .02, AGA HD Multifile Diskmag). code: Syntax, gfx: Titan/Bomb! (title), Eracore/Rebels (main), music: Racoon/C-Lous (The Player 6.1A format), editor: Fishwave. review: After nearly a year, the final issue of SeenPoint was finally released. But it's not really an issue, even, just using the mag code to say goodbye. The title picture by scene veteran Titan is stunning, and the music is also passable. The rest of the visuals are the same old ones, that you've all seen before. There is no real editorial content here, just an article explaining why they are stopping releasing the mag. They do hold the possibility for a comeback on the PC open, but time will tell. Check to see what's happening at http://www.seenpoint.de... [glenn] Millenium (2000, 26.08, Demo). code: Ninja, gfx: KaneWood, music: Virgill (The Player 6.1A format). Winner of the Lucky Tigrou Party 4 oldschool demo competition! review: While presented in pure style as far as its graphics and design goes, this demo leaves us wondering why it has such abysmal coding? Filled vectors? Dots, for heavens sake? GLENZ??? Perhaps the name of the demo is a clue, that it's summing up demo effects from the last few years... But the raytracer at the end is _WICKED_ though, and is reason enough alone to aquire this demo. It does have its charms, but could have been a lot better. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. 2001 - Following Optima's departure late last year, Antibyte performed a major internal clean-up job. Some members were asked to leave, others like finnish musician Muffler (12/97-) left on their own accord. A few fresh faces were brought in, including old austrian scene legend TMB, one of the earliest original Scoopex members. The amiga section was steadily declining, and more and more of the group's activities centered around the pc scene. A 'status report' was published in Haujobb's "Devotion #2" [06/01], voicing concerns over whether the group was ever going to release on the amiga again. It seems at present that the group does not have a single active amiga coder - Metal Designer, Peci, Lostcluster and Dylan all prefer to work on the pc platform now, and Antibyte is simply inactive. The mag could reveal plans, however, to do 'dual' releases in the future - productions that would be released both on the amiga and the pc. The new Scoopex homepage was revealed to the public in june. Sometime between june and september, long-standing main organizer and coder extraordinaire Antibyte (Roman Rath) finally decides to leave the scene... One of the greatest losses the amiga scene has ever suffered! The group decides not to elect a new leader, and instead go for a democratic approach to group organizing. Scope (1990-) ------------- NOR> Basil Fawlty (Geir Hongroe, music, 12/90), Emi (12/90), Epic (gfx, 12/90), Fancy (Petter Schau, code, 12/90), Mitzi (gfx, 12/90). POL> Iron (swap, 95), Trash Head (swap, ex TRSI). Scope was a norwegian demo group, formed around the middle of 1990 as a merger between the two groups Humanoids and Arcadia. J.I.M.B.O. (1990, 28.12, ECS File). code: Fancy, gfx: Mitzi, Epic (logo), music: "Megnetic Fields 2" by Basil Fawlty. Released at the Theatre & Network Party 90. review: Actually one of the better demos released for this competition, this one's all about bob objects - objects made out of bobs. It doesn't exactly reek of professionality, but shows some competence. The design is quite standard; logo at the top, scroller at the bottom, and action in the middle. The name of the demo is an abbreviation for 'a Journey Into Mathematical Bob Objects'. Logical really, once you think about it :) Has potential. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. -- Note: Needs KillAGA. Score ----- N-L> Hammerfist (Erwin Roosjen, swap), Rotox (R. van deer Steen, music swap, 02/94). ???> Black Thunder (ex Conquest, new late93). Score appears to have been a dutch group. Wasn't Rotox previously in Desire? Scorpio (1992-1993) ------------------- HOL> Sane (Pieter van der Horst, mainorg editor swap). Scorpio was a dutch-only group, formed by Sane with the best members of Lunatics NL in june or july of 1992. Radium released issues of his packseries "Container" for Scorpio. 1993 - In may of 1993 founder and organizer Sane temporarily left the scene due to final highschool exams. When he reentered the scene in september, he found Joe (Wouter, gfx), Array (Patrick Blok, swap pack) and The Cube (Rogier, swap) had left the scene, and his group was dead. D Icelord (code, ex Catastrophy), Radium (gfx music) and Quasar (code) had joined Centura. Weirdo (Olav Hinke) formed the music duo Jam & Spoon together with his brother Jan Hinke, and stayed independent. Please note that this is NOT identical to either the reallife music group NOR the icelandic duo that was later members of Nerve Axis. Thanks to Sane for all information! Container packmenu (ECS Intro). code: Quasar, gfx: Radium, music: Radium & Weirdo, packer: Array. Artistic Modulation 1 (ECS Musicdisk). code: Quasar, gfx: Radium, music: Weirdo. SCUP ---- FIN> Bruno (Jussi Peitila, music, ex Anarchy). SCUP is best known simply as the group that Bruno joined after he left Anarchy. It was a minimalist choice; leaving the biggest group on the scene for one no-one had ever heard of before! The group is believed to be entirely from Finland. Low-Budget Intro (1991, ECS Intro). code: Karl'S'Berg, gfx: Zbequ, music: SLL. Party Intro (1991, ECS Intro). code: Karl, gfx: n/a, music: Karl, Belarus. Sinus Intro (1991, mid, ECS Intro). code: Superninja, gfx: n/a, music: n/a. Intro (1991, late?, ECS Intro). code: Karl, gfx: Zbequ, music: Belarus. Scum ---- POL> Skizo (Krzysiek Kunc, org edit swap, late95), The Founder (ascii swap). ???> Dziulas (gfx swap), Enter (code, ex Erotic Design, new early97), Hiv (edit swap), No Name (music), Slive (code, 96), Soul (music), Stargie (code), Sweetvoice (edit swap), Tgp (code swap), Yoga (gfx, ex Nah- Kolor, new 97). Scum is a Polish demo group. 1996 - Lazarus left for Vacuum in april. 1997 - Enter (code) joined from Erotic Design around february. Utmost Vacancy (1996, 23.06, Demo). Winner of the Polish Summer Party 96 demo competition! Eternal (1996, autumn, Slideshow). Code: Slive, Gfx: Pickpoke, Music: Revisq. Seance ------ SWE> Mundgor (org music), Michael Knight (swap, new mid93). 1993 - Case changed his handle to his real name, Ola Thorn, and left for Infect around the middle of the year. Secretly (SCL, http://www.secretly.de) -------------------------------------- ???> Atlan (sysop), Barbarian (gfx), Bladerunner (doublememb Cosmic Pirates, new 06/96), DanDee (gfx, 04/00-04/01), Dc.Clark (code music, 04/00-04/01), Dj X-Base (music, ex Ravers Revolution, new 04/96), Dolphin (code gfx), FX (raytrace), Influence (gfx, 04/01), Miran (code), Mr. Vain (Thorsten Will, mainorg gfx music ascii, 04/01), Nation (org code), Smasher (music, ex Ravers Revolution, new 04/96), Zthee (gfx, 04/00). Secretly is a german demo group. 1996 - Musician DJ Viper (ex Ravers Revolution, new 04/96) was kicked 06/96. 2001 - After a very busy weekend at Mekka Symposium, where the group released the demo "Artifictional" (8th) and the 4k intro "Boom" (1st), germans Stingray (code), Scicco (code) and Medi decided to leave the group due to the unprofessional nature of one of the other members. Stingray joined Darkage. This was naturally a disaster for Secretly, who were robbed of their two most talented coders! Outa Space (2000, 24.04, AGA 030 4MB File). code: Scicco, DC.Clark, gfx: DanDee, Zthee, music: DC.Clark. 9th in the Mekka Symposium 2000 demo competition. Ill (2000, 28.10, AGA 030 4k Intro). code: Scicco, Stingray, gfx: Scicco (objects), music: DC.Clark. Winner of the Comparade 8 4k intro competition. review: "Ill" actually has some music :) It opens with a goraud shaded object which says "4k", then onto some green-white balls spinning around. Next is the first routine again, this time saying "CP8", then the two routines are compined and the object now says "SCL!"...and that's it. This 4k'er certainly contains more than most. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Artifictional (2001, 16.04, AGA HD File). code: Scicco, Stingray, gfx: Influence, Dandy, DC.Clark, Mr.Vain, music: DC.Clark, Mr.Vain. 8th in the Mekka Symposium 2001 demo competition. review: I'd just like to start this by uttering a small "wow". This demo opens on a great note - and even though it moves like through syrup on my machine, the opening "Tomb Raider"-like dungeon still impresses. As mentioned, we're in a dungeon and a man with a torch walks towards the cave walls, where the letters "SCL" are inscribed. Until now all we've heard is the man's footfalls, but now the first bars of the music starts as some envmapped shapes appear in the dungeon. Then we're shown the utterly cool "Artifictional" logo by Influence! Next we're back in a new dungeon of sorts, now with water flowing through it. Credits for the demo appears in waterfalls, though the one for coding is kinda hard to see... Anyway, we move around in the dungeon some more before we finally arrive at a wooden boat. The camera zooms in on its mast, which forms a crucific. The 3d part is over, and we are on to a sort of greetings part. This one is also very nicely done, with two bands forming two a circles, and with the names of groups written across the bands as they spin. Inside the two circles an object forming the word RESPECT spins. The demo goes on for a little while longer, with more shapes, 3d scenes and objects, but nothing really outstanding appears after this. Overall this is a pretty good demo, with some technical niceties. I guess the rest of the MS demos were really outstanding, since this came as low as 8th... When I first tried this, it crashed on me just after the 'respect' part, but rebooting with no startup-sequence and running the demo as the first thing worked much better, and the second try went without a glitch! =) System requirements are really modest, just AGA 020+ and 16MB of RAM, but given how this moves on my 030-50 I guess the real system demands for smooth execution is somewhere closer to 040. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: See review. Section 8 (S8) -------------- GER> Digital (sysop 'PAINT BOX', 10/91), Steve (sysop 'DIGITAL WORLD', quadmemb Real!, TEK and Quasar, 10/98). Sector 4 -------- S4 never made any remarkable impact on the demo scene, except being one of the early groups to house what became perhaps the best amiga musician ever; Heatbeat. 1990 - Finnish musician Heatbeat joined Byterapers Inc. in december. Sector 5 -------- ???> Danthalian (pol? music, 11/96), GarlOn (pol? code, 11/96). Sector 5 is most probably a Polish group. Ascii Terror (1996, 23.06). Released at the Polish Summer Party 96. Para-Noya (1996, 10.11, 4k Intro). code: GarlOn, gfx: none, music: Danthalian. Split 7th in the Gravity 96 4k intro competition. review: This is an uninspired affair, with the only effect being a lame fire attempt. It's more like children playing with matches compared to some of the better fire routines out there, though :) To top it all off, the bloody thing crashed my machine on exit. Nothing here to indicate this requires AGA. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Sector 7 (S7) ------------- GER> Anneke (funmember, new 08/98), CDK (Jochen Oppermann, gfx raytrace music swap, 03/97-08/98), JCS (Jan C. Sievers, gfx, doublememb Haujobb, 12/94-08/98), Kane (sysop), Marc (Marcus Kalusche, music, doublememb Haujobb, 12/96-08/98), NoName (code, doublememb Haujobb, 03/97-08/98), Souchak (sysop, 03/97-08/98). NOR> Aztec (code swap, 08/98). ???> Mega H (org gfx music swap), MSC (code), Tom (music). Sector 7 is a demo group based in Germany. CDK and NoName are brothers. 1997 - In late march, they "won" (they were the only entrant) the demo competition at SILIConvention 97 with their demo "Synergy" [03/97]. A final version of the demo was released in early april, and the accompanying text file also announced swedish sysop Kane as a new member. Towards the end of the year, German members Marc (music), JCS (gfx) and No Name (code) left for double memberships in Haujobb. 1998 - August, and the group ruled the Belgian Scene Event. They won the demo competition with "Reflexity" [08/98] and JCS won the graphics competition with his picture "Spacegirls". The text file following the demo announced that Skylord (ger music, 03/97-) and Kane (swe Mattias Andersson, swap sysop, new 03/97-) had been kicked due to inactivity, that Anneke had joined as a funmember, and that Aztec (code swap) had joined in Norway. Xybernection (1994, 06.11, Demo). Released for the WOC94 demo competition. Synergy (1997, 30.03, AGA 6MB Demo). code: NoName, gfx: JCS, music: Marc (Tracker Packer format). Winner of the SILIConvention 97 demo competition! review: "Synergy" opens splendidly, wih a very cool raytraced animation set to some pretty groovy music! The music is timed to the onscreen action, but not slavishly, more like it changes mood as the effects change. The palette is very well put together, making all effects look their best, from tunnels to bumpmaps. Another impressive instance is where a picture is brought out of focus. Other memorable bits include an animation of a shark in the sky... The version reviewed is version 1.1, released 9.4-97. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Reflexity (1998, 08.08, AGA ?MB File Demo). code: NoName, gfx: JCS, Anneke (cow), music: CDK. Winner of the Belgian Scene Event 98 demo competition! review: Fast and smooth action are on offer in S7's impressive but short "Reflexity". It lasts for no longer than a minute and a half, but in that time delivers some striking images, especially perhaps the raytraced anim of a tree with sun reflecting off and through its leaves as it spins! On the other hand, we speculate that this is what is eating most of the diskspace =) Though we can appreciate the humor, we do feel some of the professional mood is destroyed by new funmember Anneke (a girlfriend of one of the makers, we assume?)'s BSE cow. Don't ask. JCS' fabulous fullscreen picture is "Spacegirls", which he won the graphics competition at the same party with. The version reviewed was tagged *FINAL*, do not know what differences there are to the party version... The accompanying text files mention the demo has been tested on 030-50, 040-25 and 060-50, so it should be compatible with all accelerators. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Sector T -------- Sector T was a Norwegian AMOS group. Runaway Brain (1994, 03.04). 10th in The Gathering 94 demo competition. Securitate (-1990) ------------------ Securitate's death was announced in the news corner of D-Tect's "Hack-Mag #2" [11/90]. Semtex (1990-) -------------- Semtex was born in 1990 by members of Rebels yugoslavia, Apology/AFL and High Voltage. Just An Intro (1992, early, ECS Intro). code: Rasputin,. gfx: Mode, music: Wolfchild. Sensible -------- ???> Angel (music, 08/96), Thain (raytrace, 08/96). My only knowledge of this group is that Thain contributed a picture to Artificial People's "Clicès" [08/96] demo. Sensics ------- GER> Ragman (sysop 'CURSE', 91). Septic ------ 1995 - Swedish coder Vicious left for Monk around the middle of the year. Swedes Excel, The Joker and Atheist all joined Limited Edition (UPS8). Sepultura (-1994) ----------------- Sepultura is dead. Mr.X joined Exxon, The Fly joined Hellwalkers. Agnus Young and Dehydrator left. Barman, Darklord, JMC, Megamiga and Ravana joined Necropolis. 1991 - The entire group Infinity merged into Sepultura around june, and the new leaders of the group were Tango and Mr.Cool. Sequence (1992-) ---------------- NOR> Blaze (O. Kristoffersen, swap, later Balance), Jackson (stopswap, late92), Zippo (old handle Trix, late92). Sequence was formed by the former Norwegian section of Grace in late 92. Serenity -------- CompoIntro (1993, 28.12, ECS 40k Intro). Code: Graft, Chrome, Gfx: Rookie, Music: Spacebrain. Split 19th in The Party 93 40k intro competition. Serious ------- DEN> Chain (gfx, ex Light), Cyborg (ex Light), Dezz (code, ex Light), Hodge (code), Lunatic (music, ex Light), Nut (music), Raze (gfx), Towie (code gfx music, ex Light), Zogu (code). Serious was formed by ex-members of Light and Deadlock. Danish organizer and swapper Tuborg (Janus Lodahl, ex Light) left the scene. Serious Soft ------------ SS was formed by Toxic/Kefrens when Kefrens died. Session (SSN, 1994-) -------------------- NOR> Ace (Bjørn Kaarstein, swap, late96), Cesium (Frode Eriksson, founder mainorg swap edit "Off Piste", ex Balance, 94-), Crude (Stein Jonsson, sysop 'MORDOR' WHQ, previous handle Puke, previous groups Morbid Angels, Iris, Lisence, 03/96-05/97), Gothmog (code, late96), Justin Case (org code raytrace sysop 'MILLIWAYS', late96), Ramses (Nils, codePC), Wowbagger (Thore Bjerklund Karlsen, code, ex Coca/Balance, doublememb Alpha Flight, late96). SWE> Candyman (Timo Kotta, swap, ex Giants, new 06/96), Crusader (Janne Kotta, ascii swap, ex Giants, was double in Epsilon when in Giants, new 06/96), Zalo (gfx sysop 'DIGITAL HIGHWAY', doublememb Noice,02/95- 07/96). GER> Acryl (gfx, triplememb Illusion and Acme [pc] 12/96, doublememb Scoopex ROM9, new late96). ???> Boosta (music, late96), Loop (gfx, 05/96), Scar (gfx, ex TRSI, new late 96), Tactica (gfx, 05/96), Tomas (music, late 96). Session was formed by Cesium after he left Balance in search of more friendship. He brought his board 'OMAHA THUNDER' with him to the new group, but when he had to leave for the army the board was finally closed. Swedes Crusader and Candyman are not only brothers, they're actually twins! 1996 - Norwegian main organizer Terrox (Kent-Rune Saetrum, gfx music swap sysop 'TOTAL REFILL') left the scene in december. The organizer job was handed back to Cesium, who was still in the army; so the job organizing the group went to E-Moon for the time being. 1998 - A major setback was suffered when swedes E-Moon (org code, 05/96-), Blaze (code, ex Insane, new 04/96-) and Psycho (music, 05/96-) all left for Endzeit in june. Dutch coder and sysop Infant ('THE HIDEOUT', ex Essence, new 12/95-07/96) was headhunted to New Age, but soon left for Nah Kolor, where he only lasted a few weeks (ROM7). Infant was the coder behind the demo "Plumb" for Session. After staying just one week in Nah Kolor, he rejoined Session, and released an intro for them just before The Party 6. He has now left again, and these days he's a member of Subspace, Kinky and K. Hoodlum crackintro (May...) code: Wowbagger, gfx: n/a, music: Dreamfish/TRSI (The Player 6.1A format). review: Average, OK crack intro with the basics. There is no gfx credit for the small Hoodlum logo. OK. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Plumb (1996, 05.04, Demo). code: Infant, gfx: n/a, music: n/a. 7th in The Gathering 96 demo competition, split 7th in the Symposium 96 demo competition. info: This demo was released at BOTH these events, and as such it should be disqualified! Decay (1996, 26.05, AGA 64k Intro). code: Blaze, E-Moon, gfx: Loop, Tactica, Tudor (objects), music: Psycho. 2nd in the Icing 96 64k intro competition. review: It opens with two good logos, the last of which has a bump-map effect on it. Next we travel through a tunnel. After that, we're on to a blue torus with a blue background with a variable diffusion. After that it's more of the same with a shaded torus and two shaded rock-like objects travelling around. It's an OK intro but nothing that will set the world on fire. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Wipe (1996, 16.06, AGA 40k Intro). code: E-Moon, Blaze, gfx: none, music: Psycho. 2nd in the Remedy 96 40k intro competition. Needs fastmem! review: Wipe? Perhaps 'Bump' would be a better name, since two out of three effects in this intro are of that variety. There's no drawn graphics, and the music is of the usual variety for this kind of thing. Technically competent, but doesn't excite. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Note: After the 'That's it' screen, it gurus. Sway (1996, 13.07, AGA 40k Intro). code: Infant, E-Moon, gfx: Zalo, music: Psycho. 3rd in The Summer Party 1996 40k intro competition. review: This small 3-hour production has all its chunky routines presented in that annoying 'ghosted' look. Apparently a few of the countless c2p converters out there generate these... Anyway, I don't like it - solid effects look better any day of the week. Ok, what we have here are a couple of shaded objects, a little bump-mapping and that's it. Neither the graphics nor the music impresses. The objects can be paused with the right mouse button. Requires 2mb (1mb enough?) fast. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Setrox (1989-1990) ------------------ ???> Dave, Zork. Boards; 4th DIMENSION (usa), BAD BOY CLUB (usa), LIVING DEAD (usa), INNERSPACE (swi), THE LINE TO HEAVEN (swi). Setrox was formed in the beginning of 1989 as a merger between two smaller Swiss groups, Senses and Atrox. They were a mainly illegal group, concentrating on trainers. During the summer of 1989, they were in discussions with Brainstorm about cooperation on the diskmag that was to become "Zine", but eventually decided against taking part in the project because they doubted Brainstorm's talents. Their coder The Accused, who DID believe in the project, left for Brainstorm to continue working with the mag. 1989 - Condor, P001, Sigma and Divine left to form a new Swiss group due to some internal, personal problems in the group, probably around 11/89. 1990 - Two new members joined around march, from the death of Headwave. However, the group died around 05/90. Swiss members Moses (trade, 11/89) and Cortez (code, old handle Laser, 11/89) left for Alcatraz; Zyr (code, 11/89) has started working on a game, and will likely end his scene involvement. Swiss Pioneer (swap trade, 11/89) will join a new French group, built by members of Paranoimia and others (can anyone identify this group?) German sysop Empire ('BORDERLINE') joined Awesome. Der Brockhaus (1989, 21.11, ECS File). code: Zyr, Cortez (additional), gfx: Straesse, Ebu (sprites), music: "Agony" by Megatron. review: This nicely done little demo features a line-vector scroller as its main effect, though it does for that effect what Angels' "Copper Master" did to copper demos - kills it dead by doing everything anyone has ever done with it, plus a few tricks of its own. The scrollers can sometimes be a little hard to read. Nice minimalist design. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Shade ----- NOR> Dark Angel (gfx, 12/90), High Voltage (gfx music, 12/90). ???> Bandit (nor? modem, 02/96). Norwegian graphician Sator joined Spaceballs. Norwegians Stripe the Gremlin (code, 12/90) and Jukebox (music) joined Talent. Multidemo (1990, 28.12, ECS File). code: Stripe The Gremlin, gfx: High Voltage, Stripe The Gremlin, Dark Angel, music: "Romenty" by High Voltage. Released at the Theatre & Network Party 90. review: Err, this looks like someone's first demo. '16 sprites' and ordinary line vectors. Need I say more? [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. -- Note: Needs KillAGA. Shades ------ ???> Wildstyle (gfx, 08/93). Shadows, The ------------ The Shadows are dead. The best members in both Germany and Denmark joined Next in the middle of 1991. There is probably no relation to the Norwegian C64 group of the same name. 1991 - Dr.Ghoul joined Defcon 1 mid 91. Shamrock (1993-) ---------------- NOR> Ace (founder swap, ex Devils), Darkdude (ex Majic 12), Icarus (ex Gollum), Niggerjack (Stian Myhre, code, ex Gollum, later Donut Fetish), Peavey (founder, ex Devils), Shade (Anders Haakens, founder swap, ex Devils). Shamrock was a Norwegian group, formed by Ace, Peavy, Redferne, Shade and Optic when they all left Devils. Norwegian cofounder and musician Referne (ex Devils) joined Stone Arts. Norwegian cofounder Optic (ex Devils) joined Banana Dezign. Share and Enjoy (SAE, 1987-1992) -------------------------------- SAE was formed in 1987 by Comrade J, and within 3 years had about 30 members and had joined Megaforce (which shortly became Scoopex) as a subgroup. Their life as a Scoopex subgroup was short - because of conflicting interests (SAE wanted to do demos, SCX wanted originals and cracks), they left the group and continued on their own (though Scoopex claim they were kicked). The group died around 1991 - 92 after their last major demo, "Impossible Playfields" [10/90], since all the group's coders found work that took up all their time. Several members also joined Anarchy. There were three SAE copy/demo parties in the summers of 1988, 1989 and 1990, but information on these are scarce at this time. We are wowking on securing more information on these events. Comrade J (Jolyon Ralph) now runs the web company Mysterious Ways in Croydon, UK, where also TiW is an employee. Del now works as a programmer for Codemasters. The Judge (Jolyon Myers) made some tunes for amiga games (Shadow Dancer etc.) under the name JVM Design, and now works at Eidos. Jon works at Psygnosis, as does Rogue Male - as a musician. Anarchy found work outside the scene. Strangly, the group still seems to have a web presence, if you look at http://www.shareandenjoy.org, though the original members do not know who claims to be in the group today. PS. There were SAE copy/demo parties held in Summer 1988, 1989 and (finally) 1990. They were all held in Croydon, UK. Amazing Tunes II (Musicdisk). review: According to a discussion on alt.sys.amiga.demos in 10/94, the original version has dodgy coding that makes it unstable on almost anything but a standard A500. However, the version Comrade J made for one of Almathera's CD's should work better. Wild Tremlo (File). Boys In Blue (1989, .11/.12, ECS File). code: Jrok, gfx: Wonko the Sane, music: Fermie. Impossible Playfields (1990, 28.10, ECS File). code: Comrade J, gfx: Tiw, music: The Judge. Shelter (SLT). -------------- GER> Artisti (raytrace, late96), Bazeman (trade, late96), Cosmic (famecode sysop, late96), Craye (code crack, late96), Fli7e (famecode gfx sysop, late96), Javis (ascii music sysop, late96), Lynxx (code crack, late96), M-Plant (trade, late96), Marodeur (trade sysop 'CRAZY DEMOLITION SQUAD', 12/96), Mavis (raytrace music), Mel (gfx raytrace), Rewdboi (trade, late96), Slapshot (founder mainorg supply, late96), Speedfreak (trade, late96), Starkiller (trade, late96), The Bird (crack supply www), Voyage (org code sysop), X-Poole (music, late96). DEN> Nicko (ascii trade, late96), Sticky (trade sysop 'ORGANISED CONFUSION, late96). NOR> Baffle (sysop 'BUMBLE BEE LAND', late96), Bandit (trade, late96). HOL> Triangle (trade sysop, late96), Wild (trade, late96). POL> Billy (trade sysop 'FUCK SHIT', late96). SWE> Marwic (sysop 'NUCLEAR WASTE', late96). ???> Sunbeam (code keyfilemakers, later Digital Corruption, ex Apex, new 11/96-01/98). Boards; THE JUNCTION WHQ (10/96), BERMUDA HOLLAND, ELM STREET (distsite), FREEK WORLD (console), POINT BREAK (legalhq), THE PUB (distsite). Shelter seems to be led from Germany. Some of the board placements are little more than guesses based on a member and boardlist. Shining (1990-1993) ------------------- SWE> Chuck C (code gfx music, 90-04/92), Dexter (David, music, ex Anarchy, new pre 03/92), Maniac (code train), Mike (Mikael Koack, org coed editor 'Playbyte', 90-04/92), Misty (music, 04-12/92), Mr.Urk (Björn Arkenfall, code, ex Palace, new ca 01-04/92), Soul (music, 12/92). NOR> Codeman, Corny. FRA> Skyman (code, ex Alcatraz). ???> Artic, Doz and Ivan (music, 12/92), Mosh (code, ex Anarchy, new pre 07/92), The Zombie (code, 04/92), Tycoon (code gfx, 04/92), Zeus (swe? code, 91-12/92). Boards; PAINT BOX WHQ (ex Skid Row). Shining was formed in the autumn of 1990 by swedes Mike (org), Chuck C (code) and Iridon (gfx). Tbey were joined by members from groups like Public Enemies, Adept and Elite. 1992 - Swedish coder Mr.Urk joined from Palace around january. Finnish trader Zephyr joined from The Silents late in the year. 1993 - In april of 1993 Shining merged with Dual Crew into the new group Dual Crew Shining (DCS). Among the people who went along to DCS was original founder Iridon (gfx, 90-08/92), Sly (gfx, 04-12/92), Boba Fett (fin), Zephyr (fin), Mel O'Dee (ger music, 12/92), Killroy (code, 12/92), Tizzy (swe code, 12/92) and Daeron (swe music, 04-12/92). Musician Organic (04-12/92) joined Fairlight. Daryl (ex Spreadpoint) and Shaggy (ex Majic 12, old handle Guran) were both kicked. Daryl joined the new Paradox. Trainer Intro (ECS Intro). code: Maniac, gfx: Iridon (logo), music: "Mental Madness" by Mel O'Dee (ProTracker MOD format). review: A nice, standard trainer intro - an OK logo on top of the screen, and the rest occupied by text. The text (trainer options mostly) is filled with raster colors for a nicer effect, and after a small while a LARGE sine-scroller (nearly fullscreen!) comes across the screen, on top of everything else. Not the worst trainer intro in the world, quite nice. The music is typical Mel O'Dee happy-happy chip. Reviewed from the version of the intro released with the Cyber Cop/ Crystal +20 gigatrainer. No date of release or for the making of the intro could be found anywhere =( [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. True Stress (ECS File). code: Zeus, Chuck C, gfx: Corny, music: Chuck C. Vector Exterminator (1991, 30.03, ECS File). code: Zeus, Chuck C, gfx: n/a, music: n/a. 2nd in the Anarchy Easter Party 91 demo competition. Anarchy Party Demo (1991, .04, ECS). Released at Anarchy Easter Party '91. PlayByte Issue #0 (1992, 30.04, ECS Diskmag). code: Chuck C, The Zombie, Tycoon, gfx: Iridon, Sly, Chuck C, Tycoon, music: Organic, editor: Mike. info: Only this first issue was ever released. Smells Like Team Spirit (1992, 27.12, ECS Musicfile). code: Killroy, gfx: Sly, music: Mel O'Dee. Released at The Party 92. info: 9 short chiptunes, highlights are 'Scales of Joy' and 'Mel O'Dee I'. 40k Intro (1992, 28.12, ECS 40k Intro). code: Tizzy, gfx: n/a, music: n/a. 2nd in The Party 92 40k intro competition. Another Revolution (1992, 28.12, ECS 40k Intro). code: Zeus, gfx: n/a, music: n/a. 7th in The Party 92 40k intro competition. Playbyte Demo (1992, 28.12, ECS File). 5th in The Party 92 demo competition. Shining 8 [old] (S8, 1988-1993, http://www.shining8.de) ------------------------------------------------------- GER> 49er (trade, new 08/91, mid92), Audion (gfx, mid92), Cibi (org sysop, was Trade 08/91, new 08/91, mid92), Digital (sysop 'PAINT BOX', ex Skid Row, 91), Ecr Network (code, 08/91-mid92), Exorcist (mainorg gfx trade, 08/91-mid92), Fletch (music, 08/91), Jason Dark (trade, mid92), Napalm (code, 08/91), Red Alert (sysop 'ADDICTION', ex Alpha Flight, mid92), Ronnie (mid92), Sledge (code, 08/91), Steff (gfx swap, 08/91), Steve (gfx, mid92), Tomcat (Manfred Mayer, gfx swap, ex Complex, new RAW4), Trashcan (music, 08/91-mid92). SWE> Cenzor (modem, 11/92), Godhead (modem, later Quartex, 11/92), Lacoste (sysop 'AUSGEBOMBT' EHQ, mid92), Mr.Magoo (trade, ex Antagon, mid92), T.Phraud?/T.Phroud? (code, ex Defjam, mid92). FIN> Agony (trade, ex Razkels, mid92), Bloodstone (trade), Fiddler (trade, ex Wizzcat, old handle Guido, mid92-02/93), Jack-All (music, ex Razkels, mid92-93), Jagannath (code, ex Deadline, mid92), Sorrow (gfx, ex Razkels, mid92), Yakuza (gfx, mid92), Zealot (sysop, 93). USA> Anarchy (sysop, mid92), Strange Illusion (trade, ex Subzero, mid92). CAN> Hound Dog (sysop 'THE COVEN'). ???> Devan (ex Noxious, new 08/92), Microchip (ex Devils). Boards; MAGIC FORCE (ger, mid92), CRACK HOUSE (usa, mid92), DARK FORCES (usa, mid92). Shining 8 was originally a German C64 group, and the amiga section was formed by its mainorganizer and leader Steff in 1988. Other information suggest that means the c64 section, and that they didn't start activities on the amiga until 1991... They seemed to die around 1993, but were later reborn as an illegal group. 1992 - German sysop Schwabenpower ('SNAKEBITE', mid92) left late92. Swedish sysop Princip ('INTERCHANGE', ex New Wave, new RAW3, mid92) joined Crystal in september. 1993 - German graphician Newline (mid92) joined Interactive early 93. Finnish trader Punisher (ex Subzero, mid92-02/93) changed his handle to Fiddler and joined Movement. German coders Ghostrider (08/91-mid92) and Warhawk (08/91-mid92) joined Logic late 93. Swede Deshay (ex Noxious) left. American sysop Darkfall ('DARK FORCES'? mid92) left. Orion (ex Damage), Psycopath (sysop 'RAISING HELL', ex Triad, mid92) and Funkyfella joined the new Angels. Newline joined Interactive. Finnish sysop Dope ('CENTRAL STATION', mid92) left. Orgasmatron changed his board name to 'ANGEL CITY' and joined X-Trade. Finnish trader and sysop Stormbringer ('DREAMLAND', ex New Wave, 03/94) got married, so he sold all his equipment and left the scene. Technomania '91 (1991, .08, Trackloaded musicdisk). code: Ecr Network, gfx: Exorcist, music: Trashcan. review: Trashcan's musicdisk is dubbed here 'The First Ever Techno Music- Disk'. I don't know if that is true, but who cares. These guys came over from the glory lands of the C64, and it shows. The design is so unmistakably C64, it almost hurts your eyes. Am I saying it's not good? If I am, I would be lying. I like the design, really, it sort of gives you a feeling of the good old days. ahhh... Well, this is a musicdisk, so on to the important stuff: Any good, is it? Well, I hate techno personally, so I guess I shouldn't really be judging this... But as far as this sort of music goes, I guess I've heard lots worse. Approved. There is mention in the scrolltext that the loader will not work on turbo Amigas, but it would seem ECR is wrong :) I had absolutely no problems, it loaded and ran without a glitch. For those who want to rip the modules for themselves, that's not too much of a problem here. They are all in unpacked form on the disk, so all you have to do is load and search. Couldn't be easier. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.  Twilight Zone (1992, summer, ECS Tracmo). code: Warhawk, Ecr Netw (trackloader), gfx: Steff, Newline, Audion, Tomcat/Complex (loader), music: Trashcan, Jack-All. review: Ohh, it's a scrolltext-effect-scrolltext demo! That was a trend that we had a lot during the early trackmo days, before the megademo enthusiasts had warmed to the concept of the trackmo. A lot of the early trackmos were megademos with continuous music, really. Anyway, on to this one! The C64 influences are still showing, but to a lesser extent. They have abandoned most of it for the 'mediocre Amiga group' style. Naturally the coder boasts that his routines are over a year old, blah blah blah. We really don't care how old they are, as long as they're good. Anyway, this trackmo is competent, with some routines that are bad and some that are OK. It crashed on my machine during the endpart's bonus part :) It also announces Technomania 3 'soon', which means there must have been a #2! Graphician Tomcat/Complex later joined Shining 8 himself. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Shining 8 [new] (S8, -1995) --------------------------- Shining 8 were reborn as a cracking group, and released quite a few CD rips and other stuff. At the end of 1995, after an argument between the two leaders, with the leader Satan, lots of members joined Scoopex. With this, Shining 8 finally died for good on the amiga. Shitwave -------- A Pile of Shit (1995, AGA 40k Intro). 6th in the Somewhere in Holland 95 intro competition. review: This one opens with a very cool tilting zoomrotator thing on a very colorful pattern. This is really good. It continues with a voxelspace routine followed by a true tunnel routine. It the concludes with a dose of LemmingDoom and a LemmingMapped cube. This intro clearly shows us that here we have a good coder, but without the graphics and music support he deserves. This guy (whoever he may be) needs to get himself a musician and a painter to work with. Therefore my conclusion would be - code cool, gfx & mus sux :) No credits appear anywhere in the intro. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Shoot ----- GER> Lord Chaos (ascii, doublememb Whale, 08/95), Krypton (sysop 'BRAINCRASH' WHQ, doublememb Prodigy, 08/95). AUS> Acid Kid (Andrew, ascii signature adk!, doublememb Whale [details], 08-09/95). ???> Rascal (code crack, 95), Secrefice (sysop 'HALLUCINATIVE COMA', 95). Shoot was a demo group. Rascal codes keymakers and was also in lots of other groups in 1995. 1995 - With the release of "Shocked?" [05/95], the germans Spin (code), Aerosoul (gfx) and Dreamer (music) left Shoot. Australian sysop and ascii maker Acid Kid joined from Honey around late july, and soon after became a doublemember in Whale. During september he closed his board 'SCREAMING METAL', but did not leave the scene. Spin and Dreamer (dRm) joined Abyss towards the end of the year. Doom's Day 94 Slideshow (1994, 08.10, Slideshow). info: The release date assumes it was released ON the party. Shocked? (1995, 21.05, 40k Intro). code: Spin, gfx: Glue (picture), Aerosoul (font), music: Dreamer. Contribution for the Nexuus 95 40k intro competition. review: I don't know, there are things here that are just fine, and some things that aint so hot, but... It just doesn't come together to make me feel good. The only exception is at the very end, when the music reaches its crescendo, then quiets down almost completely and the text 'Shoot! Somewhere on a higher mental plane' is shown, that's cool. Other than that, there are a couple of nice effects based on the basic interference idea that are OK. With this intro, Spin, Aerosoul and Dreamer left Shoot. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Shrimps Design (SHD) -------------------- Dehydrator joined Obsession. Revelation (1994, 09.10, Demo). Contribution for the Dooms Day 94 party demo competition. 60k of Zwidula (1995, 22.04, AGA 40k Intro). code: Sart, PVC, gfx: Ben.E, music: Shamrock. 3rd in the Black Box Symposium 95 64k intro competition. review: Why on earth these people have given an intro that's less than 40k in size a name like that is not something I comprehend. This is still a nicely put together intro, with the opening logo and end rabbit by Ben.E the saving graces. People were pretty bored with dot-tunnels and vector cubes even back in 1995, guys. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Sigma ----- FIN> Coltrain (swap, ex Profex), Dragzter (swap), JL. Silents, The (TSL, 1987-, http://www.silents.dk) ------------------------------------------------ SWE> Alta (code, ex Rebels, 12/90), Animal (Frederik Liliegren, mainorg, 12/90-02/91), Beyonder (code, 10/87), Blaizer (Olof Gustafsson, music, 02/89-02/91), Chevron (Markus Nystrom, gfx, 02/91-07/93), Cuddley (Jean Roström, code, ex Aurora, 05-07/93), Dawn (ex Mythos, new mid91), D- Zire (David Elfstrom, music, ex Carnage, new 04/92-05/93), Fuzzac (Magnus Danielsson, code, ex Rebels, 02/91), Gizmo (ex Dual Crew, new late90), Goofy (Andreas Axelsson, code, 89-02/91), Ice^Armando^ Blizzard^Fuze (sysops 'SOMEWHERE IN TIME', 10/92-04/93), Marillion (Erik Tilleby, music, ex Rebels, later Freezers, 07/90-07/93), Mogwie (Johan Köhler, code, ex Rebels, 02/91), Ozone (trade, early92), Rayban (code, 10/92), Rizzo (sysop 'CYBERDYNE'), SinCos (Ulf Mandorff, code, 89), Spirit (gfx, 10/87), Spirou (code, ex Aurora, 05-07/93), Terminator (code gfx, ex Phenomena, 10/92). DEN> Bionic (code, ex Aero, -notmembanymore-, new early92), Crush (code, 12/94-08/95), Crux (Ruvan Fernando, -notmembanymore-, code), Cyborg (swap, ex Aero, -notmembanymore-, new 92), Deftronic (code, ex Crionics, -notmembanymore-, new ca 05/92), Deviator and Toxic (sysops 'HOUSE OF LUST'), Dize (gfx, 93-08/95), Dux (sysop 'MAINLINE'), Guzzler (code, -notmembanymore-, 07/92), John Doe (gfx, 08/95), L.Dredd (swap, 01/90), Master (Rene Vindum, code gfx music, ex Aero, - notmembanymore-, new 92-12/93), Mr.Perfect (code, -notmembanymore- 11/89-01/90), Murphy (code, ex Crionics, -notmembanymore-, new ca 06/92), Ricky (code, 12/94-08/95), Scortia (music, 12/94-08/95), Static (music, ex Rebels, gfx music, -notmembanymore-), Stripe (sysop 'HIGH TENSION', ex Rebels, 91). NOR> Corny (ex Vision, new late91), Hawk (90?), Rob (trade swap, ex Dexion or ex Offence), Timewalker (music, ex Offence), Tracer (90?), Øystein Eide (music, also in Maniacs of Noise [music], new 04/92-10/92). GER> Angeldawn (gfx, ex Scoopex, 04/93), Blackstar (sysop 'DARK CENTURY', ex Energy, new mid91-10/91), Bros (ex Cytax, new 09/92), Headhunter (ex Alpha Flight, new early92), Master (ex Cytax, new 09/92), Nino Brown (ex Bloodsuckers, old handle Flaxx), Piranha (code, ex Panic), Plasma (ex DCS), Visionary (trade). FRA> DCA (code, ex Anarchy), Name (code, ex Willow), Traitor (new mid90). ENG> Abyss, Aero (gfx, ex Astra, 10/92), Engineer and Slash (sysops 'GHOST'), LILS, Mfd (10/92), Opus (gfx, ex Equinox), Saint (gfx, ex Astra, 10/92), T.A.S. (ex Astra), Vored Computator. HOL> Chameleon, Multi (code), Name. BEL> Sintax (sysop 'SIN CITY', 10/92). FIN> Python (trade sysop 'TYPHOON', ex Byterapers, 10/92), Radish (trade, 02/93). SWI> Stef (code, ex Zenith, new early93). USA> Planet Master (sysop 'THE EDGE' WHQ, ex Scoopex, 10/92-04/95), Venmeister (sysop 'HARMONIC CONVERGENCE', 91). ???> Dezed (code, 02/89), Editor (ex Tribe), Lazer (music, 02/89), Skippy (bel? ex The Band, new 11/89), Skywalker (new mid91), Sionic (den? gfx, new early91-04/91), Tanic (code, 02/89), Woody (bel? ex The Band, new 11/89), Yeti (train, 90). Boards; MAINLINE (ger, consolehq, 04/93), NEXT GENERATION (usa, 04/91), ULTIMATE DREAM (eng, 04/91-10/92), UNKNOWN TERRITORY (ger, 10/92). The Silents is one of the oldest groups in the scene, and one whose members have since had the most success as game developers. The games all started in 1992, when a selection from the Swedish division released the game Pinball Dreams through 21st Century Entertainment. They called themselves Digital Illusions, and consisted of Animal (coordinator), Goofy & SinCos (coders), Chevron (gfx), and Blaizer (music). It is unclear whether they're still involved with the scene in any way, but I guess at least Animal is still organizing TSL...? DI followed the success with several games, including Pinball Fantasies, Benefactor and Pinball Illusions. Another story is that of the danes The Spy (code, ex Crionics, new RAW3), Mikael Balle (gfx, 11/89-04/91) and Jesper Kyd (music, 11/89-04/91). These guys also worked on several game projects after retiring from the scene, most of them for consoles. Details on exactly WHAT games they worked on are a little sketchy, but I'll see what I can find out ;) I have recently revealed they're now based in America. Rizzo was the first scener to openly admit (in R.A.W #2) that he had been infected with the HIV virus. 1987 - The Silents were Born on the amiga. Their first production was released in october, called "Welcome On Amiga". 1989 - Disky left the scene in november. 1991 - The active part of the french group Concept, Performer (code), NHP (music), BKH (music), Rookie and Ronan (code) joined together with fellow frenchmen Motif (code), Zoom (gfx) and Walt (gfx) to form a french section. Their first production was "BBS Intro" [91], quickly followed by the trackmo "Ice" [06/91] in june and the small "Intro? Dentro? Mentro? Demo?" [08/91] in august. Following that release, Walt and Motif left for Alliance Design, and the rest of TSL france (Audiomonster, Conquest (ex Next), NHP and BKH, Performer, Ronan, Rookie, Surfer (ex next) and Zoom (ex Next)) joined Anarchy (this was perhaps LATE this year). Audiomonster returned after a few days, but later left for Melon Dezign. The Norwegian section was formed in november. TMB (gfx) joined after just one month in Kefrens, due to the bad internal organizing and being accused of digitizing his graphics! Towards the end of the year, germans Bass (gfx music) and Barock (code) joined from Splash to create the subgroup "No Soul Produkktions". 1992 - The newly-formed Norwegian division lost most of its members in january, when Rob and Timewalker left for Offence, and sysop Phonebilly ('ELEGANT MACHINERY') left for Fairlight. A new UK division was formed in january, consisting of T.A.S, Saint, Aero (all ex Astra), Engineer, Slash, LILS, MFD, Fobia, Abyss and Vored Computator. Slash and Engineer immediately opened the board 'GHOST'. Swedish sysop Regent ('CRIME ZONE', 91) left to be independent in january, but the the joining of Rizzo with his board 'CYBERDYNE' helped things. Also in january, Jake left. Joker closed his board and left the scene early92. German subgroup No-Soul Produkktions (NSP) - Foxx, Lynxx (both ex Panic), Bass and Barock (both ex Splash) - all left late 92 to be a group in their own right. This seems a little strange, as the German bbs 'FOXX'S DEN' is mentioned as a TSL BBS in "World Charts #9" [04/93], but perhaps they all left a small while later. Finnish trader Zephyr joined from Razor 1911, and was partly responsible for the finnish division's demo "Maximum Velocity" [08/92] being released at all. But he didn't stay long in this group, and was soon on his way again to join Shining this time. Danish sysop Circulator (who opened his board 'VIRTUAL REALITY' shortly before) left for 2000 AD around october. Germans Crime, Pioneer and Survivor all left for Adept in october. German Dynac joined Analog under the handle Shade in october. Norwegian graphician TMB Designs (ex Kefrens, new 11/91-) left for Spaceballs at The Party 92 in december. 1993 - Swedish coders Spirou and Cuddley joined from Aurora sometime between january and may. Talented swedes Lizardking (music) and Tony (gfx, both ex Alcatraz) left to help form the new Razor 1911 in december. 1995 - Swedish coder Delery joined Freezers late 95. German "World Charts" editor Autopsy (ex Scoopex, 04/93) took WC with him and joined Hoodlum. It seems strange if Angeldawn didn't come with him... German trader Secret was later in Crystal. Swedish coder Ted (ex Top Swap) joined Defjam. Dutch sysop Camelot ('CHAOS', 91) joined Submission. French organizer and trade Rave (ex TRSI) left the Amiga for the PC scene. German coder Tedric (ex Paradise, new 05/92) joined DCS. Italians Case (music) and Filippetto (code music) both later wound up in Ram Jam. Danish graphician Devilstar (12/93) joined the new Kefrens, then moved on to Virtual Dreams. Germans WOTW (music, 04/93) and D-Sign (gfx, both ex Dual Crew) left to join Essence. Finns Coconut and Flame (both ex Fantasy Force) joined Damones. The two were partly responsible for the "Maximum Velocity" [08/92] trackmo, and members of relatively shortlived Finnish section. French swapper Wizz (ex Delight, new early92) was kicked, and therefore joined Digital. Sacha rejoined Desire. Englishman Fobia was kicked due to inactivity. Swedish graphician Butch (ex Palace, 05/93) joined Scoopex. Englishman Polo changed his handle to Mark and joined LSD. Dutchmen 911 (03/92), Astro (both new RAW3) and Mark joined Rebels. Norwegian coder Nosferatu (Geir Are Skjeret, ex Razor 1911), who joined 04/92, right after The Gathering, left to do his military service. Norwegian musician Bug (Stein Erik Giske, ex Razor 1911, new 04/92) was never a member, according to R.A.W #4. His continued scene life seems uncertain. The Silents kicked all Norwegian, Finnish, English and several other members. Norwegian musician Jason (ex Kefrens, new 04/92) joined Crusaders. Frenchmen Alex (gfx, ex Alcatraz) and Nam (code) joined Dreamdealers and formed their own subgroup, Oops! Production. Frenchmen Hof (gfx, ex Atlantys, 04/92) and Xann (ex Willow) joined Movement in the beginning of 1993 because Hof felt his work was not being used in TSL. A little later, it was announced in 'Eternal #2' that Xann had never been a member of Movement... The American board 'PRIME TIME' (10/92), 'will join' Alcatraz. It was once the group's WHQ. Shade and Sigma joined Alcatraz. Are any of these - or both - the sysop of 'PRIME TIME'? Miracle's "Eternal #2" claimed Shade had joined DCS, but I can not confirm this. Danish coder T-Bone (ex Dexion, new late91) sold his Amiga and left the scene. Kevin Key (sysop 'INSIDE TREATMENT', ex Noxious) left for Vision. Belgian trader and sysop Dr.Doolittle ('MOLDAVIA', ex Spreadpoint, new 06/90-04/91) and Lyzanxia (code) were kicked early 92! Lyzanxia co-coded the bbs intro "Moldavia". Frenchmen Daryl and Rave (both ex TRSI) joined, but Daryl was later kicked because Audiomonster didn't like his ways. Daryl then joined Spreadpoint. American sysop Sycon ('TERMINAL DISASTER', 91) left. This board was their WHQ in "Global Trash" [04/91], and was also mentioned in "BBS Intro" [91]. Danish coder Sunjohn (04/91) joined Anarchy. Sunjohn coded one of the best ever TSL demos, "Global Trash" [04/91]! Frenchman Rasputin left the scene late 91, or joined Zenith late 91, as claimed in "Freedom Crack #8". Other sources indicate he joined Anarchy. Swedish swappers Myfo and Lando (ex Mythos, both new 04/91) got kicked. Lando joined Skid Row mid 91. Welcome On Amiga (1987, .10, ECS File). code: Beyonder, gfx: Spirit, music: (sample-mama). Released at the NTC & Defiers Hacker Party. Info: By the swedish section. Beyonder was ex Unicorn. Quasmalite (1988, .08, ECS File). code: Utopia, gfx: n/a, music "Happy4" by Pussy. Released at The Silents Summer Meeting August/88' Round (1988, 04.11, ECS File). code: Ted, gfx: Ted, music: "The End" by Lazer (4ch MOD format). info: Also known as Rising. Released at the Mahoney & Kaktus - Northstar - Fairlight Helloween Party. Stardust 3 (1988, end, ECS File). code: Dezed, gfx: Capone, music: "Going Strong" by Blaizer. Snurkelscroll (1989, ECS File). code: Sincos, Goofy (additional), gfx: Icebrigade (logo), Animal (font), music: "Raggtime" by Blaizer. Winner of the Spectre & Northstar Helloween Party 89 demo competition! review: Not very advanced, with just a logo in the wellknown 'Psygnosis' style, and a wireframe vector scroller that twists and turns in every direction. Not very inspiring, most interesting for the people who worked on it - most of what would later be Digital Illusions ;D A preview of this demo won the demo competition at the the Halloween Party in TrollhKättan, Sweden 1989. Also known as 'Magic Dimension Scroll'. [glenn]  GLE tested A1200/030-50/2mb chip, 16mb fast/3.0 -- Note: Needs KillAGA! Snurkelscroll 2 (1989, ECS File). Legal (1989, 12.02, ECS File). code: Tanic, gfx: Tanic, music: "Shortpush" and "Number 1" by Blaizer. Released at the Bamiga Sector 1 and The Warfalcons party. Viva The Silents (1989, 12.02, ECS File). code: Dezed, gfx: Capone, music: "Visit Koto" by Lazer. Released at the Bamiga Sector 1 and The Warfalcons party. Danish Quality (1989, 18.11, ECS File). code: Mr.Perfect, gfx: Mikael Balle, music: "Storm..." by Jesper Kyd. Released at the Bamiga Sector 1 copyparty. review: This is a very well presented little demo (well, more of an intro really...) This is mainly due to some excellent visuals by Mikael Balle, which were incidentally also used in their "Megademo"! The demo itself focuses on a dotscroll (a new idea by Mr.Perfect they claim...was this the very first dotscroller?) with the usual twists and turns. The obligatory logo at the top of the screen changes between 5 images; SILENTS - MR PERFECT - MIKAEL BALLE - JESPER KYD and a Batman logo :) Nice. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Megademo (1990, 18.02, ECS Megademo). code: The Crux, Williams, Mr. Perfect, Guzzler, gfx: Mikael Balle, Boze, music: Jesper Kyd. Released for the Kefrens and Dexion Party demo competition. review: This ancient megademo is a true treasure! Everything is top-notch about this one; from the graphics to the FABULOUS music to the code... For its time, I guess this must have been pretty much state-of-the-art! If nothing else, get this for Kyd's music in the Dromacore part... [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Note: Cache off. End of Maloy (1990, ECS File). code: Mr. Perfect, gfx: Mikael Balle, music: "Caroline" by Jesper Kyd. GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA. Blue House (1990, 01.07, ECS File). code: Alta, gfx: Rizzo, Alta, music: Marillion (main), "Middlealta" by Blaizer (end). 3rd in the demo competition at the Amiga Conference 90.  GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA. Tropical Sunset (1990, ECS File). code: Fuzzac, gfx: Coma/SOS, Chevron, music: Marillion (Fuzzac packer format). Released at the England CES 1990. Sound of Silents (1990, 31.08, ECS Trackloaded Musicdisk). code: The Crux, gfx: Mikael Balle, music: Jesper Kyd. Released at the Bounty Party. GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Note: Caches off. Wrath of the Demon (1990, 26.12, ECS Musicdisk). Released at the Dexion Party 90. Check Mate (1990/91?, ECS File). code: Mr. Perfect, gfx: Mikael Balle, music: Jesper Kyd. Moldavia BBS (1990? 1991?, ECS Intro). code: Cool-G, Lyzanxia, gfx: Chevron, Walt, music: "Hiscore" by Jesper Kyd (ProTracker MOD format). BBS Intro (1991, ECS Intro). code: Performer, gfx: Walt, music: "Rain Theme nhp-bkh" by NHP & BKH (ProTracker MOD format).  GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA. Blues House (1991, 12.02, Musicdisk, 2 disks). code: Mogwie, Fuzzac (additional), gfx: Chevron, music: Marillion, Blaizer, Arcane. info: Made at the Dexion party in december of 1990, but not released until early 1991. Arcane was no longer a member of the group when the music disk was released, so the inclusion of his tune is really a bit of a mystery =) The tunes are "4 Fun", "Animale Cave", "Blow Out", "Fattamorgana", "Gasp", "Music In My Dream" and "Up And Down" by Marillion, "Glad Pack", "Gobbprew", "Happy Day Finale", "Jamming", "Letsdance" and "Rappstan" by Blaizer and finally "The Spectra" by Arcane. Global Trash (1991, 27.04, ECS Trackmo). code: Sunjohn, gfx: Mikael Balle, Sionic (titlepic), music: "Intro (Hunting)" (intro), main (NoisePacker 1 format) and "A.Highscore" (end) by Jesper Kyd. Winner of the Amiga Convention Summit demo competition! review: This demo is legendary, and rightly so. Sunjohn's first (and as far as I know, only) TSL demo creates a mood not unlike Kyd and Balle's masterpiece "Hardwired", released at the end of the year. Jesper Kyd's music plays a big part in that, and the idea to have music playing almost instantly after you insert the disk is a very good one. Being used to things loading for a while, you're actually startled when you insert this and it starts right away! So, what's the star feature of GT? The code? The graphics? The music? The answer is a combination. First things first; the code here consists mostly of nicely executed vector routines (and animation replayers ;), most of which are pretty good. The vectors here are perhaps not revolutionary, but at least Sunjohn brought in some new elements, like the flashing sections which hadn't been seen before. The graphics are also good, with nice design, great raytraced animations and a fabulous fullscreen logo by Sionic. And I believe I mentioned the music above? Sionic remains something of a mystery. He came out of nowhere (a 'new' member, as mentioned in the demo) with the fabulous fullscreen logo in this demo, only to never be heard from again as far as I know. Weird. The intro and end music is in normal ProTracker format, while the main tune is packed with NoisePacker... [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. -- Note: Caches off, chipset original. Geometrical Dreams (1991, 15.06, ECS File). code: Delery, gfx: Chevron, Atlas, music: "Geometrical Dreams" by Blaizer and Marillion (NoisePacker 2 format). Released at the ECES Party '91. Ice (1991, 29.06, ECS Trackmo). code: Ronan, Performer, gfx: Walt, music: "Nubulus" by Audiomonster. 3rd in the Amega Party demo competition. Intro? Dentro? Mentro? Demo? (1991, 05.08, ECS File). code: Performer (main), Motif (dots), gfx: Walt, music: "Enigma Year NHP- BKH" by NHP and BKH (EUREKA Packer format). review: This demo is actually a first class example of the old 'text screen - effect - text screen' formula, but retains qualities that set it apart from most others in this genre. Being a demo from 1991, it's hardly surprising that the effects are of the 'filled vector object' variety. Having said that, these are among the best filled/glenz objects on the Amiga as far as pure smoothness goes. What takes this from an average example of an extinct demo type to a great one, is the quality of the material. Walt's logos and fonts are quite outstanding, and are way ahead of their time. Both of these logos deserve places in the 'demoscene logo hall of fame', if such a thing is ever invented :) The music is a nice, smooth affair but ultimately quite forgettable. Get this for the outstanding graphics and design. This was probably the French sections' last demo before "Goodbye", which followed in december. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: KillAGA!. Goodbye (1991, 28.12, ECS File). code: Performer, gfx: Zoom, Facet/Anarchy (font), music: "Epsonic ( nhp&bkh )" by NHP and BKH. Released at The Party 1991. info: Performer's last amiga demo. [glenn]  GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A2000/000-7 /1mb chip, 2mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. Note: Freezes as the spinning vector logo comes up to the forefront. Nothing can remedy this, it seems; I've tried KillAGA, caches off, orig chipset and combinations. Perhaps it'll work if I kickdown, but I haven't got the time to check now :( Hardwired (1991, 28.12, ECS Trackmo, 2 disks). code: The Spy, Deftronic, Murphy, Saxs, Guzzler, gfx: Mikael Balle, Sionic, Zycho, music: Jesper Kyd. 2nd in The Party 91 demo competition. Cooperation with Crionics. Cat Computer Club (1992, ECS Trackmo). code: The Spy/Crionics, gfx: Mikael Balle, music: Jesper Kyd. Intro (1992, .02, ECS Intro). code: Saint, gfx: Rayban, Aero, music: Bass. Cooperation with Skid Row. Addicted To Silence (1992, 12.05, ECS File). Xpose (1992, 26.06, ECS Trackmo, 2 disks). code: The Master, Bionic, gfx: The Master, John Doe, music: "Ministry v3.1" by Jesper Kyd. 3rd in the Hurricane Party 92 demo competition. GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Maximum Velocity (1992, 08.08, ECS Trackmo). code: Coconut, Flame, Silver Eagle, gfx: Cenobit, music: JOL005X. Winner of the Abstract - Oxygen summerparty 1992 demo competition! info: These people all later ended up in Pygmy Projects. This was the first and only demo ever released by the Finnish section. It was supposed to be released at The Assembly, but due to a problem with the trackloader it crashed after the opening animation. It was released a few weeks later, at a small swedish party, and won the democompetition there! The demo was downloaded by modem to Zephyr, who was the only TSL member in attendance, just minutes before the competition! Thanks to Coconut and Zephyr for information. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: Does not work. Everything's been tried, but it just keeps crashing after the first picture appears. Static Chaos (1992, late, ECS Trackmo). Made by No-Soul produkktions, then a subgroup. See there. Enjoy The Silents (1992, 24.10, ECS Trackmo). code: Rayban, gfx: Saint, Aero, Terminator, music: Øisten Eide (main), D-Zire (sfx). 2nd place in the Digital Symposium 1992 demo competition. review: Not much to shout about, everything about "Enjoy" is definitely middle-of-the road. There's simply nothing to GET EXCITED about here, and therefore the demo leaves you WITHOUT wanting more :) Not good. Remarkably, it works without a glitch (except for some music hiccups) on the 030, indicating a clean programming style on Rayban's part. It's a pity that's the only thing to recommend the demo :( This was definitely released AFTER "Static Chaos", since the demo is mentioned within. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Intro (1992, 28.12, ECS 40k Intro). code: Xann, gfx: Hof, music: 911/Rebels. 3rd in The Party 92 40k intro competition. Demon Download (1993, .02, ECS Disk, 2 disks). code: Bionic, The Master, gfx: Devilstar, John Doe, music: "Nanopower-End- II" by The Master. review: The 'hidden' game part, Poo-Poo Dreams, is a snake clone with GREAT music by Terrax/Palace. It's not that secret, though, since they mention how to access it both in the bootblock AND in the endpart scroller. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: Some minor gfx errors, and the endpart music bugs. World Charts #9 (1993, 11.04, ECS Trackloaded chart). code: Thomas/Spreadpoint, gfx: Angeldawn, music: WOTW, editor: Autopsy. review: This was the first release of 'WC' for The Silents, and the second issue I ever saw. This edition does not differ much at all from issue #6, released for Scoopex. The code does not seem significantly changed, and most of the graphics are the same, save for a new Silents logo by Angeldawn. There are now a staggering 7 chiptunes to choose from, of which the default one seems to be the best. It does borrow some chords and melodies from Jarre, though... Not much more to say, really. A nice, professional release aimed at the crack/train/trade section of the scene. Works shamelessly well, and without a single hiccup on my machine. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. CC93 Invitation (1993, .05, ECS File). code: Spirou, Cuddley, gfx: Chevron, music: "Party Invitation" by D-Zire (4ch MOD format). Invitation to The Computer Crossroads 93. Sozzled Somersault (1993, 29.05, ECS File). code: Fuzzac, gfx: Chevron, music: "-<>In Traffic<>-" by Marillion (ProTracker MOD format). GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. -- Note: Not enough mem to run, even after booting from floppy with Add21k. Designed for 1.3 1mb machines, I guess, and 2.0 means there's not enough available. A2000/000-7 /1mb chip, 2mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. Something About The Silents Makes Me Sick! (1993, 24.07, ECS File). code: Spirou, Cuddley, Delery, gfx: Chevron, music: "-= s.a.s.m.m.s =-" by Marillion. 2nd in the Marks Computer Society party.  GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. Note: Had to run from floppy, and run add21k first. A2000/000-7 /1mb chip, 2mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. Note: Scroller has graphical errors. The Party 93 Invitation (1993, late, ECS File). code: The Master, gfx: Dize, Devilstar, The Master, music: Jesper Kyd. Invitation to The Party 93. Soulkitchen (1994, 28.12, AGA Trackmo, 2 disks). code: Crush, Ricky, gfx: Dize, music: Scortia. 4th at The Party 94 demo competition. review: Works ONLY on standard A1200's, but mentions a fixed version will be released later. Don't know if it ever was... The picture by Dize was also entered into the gfx competition under the name "Selfportrait". They mention that Fruitkitchen will be next in the Kitchen series. [glenn]  GLE tested A1200/020-14/2mb chip/3.0. Fruitkitchen (1995, 12.08, AGA HD Multifile). code: Crush, Ricky, gfx: Dize, John Doe, music: "Fruitkitchen..sco" by Scortia. 4th in the Assembly 95 demo competition. review: Fruitkitchen is certainly one of the best demos TSL have delivered in recent years! It's absolutely brimming with goodlooking effects and nice graphics. And don't even get me started on Scortia's excellent soundtrack! It opens with some pretty impressive green tinted voxels, where there are some objects added to the landscape here and there. Overlaid on this we're given the credits. The next effect is almost the most impressive one in the entire demo - it's a vector cube with a difference! Imagine the cube as the disco ball from Andromeda's "Nexus 7" with lights shooting out of every side, and all the sides have animated, spinning eye textures mapped onto them! Add this to the fact that the cube is spinning and in and out of the screen, and you've got yourself a showstopper! Just amazing. The next effect's not much worse, with us flying through streets a night, and with really realistic looking street lights shining at us. Then, when you're in heaven and think things can't get any better, a fast doom routine appears! This one's got everything expcept height, and looks really good for 1995! Next up are some vector objects, each one disintegrating to reaveal another inside, before we're shown three gouraud shaded objects mirrored onto a solid graphic sphere. We end up with a standard vector routine, with many objects moving around independently. Together with great graphics and music, this is a truly great demo if ever I saw one. It's great to see The Silents back in shape! The demo is subtitled 'A Journey Into The Banana Incident'. They mention that Blood Kitchen will be next in the Kitchen series, but as far as I know that never materialized. The last ever TSL demo? [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. A1200/030-50/2mb chip, 16mb fast/3.0. Silicon (SLC) ------------- FRA> Maf (music, doublememb Syndrome [details], 12/96), TOS (Fabre Pascal, swap pack 'Pikaboo', 94). 1996 - Graphician Leon joined Syndrome late this year. Silicon League (SL) ------------------- ???> Buckaroo Banzai (crack, 08/88), The Ram Hunter (mainorg, aka TRH), Tuca. German coder Mnemotron (code) joined Black Division. SL was the first ever group for this coder who would later become famous as a.o. the coder who took over SoundTracker in D.O.C... He released an antivirus utility called IRQ-Antibiotica for SL. Silicon Ltd. ------------ N-L> Astray (code gfx, early93-12/93), Bass (early93), Chucky (early93), Earthshaker (org swap, early93), EP (early93), Gypsy (early93), Ma$$ (early93), Sandwich (early93), Spike (ex Noice, new early93), Stranger (early93), Suave (early93), Treble (early93). SWE> Ash (early93), Charger (early93), Haze (early93). DEN> Dr.Poison (Jan Jorgensen, swap). ???> B000 Productions (music, 12/93), Mitch (gfx, 12/93), Trax (gfx, 12/93). 1992 - Stranger joined Effect late 92. 1993 - Hawkeye was removed from the memberlist due to being inactive early 93. (at least) Dutchmen Pervert (gfx, 12/93) and Thunder (code) joined Motive. Musictro (Intro). code: Thunder, gfx/music: n/a. Party Invitation 1 (Intro). code: Thunder, gfx/music: n/a. Party Invitation 2 (Intro). code: Thunder, gfx/music: n/a. Party Invitation 3 (Intro). code: Thunder, gfx/music: n/a. Merry X-Mas (1993, 28.12, ECS 1MBCHIP File). code: Astray, gfx: Trax, Pervert, Mitch, Astray, music: B000 Productions. Split 19th in The Party 93 demo competition. Silver Productions ------------------ Silver Productions were a Classic [new] subgroup. Disk (ex Equinox) and musician Cascade (ex Rage) both left. Sim/Drake/Codex --------------- Sim, Drake & Codex were all members of the original Razor 1911 demo divison, and when Razor declared their Amiga section dead in favour of PC activities, they continued independently. Speed (1993, 07.04, ECS/AGA Trackmo, 4 disks). code: Sim, gfx: Drake, music: Codex. 2nd in The Gathering 93 demo competition. Simplex ------- SWE> Newt (Christian Mezofi, swap). FIN> Paperboy (Jarkko Tarnanen, swap, late95). Sinners ------- GER> GSC (11/88), Mike (11/88). 1988 - Mike got called up by AT&T towards the end of the year, and as a result decided to close his phone line. Sixaeon ------- Drunken Coder Intro (1993, 28.12, ECS 40k Intro). code: Yegger, gfx: Illusion, music: Snakee. 16th in The Party 93 40k intro competition. Skahn-X ------- Virtual (1997, 30.03, Demo). 14th in the Mekka Symposium 97 demo competition. Skandal ------- ???> Billy The Kid (code gfx, 06-12/92), Demko (code music, 06/92-early93), Kichkaha (code, 06-12/92), Lord Kada (early93), Sly (gfx, 06/92), Willow (early93). Intro (1992, 17.06, ECS Intro). code: Kichkaha, Billy the Kid, gfx: Sly, music: Demko. Tangentopoli (1992, 28.12, ECS 40k Intro). code: Demko, Kichkaha, gfx: Billy the Kid, music: Demko, Cosmos/Sanity. 5th in The Party 92 40k intro competition. Skarla [old] (-1996) -------------------- FRA> Scarface (code, 12/94). The entire crew (Horus, Jamie, Marvin and Norm) joined Essence in the late months of 1996. However, after spending some time in Essence, making two great demos in the process, the entire gang decided to reform their old group Skarla!! The Party IV Intro (1994, 28.12, 40k Intro). code: Jamie, Scarface, gfx: Norm, Horus (objects), music: Marvin. 17th in The Party 4 40k intro competition. review: Ahh, this is nice. Some fair second generation vectors here. The show opens with a large blenk torus. Next there's a zoomed flower, before some credits, another vector objects, and for the finale... some vectors. This last part is quite nice, with three individual objects travelling in a circle. Nice choice of palette. Very very nice. These guys went on to make the exceptional "Makaveli" for Essence. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Atome (1996, 27.04, Demo). Winner of the Saturne 96 demo competition! Skarla [new] (http://www.skarla.com) ------------------------------------ FRA> Horus (founder 3D, ex Mystic), Jamie (founder code, ex Mystic), Marvin (founder music, ex Mystic), Norm founder gfx, ex Mystic). ???> Luke (code, ex Anadune, new early00). Skarla was reformed late 97 or early 98, after the four original members of Skarla left Mystic and decided to reform their old team. Jamie has now found work coding games for a pc company, and the group warns us not to expect any demos from them in the near future... There is a second Skarla site, http://theskarla.free.fr/, maintained by Norm... 2000 - Luke (code) joined from Anadune early in the year. When We Ride On Our Enemies (1999, 04.04, AGA 040 File). 2nd in The Mekka Symposium 99 demo competition. info: Really needs a 060, though works with 040 - too slow on 030+fpu... Skid Row [old] (SKR, 1990-, http://skidrow.dk) ---------------------------------------------- GER> Bob Duncan (crack sysop), Corsair (usa? ex Paranoimia), Depode (sysop 'SPACE CENTER', ex Endless Piracy, 12/91-04/92), Galaxy (trade, ex Alpha Flight, 12/90-09/91) and Mystical (sysops 'LIGHTHOUSE', 09- 10/91), Hellion (crack, ex Paranoimia), Kristall (sysop 'DARK DUNGEON', 09/91), Magic Drummer (code music sysop 'CRACK HOUSE', ex Software Tech, new RAW2, 04/92), Oliver (ex The Company, new mid91), Swift (swap, late90), Time Bandit (trade, new late90-01/91). DEN> Bandit (seller, 09/91-06/92), Janitor (seller), Marshal (sysop 'STATIC CHAOS'), Midnight Maniac (09/91), Tarzan (sysop 'PLASTIC PASSION', ex 2000 AD), The Lizard (09/91). ENG> Alchemist (sysop 'REALMS OF ALCHEMY'), Darkman (09/91), Scooter (ex Punishers), Wise Man (ex Valhalla, new late90-09/91). SWE> Inferno (ex Palace), Madness (sysop 'METROPOLIS', ex Quartex, old handle Scout), Rastan (new late90). NOR> Jack Daniels (sysop 'MIDDLE EAST'). HOL> Papillon (sysop 'NETWORK', 08/90-04/92). SPA> Black Ninja (sysop 'PARADISE', ex Quartex, new late91). ITA> Black Moon (sysop 'ARACHNOS'), Shaolin (sysop 'VIDEODROME', 04/92), Suspiria (sysop 'DIABOLIKA', 12/91-04/92), Tiger9 (sysop 'ICC BBS', 08-11/90). FIN> Raze (sysop 'LIGHTLINE', 07-11/91). NOR> Mace (91). FRA> Corsair (code, ex Classic old), Foxy (ex Classic old), Mr.Video (gfx, ex Classic old), Stone (09/91). CAN> Pharaoh and Devious Doze (sysops 'BEYOND AKIRA'), Stingray (sysop 'TERRORDOME'). USA> Afterlife, Beatbox (sysop 'ALCATRAZ', new 08/90-12/91, WHQ 91), Christian Fletcher (sysop 'H.M.S. BOUNTY', 08/90-91), Don Dog (sysop 'BOGUS EXCEPTION'), East Coast (sysop 'AMIGA EAST', 12/91-04/92), H.O.S of Sorrow (sysop 'CREEPING DEATH', new mid 91), Hustler (sysop 'HUSTLERS HAVEN'), Jabbawocky (sysop 'CYBORG COMMAND', 04/95), Jake (sysop 'TERMINAL DISASTER', 04/92), Major Theft (sysop 'UNLAWFUL ENTRY' WHQ, 12/91-04/92), Ollie North (sysop 'INQUISITION', new 08/90-91), Paradise King (sysop 'BEYOND PARADISE', 12/91), Q (sysop 'CRYSTAL MONOLITH', ex Pirates), Speed Master (sysop 'SANCTUARY', ex LSD), Touch Tone (sysop 'MOTHERBOARD EAST I', 91), Toyman (sysop 'ELUSIVE DREAMS', 12/91- 04/95), Xavier Madison (sysop 'INFINITE ILLUSION', 12/91). ???> Annihilator, Anon, Arnie (ex Valhalla, new late90), Batblaster, Beach Bum, Big Balls (ger? trade, new late90-91), Bomber Man & Willy (suppliers), Cannibal, Controller (new 08/90), Copyrighthunter (ex Valhalla, new late90), Creeping Death (ex Valhalla, new late90), Despiser, Destroyer (ex Alpha Flight, new late90), D-Man, Doctor Revenge, Eagle's Talon, Hawk (ex Valhalla, new late90), Iceberg (ex Alliance), Iron Men (new 91), Jack, Jane (supply, 92), Kenzo (ger? trade, 01/91), Master Crime (supply, 91), Maximilian, Messiah, Mictlantecuhtli (supply, new 08/90), Mr.Xerox, Munchie (supply), Nightspawn, Nike (ex Alpha Flight, new late90), Paragon, Phil Douglas, Phonestud, Poison Angel (sysop 'SPELLBOUND'), Rick, Shock (ex 2000 AD) <-?-> Shock (ex Accession), Slash, Slayer, Slugger, TFT, The The (supply, 91), The Z, Tornado, Vertigo (ex Oracle, new late90), Wacky, Wildcard, Wildthing, Wolverine, Yeti (ger? new 12/90), Zool, Zoom. Boards; CENTRAL NERVOUS SYSTEM (usa), THE DEAD ZONE (usa, 08-11/90), BALKAN (usa), NIRVANA (usa), MOTHERBOARD II (usa, new mid91), THUNDERDOME (usa, 11/90), HADES (usa), CELTIC CIRCLE (usa), PURPLE DRAGON II (usa, 04/92), LIGHTHOUSE EXPRESS (usa distsite). MUSICAL PHARMACY (ita), JUSTICE LEAGUE (ita, 91), REALMS O.A. (eng, 12/91), BLACK CLOUDS (joined after being indep. for 1 month late 92). Skid Row were once one of the greatest cracker groups, and were dominant on that scene for a long time. Then, some of their best members left them for other groups or for the PC scene, and the slowly died away. They had a subgroup for a while, Jetset, that made some cracktros for them. Skid Row was born in 1990, by main founder Metallica. The European section of Skid Row died early 92, and the members built up the new crew Crack Inc. 1990 - Italian sysop Mr.M ('RED & BLACK', opened late 90) joined Classic old late 90. 1991 - Frenchman Garp was busted late 91. French coder Skywalker (ex Quartex, new mid 91) left to form his own cracking group, Model late 91. X-Ample joined Frantic in september. 1992 - German sysop Shut Berlin ('WORLD TRADE CENTER', new early92-04/92) joined Infinite Perfection. He was also in Nemesis for one week in august. Mr.Hell joined Crystal in september. 1993 - Sysops Quasar ('EXTASY WORLD') and Soultaker ('BEYOND DEATH', usa) both joined Zenith early in the year. Coders and crackers Leander and Abyss joined Interactive towards the middle of the year. 2001 - The official Skid Row memorial site was opened in march of 2001, and is handled by Mysery (aka Bandit). Kannibal joined Byterapers Inc. German sysop Digital ('PAINT BOX') joined Shining 8. Lando (ex The Silents, new mid 91) joined Spirit. Metal Gear (sysop 'SPHERICAL DREAMS') joined Centura. Stylemaster DJ left for Prestige. Dutch musician Baby Face joined Infect. German supercracker and sysop FFC ('CAESAR'S PALACE', ex Vision Factory old, 08/90-92) joined Ministry. English sysop Kitaro (sysop 'MILLENNIA', ex 2000AD, 10/92) joined Ministry. Nosferatu, sysop 'DANSE MACABRE' (04/92) joined Ministry. German founder, trader and sysop Metallica ('NUCLEAR ASSAULT', ex Paranoimia, 112/90-10/91) left the scene. Danish member Fast Eddie was busted. However, a news item in Euro-Chart #15 claimed he just left the scene because he was afraid to get busted in the first place. Germans Eurosoft (crack, 09/91-92), Mike and Munchie all joined Crack Inc. Mike was cosysop of 'PARADISE' (ger). Swedish Mightymuz (ex Spirit) joined Fusion. Danish crackers and sysops Blackhawk (09/91) and Metalforce joined Scoopex. German super-supply trio Subzero (music, ex Paranoimia, 91-92), Selim and Rudi ('THE JAM', both ex The Company, new mid 91-04/92) - collectively known as SSR - left to form the new group Crack Inc in early 1992. This is the true story: other rumours include that Rudi joined Bitstoppers, and that Selim left the scene. Aerobas is NOT in Skid Row, he's in Vanish. Cracktro (1991, Intro). Code: Magic Drummer Design, Gfx: none, Music: "Visor.Synth" (BP Sound-Mon 2.0 format) by n/a. info: Used for ABC Wide World Sports Boxing (12/91). Skid Row [new] (SR, http://www.skidrow.dk) ------------------------------------------ ENG> Data-Stream (sysop 'CRYOGENICS', 09/95). SWE> Cruger (trade, 07/95), Marwic (sysop 'NUCLEAR WASTE', later Bad Karma, 01/95), Trapdoor and Original (sysops 'HIGH VOLTAGE', 01-02/95), Viper (sysop 'SPELL BOUND', 01/94). DEN> Marc (sysop 'THE CHANNEL', doublememb Superiors, 04-09/95), Wozzy (modem sysop 'METAL CONNEXTION', 04-09/95). BEL> Little Boy (sysop 'PEACE CHAPEL', 04/95). POL> Sachy (code, doublememb Dinx Project [details], 11/96). USA> East Coast (sysop 'AMIGA EAST', 04/95). ???> Blackeye (den? trade, 09/95), D-Code (eng? modem, 09/95), Silent (ger? 01/94), Zandor (eng? modem, 09/95). Skillion -------- GER> Warlord (sysop 'ANIMALIZE', 91). BEL> Lucifer (sysop '7 GATES OF HELL'). Skulls ------ POL> Cerber (code, doublememb Depth), Jacool (Jacek Olejnik, swap sysop), Nazgul (code, doublememb Depth), Pila (Marcin Pilecki, write ascii swap). ???> Czarny (swap), Egon (swap), Elezar (raytrace), Larry (write), Luck (music), Masher (raytrace), Mr.Big (swap sysop), Neuromancer (gfx sysop), Novi (write), P242 (raytrace swap), Seba (code). Skytech ------- DEN> Smooth (Kim M. Smooth, music, 12/94). Sledgehammers (-1991) --------------------- Sledgehammers are dead mid 91. Sali-Adalat joined Exort. Slimebyte (-1990) ----------------- This Swiss group died after TMA decided to leave for Piranhas 05/90. Slim Productions ---------------- The Killing of an Egg (1994, 28.12, 40k Intro). 5th in The Party 4 40k intro competition. Slipstream (-1992) ------------------ ENG> LF (swap, 08-12/90). SWE> Zed (ex Cytax, new 09/92). ???> Andi (code music 09/89-04/91), Adrian (gfx, 11/91), Amadeus (music, 11/91), Atlantis (code, 11/91), Axe (04/91), Bren (new 91), Damaxx (new 91-04/91), Darkho (new 91), Darkstar (music, 09/89-12/90), Digits (new 91-04/91), Fangs (code, new 91-04/91), Firefox (new 04/91), Gamma (music, 12/90-04/91), Grayzor (swap, 12/90-06/91), Hulmerist (04/91), Hunter (12/90), Kappa (new 91-04/91), Kid Video (12/90-04/91), Mace (code, 89-12/90), Mally (new 91), Matrix (crack, new 04/91), Mike (gfx, 11/91), Pod (new 91-04/91), Stryx (04/91). The people below this line are no longer members, and the line was drawn at a memberlist published in "Curved Vector Scroll" [12/90]. ???> 4-Mat (music, 90), Atlantis (code, 90), Dan (code gfx, 09/89-90), Duckman (89), Gorbash (gfx, 89-90), Juz (music, 90), Marc (code, 90), Maxx (code, 07/90), Mystik (gfx, 07/90-01/91), Skol (code, 90), Spanner (gfx, 89), Stryx (gfx, 90), The Edge (gfx, 09/89), Zarchy (gfx, 90). Slipstream died early 92, and Data, Skol and others joined Anthrox. 1990 - There were news in Stolen Data #4 [08/90] that Slipstream had died already back then. It reported that key members in the cracking and training section had joined Scoopex (Electra, N.O.M.A.D), and that the rest of the members merged with Mayhem to create Reaktor. 1991 - New members Matrix (crack) and Firefox were announced in a crack intro released in the middle of april. The swapper Pulsar?/Pulstar? (ex Amaze, new 09/92) joined Agnostic Front. Nova joined Digital. Scottish supplier Action Man joined Oracle old. Musicdisk (1989, ECS Musicdisk). The Duck Demo (1989, ECS File). code: Andi, gfx: Dan, Spanner, music: "Roll-Out" by Gorbash (ProTracker MOD format). The Garfield Demo (1989, 30.09, ECS File). code: Andi, gfx: Dan, The Edge, music: "cat-rap-mix2" by Darkstar (ProTracker MOD format), Termination (1989, ECS Intro). code: Mace, Andi, gfx: Dan (logo), Marcus Lynn (terminator pic), music: "House.2.House" by 4-Mat (ProTracker MOD format). Hardcore Demo (1990, ECS File). code: Andi, gfx: Dan, music: "True Faith" by 4-Mat (ProTracker MOD format). Equalogo (1989, ECS File). code: Andi, gfx: Dan, music: "Loony2" by Darkstar (ProTracker MOD format). info: This intro announces that Chaos and Slipstream are no longer in coop. Sine Intro One (1989, ECS Intro). code: Andi, gfx: Dan, music: "Lonely" by Darkstar (ProTracker MOD format). Sine Intro 3 (1989, 18.12, ECS Intro). code: Andi, gfx: n/a, music: "That-Kat-Killer" by Andi (ProTracker MOD format). Street Tuff (1990, ECS File). code: n/a, gfx: n/a, music: "Street-tuff-2-finis" by n/a (ProTracker MOD format). Another Musicdemo (1990, ECS File). code: n/a, gfx: n/a, music: "Applejuice-4mat" by 4-Mat (ProTracker MOD format). Bournemouth Party Slide (1990, ECS File). code: Andi, gfx: Mace (pics, digitize), Dan (logo), music: "Myamigaisdead" by Sky/Enemies (ProTracker MOD format). Demo Pack (1990, ECS Intro). code: Electra, gfx: Zarchy, music: Jochen Hippel/Thalion (Future Composer 1.3 format, 6756 bytes). info: This was released just before the 16-Bit show in London. Sine Intro 4 (1990, ECS Intro). code: Andi, gfx: Dan, music: "Space-Journey" by Bit Arts/RSI (ProTracker MOD format). Released at the 16 Bit Show in London. Another Game Compact Disk (1990, ECS Intro). code/gfx: Marc, music: n/a. Docs for SD-Boot 1 (1991, ECS Intro). code: Skol & Atlantis, gfx: Stryx, music: Juz (Future Composer 1.4 format, 13388 bytes). Vectalizer (1990, ECS Intro). code: Dan, gfx: Zarchy/THR (logo), music: "Fragments II..." by Gonzo/Flash Production (ProTracker MOD format). Partytime (1990, early, ECS Demo). code: Andi, gfx: n/a, music: n/a. Sprinky Turtle (1990, 28.07, ECS File). code: Mace, Maxx, gfx: Mystik, music: "Hip-for-da-hop" by Firefox/ Phenomena (ProTracker MOD format). Party Slide 2 (1990, ECS Demo). code: Andi, Maxx, gfx: n/a, music: "Red Sector-Theme" by 4-Mat (ProTracker MOD format). info: This demo announces Slipstream is now Reaktor. Curved Vector Scroll -Slipstream Reformed- (1990, 28.12, ECS Intro). code: Andi, Mace, gfx: Mystik (logo), music: "Pc90" by Gamma (ProTracker MOD format). Released at the Dexion X-Mas Conference 90. Vengance Double Demo (1991, .01, ECS File). code: Andi, gfx: Mystik, music: "Members Part" by Walkman/It, "Lost To The World" by Gamma (both ProTracker MOD format). Medium res Vector (1991, ECS Dentro). code: Andi, gfx: Stryx (anim, logo), music: "Illumination" by Gamma (ProTracker MOD format). Slipstream BBS Intro -Absolute Zero- (1991, ECS Intro). code: Pod, Fangs, music: "Loader" by Dr.Awesome/Crusaders (ProTracker MOD format). Back In 1991 (1991, ECS Intro). code: Maxx, Andi, gfx: Stryx (logo), music: "Breeze" by Diablo/Budbrain (ProTracker MOD format). Tilt intro (1991, 13.04, ECS Intro). code: Matrix, gfx: n/a, music: "Zapped-Out" by 4-Mat/Anarchy (ProTracker MOD format). info: Crack intro, used for their release of the game Tilt. Announced new members Matrix and Firefox. The Pegasus Mintro (1991, 09.11, ECS Intro). code: Atlantis, gfx: Adrian, Mike, music: Amadeus (np2 format). Their 2nd Rebirth (1992, 02.03, ECS Intro). code: Alien/Slipstream, gfx: Killerbyte, music: "Seconds to Comply" by Prophet (ProTracker MOD format). Greetings (1992, ECS Intro). code: Alien, gfx: Killerbyte (logo), Orcslayer/Deicide (font), music: "New Edition II" by Zzzax/Timecircle (Sound-Mon 2 format, 6850 bytes). Music Disk One (1992, .07, ECS Musicdisk). code: n/a, gfx: Manico, music: "Yummy", "Are You Alive?", "Power-Supply", "Tasteless Candy", "Suicide Mission", "A Day In The Life" and "Sausage" by The Candy Man (all ProTracker MOD format). Introette (1993, ECS Intro). code: Venom/Slipstream, gfx: Manico, music: "Reborn" by The Candy Man (TCM) (ProTracker MOD format). Slope (SLP) ----------- GER> Tiger (Sascha Iwanov, swap pack, 02/97) FRA> Suicyco (Reblaub Matthieu, swap, 02/97). ???> Dr. Best (code, 02/97), Gludul (gfx, 02/97), Hysteric (swa pack, 02/97), Mic (org, 02/97), Penguin (code, 02/97), Suicidal (swap, 02/97). Ressurrection #1 (1997, 15.02, Intro). code: Penguin, gfx: Fashion/Ram Jam (pic), Monk (logo), Broom (font), music: Ace. review: Nothing really spectacular about "Ressurrection"; it's a humorous picture, a scroller across the bottom and a tune. It was meant more as a 'sign of life' than a real production anyway, so I guess they just wanted to release something. Some text suggest more issues of Ressurrection are on their way! Does it require AGA? I don't know... It caused a software failure and a guru after exiting on my system, but the intro itself ran fine. [glenn]  GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Smart ----- I Dina Drömmar (1996, 26.05, 64k Intro). 6th in the Icing 96 64k intro competition. info: The Swedish title means 'In Your Dreams'. Smellon Design -------------- HOL> Joint (swap). Mellons 2 (Intro). Help (1995, 28.12, 4k Intro). review: Aw, fun... This one's sort-of a pisstake on the whole MELON logo thing, with the black/white blocky chars... First, a Smellon logo in the aforementioned style bounces across the screen, followed by a PLETHORA of other logos for groups that have used this style of logo! Fun! [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Elyts Deppir (1996, 27.04, Demo). 10th in the Saturne 96 demo competition. info: Read the name backwards... Smoke ----- ???> Devotion (code, 12/97), Fender (music, 12/97), Thor (gfx, 12/97). 427 (1996, 28.12, 40k Intro). 3rd in The Party 6 40k intro competition. info: Smoke were unknown before finishing 3rd at The Party. Electroboy (1997, 28.12, AGA 8MB 030 Multifile). code: Devotion, gfx: Thor, Fender (design), music: Fender. 3rd in The Party 7 demo competition. Smokey (SMK) ------------ SWE> Leatherface (sysop 'TRADERS PARADISE', triplememb Digital Corruption and Ghost Riders). Smurfers -------- Megademo (1994, 09.10, Demo). Released at the Dooms Day 94 party. Soc. Brigade (-1992). --------------------- HUN> Alex, Roy Batty. ???> Hamlet (new early92), Krapulax (re-scene early92), Popeye (new early92). This group will probably be best remembered for housing some of the people who would later build the wellknown Absolute! The SOC in Soc.Brigade means 'Snap Off Commies', just for the record. They are also probably one of (if not the first!) Amiga group to have a PC section which won the demo competition at the first official Hungarian demo party in 1991 (Twin Sectors Inc. party) with "Torso". When the group died, the best members (ADT, Ben...) formed Absolute! Comiga joined Cerberos. Petroff sold his Amiga, but will continue making music on his PC early 92. Sodan ----- Sodan is legendary Danish coder Sören Grönbech's one-man crew. Sodan was BIG on the C64, where he among other things invented the socalled 'tech- tech' method of "waving" pictures more than 8 pixels to either side. When he started coding on the Amiga, one of the first things he did was re- invent the routine that made him immortal. He also made the legendary beat 'em up game "Sword of Sodan". Tech Tech (1988, ECS Multifile). Requires Kickstart 1.2, but there's a fixed version that will run on newer Amigas. Softkiller Crew, The (TSK Crew) ------------------------------- ???> Copyrighthunter (later Valhalla). Austrians Ray Jackson (gfx) and Guru Josh joined Front 242 late 91. J.O.E (ex The Professionals, new 88) joined Scoopex in the summer of 89. The Skyline Intro (1988, ECS File). code: Copyrighthunter, gfx: Slayer, Ray Jackson, Creeping, Music: Mark2/ Quadlite. Cooperation with Alcatraz. Soft-One -------- Italian coder, graphician and sysop Rio ('DISASTER AREA') joined Megahead late 95. Software of Sweden (SOS, -1991) ------------------------------- SWE> Bandit (music, 02/89-04/90), Blitz (music, 04/90), Coma (gfx, 04/90), Darkwolf (Magnus Mickelsson, code gfx music, new 07/89-91), Firewalker (code gfx, 06/89), Groo the Wanderer (Pal Ragnarsson, swap, 89), Hellcat (code gfx, ex Macron, new 89), Joe (88), Max (code), Mindbender (Andreas Persson, swap, 89), Nuke (gfx), Ron (founder mainorg code gfx music, 12/88-90), Spite (code, 91), Starfighter (code stickers, 89), Tripod (gfx, 89), WhiteKnight (code, 04/90), Wibbe (code gfx, 89-90), Zozz (new 91). SOS was an exclusively Swedish (duh!) demo group. 1989 - Darkwolf joined from Triangle at the IBB - Digitech Summer Party. Hellcat (code gfx) joined from Macron, and his first release for the group was the musicdisk "Sound De Light" [89]. 1991 - "Spite's Intro" announced Zozz had joined the group. SOS died, and 5 of the members formed Empire. Raduis joined Byterapers. Bionic Bytes (ECS Demo). code: Max, gfx: Nuke, Coma, music: "Bionic Bits" by Darkwolf (MOD format). Released at a party in Borlange, Sweden. Samanta Fox (1988, ECS Slideshow). code: Ron, gfx: n/a, music: Ron (sample data). Sound Select (1988, ECS Demo). X-Mas (1988, .12, ECS Demo). code/gfx: Ron, music: "Too Good2" by Ron (15 inst SoundTracker format). info: Original music made by Yankee/Asia. Amiga Night (1989, ECS Demo). code/gfx: Ron, music: "My Tune" by Ron (15inst SoundTracker module). info: Ron's first real amiga demo. Ball Demo (1989, ECS Demo). code/gfx: Ron, music: "Back To Standard" by Bandit (15inst SoundTracker format). Megademo (1989, ECS Trackmo). code: Ron, gfx: Ron, Wibbe, music: Ron (sample data), "Rockbox" by Bandit (MOD format), one tune of unknown origin. Muzic Mix Dizc II (1989, ECS Musicdisk). code: Dr.Diskdoctor, gfx: n/a, music: "Steve B" and "Angie S" by Banana/TEK, "Too Good2" by Ron, "cf5ii" by ???/Swedish Imperial, "Greenberet" by ???, "Rsi- SLL" by SLL/RSI, "Jompa" by Jolic/IT, "Ninja" by ???, "Out Run" by Fred/Ackerlight, "Sll3.3" by SLL/BS1-Quoram, "Saoteus" by ???/Triangle, "Telephone" by Romeo Knight/RSI, "The Link" by ???/Beastie Boys (all 15 inst SoundTracker format). Sound De Light (1989, ECS Musicdisk). code/gfx: Hellcat, music: "pr1", "Music Maestro", "She Drives Me Crazy" "Straight Up", "All She Wants Is", "Jeff Minters Ballad", "Charlie Chaplin", "The Lucky One" - all composers unknown. info: This musicdisk announced Hellcat joining from Macron. New Intro (1989, 28.02, ECS Intro). code/gfx: Ron, music: "Senap" by Bandit (15 inst MOD format). info: This intro announced Tripod left for Ipec Elite, Coma joined up. Musicselector II (1989, .04, ECS Demo). code: Ron, gfx: Ron, Coma (font), music: "Arkanoid 2 (trigon)" by Trigon, "Technopop" by Bandit, (both MOD format). Firewalkers First (1989, 08.06, ECS Demo). code/gfx: Firewalker, music: "Hymn To Jazz" by SLL/BS1 (15 inst SoundTracker format). Firewalkers 2nd (1989, ECS Demo). code/gfx: Firewalker, music: "Enough" by Firewalker (15 inst SoundTracker format). Plotty (1989, .07, ECS Intro). code: Starfighter, gfx: Bandit (font), Ron (logo), music: "Defi-Lame" by Trgion (MOD format). Released at the IBB - Digitech Summer Party 89. info: This intro announced Darkwolf joined from Triangle. Bit For Bit -preview- (1990, ECS Demo). code/gfx: Ron, music: "So Beautiful" by Darkwolf (4ch MOD format). Clicopperdemo (1990, ECS Intro). code/gfx: Ron, music: Jochen Hippel (Future Composer 1.3 format, 7090 bytes). New Sinescroller Demo (1990, ECS Demo). code: Wibbe, gfx: n/a, music: "Slam" by Bandit (MOD format). Tampong (1990, ECS Intro). code: Dr.Diskdoctor, gfx: n/a, music: "Kawai-K2" by Starbuck/Spreadpoint (MOD format). ZuttZutt (1990, ECS Demo). code: Ron, gfx: Coma, music: "Rhythm Master" by Darkwolf (MOD format). Small Lame Pack Intro (1990, 21.03, ECS Intro). code/gfx: Darkwolf, music: n/a. $180 Demo (1990, 14.04, ECS Demo). code: Ron, WhiteKnight, gfx: Coma, music: "Skystorm" by Blitz, "Audion" by Bandit. Released at the Swedish Elite Easter Conference. Cool Pack Intro (1990, 25.05, ECS Intro). code: Armageddon/Tyrants-SOS, gfx: Darkwolf, music: Darkwolf (Future Composer 1.3 format, 7670 bytes). Spite's Intro (1991, ECS Intro). code: Spite, gfx: Darkwolf, music: "Angel Touch" by Darkwolf (MOD format). info: The intro announced Zozz had joined up. Software Tech ------------- German coder and sysop Magic Drummer joined Skid Row. Solaris ------- Solaris almost died (3 members left) late 92 after many members left for the new group Mentasm. Most did this in protest at Digital Master, who was reportedly ripping his graphics! Silk and Napoleon joined Dreamdealers. DGM (aka Digital Master, ex Iris), Gandbox, Harry, Locked, Memorys and Religion 242 all joined Ivory. Sylver left the scene, but is now back and looking for a crew. French coder Gengis (05/92) left for Liquid. He would later become a true scene celebrity for his fabulous demos in 1993 and 1994... Heart Light (1996, 27.04, Demo). Cooperation with Syndrome. 8th in the Saturne 96 demo competition. Soldiers and Flowers -------------------- ???> Ae (code), Billy (trade sysop), Dan (code gfx), Grohu (gfx), Franckey (code edit), Krzysio (gfx), Mr.Lizard (gfx ascii), Ogotay (code), Oster (code), Piles (code), Priest (music), R.G. (code swap), Sagrael (swap trade), Sir James (gfx), Sixtus (music), Stigmatiser (gfx), Timi (mainorg swap), Tinner (raytrace). Solitude -------- SWE> Pad (gfx, ex Limited Edition, later Sunshine Productions, new 02/94). Swedish sysop Qen ('ODIUS') left to join C-Lous. Solution (SLT) -------------- N-L> Source (swap). ???> Fletch (sysop 'NEON CITY', ex Freestyle). Odeon (1992, 27.12, ECS Musicdisk, 2 disks). code: n/a, gfx: n/a, music: Micron. Released at The Party 92. info: 7 tunes. Sonic ----- FIN> Bundy (Pyry Lamminpaa, swap, ex Offworld, early93), Deflector (93), Dole (93), Funky Fella (93), Grim (ex Damones, 93), KissaRobotti, Maza (Matti Tuomela, music, ex Rebels old, 93), Model (swap, ex Tony/ Pirates, early92-93), Murk (93), Oxide (93), Stargazer (Antti Oksanen, music, ex Stellar, re-Complex, 01/93), Ukulele, Zakka (Jukka Harjunen, trade, ex Accession or Alpha Flight!). SWE> Bit (ex Amaze, new 09/92). ???> Chromer (fin? ex Palace). Sonic is originally a Finnish demo group, their Swedish divison was formed by Bit/ex Palace 09/92. They also grew a pc section, Sonic PC, which released their first demo in 1992, and came 3rd in The Party 92 pc demo competition with their second effort, "Delusion" (music by Stargazer). 1992 - Finns Turtle (ex Byterapers, new 09/92) and Shocker joined Accession around october. Finnish musician Yolk joined Parallax. Graphician and musician Gamma got kicked, but later joined Jetset new. Dutchman Sonik is trying to start his own group, Damage Inc. Danish Omar was kicked coz of stealing. Slimer, Frostie, Def and Dux got kicked. Frostie joined Palace. Gastric Ulcer (1992 late/1993 early, ECS Musicdisk). code: n/a, gfx: n/a, music: Merlin. Information: Mainly hardcore technobased. Evidence (1994, late, Musicdisk). Cooperation with Virtual Dreams. Sonik Clique (1990-) -------------------- FIN> Model (Toni Nykanen, swap, late95), Murk (mainorg gfx, 08/98), Oxide (Olli Kuopila, music, 08/95-97). ???> Devotion (fin? code, 08/98), Erique (fin? code, 08/98), FNDR (fin? gfx, 08/98), Lust Ninja (fin? music, 08/98), Negro (fin? gfx, 08/98). SC are sometimes referred to as just Sonik. 1995 - Famous English swapper and packmaker Majic Mushroom joined from Lemon., but did not stay in the group too long...as of march, he left the amiga scene. He sold his machine and bought a pc, which he apparently needs for his job :( 1996 - They WON the 64k intro competition with "Pure" [08/96] at the Assembly in august! 1998 - The group released the intro "Red Eye" [08/98] at Assembly, managing a third place despite any real content. Dole changed his handle to Divine and joined Accession. According to The Jungle #7, he just doublejoined... Help!? Fad (1995, 12.08, 40k Intro). Winner of the Assembly 95 40k intro competition! Blur (1995, 12.08, 40k Intro). 3rd in the Assembly 95 40k intro competition. Pure (1996, 18.08, AGA 64k Intro). producers: Deflektor, Murk, Andy, Dizzy. Winner of the Assembly 96 intro competition! review: Almost more of a caleidoscope than an intro, it puzzles me a little how this could win. It's clearly one of the better contributions, granted, but a 2nd or third position seems more reasonable. Hmm... [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Red Eye (1998, 08.08, 64k Intro). code: Erique, Devotion, gfx: Murk (design), Negro, fndr, music: The Lust Ninja (The Player 6.1A format). Third in the Assembly 98 64k intro competition. review: Thanks to some superior design work by Murk, this intro managed to reach third place at Assembly without any single great routine behind it! =) But it looks nice, and we guess that's what counts in the long run, rite? The most advanced routine here is a slow but goodlooking envmapper. The intro's full title is "We're Red-Eye Like Jedi". The intro requires AGA and some fastmem, though how much is unknown - we highly doubt it's much. The intro uses Spite and Origo's demosystem "OS\2 v3.0 (04.08.98)". See, amazing what you can find when you snoop around the executables with a great depacker? ;) [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Southern Guild -------------- Australian musician Jukebox left 93, then changed his handle to Hunz and joined Pearl. Prelude (1992, early/mid, ECS File). code/gfx: Arttec, Protocol, music: Druid, Shadaxian. Jungle (File). Spaceballs (SPB, http://spaceballs.planet-d.net) ------------------------------------------------ NOR> Axen (doublememb LSD, 05/95), Dark Helmet (Rune Winsevik, founder code, 04/92), Kingpin (Eric Stevens, swap sysop 'CHECKPOINT', ex PMC, memb of LSD, Crux and Motion!, ex doublememb Access, new 04/93-08/95), Lone Starr (Paul Endre Endresen, code, 02/92-97), Lord Helmet (Børge Brunes, ex-editor, ex PMC, new 04/93, 97), Major Asshole (Sverre Rekvin, code, 04/92-97), Messiah (Terje Hilde, swap trade, ex Balance and Banana Dezign, doublememb LSD, new 05/95), Pagan (04/92), President Screw (Andre Hubert Johansen, code, 04/92), Ramjet (Eivind Nag, gfx raytrace, ex Pure Metal Coders, new early95), Roadster (sysop 'PURGATORY' earlier 'TOTAL PANIC', old handles Exterior and One!), Sator (Tom Erik Larsen, gfx, ex Shade, 02-04/92), Scott (Trond Christer Berg, music, ex Addonic, 04/92-03/97), Shorty (code), Slummy (Remi Pedersen, code, ex Cadaver, 97-12/00), Useless (Thomas Hansen, music, 97-12/00), Vinnie (Pål Granum, music, 02/92-97), Yoghurt (Tomas Andersen, leader music html, 04/92-97), Zack (Arild Ravlosve, gfx swap, ex Sardonyx, new 03/97-04/99). GER> Teis (Craig Brynum, music, 00). HOL> Hein Design (gfx music, left scene?), KR'33 (swap, ex Lemon. new 12/93). SWE> D-Zire (David Elfstrom, music, ex Doodles^Shock). SCO> Jobbo (code). ???> Arkay (04/92), Duckhunter (music, 04/99-12/00), Hardfire (music, 99), Psalt (code, ex Donut Fetish, new late97). Taking their group name from the Mel Brooks movie of the same name, Spaceballs is one of the oldest still-existing groups in the Amiga scene. All the original members had names from the film, but as new members have come to, this original concept has dwindled somewhat... Lone Starr almost made the group big single-handedly, with his amazing winning streak in 1992-94. After their surprise win at The Gathering 92 with "Wayfarer", they went and did what noone thought was possible: They won at The Party too. Their demo "State of the Art" was something fresh and new, and the scene loved it...except for those who ended up below them on the final results and didn't like the fact that a 'no-code' demo by a relatively unknown Norwegian group had beaten them! They further strengthened their shares in the market by recruiting the makers of the leading diskmag at the time, R.A.W, at The Gathering 93. At that party they finished third with the three-day production "Mobile: Destination Unknown" and their followup to SOTA at The Party, "Nine Fingers", only managed fourth. However, they continued to strengthen their team, this time by recruiting Facet and SuperNao in 1994... 1992 - Swedish Madcap joined from Palace around january. Lone Starr (code), Sator (font) and Vinnie (music) made the intro for Pure Metal Coders and New Wave's "R.A.W #2" [02/92] in february. Norwegian musician Scott joined from Addonic sometime between january and april. 1993 - Norwegian graphician Morten (ex Dexion) left the scene mid 93. 1994 - Norwegian musician Travolta (Rune Svendsen), responsible for the great soundtracks for demos like "State of the Art" [12/92] and "Nine Fingers" [12/93], left the scene to pursue a career in professional music. This most likely happened sometime in early 1994. Check out the norwegian techno compilation CD 'XS To The Ravezone II' for a tune from his professional band 'The BEK'. 1995 - Dutch duo Facet (gfx) and SuperNao (music, both ex Lemon., new 12/93) left to join Virtual Dreams in may. The rest of the Dutch members left en masse at The Party 5 in december; graphician Danny (ex Lemon.) joined Nah-Kolor (he later ended up with old teammates Facet and SuperNao in TBL), coder Tim (ex Motive, new early95) joined The Black Lotus and coder Dope (ex Lemon., new 12/93) rejoined Reality a couple of weeks later. 1996 - Norwegian musician Chris Meland joined Abyss in april. Swedish graphician Phase's stay in Spaceballs was a brief one, and he has now joined Essence. Norwegian musician and TG95 organizer Lizard (ex Lemon. old, new 12/93) left to join forces with supergroup The Black Lotus. Norwegian graphician TMB Designs (ex The Silents, new 12/92-94) left the scene, and like so many others started working full time at Funcom. TMB was the author of graphics for several great Spaceballs demos, like "State of the Art" [12/92], "Mobile: Destination Unknown" [04/93], "9 Fingers" [12/93] and "Dizzy Tunes II" [94]. Norwegian graphician Babar (04/92) joined Renegade. German coder MCM (ex Anarchy) joined Complex. Dan and Spaceman (both ex Lemon. old, new 12/93) joined the new Lemon. Jive, sysop 'THE HOOD' (old handle Iceberg, ex Desire, new late 92) got kicked. Norwegian supermusician Jogeir Liljedahl joined Virtual Dreams at The Party 1993, but continued to make some music for R.A.W later. Norwegian Nick (04/92) left at The Party 93 to rebuild Offence. After some time also Perplex (ex PMC, new 04/93) rejoined his old group. Norwegian coder Prince, who by the way is previous member Nick's brother, decided to leave the scene after The Party 93 (01/94). Dane Krueger (ex Kefrens, new RAW4^STD10) left the scene. Finnish swapper and trader Zakka (ex Omega, 04/92) joined Rebels. Godfather (ex Gothic, old handle Mean Jean, new late92) changed his handle to Storm and joined Jetset. Finnish coder Tsunami (new early92) joined Black Robes. Swedish Madcap (ex Palace, new ca01-04/92) is no longer a member! RGB demo (1990). code: Major Asshole, gfx: n/a, music: n/a. Multidemo (1990). code: Lone Starr, gfx: n/a, music: Pizza The Hut. Party 90 Intro (1990, 28.12, ECS Intro). code: President Screw, gfx: Dark Helmet, music: --!! Ripped !!-- Rubberdemo (1991). code: Major Asshole, gfx: Yoghurt, Babar, music: Yoghurt. Spasmolytic (1991, mid, ECS Trackmo). code: Lone Starr, Dark Helmet, Major Asshole, gfx: Marvel/Massive, Sator/Shade, music: Vinnie. 3rd in the Amega party demo competition. review: There is *NO* way this will work on machines later than 1.3, since it grabs system resources in a BAD, BAD way! Spintro (1991, late, ECS Intro). code: Lone Starr, gfx: Sator, music: "Obsticularius" by Vinnie (4ch ProTracker format). review: This is just a 'contact us' intro, which is not too impressive. It also attempts to showcase Lone Starr's vector routine's ability to display round objects, but the few small ones here hardly impress. Overlaid over this is a white textplotter, and at the bottom of the screen we find a rather garish yellow logo by Sator, made to look like a cheese :) This intro was featured on the "Shit Happens #1" pack from Spaceballs. It announces the imminent release of "Wayfarer" around easter. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Shit Happens #1 menu (1992, early, ECS Intro). code: Lone Starr, gfx: Sator, music: Yoghurt. review: Another bog standard pack intro; a grey but passable logo at the top of the screen, with a standard 8x8 scroller directly under it. The rest of the screen is occupied with the selector, two addresses at the bottom of the page, and some combined line- and filled vectors in the background. The intro trackloads. Wholly unremarkable. Used for at least issue #1. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Wayfarer (1992, 15.04, ECS Trackmo). code: Lone Starr, President Screw (endpart), gfx: Sator, Yoghurt, music: "Intro", "Mainpart" and "Wayfarter" by Vinnie, "Beyond.." by Scott (weirdland), Yoghurt (effects). Winner of The Gathering 92 demo competition! review: Perhaps this 'story' demo is meant as a humourous parody of Alcatraz' "Odyssey" [12/91]? It's a fun ride any way you look at it. Just like with "Odyssey", this beat another demo (Andromeda's "D.O.S") with perhaps better code and more 'demo' parts in a major competition. It was just a taste of things to come, really, as Lone Starr would later prove. If people were surprised that this demo won the TG competition, they were amazed when Lone Starr won at The Party too. My favourite part is the 'Weirdland' one, because of the atmosphere the visuals and the music creates. Just look at it as the first '3d scene' ever, and it takes on a completely new dimension, doesn't it? Just a fun demo, and nothing else! Though it works perfectly fine on my accelerated system, turning off the caches prevents heavy graphical errors during the vector parts. Though ADL suggests setting the chipset to OCS also, this is not really necessary. Also, please note that the music and text timing will be way off on accelerated systems. Therefore this demo is best viewed on A500's. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Memtro (1992, mid?, ECS File). code: Lone Starr, President Screw, gfx: Sator, Yoghurt, music: Scott. State of the Art (1992, 28.12, ECS Trackmo). code: Lone Starr, Major Asshole, gfx: TMB Designs, music: "Condom Corruption" by Travolta (ProTracker MOD format). Winner of The Party 92 demo competition! review: The winner of The Party 2 compo spawned a thousand irritated comments and - probably - a thousand clones. Love it or hate it, SOTA certainly shook the scene in its foundations. Suddenly one more face on your glenz vector routine didn't matter as much as entertainment value. The demo consists of animations of a woman dancing to the beat of a techno tune, and was painted over by genlocking a video'ed dancer. The girl who dances in the demo is Jannicke Selmer-Olsen, a winner of several dance competitions! And juding from the picture in "R.A.W #5", she doesn't look half bad, either ;) A follow-up demo, "Nine Fingers", was released at The Party the next year. Unfortunately it only reached the fourth place, and hence never repeated the original's success. The demo had a very buggy trackloader, which was highly incompatible. Cracking group Skid Row took it upon themselves to 'fix' it, and soon after released a working version. What is perhaps not so wellknown is the fact that SOTA was *NOT* the first of its kind. A demo by Deform was released earlier in the year the looked quite similar. [glenn] Mobile: Destination Unknown (1993, 07.04, ECS Trackmo). code: Lone Starr, gfx: TMB Designs, music: Audiomonster. 3rd in The Gathering 93 demo competition. R.A.W #5 (1993, .05, ECS Diskmag). INT - code: Lone Starr, gfx: TMB Designs, music: Scott. MAG - code: Perplex, gfx: Fairfax/Andromeda (panel, welcome), Perplex (fonts, design), Peachy/Masque (load pic), music: "Wanna_Buy_A_ Helmet!" by Jason/Crusaders, "LK" by Lizardking/Alcatraz, editor: Lord Helmet. review: It's hard to find anything to critize in the best mag on the scene, so I'll refrain from trying too much :) The first thing that strikes your eyes, naturally, is the intro. This time it's a simple, but welldesigned one, with exceptional music by Scott. I always loved the sweet simplicity of this intro...it signals style and assurance. Well, the mag itself is as good as always, with provoking and interesting articles by 'the king of provocation'. There's nothing wrong with the visuals either, Peachy delivers a smashing loading picture portraying dolphins at play in an underwater/overwater perspective. Just beautiful! Of course, Fairfax' traditional welcome picture isn't far behind. This time it's a naked woman stretched out on a white background. I've always liked naked women :) This was the first issue of R.A.W to be released for Spaceballs after the producers joined them from PMC at The Gathering. [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. R.A.W #6 (1993, .12, ECS Multifile Diskmag). code: Perplex, gfx: Fairfax (design, welcome), Mack/Melon Dezign (loadpic), Devilstar/TSL (loadpic), Joachim/Lemon. (loadpic), music: "Helmet Shake" by Jogeir, "Lemon'e Trippies" by Lizard/Lemon., editor: Lord Helmet. review: This one opens great: three fabulous loading pictures appear while the mag boots (in random order). Then we're shown Fairfax' welcome picture (which is always cool) to the first beats of Jogeir's now- legendary "Helmet Shake". Audio-visually, this is the ultimate R.A.W. Contentwise, it's as it always is; challenging and offensive. Don't miss it. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Nine Fingers (1993, 28.12, ECS Trackmo, 2 disks). code: Paul "Lone Starr" Endresen, Sverre "Major Asshole" Rekvin, President Screw (trackloader), gfx: TMB Designs, music: Travolta. 4th in The Party 93 demo competition. review: The follow-up to their much-criticized "State of the Art" demo is loved by many, and hated by a few - for much the same reason that they hated the original. The main criticism directed at the two demos were the fact that the coding wasn't 'advanced' enough, that SOTA was just painted animations and that 9F was just video processed through a converter. While both statements are true, there is no denying the entertainment value of these productions. The musicvideo-like demos have been copied time and time again, a.o. in Compact's two "Hiplash" 40k intros. The animation quality in 9F is surprisingly good, to the point where it actually took a few moments the first time I saw it to realise it was vector-built and not actual bitplane animation! The tune is not quite as funky as SOTA's instant classic "Condom Corruption", but still does the job adequately enough. As you may heve guessed by now, I'm part of the camp that loves this demo. I'll personally put entertainment value over advanced coding any day. While the demo is fully watchable on an ECS 1mb machine, the animations will take longer to play back. Since the demo is timed to the music, it moves on once it has gotten to a certain point. Therefore you get to see more of each animation on an A1200 (that is capable of running it at full speed) than on inferior machines. President Screw's trackloader is also worth a mention. You can, if you wish, run the entire 9F demo from DF1:! It can boot from any drive, and accept disks from any drive. The demo got its name because Lone Starr broke one finger during the coding, and had to finish the demo with Nine Fingers! A classic. [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/020-14/2mb chip/3.0. Dizzy Tunes II (1994, early, ECS Musicdisk). code: President Screw, gfx: TMB Designs, music: Jogeir Liljedahl/ Noiseless. Cooperation with Noiseless. Requires 1MB chip. info: Includes the tunes The Wanderer (7:00, Attributed Horror (4:58), Out of Silence (7:19), Face Another Day 2 (15:02), Mixified (5:36), Guitar Slinger (5:00), Signia (7:38), Oro Incenso (6:12). As far as I know, the original Dizzy Tunes was also a Spaceballs prod. Funky Pixels (1994, 03.04, 40k Intro). code: Lone Starr, gfx: none, music: Vinnie. 2nd in The Gathering 94 40k intro competition. review: This little baby opens with the words 'Funky Pixels', under which a trip through a canyon soon appears. It looked MIGHTY up there on the big screen, believe me :) The screen gradually becomes more cramped while the vector animation is running, until it skips to the next part. This part is just a text writer over a HUGE rubber vector cube. And that's it. Short but sweet, it has a sudden impact not often. The music is divine. With another effect and some proper graphics, it would have been GREAT. Now, it's just good. Still, good is a lot better than bad ;) The landscape was first rendered in Vista, then traced with Lone Starr's vector tracer - the same routine used for his demo 'Nine Fingers'. Requires 1.5MB of memory, though AGA requirement is uncertain. Can anyone test on an ECS machine? [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.  R.A.W #7 (1995, .02, ECS Multifile Diskmag). INT - code: Dope, gfx: Facet, music: SuperNao. MAG - code: Perplex, gfx: Facet (panel), Fairfax (main), music: "Living in a Dream" by Jogeir Liljedahl/independent, "Cloud Traveller" by SuperNao, editor: Lord Helmet. review: Lord Helmet's farewell issue as an editor, and also the last R.A.W to be released under the Spaceballs label; consecutive issues were independent. For reviews of these, see under the heading 'R.A.W Team'. This one's loading picture is by Fairfax, and is of a weird smiling face. Many have speculated that this person looks a lot like Facet... The intro bugs a little on my machine, and the timing is helplessly off. Too bad, since it's got a certain sense of style... [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. BabeNoise (1995, 14.04, 4k Intro). code: Lone Starr, gfx: none, music: none. Winner of The Gathering 95 4k intro competition! info: See "Cracktro" for additional information. Jobbo (1995, 14.04, 64k Intro). code/gfx: Jobbo, music: Lizard. Winner of The Gathering 95 64k intro competition! The Last Finger (1995, 14.04, 64k Intro). code: Major Asshole, Slummy, gfx: none, music: Yoghurt. 2nd in The Gathering 95 64k intro competition. info: You might like to know that 'Glenn the Barbarian' is now called just glenn, and is editing Scenery... Cracktro (1995, late, Intro). code: Jobbo, gfx: Facet/Lemon., music: "Monty (hiscore)" by Dreamfish/ TRSI. review: A nice little cracktro, though the lack of a logo of any kind makes it a little uncertain who this is intended for... The whole affair seems a little inspired by "BabeNoise" [04/95], Lone Starr's famous 4k intro of a few months earlier. The face here, ofcourse, looks more like The Joker from Batman than any kind of babe, but the general principle remains. Design is OK, Dreamfish' chippy is very C64 and very chippy. You pretty much know what to expect, don't you? [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Pinch (1996, .04, AGA Multifile). code/gfx: Slummy, music: Vinnie. 3rd in The Gathering 96 demo competition. Review: The 'tattoo-demo' Pinch was Slummy's biggest success so far. It's quite an unusual demo, with scanned images of tattooed and pierced people taking up a sizeable portion of the space. The October Session (1996/7, AGA Multifile). code/gfx: Slummy, music: Useless. 3rd in the Scenus 97 demo competition. review: Though I personally know the coder, I will try to make the following review as objective as possible. It was a rushed production (det er mere gøy å drikke øl enn å kode!), which sort-of shows here and there, but the overall design is certainly among Slummy's better work. I especially like the credits-heads... The effects mostly consists of colour-stuff, with swirling 'tunnels' and the like. I'll get back you with a more detailed description of the fx later, when time permits! The music is a little weird, but then again it had to be. Still, a very adequate tune. I like this, but as mentioned above, I might be biased :) Make your own decision, just remember: It's a little Finnsk. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Snack (1997, 29.03, AGA Demo). code/gfx: Slummy, music: "Sick_Frame_Of_Mind" by Vinnie. 10th in The Gathering 97 demo competition. review: The demo described as 'a demo from the seventies' by presenter Nightshade at the Gathering... Sci-Fi (1998, 28.08, 40k Intro). code/gfx: Slummy, music: Boo (8ch FastTracker II format). Released at Deja-Vu, a party I know absolutely zilch about! :( review: This is not a half bad 40k'er, if this is your kind of thing... You see, this one focuses a lot more on mood than on mindblowing effects, and the effects that are here are more of the undefinable quality... It's hard to explain, really, but think of a underground techno version of Stellar's classic "Darkroom", where the effects were never that advanced - but it didn't matter since the mood was so great. This is a lot like that :) Heck, I like it - you decide what you like! [glenn] Distance 1999 Invitation (1999, AGA File). code: Slummy, gfx: Slummy, music: Hardfire (The Player 6.1A format). review: This nicely designed intro doesn't really tell you alot about the party itself, but does have nice music ;) No seriously, it saves the entire invitation text to ram: anyway, so it doesn't really matter. Nice and small. Dedicated to standard 020/4mb fast owners, which should give you an idea of the system requirements. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Fusion Is No Good For Me (1999, 03.04, AGA 64k Intro). code: Slummy, gfx: Boo, music: Hardfire. Winner of The Gathering 99 64k intro competition! review: Slummy's 64k intro for TG99 is a much more focused effort than his demo at the same party, "SuperMonster" [04/99]. Some nice design, coupled with a piece of music we can only describe as 'original' apparently took this admittedly very short entry to the top of the competition. I think even Slummy himself must have been suprised by this, since even though it's cool it's very very short. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. SuperMonster (1999, 03.04, AGA Multifile). code: Slummy, gfx: Zack, music: Useless, Duckhunter (The Player 6.1A format). Winner of The Gathering 99 demo competition! review: Though jerky on my 030-50, the introductionary 3d scene, over which a single spaceballs logo is overlaid, is impressive. Then a not-so- smooth fade into a small piece of loading is entered, before a Supermonster logo is introduced to some good techno music. Next is an old effect, voxelspace, and not the best ever example either. Too much flashing! The effect is kept too long, and neither the woman's face nor the lightsource that is introduced later help proceedings. The next effect is a similarly uninteresting tunnel. Then comes something nice and original, that I don't exactly know how to describe :), except it looks slightly caleidoscopic. Then, a credit sequence before envmapping. The next effect is also nice, but I don't know how to describe that either ;) More nicely executed effects follow, including several envmapped variations, all with animated backgrounds and even overlaid graphics here and there...and then it's all over. Perhaps not the best demo ever, but with some nice parts. You should do more with your 3d scenes Remi! :) Should work on any 020+ amiga I suppose, but I wouldn't recommend anything LESS than my 030-50. As for memory requirements, I don't know... but at least some... ;) [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Distortion (1999, 02.10, AGA File). code/gfx: Slummy, music: Inu/Zymosis. Released for the Distance 1999 demo competition. review: An OK production again, as usual perhaps relying more strongly on style and atmosphere than coding. This one seems to have a 'theme' on x- ray photos of various body parts. Weird music, but then again...jeg kjenner jo deg, Remi ;) [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Lick (2000, 04.11, ECS Dentro). code: Slummy, gfx: Zack (picture), Slummy (design), music: Teis & Nork (The Player 6.1A format). Winner of the TRSAC 00.5 oldskool demo competition! review: Well ok, this is certainly supposed to be an oldschool intro, but the codework on offer here is really remarkably unimpressive. Despite some original ideas, and Slummy's trademark sense of humour, this leaves me... rather cold. The palette choices are mostly annoying more than original, and the music is... perhaps I'm just in a bad mood today, and need to go back to this at a later date... [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Noisejesus (2000, 28.12, ECS 4k Intro). code/gfx/music: Slummy. Released at The Party 2000. review: Fireballs open this cool 4k'er, then a swirly little something... =) Many small effects here actually, all set to a rather squeaky 'soundtrack' - but hey, it's 4k! I've seen far worse than this. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Space Marines (SMS) ------------------- NOR> Boa Constrictor (code sysop 'THE AZYLUM', 09/94-05/97), Hunter (sysop 'HELLOWEEN', 05/97), Mr.Man (sysop 'VALHALL', 05/97). Space Marines are a PC group which grew an Amiga section. Spaceballs coder Slummy was a member at one time. Spasm ----- ???> Boomer (code, 09-12/93), Draghan (music, 09-12/93), Zac (gfx, 09- 12/93). All the Spasm demos seem to be from the Boomer Zac Draghan trio... 1995 - Sear and Bacalao left to form Dylem late 95. French swapper Alhazred changed his handle to The Suicidal Klown (TSK for short) and left for Sardonyx to work on their diskmag "Seenpoint". His first work for the group can be seen in "Seenpoint #2" [12/95]. Culture (1993, 25.10, ECS File). code: Boomer, gfx: Zac, music: Draghan. Sun Is Back (1993, 04.09, ECS File). code: Boomer, gfx: Zac, music: Draghan. Happy New Year (1993, 30.12, ECS File). code: Boomer, gfx: Zac, music: Draghan. Special Brothers, The (TSB, 1990-, http://www.the-special-brothers.org) ----------------------------------------------------------------------- GER> Alex (sysop 'BLACK LINE'), Count Floyd (Markus Klingel, code, old handle TCA, 90-11/91), Dr.Dre (Alexander Kluth, ex Dr.Oetker/Vanish, new mid-09/91), Fluid Neon (Florian Vorberger, code, new 12/91), H.V.H. (sysop 'BIRD OF PREY', 91-04/95), Icecube (Jan Willutzki, swap, ex Vanish, new mid91-04/92), Ivan (gfx swap pack, 03/90-02/92), Scampy (Markus Diedrichs, swap, ex Mexx), Schorse (code sysop 'SILVER MOON', 91), Speedhawk (Carsten Henkelmann, swap, ex Eremation), Woddy (sysop 'FIRE POWER' WHQ, late90). FRA> Bross (swap, ex Willow, did NOT join Dual Crew), Burst, Fishbone (code, ex Extreme, new late91), Hawat (ex Rebels), Hygraicc (gfx music swap), Mumbly, Newmarh (ex Rebels), Swoly (gfx), Thufir (ex Rebels), Ze Worst (gfx swap). FIN> Stargazer (Antti Oksanen, music, 11/91), Tomy (Tom Pakarinen, code, 07/91). LUX> Joe (J. Schroeder, 05-12/91), MNI (Tom Wagener, code, 05-12/91). NOR> Kyle, MC Blaster (Magnus Willum, swap, 09/92). ???> Adictor (swap), Alloc (code, 03/90-12/91), Blade (music, 03/91), Cruzifix (stopswapwap), Electrica (08/90), Fabian (trade, new late92), GTS (music, 03/90-01/92), Laserdance (code gfx, 09/91-02/92), Master Freez (ex Equinox, new late91), Newmark (code, 92), Phobos (music, 09/91-02/92), SGR (gfx, 05/91), Sniper (ex Digital), Splitter (music, 12/91), Timerider (code, 09/91), Zyklon (gfx, 05-06/91). Boards; ANESTESIA (+352). TSB were a demo group based in Germany, formed by TCA (The Commodore Ace, code), Electrica and MLP Artworx (music) in 1988. Later more members joined, and lots of products were released. Around 1991 TSB consisted of about 40 members from Germany, England, Sweden, Finland, France, Luxembourg and Switzerland. TCA later changed his handle to Count Floyd. Flake was the author of some antivirus programs, like PCL (PointerCLearer) and The Special Brothers Viruskiller. He later wound up in TRSI, where he continues to release new versions of his utility Virus Workshop. Fluid Neon (Florian Vorberger) is now main programmer of the DeliPlayer (http:// www.deliplayer.com) for Windows. 1990 - Pilka (ex Success, new ca 07/90) left to build a new group, and their german board 'FIRE POWER' was opened ca 10/90. MLP Artworx (music) and TCA (code, both 08/90) left late 90 -- this must be wrong, TCA just changed his handle to Count Floyd. 1991 - Germans Dr.Dre and IceCube joined from Vanish in the middle of the year. "The Official Board Dentro" [09/91] was released in september, announcing their finnish musician Stargazer (06/91-) had left the group for Equinox. He returned to TSB within two months (was member again 11/91). Another intro was released towards the end of the month, called "New Members" [09/91]. Laserdance, Error, Phobos and Timerider all made their stuff for TSB 09/91, suggesting they may have joined the group together. At The Party in december, the intro "Contact Us" [12/91] was released, announcing new members Fluid Neon, MC Man and DJ Magic. 1992 - "The Livetro" was released in the first few months of the year, to announce the upcoming release of the new messagebox "LIVE". German coder Flake (02/91-) joined D-Tect in august. German swapper Saron (new 09/91) joined Infect late 92. Finnish swapper Commie is now Whiplash/Frantic late92. German sysop Mike ('STATE OF MIND') left, and formed a new group with some other guys late92. 1993 - Graphician and trader Error (09/91-) joined Zenith early 93. All Norwegian members were kicked except for Kyle (early 93). French swapper Vodka joined Hazard late in the year. 2001 - The official website was launched, its webmaster is Ivan. Frenchmen Clawz (music, 92), Dancer, Spiral and Vodka joined Digital. Vodka later rejoined, however. The French editors of 'L.I.V.E', Freddox and Fletch (both ex Extreme, new late-09/91) joined Dreamdealers, and took the mag with them. German swapper Rebel MC (pack edit, ex Byte Busters) joined Desire. Codey was kicked. New Swiss board 'THE LEGEND' opened, but then the entire Swiss division left. Silvermoon BBS (ECS Intro). code/gfx: MNI, music: GTS (Future Composer 1.3 format, 15602 bytes). info: Probably released sometime after 05/91... Sekret Of Monkey Island (1990, ECS Music Demo). code: Count Floyd, gfx: Ivan, Tami Borowick, James Dollar, Bill Eaken, Avril Harrison, Iain McCaig, Jim McLeod, Michael Stemmle, Sean Turner and Brad Taylor/Lucasfilm Games, music: Chris Hülsbeck & Rudolf Stember (TFMX format). The Vision of a Great Group (1990, ECS File). code: Alloc, gfx: Ivan, music: "Dudel (mlp)" by MLP Artworx (ProTracker MOD format). 3D Demo (1990, 24.03, ECS File). code: Alloc, TCA, gfx: Ivan, music: "Tellus-Vasta!.gts" by GTS (ProTracker MOD format). 2nd in the CeBit 90 afterparty demo competition. GCS Revival (1990, 18.08, ECS File). code: TCA, gfx: Ivan, music: "Party-Mix 90 (mlp)" by MLP Artworx (ProTracker MOD format). Released at the Animators and Pegasus Party. Master Utilities Intro (1990, late, ECS Intro). review: An OK intro this, supposedly for a compact disk they did called Master Utilities. I found this intro on another compact :) The music, by the way, is in Future Composer 1.0-1.3 format. The design is quite OK, and there's not really anything to put your finger on. An ok intro. No credits appear anywhere in the intro, except that the pack was done by Ivan/TSB Germany. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Note: Works with KillAGA, but fucks up on exit. Groovy Dots (1991, ECS File). code: MNI, gfx: Ivan, music: "A Hit" by Eltronic (ProTracker MOD format). info: This intro announces the 'BIRDS OF PREY' BBS is now online. Maximum Overdrive (1991, ECS Trackmo). Suburb Sunblust (1991, ECS File). code: Laserdance, Schorse, gfx: Ivan, music: "Magic Choir.gts" by GTS (ProTracker MOD format). Vectordesigner Intro (1991, 26.03, ECS Intro). code: Count Floyd, gfx: Ivan, music: "Moontrip Part II" by Blade (ProTracker MOD format). Released at Cebit 91. Lethal (1991, 19.05, ECS File). code: MNI, gfx: Zyklon (fonts), Ivan, SGR, music: "Madmusic" by Eltronic (NoisePacker 2 format). Winner of the Maximum Pleasure Party demo competition! Bendy Vectors (1991, .06, ECS Intro). code: MNI, gfx: Zyklon (logo), Stargazer (font), music: GTS (Future Composer 1.4 format, 6896 bytes). Inconvenient Intro (1991, 27.07, ECS Intro). code: Tomy, gfx: Stargazer (pink logo, font), muisc: "Peep Peep" by Stargazer (protected ProTracker MOD format). Released at the Byterapers - Scoopex - Bloodsuckers Gathering 91. Space Sperm BBS Demo 2 (1991, .09, ECS File). code: Laserdance, gfx: Error, Laserdance, Ivan, Fletch, music: "Pop Industrielle" by Phobos (ProTracker MOD format). The Official Board Dentro (1991, .09, ECS File). code: Alloc, gfx: n/a, music: "Maximum Breainboost" by Stargazer (ProTracker MOD format). info: This intro announced Stargazer left the group for Equinox. The BBS Vector-Ference (1991, 01.09, ECS File). code: Laserdance, Timerider, gfx: Ivan, music: "Vox Mystica.gts" by GTS (ProTracker MOD format). Meeting Intro (1991, 08.09, ECS Intro). code: MNI, gfx: Ivan (font), music: ???/Rebels (Future Composer 1.3 format, 4704 bytes). Released at the Luxembourg Party. New Members (1991, 30.09, ECS Intro). code: Laserdance, gfx: Ivan (logo), music: "fa.Worse Face.gts" by GTS (4ch StarTrekker format). Thief v3.0 Intro (1991, 16.11, ECS Intro). code: Count Floyd, Alloc, gfx: Ivan, music: "Modul.backup" by Stargazer (ProTracker MOD format). Released at the Treacl Celebration Party. TBS Mandelbrot (1991, 07.12, ECS File). code: Alloc, gfx: Ivan, music: "Maniac Beat.gts" by GTS (ProTracker MOD format). Released at Prime 91. Contact Us (1991, 28.12, ECS Intro). code: Laserdance, gfx: Ivan, music: "Boom2.gts" by GTS (ProTracker MOD format). Released at The Party 91. info: This intro announced new members Fluid Neon, MC Man and DJ Magic. New Year Dentro (1991, 28.12, ECS File). code: MNI, gfx: Ivan, music: "Caps Lock(upsample)" by Splitter (ProTracker MOD format). Released at the Iris New Year Conference. Dreams (1992, ECS Musicdisk). code: Newmark, gfx: n/a, music: n/a. Swapping Logos (1992, 11.01, ECS File). code: S.E.S./Genesis Projects (c64), gfx: n/a, music: "Firzt.gts" by GTS (ProTracker MOD format). Readers Digest Announcement Demo (1992, 16.02, ECS File). code: Laserdance, gfx: Ivan, Error, music: "Globe Moog" by Phobos (ProTracker MOD format). The Livetro (1992, early, ECS File). code: Lokh, gfx: Fletch, music: "Heart of Crystal" by Clawz/Interface (ProTracker MOD format). review: This is a small oldskool intro, announcing the upcoming release of the first issue of the group's messagebox "Live", to be released early july this year. No release date appears in the intro, so the release date is very approximate. The intro first displays a TSB logo, before the main parts appear. This consists of a textplotter with a TSB logo down the left hand side of the screen alternating with a dotroutine with globes bouncing around. Everything has a nice, oldskool feel to it, the kind of stuff that just can't be recreated by TRYING =) The intro needs KillAGA to display graphics correctly, but still has some minor graphical errors, which transplant onto the desktop after exiting the intro. It does not appear to disrupt the system's stability in any way, probably just writes directly to screen memory... Otherwise, no problems. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: See review! Spectral (1992-) ---------------- FIN> Zon (swap, ex Zenith, new 08/92). Spectral was formed late 1992. Spectre (1989-) --------------- SWE> Mightymuz (Mathias Olsson, swap, 11/90-01/91). ???> Daredevil (10/89). Spectre was born in march 1989 as a Swedish group doing demos and cracks. Speedy ------ DEN> The Flash (K.Andersen, code swap). ???> Backfire (swap), Breakbeat (music), Energizer (gfx), Germic (gfx), Jummer (swap), Le Renard (code), Magz (gfx swap), M.G.P. (code), Mosher (swap), Pixie (gfx), Scoop (code), The Collector (code), The Hunter (gfx), Wea (ex Analog, new late94), Yabbo (music). Speedy was formed by Steffen, who later left to form a reborn Parasite. However, the original Parasite founders reacted very negatively and refused him the rights to the name. He therefore rejoined one of his older groups; Jewels. Spetsnar -------- Saltsild (1993, 07.04, ECS Intro). 8th place in TG93 intro competition. Spetsnaz -------- Spetsnaz were the arrangers of the Happening parties in Norway. Happening 94 Invitation (1994, ECS File). code: Creator, gfx: Hacksaw, Man, music: Macro. review: Most of you will not understand shit of the text in this intro, since it's entirely in Norwegian. Having said that, this IS after all an invitation to a small Norwegian party, so it sort of makes sense. There's nothing revolutionary here, as you might guess. The full LHA package comes with a map, some icons and the invitation text also. [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A2000/000-7 /1mb chip, 2mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. Spirit [old] ------------ Countach is the name of the cooperation between Aeon and Spirit, and was likely an all-german group. The name was assumed on 01/10-90. Among the names that went along to Countach were germans Norman Bates, Melodic Drama (both ex Navigators) and Nr.5. CCCP moved on to D-Tect. Spirit [new] ------------ SWE> Regent (trade, early92), Shadow Turtle (founder, ex Vogue). ???> Joker (ex Dictators), Sparks (sysop, ex Delight). Spirit was formed by Mightymuz and Shadow Turtle from Vogue. The new and old Spirit are in no way related to each other. In late 1992, all Swedish members left for other groups. 1991 - Empty joined from Anthrox, and stayed for 1-2 months. Then he changed his handle to Ford and moved on to LSD late 91. 1992 - Swedish swapper Lando (ex Skid Row) changed his handle to Paragon and joined Scoopex in august. Finnish swapper and musician Daddy Freddy (ex Decept) joined Anthrox. Flame and Nuke joined TRSI. Also, the entire Danish and French divisions joined! Swedish original founder Mightymuz (ex Vogue) joined Skid Row (RAW #3) or Fusion, then 2000 AD (Eurochart #16). Swedes Cone (ex Desire) and Sudden (ex Amaze, new early92) joined Noxious. Also, Inferno joined, but it's highly uncertain when it happened. Swedish sysop Xstaz ('ICE PALACE', ex Amaze, new early92) joined Alpha Flight. Another Crack Intro (ECS Intro). code: SZH, gfx: Fairfax/PMC (logo), music: n/a. review: Not the best cracktro in the world, this is hampered especially by its annoying soundtrack, and a general 'beginner' feel. It features a largely purple logo by Fairfax, probably some early work from him 'cause it's far from good. The middle of screen is a textplotter with a vertical starfield in the background, and then a scroller at the bottom. There are two twisting rasterbars separating the different parts of the screen. Sound familiar at all? Seen a million of these, don't really wanna see any more unless there's good graphics and sound... [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Splash (1988-1992) ------------------ Splash was a completely german demo group, formed around 1988 by the two germans Treble (code) and Bass (gfx music). Those two were responsible for the first intro alone. Late in 1988, two more members joined; Hijack (code gfx swap) and Cleric (gfx music). These four then created the group's second production, the "Uffse-Intro". These four remained the entire group until 1990. 1990 - Three more members joined this year, but their handles are a little uncertain. They were Danny (code), Barock (code) and n/a (music) ;) Another intro was released at the Action Autumn Conference in october. 1991 - The group was further reinforced in the early months, when Alpha (code) joined. Hijack coarranged the Rosebud Extravaganza party in the early months, where the group released their first proper demo, the "Splash- Trackmo". Towards the end of the year, Bass and Barock decided to leave Splash to create the subgroup "No Soul Produkktions" under The Silents. After this, Treble became inactive and left the scene. 1992 - Cleric and Hijack tried to keep the group alive, but most of the other members were non-motivated and lazy, so they eventually decided to kill the group. Cleric and Hijack (Kristof Berger) formed the new group Kack, and renamed themselves into Suck and Fuck, respectively. This group released just one small intro before dying in early 92, so they haven't gotten their own entry... =] Filling Sound Intro (ECS Intro). code: Treble, gfx/music: Bass. info: This was the group's first intro. Uffse Intro (ECS Intro). code: Treble, gfx: Cleric, Treble, music: Bass. info: Made over a weekend of boozing at Bass' place in Bad-Neuheim, Germany. The module is entirely made up of human voice sounds, remember those beat-box guys from the early days of hip-hop? Another Intro (1990, 21.10, ECS Intro). Released at the Action Autumn Conference. Splash-Trackmo (1991, early, ECS Trackmo). code: Alpha, gfx: Cleric, music: Bass. Released at the Rosebud Extravaganza. Spooky Fellows, The (TSF, 1996-, http://www.sgol.it/amiga/tsf.html) ------------------------------------------------------------------- ITA> Flender (founder, ex Ram Jam), M.A.S.E (founder swap, ex Ram Jam), Maxime (founder^Internet, ex Ram Jam), Posdnuos (Micoli Cristiano, founder swap, ex Ram Jam), Rocketeer (founder swap, ex Ram Jam). Formed by five ex-Ram Jam members early 1996 to make games. However, in a newsfile I found on AmiNet, it said they had not left the scene when they formed TSF. Spoon (SPN) ----------- DEN> Christine de la Queen (Christine Hansen, leader gfx), Shayera (John Hinge, code, 12/94-12/95). ???> B-Toven (music, 12/94), Duffy (code, ex Insane). 3D graphician Subsonic left to join Puzzle. Growl was kicked. The two ex-Parasite members Dino (gfx) and Gotcha (code) left Spoon and the Amiga scene to start up Parasite again on the PC. Spni-001 (1994, 28.12, AGA 40k Intro). code: Shayera, gfx: various, music: Slide/Polka Brothers. 25th in The Party 4 40k intro competition. review: A nice little intro with three main effects. It opens with a 24 bit 4x4 display of a woman's face scrolling in all directions. Then there's an afterburned vector thingy before the concluding fireworks. This last effect is reminiscent of what Red Sector Inc. had in their classic MEGADEMO. Not at all bad...but too short, I guess. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Sound #3 - Trance (Music). Sound #4 (Music). Sound #5 (Music). info: Issue 5 was the last issue of Sound ever released.  Hovsa (1995, 28.12, AGA 4k Intro). code: Shayera, gfx/music: none. Released for the Party 5 4k intro competition. review: Short and quite sweet, this 4k'er consists of two good-looking effects. The first is a classic Keftales effect. We've seen it a thousand times, but it's still nice. The second is a sort of plasma-bitplane- scroll thing. You'll know it when you see it. Anyway, nice. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Spreadpoint (http://www.spreadpoint.com) ---------------------------------------- SWI> Amicom (code webmaster, new 09/89-96), Buddha (code, new late90- late91), Nightshade. GER> Andy (swap sysop 'DINKELATORS PALACE', ex Scoopex, new 91), Asgard (code), Blackstar (sysop 'DARK CENTURY', 91), Fiona (code), Starbuck (music), Thomas aka Tom (Thomas Kessler, code, ex Black Monks, old handle Mnemotron, 04/92-04/93), Tiger (sysop 'THE ARMOURY', left scene 94 after board got busted, new 91-94), Tip (code), Yukon (sysop 'HEAVEN'S GATE'). AUT> Munster (mainorg swap, 07/90). BEL> Beamrider (sysop 'FLYING SAUCER'). DEN> Backlash^Flipflop^Scion (sysops 'ANOXIA'). ???> Ernie, Mark, Marvin, Optima (ex Jetset), Psy (code gfx), Vindex (ex Anthrox), Wilfo. Spreadpoint is a demo group most fondly remembered for its coders. Buddha brought us the first texturemapped vectors and MasterSEKA, while Mnemotron brought us many improvements in the then-popular SoundTracker series. Thomas is the coder of the 'World Charts', where Autopsy/Hoodlum is editor... German coder TIP is identical to TIP/TNM, who coded the original MasterCruncher and later the first 8 channel music program, Oktalyzer. 1990 - Austrian coder Depeche (code train gfx, new 89) left in 1990. He later turned up briefly in Defjam, before leaving the scene for good. Their german bbs (sysop Merlin) was shut down ca 07/90. Austrians Mike (code), Tilt (code) and Matthew joined from Subway ca 10/90. Austrian founder Mike (code) left in 1990, leaving the group without a leader. He has later worked for Microsoft, and is today coding software for cellular phones. Munster took over organizing after Mike left. German graphician Ucom left. Lunatic rejoined Interactive. Frenchman Daryl (ex The Silents) joined Shining. Slash (swi trade), Matthew (aut, ex Subway), Tilt (aut code crack, ex Subway), GeorgeII (aut code crack) and Flash joined Defjam. Belgian trader Dr.Doolittle (new 05/90) quickly joined The Silents 06/90. Belgian sysops Cocaine and Dr.Avalanche ('FLYING SAUCER', ex Adept) quickly went on to Alpha Flight (RAW5^SLH11). Another source said Cocaine joined Addonic, yet another said Uli was sysop of 'FLYING SAUCER' and that HE joined Alpha Flight. The information on Uli as sysop of 'F S' seem to be correct, making my confusion total. Can anyone clarify? Green Ground (ECS File). X-Large (pre 1989, .03, ECS File). Small-Demo (1989, .09, ECS File). Wooow (1989, 06.10, ECS File). code: Depeche, gfx/music: n/a. Corporate Identity (1991?, ECS File). Cube-O-Matic (1991, ECS File). code: Buddha, gfx: Ucom, Grampa, music: Mat/MDA. Cooperation with Amiga Industries. review: This demo is probably the first ever Amiga demo to feature real texture mapped vectors. Unfortunately the demo itself is of the 'read a lot of scrolltext and the demo appears eventually' variety (which I hate) but it's still worth a look if only for novelty's sake. The demo uses Buddha's own Overload system, so it's impossible to manually decrunch :( XMas 91 (1991, .12, ECS File). Cooperation with Amiga Industries. Sprint ------ FRA> Corsair, Mr.Video. HOL> Optimize (sysop 'BAGHDAD CAFE'). Sprint was an illegal cracking group. Gaston (ex Horizon) joined Hyperion. Squadron -------- USA> Anarchy-X (sysop 'EVIL ASYLUM'). Squash ------ SWE> MRK (gfx, later Jewels, 12/94), Speedy (sysop 'ATROCITY EXHIBITION', 01/95), Stain (sysop 'FINAL IMPACT', doublememb AC, 01/95). ???> House-A-Holic (music, 08/94), Laz (music, 12/94), Qen (sysop 'ODIUS', ex C-Lous, new ROM4). Boards; ALIVE (nor, 01/94), MADHOUSE ENTERPRISE (nor), MIDDLE EAST (nor). Squeezers --------- POL> Timer (doublememb Define [details]). Star Frontiers (1986-1988) -------------------------- GER> Ming (Thomas Klinger, code, 12/86-10/87), Quark (Martin Brenner, crack, 87). Star Fronntiers was an early cracker group from Ulm, Germany, with 10 members. The group died in 1988. Quark works today for Egosoft (formed in 1990), and has a.o. written the game "Imperium Romanum" (1999) with music by Manfred "Pink/Abyss" Linzner! SF-Uridium Intro V1.0 (1986, .12, ECS Demo). code: Ming, gfx: Ming, music: (sampled data). Tetris Crackintro (1987, ECS Intro). code: Ming, gfx: (ripped from game), music: "Sleepwalk" by Karsten Obarski (soundtracker format). info: As the name indicates, this was a crackintro used for their release of the game Tetris :) Moebius (1987, .10, ECS Intro). code: Ming, gfx: (ripped from game), music: "Sleepwalk" by Karsten Obarski (soundtracker format). info: Another crackintro. Starlight --------- Kyle joined Desire. Starline -------- FIN> Amix (code, 90), Freddy (gfx, 90), Shade (gfx, 90), SS-Data (90), Ventor (swap, 90). Starline were a Finnish demo group with some nice early demos. Per Favore (1990, late, ECS Intro). code: Amix, gfx: Shade, Freddy, music: -ripped- review: Starline calls this, their first production, a demo - but we have decided to brand it otherwise. It's a singlescreen affair, with a typical '1990 flavour', but not the worst of its kind. It's got a certain air of competence about it. The screen is essentially split in two; The top half has a 'waving' yellow Starline logo (not bad) overlaid on a 3d starfield. The bottom has a checkerboard moving towards the viewer, and around the middle is a sinusscroller - again overlaid on equalizers (three different kinds are chooseable with the right mousebutton). Strangely enough, this is not as cluttered as it may sound. Typical of its time, but a good example of said style nevertheless. Caches off, original chipset was the only way to get this to work on my configuration. The music was ripped from a game (as they openly admit), but we regrettably were not able to discover exactly which one. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: See review! Static Bytes (STB, 1990-) ------------------------- DEN> Armalyte (Søren Nielsen, code gfx, 05/90), Buck (Jacob Buck, org code gfx, 05/90-12/92), Daae (ex Dali/Majic 12), DJ Discoleif (music, 07/90- 11/91), Estrup (Christian Estrup, code editor, ex The One/Euphoria, 09/91-01/94), Free (swap, 11/91), Howard (sysop 'ELYSIUM', earlier 'SUPER TROUPER', opened 09-11/91), Ice (code, 11/91), JC-Zoon (music, 05/90-11/91), John Doe (code, 11/91), JTF (gfx, new 11/91), Playboy (Mads Pedersen, swap, ex Prologic, new 09/91-01/94), Quackbuster (Rasmus Hougaard, gfx swap pack, 08/90-01/94), Sonny (gfx, 09/91), Stranger (gfx, 05/90-11/91), Timer (code, 07/90-11/91). GER> Fashion Design (Andreas Keirat, swap, ex Prime Design), Friendly (gfx, ex Damian, later X-Trade, 12/94). ???> Exit (code, 07/90), Jack (gfx, 07/92), MonBoot (gfx, 12/92), The R (den? gfx, 05/91). Static Bytes was a danish demogroup, likely formed around 1990. They are probably most known for being the group chosen to take over the job of publishing the Eurocharts when Crusaders quit. They were given the go-ahead in July 1992, and released the first issue of the NEW Eurocharts shortly after. Christian Estrup, the editor, later worked as a professional journalist for a big Danish computer magazine. He is also the author of the ProTracker module packer/optimizer ProPacker. 1991 - In November Gawk and Trace were kicked due to inactivity, and The R and Elin helped form a new group called Focus Design. The group was further weakened when Hawkeye (ex Prologic, new 09/91) left for the new Kefrens, but some of the damage was perhaps repaired with the joining of graphician JTF. While all of this was going on, they still managed to release lots of product, making the final months of the year some of their busiest ever. Norwegian graphician TMB Designs also joined The Silents around this time. 1992 - 1995 - Danish musician Cutcreator (09/91-), responsible for most of the soundtracks on the Eurocharts, left for Passion late 95. Danish swapper Jones (ex Rednex, new early92-07/92) joined the new Rednex. Graphician Sauron (ex Equinox, 07/92) moved back to Norway and joined Scoop. He won the graphics competition at The Gathering 92 with "The Beauty and the Beast". In addition, he started working at the game making company DiMaga Studios. Norwegian graphician Marvel (02-12/92) changed his handle to Joachim and joined The Crusaders. This is highly ironic, since he made the graphics for several issues of the old Crusaders production "EuroChart" when it became a Static Bytes production :-) DJ Discoleif Musicdisk (ECS Musicdisk). code: n/a, gfx: n/a, music: Dj Discoleif. Megademo #1 (1990, 10.05, ECS Trackmo). code: Armalyte, Buck, gfx: Armalyte, Stranger, Buck, music: "Octav", "13.Skovtur" by Metal/Humanoids, "Naniga.jc-zoom", "Music For You.jc" by Jc-Zoom (ProTracker MOD format). DJ Discoleif Greatest Hits II (1990, 01.07, ECS Musicdisk). code: Timer, Buck, Exit, gfx: Stranger, music: "Loader vol.2", "Bee", "Leif Is Scratching" by DJ Discoleif. Released at the Amiga Conference. DJ Discoleif Intro (1990, 31.08, ECS Intro). code: Buck, gfx: Quackbuster (logo), Stranger (bigfont), Defeat/Direct (minifont), music: "Piano-Plasma" by DJ Discoleif. Released at the Bounty Party. DJ Discoleif Greatest Hits III (1991, 31.08, ECS Musicdisk). code: Buck, gfx: Quackbuster (logo), Stranger (bigfont), Defeat/Direct (minifont), music: DJ Discoleif. Released at the Bounty Party. Broadcasting #4 (1991, 21.05, ECS Intro). code: Buck, gfx: The R (fonts), Stranger (logo), music: JC-Zoom (Future Composer 1.4 format, 15328 bytes). info: Packmenu for "Broadcasting". Lowlife Party Invitation (1991, ECS Demo). code: Dezz/Light, gfx: The R (logo), Caveman/Light (logo), Chain/Light (font), music: "Black Cat" by Cutcreator (ProTracker MOD format). Cooperation with Light. Summit 91 Party Slideshow (1991, ECS Fileslide). code: The One/Prologic, gfx: The R, TMB/Prologic (font), Playboy/Prologic (photos), music: Cutcreator (NoisePacker 2 format, 105524 bytes). Delirium -Too-Many-Sines-Intro- (1991, 28.09, ECS Intro). code: Estrup, gfx: TMB/The Silents (main), Sonny (logo), music: "Mask of Joy.cut" by Cutcreator (ProTracker MOD format). Released at the Static Bytes and Light - Lowlife - Party. Lowlifeslide (1991, late, ECS Slideshow). info: Released within six weeks before Glenspiration. Glenspiration (1991, 26.11, ECS Intro). code: Estrup, gfx: TMB Designs/The Silents, music: Cutcreator (NoisePacker 2 format, 100808 bytes). review: This is certainly a neat little intro, with some good design helped immensly by TMB's excellent graphics. The overall effect is convincing, and the intro manages to feel fresh even though it isn't particularly :) As the title suggests, glenzvectors in all shapes and sizes are the order of the day, and the intro presents some nice variations on the theme, like rubberglenz. There is no conventional exit routine, but each 'part' can be exited with the left mousebutton, which eventually gets you to the end of the show. Nice, compact and competent. Cutcreator can do a lot better, tho! I had some difficulty with this intro, the graphics wouldn't display properly even with KillAGA. I finally had to boot from the disk (no caches etc) to make it work - although the music still bugs. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: See review! Cutcreations (1992, .02, ECS Musicdisk). code: Estrup, gfx: Marvel, music: "Afrodite", "Sstronomical Clock", "Bombs Away", "Cutting Through", "Outburst of Feeling", "Plundering", "The Stalactites", "Tunetime", "Underground" by Cutcreator (ProPacker 2.1 format). All Time Greatest Hits #9 (1992, 10.02, ECS Musicdisk). INT - code: Estrup, gfx: Quackbuster (logo), Djengis Khan/Talent (scrollfont), music: Nuke/Anarchy (ProPacker 2.1 format, 12064 bytes). MUS - code: none, gfx: none, music: "3d Demo Tune_mf_" by Mad Freak/Anarchy, "Global Trash 3 v2" by Jesper Kyd/The Silents, "Hazey Waves" by Nuke/Anarchy, "Overload" by Tip and Mantronix/Razor 1911, "The Return of Yeti" by Axel/Brainstorm. info: A collection of the best, ripped tunes lately. All Time Greatest Hits #10 (1992, 08.04, ECS Musicdisk). INT - code: Estrup, gfx: Quackbuster (logo), TMB/The Silents (other), music: Djengis Khan/Talent (ProPacker 2.1 format, 12040 bytes). MUS - code: n/a, gfx: n/a, music: n/a. Released at The Gathering 92. New Eurocharts Informer (1992, 18.04, ECS Intro). code: Estrup, gfx: Marvel (main), Blizzard/Kefrens (kefrens logo), music: "Dream On" by Cutcreator. Released at The Gathering 92. info: This intro was mentioned in the first issue of the new Eurocharts, and was apparently some kind of promotional intro. In this intro, it was announced that Kefrens were going to coproduce it with Static Bytes, but in the end this never happened. Roede Hunde (1992, ECS Demo). code: Buck, gfx: MonBoot, music: Cutcreator. Eurocharts #15 (1992, 01.07, ECS Multifile Chartmag). code: Estrup, gfx: Marvel (main), Jack (clip), Sauron (clip), Thanatos/Pure Metal Coders (clip), music: Cutcreator (ProPacker 2.1 format, 135178 bytes), editor: Estrup. Probably released on or right after the Hurricane Party. review: This was Static Bytes' first issue, released 6 months after the final Crusaders issue. Not much has changed from the Crusaders days, though, the interface remains the same old one. This is quite remarkable, actually, since the mag was totaly recoded - it still looks 100% exactly the same :) The graphics are about on par with what Crusaders produced, and so is the editorial content. Not much more to say about this first issue; it's the logical next step. An intro was released to announce this at The Gathering '92. [glenn]  GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Eurocharts #16 (1992, .09, ECS Multifile Chartkmag). code: Estrup, gfx: Marvel (main), music: Cutcreator (ProPacker 2.1 format, 177420 bytes), editor: Estrup. review: Marvel's graphics aren't really a stunner this time, but it's not too bad either. A high amount of cliparts from TMB Designs/TSL help raise the level a lot, though. Cutcreator's tune is a small disappointment too. Let's hope he does better in the next issue :) Editorially, there's not much out of the ordinary this time either. There's the new jokes section, of course, but that can't really be counted as an editorial advancement... [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Eurochart #17 (1992, .11, ECS Multifile Chartkmag). code: Estrup, gfx: Sauron (main), music: Cutcreator (ProPacker 2.1 format, 152784 bytes), editor: Estrup (main), Quackbuster (news). review: Another issue, this time with graphics by Sauron. This issue marked the innovation that for the first time, a few of the gallery shots were in color. Given the quality they achieved for these first few, they should perhaps have passed on the opportunity for this time... =) They promise improved quality for the next issue, so let's see... Last issue contained a best bootblock competition, and the results of the competition were... First place to Tron/ex Anarchy with his Glenz-boot! The new competition for the next issue is a challenge to musicians: Make the best tune possible with ONLY ONE SAMPLE! =) No don't ever go around saying STB can't make whacked-out compos =/ Eurochart always had a lot of great cliparts, and this issue is no different. There are clipart contributions this time from Airwalk/Kefrens, Ed-209/Exotic Men, Fashion Design/Pleasure, Mega Madness/Warpigs, Mount/ Parasite, Mr.Pixel/Fi-Re Crew, Spurnik/Defiance, Tin/Brainstorm, TMB Designs/The Silents and finally Viper/Talent. In the news section, Nico/Accession's handle is misspellt Niko. The news that Mr.Root/Acme joined Sanity was later denied in the news section of Pure Metal Coders' "R.A.W #4". News that Disney/Alcatraz left the scene were false; he did infact carry on for a while more. The mag seems impressively compatible, working perfectly first-try without having to disable anything, and boots perfectly fine from df1: (which is a really GOOD THING since my df0: is currently DEAD!). [glenn] GLE tested A1200/030-50/2mb chip, 16mb fasst/3.1. Jones for President (1992, .12, ECS Demo). code: Buck, gfx: Marvel (title), Monboot (digitized), music: Cutcreator (ProPacker 2.1 format, 197594 bytes). Eurocharts #18 (1993, 03.01, ECS Multifile Chartmag). code: Estrup, gfx: Marvel, Playboy, music: Cutcreator (ProPacker 2.1 format, 141874 bytes), editor: Estrup. Kuglep0len (1993, .01, ECS Musicdisk). code/gfx: Joachim (Estrup), music: Cutcreator. Eurocharts #19 (1993, .05, ECS Multifile Chartmag). code: Estrup, gfx: Sauron, Mount/Parasite, music: Cutcreator (ProPacker 2.1 format, 154828 bytes), editor: Estrup. Eurocharts #20 (1993, .05, ECS Multifile Chartmag). code: Estrup, gfx: Mount/Parasite, D-Sign/The Silents, music: Cutcreator (ProPacker 2.1 format, 153786 bytes), editor: Estrup. Eurocharts #21 (1993, .09, ECS Multifile Chartmag). code: Estrup, gfx: D-Mage/Virtual Dreams (title), Mount/Parasite, music: Cutcreator (ProPacker 2.1 format, 153848 bytes), editor: Estrup. The Official Eurocharts issue #22 (1993, .11, ECS Multifile Chartmag). code: Estrup, gfx: Tin/BRS Productions (title), Mega Madness/Warpigs (main), music: Cutcreator (ProPacker 2.1 format, 174252 bytes), editor: Estrup. review: After the nice titlepic, the main graphics were a bit of a disappointment. Luckily, there were some nice cliparts in the Euronews section to look at :) Archmage/Andromeda and CAT/Essence deliver the goods, while the rest of the clips are never above average. Cutcreator's music is great, as usual. Very typical for his style, with the tune having several, quite different parts. Nicely done. Editorially, there's an interview with Facet/Lemon., but not much else. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Euro Charts issue #23 (1994, .01, ECS Multifile Chartmag). code: Estrup, gfx: Mount/Parasite (main), Blizzart/Kefrens, music: Cutcreator (ProPacker 2.1 format, 174178 bytes), editor: Estrup (main), Quackbuster. review: You pretty much know what you're getting with the EC, so... This was perhaps NOT the best ever design for the chart, but it's functional. Some changes were made to the charts themselves too, Best Swapper is a new chart which replaces Best Packdiskmaker. This issue was originally to have been released at The Party 93, but this was unfortunately impossible. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Euro Charts issue #24 (1994, .03, ECS Multifile Chartmag). code: Estrup, gfx: Facet/Spaceballs, music: Cutcreator (ProPacker 2.1 format, 179348 bytes), editor: Estrup (main), Quackbuster. Eurocharts #25 (1994, .05, ECS Mutifile Chartmag, 2 disks). INT - code: Slammer, gfx: n/a, music: "Stardance" by Dr.Awesome. MAG - code: Estrup, gfx: n/a, music: Dr.Awesome, editor: Estrup. Euro Charts issue #26 (1994, .11, ECS Multifile Chartmag, 2 disks). code: Estrup, gfx: n/a, music: Cutcreator (ProPaker 2.1 format, 166130 bytes), editor: Estrup. Steel ----- GER> Axel F (sysop 'RED RAIN'). AUS> Ace (sysop 'RED ALERT'). Stellar (1992-) --------------- FIN> Anis (code, late93-95), Chameleon (code, 07/92-93), Daeron (code, 06-08/95), Dalmak (Tony Hagerlund, mainorg trade swap, old handle Orion, 07/92-08/95), Dune (gfx music, doublememb Orange [pc], 08/95-01/96), Dweezil (Mark Saarinen, code, ex Carillon, 08/93-95), Erkki (gfx, 95), Frankie (Sami Piskonen, gfx, ex Agnostic Front, 08/93-04/96), Groo (Sami Jarvinen, music, 08/95-04/96), Hooks (Panu Liukkonen, code, 95-04/96), Index (ari Ijas, swap trade, ex Addonic, 02/93), Inquisitor (gfx, 07/92-08/93), Kefeus (code, 07/92-95), Kube (Matti Nykanen, gfx, ex Virtual Dreams, 95), Lemming (org, 04/96), Mac (Mikko Koivisto, code swap, ex Addonic, 07/92-late93), Mango (code music, 12/92-late93), Moonshine (code, ex Calibra, 08/93), Neuresten (gfx, 10/95), Nose (Jyrki Saarinen, code, 08/94-04/96), Procyon (code music, 07/92-08/93), Razer (Jani Norminen, code, ex Alcatraz, new 10/93-01/94), Strobo (Miko Nyman, gfx music, 06/92-01/96), Zuikki (code, 08/94-08/95). SWE> Dep (code, ex Wrath Designs, new 08/96), Elixir (code, ex Wrath Designs, new 08/96). ???> Lobo (ex Origin). Stellar is a finnish demogroup, formed by the previous Finnish section of Equinox in 1992. They were wellknown for their technical, innovative demos, and they were among the leading amiga groups in finland for a while. Names seem to indicate that Dweezil and Nose are brothers? Not sure I understand the joining/eaving situation with Kube between Stellar and Virtual Dreams ...unless he joined and left both groups several times :) 1992 - The same mag that brought the news of their forming (Static Bytes' "EuroCharts #15" [07/92]) also brough the news of their death - they had supposedly formed Vision SF. Their first release was likely the intro "Hard To Be God" [07/92] at Assembly, together with contributions for the graphics and music competitions by Gator and Strobo. It was followed by more intros, like "Perversia" [07/92], "We Are Clever" [08/92] and "Peach Boys" [late92]. Finnish graphician Morpheus joined Chrome in september. Finnish graphician Gator (ex Addonic, new 06/92-08/92) changed his handle to Dwel and joined Alcatraz around october. Their next party release wouldn't come until the Analogy Hitech Party in december, where the filedemo "The First AIDS Kit" [12/92] was released, but unplaced in the competition. 1993 - Dweezil joined from Carillon when the group ceased to exist, likely around january or february. Many smaller productions got released during the first half of 1993, like "Immaculate Conception" [93], "Lintu-Intro" [93], "Contemplation" [93], "Lipstick" [93] and "State of the Fast" [07/93]. Burefalos' board 'SLAUGHTER HOUSE' went down in july, since the sysop was moving to the usa. At the European Computer Conference in sweden in early august, the intro "Hands of Pleasure" [08/93] reached the 5th position in the competition. Their first victory was achieved just a few days later, when Dweezil's intro "Bananamen" [08/93] won the 40k intro competition at the big finnish party Assembly! Additionally, Kefeus' "Wild Things" [08/93] reached 7th in the same competition. Finnish graphicians Artifex and Hotshot (both 12/92-) both joined Complex in august, likely at the Assembly. A small production called "After Assembly 93" [late93] was released a small while later. Two more releases were made in the later months of 1993; the intro "Jamaica" [late93] and the file-mag "Stellar Times #3" [late93]. At the scene's main event of the year, The Party 93, Razer's intro "Hallucination" [12/93] reached the 4th place in the competition. 1994 - The first release this year was the design-fixed version of "Hallucination" [12/93], called "The Second Hallucination" [01/94]. The next months were filled with minor releases such as "Doop" [early94], "Chipsie King" [early94], "Stellar Times #5" [early94] and "Eurochart 25 Trailer Intro" [early94]. But they were saving the thunder for Assembly, and come august they took the step up into Finland's upmost elite. Nose and Zuikki's demo "Mindflow" [08/94] won the demo competition, and Dweezil's underrated intro "Darkroom" [08/94] took a third position in the 40k intro competition. This was followed by four months of silence before The Party in december, when Zuikki and Nose released the innovative intro "Peverly Hills" [12/94] to a disappointing 7th position despite one of the amiga's best voxel routines ever. 1995 - Almost half a year of silence opened the year, before Nose, Daeron and Zuikki's "Human Excrement" [06/95] was released for the demo competition at Abduction 95 in finland, which it won. The demo was not released at the party, but instead a fixed and renamed version, "Toilet" [07/95], was released a short while later. The same coder-trio returned with another demo for the Assembly competition, "Miracles" [08/95], which finished third in competition. October's Scenario party in finland brought another demo, "Aurora" [10/95], by new members Juliet & Case (who had previously made demos on their under). The demo was another success for the group, who won the competition. Juliet & Case didn't stay in the group long, and by december they were members of CNCD. "Aurora" became their only release for Stellar. The year was rounded off, as usual, with the The Party in denmark. Here, Nose released the demo "Galerie" [12/95] on his own, to a very disappointing 9th position. 1996 - The demo "Galerie Remix" [01/96] was released to the winning position of the Juhla 96 party in january, restoring some of their lost dignity from The Party competition three weeks earlier. For once, the group attended The Gathering in norway during the easter holidays, and took home the winner trophy in the intro competition with Nose and Hook's "Lights" [04/96]! As far as we can record, this became Stellar's last ever release. The two swedes Dep (code) and Elixir (music) were recruited from Wrath Designs at Assembly, though that too proved a dead end and neither ever released anything for Stellar. Uncut left. Danish superswapper The Pride left the scene after 9 years. During that time, The Pride was one of the pioneers of packmaking. French graphician and swapper Shadow (Philippe La Visse, 07/93) is no longer a member. Finnish musician Stargazer joined Sonic for a brief while, then moved on to Complex. Hard To Be God (1992, 25.07, ECS File). code: Procyon, gfx: Gator, music: Strobo. Released for the Assembly 1992 amiga intro competition, unplaced. Perversia (1992, .07, ECS Intro). code: Procyon, gfx: Procyon (anim, font), Gator (pic), Inquisitor (logo), music: Strobo (The Player 4.xx format). review: This intro opens with a picture by Gator of an eagle. It's in blue and black, and not terribly good. The intro itself is just a bunch of spinning vectorcubes on the background with a 1-bitplane text writer on top. On the left-hand side of the screen there's an OK Stellar logo. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA. We Are Clever (1992, .08, ECS File). code: Procyon, gfx: Gator, Inquisitor, music: Strobo. Peach Boys (1992, late?, ECS Intro). code: Kefeus, gfx: Hotshot (intropic), Artifex (logo, font), music: Strobo. review: Nothing too exciting here, just an intropic and some vectors to write contact adresses and messages on top of. The left-hand logo is nice, though. [glenn] GLE tested A2000/000-7 /1mb chip, 2mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. Note: Intropic has graphical errors, but works fine. The First AIDS Kit (1992, 12.12, ECS File). code: Chameleon, gfx: Artifex, music: Strobo. Released for the Analogy Hitek Party intro competition, unplaced. Immaculate Conception (1993, early/mid, ECS File). code: Kefeus, Chameleon, gfx: Inquisitor, music: Procyon. Lintu-Intro (1993, mid?, ECS File). code: Moonshine, gfx/music: Strobo. Contemplation (1993, mid?, ECS File). code: Dweezil, gfx: Inquisitor, music: Strobo. Lipstick (1993, mid?, ECS File). code: Moonshine, gfx: Frankie, music: Strobo. State of the Fart (1993, 05.07, ECS File). code: Procyon, gfx/music: Strobo. Hands of Pleasure (1993, 05.08, ECS Intro). code: Procyon, gfx: Strobo, music: n/a. 5th in the European Computer Conference (ECC) 93 intro competition. Bananamen (1993, 10.08, ECS 40k Intro). code: Dweezil, gfx: n/a, music: Strobo. Winner of the Assembly 93 40k intro competition! GLE tested A1200/020-14/2mb chip/3.0. -- Note: KillAGA. A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA. Wild Things (1993, 10.08, ECS 40k Intro). code: Kefeus, gfx: Inquisitor, Strobo, Artifex, music: Strobo. 7th in the Assembly 93 40k intro competition. After Assembly 93 (1993, late, ECS File). code: Moonshine, gfx: Frankie, music: Strobo. Jamaica (1993, late, ECS Intro). code: Anis, gfx/music: Strobo. review: Release was at least before The Party 93, since text in the intro says 'Sources for sale! Support Anis to TP93' - or words to that effect ;) [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. Stellar Times #3 (1993, late, ECS Filemag). code: Mac, Mango, gfx/music: Strobo. review: Calling this a mag is a bit on the fresh side, it's just a big picture (formed like the front page of a newspaper) you can scroll around on with your mouse. Not scene-related either, but quite funny. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. -- Note: KillAGA. Hallucination (1993, 28.12, ECS 40k Intro). code: Razer, gfx/music: Strobo. info: A fixed version of the intro was later released, under the name "The Second Hallucination". 4th in The Party 93 40k intro competition. The Second Hallucination, The (1994, .01, ECS Intro). code: Razer, gfx/music: Strobo. review: 2nd Hallucination is a design-fixed version of Hallucination. The release-date is pure speculation =) [glenn] GLE tested A1200/020-14/2mb chip/3.0. A1200/030-502mb chip, 4mb fast/3.0. -- Note: KillAGA. Doop (1994, early, File). Chipsie King (1994, early, Musicfile). Stellar Times #5 (1994, early, Filemag). Eurochart 25 Trailer Intro (1994, early, AGA File). code: Hook/Genocide, gfx: Frankie/Stellar, Harri R (animation), music: Strobo/Stellar. Cooperation with Genocide. review: The opening of this small demo/dentro is quite impressive - it's an animation, where we travel around a mountain top, and some terrain. It's very impressive, and I'm still not sure if it's actual footage or if it was rendered... There's only one other real 'routine' in the demo, a good zoomrotator with stretching and smoothing (?) Anyway, it looks real nice, and the picture doesn't appear blocky at all. Hmm... Made to announce the upcoming 'Eurochart #25' by Static Bytes (eventually release 05/94). Why on earth such an intro was made by Stellar and Genocide, I don't have the faintest idea :) GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Mindflow (1994, 06.08, AGA File). code: Nose, Zuikki, gfx: Frankie, Strobo, music: Strobo. Winner of the Assembly 94 demo competition! review: This one opens with a Stellar logo of acceptable quality by Frankie. Then it gets off to a flying start with a great flight over a voxel landscape to the opening part of Strobo's tune - which is incidentally the best part. Then a Mindflow logo appears (which could have been MUCH better). From there it goes through good renditions of some of the more popular effects of the time - fullscreen rot-zoomer with stretching, texturemapped cube, Doom routine, realtime 2x2 (I think) zooming fractal and so on. A quite good demo, and an essential addition to anyone's demo collection. I seem to remember it demands some fastmem. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Darkroom (1994, 06.08, ECS 40k Intro). code: Dweezil, gfx: n/a, music: Strobo. 3rd place in the Assembly 94 40k intro competition. review: I always liked this for its originality. There had never been anything quite like it before, it was something brand new at the time... What makes Darkroom special is the mood of the thing; that dark, mystic feeling that it evokes...and Strobo's industrial soundtrack is a very important part of that. Not to be missed. It is worth noting, though, that on a machine as fast as mine, it looses some of its value because the effects move TOO quickly. Therefore, best viewed on an A500 ;) [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. Peverly Hills (1994, 28.12, AGA 40k Intro). code: Zuikki, Nose, gfx: Frankie (font), Strobo (design), music: Groo/CNCD (The Player 6.0A format). 7th in The Party 4 40k intro competition. review: Stellar presents the world's first HAM8 3D-Terrain (or to use the correct term: voxelspace), in a nicely designed intro that finished too low in the competition, in my opinion. It looks dead great too, though the resolution could perhaps be a little better. It's perhaps best viewed a few feet from the screen. On the other hand, this is an intro that runs on a vanilla, no-fastmem A1200, so resources are limited. Though essentially a one-effect intro, this 33k masterpiece still manages to impress me when I first saw it. The terrain movements are calculated randomly, and thus the intro is different each time it is run. Pressing right mouse button even enables the user to control the movements, proving this is a true real-time experience. Any help in locating the elusive 'hidden part' mentioned withing would be most greatly appreciated... They say in the text inside the intro, 'Thanks to Jarno Paananen for The Player 6.1A', but the module included was made with the previous version; The Player 6.0A. The music is dead cool, btw =) [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Human Excrement (1995, 11.06, AGA File). code: Nose, Daeron, Zuikki, gfx/music: Dune/Orange. Winner of the Abduction 95 demo competition! review: A fixed version was released later, under the name "Toilet" [07/95]. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Toilet (1995, 12.07, AGA File). code: Nose, Daeron, Zuikki, gfx/music: Dune/Orange (The Player 6.0A format). review: "Toilet" is a pretty dead demo, that almost completely fails to create any sense of pace or excitement, despite competent coding. It seems most of their objects use some kind of dithering method to make the blocky renders appear smoother than they are. It's mildly successful, and does make f.ex. the opening logo appear more smooth. It kinda looks like gouraud with smoothing =) Other objects appear to be phong-shaded, which was certainly advanced for its time. The demo uses specifically optimized versions of its code for 020/030 and 040 machines. Dune/Orange is normally active on the pc demo scene. The demo opens with a zoom into a 3d Stellar logo, before it whisks away to one side just before we are supposed to 'hit' it. Next is a none-too- great raytraced 'Toilet' logo. Then a supposedly phongshaded object, roughly the shape of a star symbol, in shades of grey and silver. Several 'spring-like' objects appear on the screen next, coming in from one side and bouncing around the screen for a small while before disappearing again. Next is what looks *almost* like an envmap object, but I can't be sure on this one. This is followed by the credits and a few more lines of text before the show is ended with a really strange object, though perhaps the most advanced one in the entire demo. Please note that this review refers to the 'final fixed version'. "Toilet" is actually a final-version of their previous demo "Human Excrement" [06/95], winner of the Abduction 95 competition. The original used a module made with The Player 6.1A, but since that version bugs on 040, it seems they reverted to The Player 6.0A for this one. [glenn] GLE tested A1200/020-14/2mb chip/3.0. A1200/030-50/2mb chip, 4mb fast/3.0. A1200/030-50/2mb chip, 16mb fast/3.1.  Miracles (1995, 12.08, AGA HD Multifile). code: Nose, Zuikki (render system), Daeron (utilities), gfx: Frankie, Dune (objects, textures), music: Groo. 3rd in The Assembly 95 demo competition. review: It's the usual rendering stuff from Stellar, perhaps a little more entertaining than usual. The one thing that was a positive surprise was the music. It's a quite dynamic tune from Groo, perhaps a little Lizardking-y at times, but really good! The text file says it was never meant to be run on machines below 030-25 with fast. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0.  Aurora (1995, 12.10, AGA File). code: Juliet & Case, gfx: Neuresten, music: Groo. Winner of the Scenario 95 demo competition! review: Ok, but clearly a '2-day production' as it says at the end. It's the usual Stellar stuff, with texture-mapped/rendered shapes flying around, and not much else. Technically competent, but not too exciting. Groo's music is it's usual weird self, but still one of his better tunes. [glenn] GLE tested A1200/030-50/2mb cip, 4mb fast/3.0. Galerie (1995, 28.12, AGA 4MB Multifile). code: Nose, gfx: Frankie, music: Dune/Orange (6ch ScreamTracker ]I[ format). 9th in The Party 5 demo competition. review: Opens with an orange Galerie logo, then onto a fast but blocky voxel landscape with lens flares - probably a jazzed-up version of their routine for the 40k intro "Peverly Hills" [12/94]. Next up are three shaded rings, and a large greyscale bumpmapped object. Then a tunnel appears with sparks of light lighting the walls as they fly around. This is the fastest effect (or so their system-tester tells me, 48fps :), and the one which looks best, to boot. Next up is a texturemapped and phong- shaded stone object, then a bump-tunnel. After that, a spinning cityscape appears, complete with more lens flares. Another tunnel effect follows, though one of the better ones in the demo, kind of caleidoscope-like'. Next up we have a yellowish bumpmapped landscape, which morphs its mountains up and down into the sky! A texturemapped and gouraud-shaded landscape ends the show, which reminded me a little of standing close to a mountain looking up, in the dark. If this last effect was developed a little further, it could have been great, but as it is now, it feels slightly unachived. However, a pretty good release that would probably have come higher in the competition if it had been longer. Even though no mention is made of it, Dune was likely NOT a member, and still just in Orange on the pc. One large drawback to this demo is the fact that it's presented entirely in the 'ghosted' c2p mode, where every other pixel is blacked out. Supposedly, this improves rendering speeds, but visually it is no match for solid effects. The demo uses Jarno Paananen's PS3M for audio playback of the S3M file, and Ludde's c2p routine. Requires 4MB fastmem. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Galerie Remix (1996, 13.01, AGA Multifile, 2 disks). code: Nose, gfx: Frankie, music: Strobo, Dune. Winner of the Juhla 96 demo competition! review: Well, it's Galerie with a couple of new pics, new music, a few new (and unusual!) textures, and without the original's last couple of effects. Lacks design, and doesn't have either a dynamic design or any real sense of identity. Just effects set to music. Oh, I nearly forgot - it now runs in a smaller window (drawback, but needs less processor power), and without the 'ghosted' effect (improvement!). GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Lights (1996, 05.04, AGA 40k Intro). code: Nose, Hook (wave routine), gfx: Frankie, music: Groo, Production Manager: Lemming. Winner of The Gathering 96 40k intro competition! review: Having just watched "Lights" for the first time, I'm left in a state of awe. It hasn't got INCREDIBLY revolutionary code, but what there is looks so good it's totally forgiveable. It opens (after precalculating for a while) with an impressive tunnel effect while some words flash in the top left of the screen before stopping at the word Stellar. Then we're quickly on to a sort of wave/ripple routine, which isn't the best part of the intro. But Stellar saves the best for last, and finally presents us with a showstopping effect: Mapped and shaded coins fall down from the top of the screen, with little sparkles added when the light falls on them. At the top of the screen, the text 'I Had A Dream...' scrolls slowly from the right to the left. Then we're treated to the end logo; the text LIGHTS with a spotlight effect on it. All through this we're listening to one of Groo's coolest tunes in a long while. What makes "Lights" a winner is that little something undefinable... It's sort of the same quality that they achieved with "Darkroom" [08/94] all those years ago. Highly recommended. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Steps of Change (SOC) --------------------- ENG> Dooba (founder org music swap, late96), Psionic (www gfx swap, late96-01/97), RD (music, new late96), Wilsh (org music, rejoined, doublememb Grasshoppers Design, late96). ???> Dj Rudd (gfx graffiti), Mc Wilsh (founder org code music swap). Steps of Change was formed by Mc Wilsh and Dooba, with former members of Nerve Axis and Carnage 04/96. The earlier york.ac.uk website is no longer valid. "The X-Files #12" (late 96) brought the news that they were reborn as a music only group. 1996 - Bliss joined from Nerve Axis, then left for Grashoppers Development in february. Sykotik (raytrace, ex Carnage, new 04/96) and Unity were kicked due to inactivity, and graphician Synapze left the scene late96. Steroid ------- Gato joined Impulse 11/96. Unexpected (1994, late, AGA HD). code: Codex, Sipi, Robin, gfx: Neon, Meltdown, Abstract, DeltaMc, Teevan, Rendall, music: Griff. Stone Arts (STA, 1993-1995) --------------------------- NOR> BCR (code gfx, ex Cryptoburners, 04/93-04/94), Coke (Gard Eric Rodahl, code gfx, ex Amonia, 04/93-04/94), Dali (ex Cryptoburners), Dolphin (Marius Jorgenrud, founder swap editor "Headline", 04/93), Hugo (founder code, 04/93), Ice (Asbjørn Galaasen, founder code, 04/93), Mutant (music), Mystra (Kjell Pedersen, music, ex Symbiosis, 12/93- 12/94), Redferne (Jørund Teigen, music, ex Shamrock, 04/94), Rozzoe (founder music, 04/93), Shape (Morten Floetberget, founder swap, 04/93), Storm (founder code, 04/93), Syntex (Kjetil Treider, founder music, new 03/93-04/95). Stone Arts was an all-Norwegian demo group, like Andromeda, formed by the best 8 members of Atomic in march 1993. I've made an educated guess that those 8 were Ice, Dolphin, Hugo, Kekken, Shape, Storm, Rozzoe and Syntex. Shortly after, at The Gathering, they released their first two demos. ROM4 announced their death through spokesperson Dolphin. Most members were employed by Funcom. 1994 - Norwegian graphician and cofounder Kekken left to join Talent in february. Ranx/Balance was a very shorttime member, and rejoined Balance only days after joining. 1995 - Norwegian graphician Absurd joined from Scoopex in late 94, only to rejoin in early 1995. Norwegians Braintumor and Heywood (music, 12/93) and Niggerjack (code) all joined Gollum. Norwegian founder and editor Dolphin formed the new Atomic with Colorbird/ ex Razor 1911. Gathering 93 Demo (1993, 07.04, ECS File). code: Coke, BCR, gfx: Coke, BCR (opening pic), music: Rozzoe. Released at The Gathering 93. review: This is the weaker of the two demos STA released at TG 93. Though competent here and there, with nice smooth design, they're like an Andromeda without the focus; like a Lemon. without the Lem :) The music and graphics are just bland, and the only cool and unusual code I guess were the three ellipses with shadows - though the routine could certainly have been exposed better if for example the objects were larger. Promises but does not deliver. I've seen this mentioned with the name Announce, but that name doesn't appear anywhere in the demo. The demo will require absolutely ALL memory if run on an A500 with ½mb fake fast - and probably won't work at all on 2.0+ machines based on my own experiences. [glenn]  GLE tested A2000/000-7 /1mb chip, 2mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: KillAGA. Atmosphere (1993, 07.04, ECS Trackmo). code: Ice, gfx: BCR, Coke, Joachim/Crusaders, Kekken, music: Syntex. Released at The Gathering 93. review: Quite an acceptable trackmo this, though it does not specifically excell in any area. There's certainly a lot of logos here! Unfortunately none are truly excellent. [glenn] GLE tested A2000/000-7 /1mb chip, 2mb fast/2.04. A1200/030-50/2mb chip, 4mb fast/3.0. Headline issue #1 (1993, .08, ECS Dismag). code: Coke, gfx: BCR, music: Jason/Lemon., Mutant, editor: Dolphin. Headline issue #2 (ECS Diskmag). info: The second issue was the last one ever published. Bjarne (1994, 03.04, AGA 40k Intro). code: Niggerjack, gfx: Coke, music: Braintumor & Heywood. Winner of The Gathering '94 40k intro competition! review: Niggerjack, Braintumor & Heywood's first production for Stone Arts would prove to be their most successful yet! It opens with a few dot routines, and ends with a HAM rotzoomer that is truly a thing of beauty, just as Niggerjack himself claims. Not much bang for your buck, except for the rotzoomer, but still a good enough production. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Rush (1994, 03.04, AGA 40k Intro). code: Coke, Ranx (last effect), gfx: BCR (uncredited), music: Redferne. 3rd in The Gathering '94 40k intro competition. review: STA's 3rd-placer at the party where they won with 'Bjarne' is just as good. There's a few OK effects here, of which I especially dug the double STA twister. However, that pseudo-plasma thing looks like the blocky stuff they do on the C64 to achieve the same effect. On a 1mhz machine, that's impressive - on an A1200 that's pathetic. The picture used in the rotzoomer is a small portion of BCR's title picture for "Headline #1" [08/93]. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Vidar! (1994, 28.12, AGA 40k Intro). code: Niggerjack, gfx: Absurd, music: Braintumor & Heywood. Released for The Party 4 40k intro competition, but was disqualified. review: It opens with the letters S T O N E A R T S flying at you in rapid succession timed to the music, before the intro gets going with the three letters STA on fire! Then we're shown some text before a rather awesome 3x3 rotzoomer appears, that's controllable in almost every and any way! Unfortunately, I don't get to see that on my machine, which you shows me some garbled graphics. Slummy/Spaceball's theory about why this happens was the it was probably selfmodifying in some way and any accelerated Amiga was just too fast to cope with it. Therefore the dots did not appear where they should :) The picture that's rotzoomed is "Smokin'" by Absurd, which also participated in the graphics competition at the same party and came in at a split 20th. The intro was originally supposed to compete in the 40k intro competition at The Party, but the disk it was delivered on was corrupt, and it was disqualified. It was therefore just released at the party. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0 -- Note: See review! Heat (1996, 05.04, 40k Intro). 4th in the 40k intro competition at The Gathering 96. Storm ----- boards; DATACRIME WHQ (soon 06/90), MIDNIGHT EXPRESS EHQ (06/90). Stealth joined TRSI. German sysop Guru Josh ('TECH', ex Classic) joined Razor 1911. Crack Intro (1990, ECS Intro). code: n/a, gfx: n/a, music: n/a (Delta Music 2.0 format, 34864 bytes). review: Another cracktro, but not much different from the millions of others out there... A storm log at the top, some bobs expanding towards us from the middle of the screen, a textplotter and a scroller. Nice oldskool fc-style chiptune, tho. Reviewed the version released with their crack of Gotcha (26.06-1990). Fucks up my screen after exit. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- Note: Needs KillAGA! Intro (1991, early, ECS Intro). code: Biff, gfx: n/a, music: n/a. St.Pauls Crew ------------- JOR> Eagle (ex Byte Busters). St.Pauls Crew was formed by previous members of Kaos' Jordanian division. When the group died, a new group called Conqerers were formed on their remains. Strange [old] (-1992) --------------------- SWE> Zender (swap edit "Nordic Report"). ???> Cyborg, Rufus. Strange is a swedish demo group perhaps best known for releasing three issues of the diskmag "Nordic Report", and for being one of Lizardking's first groups. There is no connection between the old and the new Strange as far as I can understand... 1992 - The group started falling apart around the middle of the year. Their biggest asset, musician Lizardking, left the group for Alcatraz and only 2 or 3 members remained. Swedish musician Lizardking joined Alcatraz. Swedish musician Deelite (ex Enigma) was only a member for a brief period, before he rejoined Enigma. Swedes Core (ex Eagles, old handle Arrow) and Tony (gfx) left to form Hijack with Crayone (ex Defjam). Nordic Report #1 (ECS Diskmag). Nordic Report #2 (1992, 15.04, ECS Diskmag) Released at The Gathering 92. Strange [new] ------------- NOR> Mr.X (doublememb Apathy, see there). ???> Coma (music, doublememb Three Little Elks 06/97) There is no connection between the old and new Strange. Strangers --------- FIN> Rocketeer. ???> Big Mac (ex Recline, new mid91). Halloween Demo (1990, 03.11, ECS Demo). Released for the Amiga Halloween Conference 90. Strobe ------ ENG> Carp (Steven, org swap, triplememb Phuture303 and Instinct, 08/97), C-Rad (music swap, 08/97), Def Base (sysop 'HAVOK', 08/07), Furrball (swap, 08/07), Ice (swap, 08/97), Ike (org gfx ascii, 08/97), Madman (swap, 08/97), Mammoth (swap, 08/97), Ninj (swap, 08/97). GER> Juhi (swap, 08/97), Tiger (swap, 08/97). ???> Fingle (code, 08/97), Mr.P (gfx, 08/97), Profile (swap pack, 08/97). Dreams Packmenu (1997, Intro). code: Fingle, gfx: Ike, Mr.P, music: C-Rad, editor: Profile. GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Style ----- NOR> Speed Devil (Morten R. Martinussen, ascii swap, late96). GER> Animal (sysop 'TRICK OR TREAT'). ???> Folar (ascii), Stezothetic (ascii), Webster (ascii), Zeus (ascii). German coder Wusel joined Nuance late 96. Style & Blacky (1993-) ---------------------- SWI> Blacky (Cyril Bays, gfx music), Style (Stefan Lendi, code). These two Swiss guys joined together when Black was refused to join Style's crew, Alcatraz. As a result, Style left ATZ instead, and they formed this little crew. "Eyes" was their first independent release. Eyes (1993, .03, ECS File). code: Style, gfx/music: Blacky. GLE tested A1200/020-14/2mb chip/3.0. -- Note: Works, but has severe gfx/music errors. nonworking A500 /000-7 /1mb chip, 4mb fast/1.3^2.04. Styline ------- Sphinx joined Circle. Tonic joined Krafted. Subacid ------- DEN> Black Death (07/95), Brunis (07/95), Deckard (gfx, 07/95), Gayhawk (code, 07/95), Gifair (code, 07/95), Hexagon (code, 07/95), Lava (music, 12/93-07/95), Liquid (music, 07/95), Mr.Nobarin (07/95), Pink Fluid (07/95), Syl (raytrace, 07/95), Talon (07/95). Boards; SUBMANIA (den, 07/95). Subacid was a Danish demo group. 1995 - Early in the year, Disaster merged with Subacid, and Disaster ceased to exist. Among the people who joined from Disaster were Deckard, Gayhawk, Hexagon and Liquid. Manual Override (1995, 14.04, Demo). Released at The Gathering 95. Pyt (1995, 09.07, AGA 4MB Multifile). code: Hexagon, Gayhawk, Gifair, gfx: Deckard, Syl (raytrace), music: Lava and Liquid. Winner of the South Seland Party 95 demo competition! review: Pyt opens with two GRRRREAT rendered logos by Syl. These two logos are so fab you'd be hard pressed to tell they were rendered and not hand drawn by some fabulously talented graphics artist. WOW! What's more, it goes from strength to strength by following this with an amazing animation of lights flying through an underwater landscape. Words cannot describe how beautiful this is! Though the demo claims to run with 4MB fast, it needs all of it. I had my kickstart remapped to fastram on my old 4mb fast setup, and never got this one to work. [glenn]  GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Subject ------- SWE> Randy (Robert Ekberg, swap), Wizard (Jorgen Petersen). Submission (SBS) ---------------- GER> Plauze (swap). HOL> Camelot (sysop 'CHAOS', ex The Silents), Empire (sysop 'LAST OUTPOST', 08/92-early93), Hardbyte (new late92), Incoq (code, new late92), Swave (08/92). SWE> Striker (ex Elevation, new early93). IRE> Green Beret (sysop 'CRACKHOUSE') ex Frogs, new 08/92). USA> Nucleus (sysop 'ABOVE THE LAW'), Tin Man (sysop 'DARK DOMAIN', new early93). ???> Chuck (ex Acume or Chaos), Executor (trade, new early93), Risk (swap, early93), Uncle Acid (ex Defiance). Boards; FLAMING DEATH (usa, offline early93). 1992 - American board 'IRON MAIDEN' left in august. German musician WOTW joined Gothic in september. Also in september, sysop Black Devil ('FALCON HOOD') left the scene and took his board with him. 1993 - Hungarian division, and Dr.Ill, got kicked early in the year. Boozo (sysop 'INTROSPECTIVE', ex Noxious) got kicked early 93. Reaktors joined with 'THE DESOLATE ONE', but closed the board after just three days because of time problems!! early 93. American sysop Angel Eyes ('PALE RIDER') joined Sceptic early 93. German swapper El Cativo joined Abyss early 93. German swapper Ghost (ex Interactive, new 08/92) joined Crystal. German graphician Dux changed his handle to T'Vaan and joined Dreamdealers. Crusader, Rockeronic, Abettor, Doe, Highlander, Lightforce, Madukan, She-ra, Project Alpha, Tubaculose, and Zyborg left to form Desert. Ziptronix (sysop 'SPEED WHEEL', old handle MC Tune) and Synchronizer joined Elevation. Mike joined Devils. Swedish sysop V-Cut ('ZOOMED REALITY', ex Addonic) joined 2000 AD early 93. Extacy joined Aurora. Yoda (ex Dragons old) joined Willow. Scene Talk #3 (Chartmag). Scene Talk #4 (Chartmag). code: n/a, gfx: Red Devil/DCS (title), music: n/a. info: German-based. Subspace (SBS, 1996-) --------------------- SWE> Blade (Per-Olof Rommell, code music, doublememb Up Rough!, new 03/96-01), Calladin (gfx, 08/96), Colorbird (code, 08/96), Desoto (gfx, 08/96-01), Frame (triplememb C-Lous [details] and Essence), Fudge (music, 08/96-01), Lizardking (Gustaf Grefberg, music, 08/96), Origo (code, triplememb C-Lous [details] and Essence), MRK (gfx, triplememb Sunshine Productions [details] and Limited Edition, 08/96-01), Origo (code, doublememb C-Lous [details], 08/96-01), Rioter (raytrace, 08/96), Spite (code, 08/96-01), Visitor (founder org, 03-09/96), Zalo (org sysop, 08/96). NOR> Mr.C (music), Pix (later Endzeit, 12/96-04/97). Subspace is a Swedish based demo group, started march 5th 1996 by Visitor/ Inhumans. Among the first recruits were Blade/ex Inhumans. Special thanks to him for his information on this group! 1996 - Android, sysop 'THE NOSTROMO' joined Three Little Elks in june, then Swedish coder Confidence left the group to be in Balance only around july. Graphician Newt joined Abyss in october. Due to fights and disagreements with Visitor, swedish musician Deelite (08/96) left. 1997 - Dutch coder Infant (triplememb Kinky and K) left for Balance late in the year. 1998 - Swedish coder Prospect left for Endzeit in june. 2001 - Blade assures me the group is not dead, just slightly sleepy... =) Current members are Blade, Origo, MRK, Fudge, Desoto and Spite. Blade is now working as a game programmer. Funkybility (1996, 26.05, Demo). 4th in the Icing 96 demo competition. Übergirl (1996, 18.08, AGA 64k Intro). code: Spite, gfx: Desoto, music: Tudor/TBL. 9th in the Assembly 96 intro competition. review: The results from the ASM96 intro competition continues to puzzle me. This is clearly among the better ones, though perhaps a little short. What matters, though, is the quality. This one's got a phong object moving over a cool tunnel effect, with an afterburner effect (ala Artwork's "Dawn" [12/95]) and such. The point is, this looks, sounds and feels great! Coolness has been achieved. The intro uses Origo's demo os. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. A1200/030-50/2mb chip, 16mb fast/3.1. Suburban Base (1994-) --------------------- SWE> Burton (Rickard Linde'n, mainorg, 12/94), Eracore (gfx, ex TRSI, doublememb Rebels, 12/94), Slash (sysop 'CRAZY WORLD', 12/94-01/95), Sniffet (gfx sysop1 'EXTREME OVERLOAD', 12/94-01/95), Tripman (sysop2 'EXTREME OVERLOAD', 01/95). ???> Bareface (trade), Blitz (code), Heinz (code, 12/94), Mercury (trade, 12/94), Pure Magic (trade, 12/94), Shapechanger (ascii, ex Vision, new UPS10, 12/94), Split (code, 12/94). Suburban Base was formed by Swedish ex-members of Majic 12 and Vision. Coder-musician Randall (ex Majic 12, old handle Zyx, 12/94) left to join Sunshine Productions. Lurking Shadows (1994, 05.12, ECS 2MB Multifile, 2 disks). code: Randall, P.E.N., gfx: Eracore, Sniffet, music: Randall. review: Cool! This was not bad for an ECS demo! The real standout here is the graphics more than the music or the code, though...but why do you have to make all your fonts so hard to read? Can easily be run from disk or from your harddisk. Cool effects too, btw... Sorry for this sucking review :) I'll write a better one some other time, when I feel up to it. The info text says it requires '2MB' of memory, but does not mention how much of it has to be chip... [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Dance Diverse 2 (1994, mid.12, Musicdisk). code/music: Randall, gfx: Sniffet. Subway (1988-) -------------- ???> George (code gfx music), Grizzly (gfx swap), Killersoft (swap), M.A.S.H (music), Makr (org swap), Maxev (trade), Softsmash (code crack swap), White Duke (music). Boards; DARK CENTURY (cooperation with Energy). Subway was formed on the 23rd of october 1988 by the previous members of Quest in Norway and Austria. 1990 - Norwegian musician Bug left for Razor 1911 around july. Austrians Mike, Tilt and Matthew left for Spreadpoint ca 10/90. 1991 - Biscrok joined Supplex mid 91. Subzero ------- GER> Crane (Robert Pozarek, gfx, 92), The Smurf (sysop 'BLUE OBZESSION' WHQ, 01/93-04/95). N-L> B.O.B (sysop '7TH HEAVEN' EHQ, doublememb Untouchables, 01/93). ???> Art, Hardcore (music, 92), Pepe (music, ex Hardline), Triton (code, 92), Zycro (ex Hypnotic, new 08/92). Subzero was born in Wiesbaden, Berlin, Germany as a mainly illegal group, doing cracks and phreaking tools, but also with some interests in the demoscene. There were even american members for a small while. Thanks to Crane for some information. 1992 - Karo and 711 left in august. Psycho Demon joined Nuance. Finnish traders Punisher and Strange Illusion joined Shining 8. Germans Bootbuster, TNM (swap, ex Contrast, new 08/92) and Vain joined Desire. Boards; AMIGAPHILE (usa, 01/93), PRIME TIME (usa, 01/93), BLUE MARLIN (aus, 01/93), PURE SYNCHRONISATION (eng, 01/93). Intro (1992, early, ECS Intro). code: Triton, gfx: Crane, music: Hardcore. Success (SCS) ------------- ???> Cyclon (fin? gfx, 92), Plague (fin? gfx, 92). Success was presumably an extension of the c64 group of the same name. Brainstorm's diskmag "Zine #6" (08/90) reported that Success had died, as their last member Pilka had joined The Special Brothers. Danish Ash joined Vixen. Finnish coder Dr.Header joined Dictators. Intro (1992, early, ECS Intro). code: Dr.Header, gfx: Cyclon, Plague, music: Ash/Vixen. Sun Connection -------------- Sun Connection was an all-french group, that died in 1990 or 91 when the group changed its name to Analog and started taking in foreign divisions. Sunflex Inc (SXI) ----------------- USA> Circuit Breaker (sysop 'DIGITAL EXTASY', 01-07/95). ???> Apollo (01/95), Ferox (code train, 01/95-01/97), Goldman (01-07/95). Boards; WORLD SYSTEM WHQ (ger, 01-07/95), BOONDOCKS EHQ (hol, 01-07/95), THE HIDDEN EHQ (ger, 01/95), TOTAL CHAOS (ger, 01/95), ENDLESS PAIN (ger). Sunflex is an illegal cracker and trainer group. Goldman and Ferox seem to be in charge. 1996 - Ferox released a demo of an action replay-like utility called Thrill Kill (v1.04) to AmiNet in december. TrainerIntro V1.0 (1995, AGA Intro). code: Ferox, gfx: Fade One, music: n/a (The Player 6.1A format). review: Fade One's great Sunflex logo, which looks like it was written on a crumpled piece of paper, is the star of the show. It's constantly and smoooooothly changing color hues, and looks just...smashing! Overlaid on this, several pages of text and a trainer selector appears as you press your mouse buttons. The text is white with a black border. The music is nice and bouncy. It's just 5k in unpacked form, but doesn't sound it. The name of this intro was determined by examining the file, which contains a $VER: string to identify it. This intro was used for Gloom AGA +20 (21.07-95). [glenn]  GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Sunriders --------- Sunriders Sweden felt they were the only productive section in Sunriders, and decided to leave (The Cad, Turbobrain) and form their own crew, called D-Mob. Then, Sunriders Germany joined Beastie Boys, so Sunriders is probably dead...? Sunshine Productions (SSP) -------------------------- SWE> Blast (code sysop 'NAPALM BBS', 01/95), Bombas (code, new 11/96), Deelite (Henrik Bertilsson, music, triplememb Balance and Razor 1911, 11/96), Hence (code, new 11/96), Lightspeed (code sysop 'DARK ROOM', 01/95), Mr.Coke (Mikael Rickan, org code sysop 'BAD BLOW', 01/95- 11/96), MRK (Mattias R.Kylén, gfx, triplememb Subspace and Limited Edition, 11/96), Opium (sysop, 11/96), Pad (Torbjörn Allard, gfx, 11/96), Qen (Ken M.Berglund, music, 11/96), Randall (Kenneth Juneheim, code music, ex Suburban Base, new FRC1, 11/96), Rooster (Anders Lindqvist, swap, 11/96), Whiplash (code, 11/96). NOR> P.O.W (Music, earlier Iris, 11/96), Speed Devil (Morten Martiniussen, Swap, new 11/96-03/97). FRA> Nitch (Code, new 11/96). ???> Producer (swe? org code homepage). Before the Novemberlight demo, SSP just released some BBS tools, like an LZX checker for /X and a TXTAdder. They also have an all-Swedish PC section, consisting of Producer (also Amiga), Headcase (code), Kanser (music) and Solomon (code). Whiplash was the coder of the smash hit pinball game "Slam Tilt"! Mr.Coke is their leader. Musician Digit got kicked. Musician Atheist (triple member) left them to be in Balance only 06/96. Laz joined Three Little Elks (06/96). Swedes Atheist (music), Grid (gfx), Vicious (code), Pantera (swap) and Excel (gfx) joined Balance late 95 (august or pre). Stressad och Trött (1995, 01.04, Demo). Winner of the Virtual Conspiracy 95 demo competition! C187.lha code: Mr.Coke, gfx/music: n/a. info: short demo, depression-release by Mr.Coke. Harz.lha info: 6 hour sick production. Novemberlight (1996, 03.11, AGA 4MB HD File). code: Mr.Coke, gfx: Mrk, Pad, music: "Access_The_Mind" by Randall. Winner of the Halloween 96 demo competition! review: The demo opens with the text Sunshine Productions, and an SSP logo in the background. It then slowly fades the two together, before we're taken into the demo proper with the usual techno music. The music, though well done, is a bit too monotonous to maintain my interest. As for the effects, they are numerous and well-executed. There's even a few I don't know how are done! This was a welcome suprise. Pad's fabulous picture of a girl sniffing a flower won the graphics competition at the party. Requires at least an 020-28, though they recommend an 060 and more then 4mb RAM for maximum enjoyment. The demo as shown at the party was somewhat improved, and a final version was released a few days later, 08.11. [glenn]  GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Superiors --------- DEN> Darkwing (sysop 'INFECTIOUS', doublememb Galaxy), Dizy (sysop 'ATLANTIS'), Hellhound (sysop 'SOMEWHERE ONLINE', doublememb Intens), Joshua (sysop 'CONSCIOUS DREAM', triplememb Zekt and Prodigy), Logic (sysop 'FATAL JUSTICE'), Marc (sysop 'THE CHANNEL', doublememb Skid Row), Menace (sysop 'IMPERIAL'). SWE> Gajan (sysop 'INCUBUS'), Wingnut (sysop 'HOLIDAY INN'). NOR> Macho (sysop 'BURNING HELL'). Supplex (http://www.supplex.com) -------------------------------- GER> Bob Duncan (trade, new late90-01/91), Decca (swap, ex Adept), Free Agent (mainorg trade, 10/90-01/91), Heino Snyder (sysop 'RED LABEL', 09/91), Mark (trade, 11/90-92), Sire (gfx music, ex Adept, later Lego), WOTW (music swap, later Haujobb, 10/90-11/91). GER> Mr.Mistral (sysop 'BROOKLYN EMPIRE', 04/95). SWE> Biscrok (gfx, ex Subway, new mid 91). DEN> Circulator (sysop 'VIRTUAL REALITY', ex The Silents, 04/95). ENG> Frap (swap). USA> Baby Bear (sysop, 10/90), Dust Devil (sysop 'DEVILS DEN' WHQ, 04/95), Orbity (sysop, 10/90). ???> Armin (swap, new 10/90-91), Ascot (code train , 10/90-91), Celat (ex Complex, new 09/92), Dangermouse (sysop, ex Image), Defcon 5 (gfx swap, 10/90-91), Logo 7 (code train swap, 10/90-92), Marvin (91), Mike (code, 10/90-91), Xact (code swap, ex Arise, new 06/90). Boards; DATA EXPRESS WHQ (usa, 10/90), DARK TOWER (usa), WORLD VIOLATION EHQ (ger), CAPITAL CITY (ger), METAL DECADE (ger), VIRTUAL REALITY (den, ex The Silents), THE TOWER (eng), HIDDEN POWER (ita site), OVERLOAD (swe), THE TERRORDOME (ger site), DESOLATE ONE (ger site). Supplex was an illegal cracker and trainer group, probably based in Austria or Germany, under the leadership of Free Agent. The memberlist of the German section has one or two familiar names... Logo 7 did a series of trainers called 'Capital Trainer' (short: CAPTRA). There were more than 100 in the series... 1990 - News in Brainstorm's "Zine #5" [06/90] diskmag that Supplex were dead were incorrect, but Mr.Rox, Guru Luke, Alf, Bitcracker and Gordon left for Supreme. Spreader Condorman left for Tarkus Team. Zine #5 [08/90] continued by stating that the group had changed their name to Thyrone, which was also incorrect; Thyrone was formed by the Berlin section alone. Swapper Armin joined around october. (presumably) incorrect. 1993 - The two Swedes Budweiser (gfx) and Sleepwalker (music) both left to join Equinox early 93. Bjoern joined Faith. Elmer and Nikko got kicked. Schizo was kicked and joined Noxious. German sysop Ali Baba left for Tarkus Team. Shike got kicked. He changed his handle to Colorbird and joined Razor 1911. Swedish sysops Cyber and Slash ('CRAZY WORLD) joined Aurora. Party Demo (1992, 19.04, ECS Demo). Released at the Eastern Party 92. 100 Capital (1993, 02.08, Demo). 5th in the 680xx Convention 1993 demo competition. Supply Team, The (TST) ---------------------- Hagar (new late 86) left to join The Connection. TST must surely be one of the first groups on the scene, carrying on the tradition from the C64! Supreme [old] (1990-1990) ------------------------- ???> Alf (ex Supplex, new 05/90), Bitcracker (ex Supplex, new 05/90), C.Dawn (ex Exult, new 05/90), Dam (ex Black Monks, new 05/90), Guru Luke (ex Supplex, new 05/90), Jordon (ex Supplex, new 05/90), Mr.Rox (ex Supplex, new 05/90). Boards; BOARD ROYAL (05/90). Supreme was a shortlived German illegal group formed by the German section of Defjam. When they broke up, Dave and Damage joined Warfalcons, and Rob joined Mute 101. Supreme [new] ------------- ???> Rascal (code crack, 95). Boards; CHAMELEON (fin, 10/95), EVERYWARE (nor, 03/95). Surprise! Productions (S!P, http://www.surprise-productions.org) ---------------------------------------------------------------- AUT> J.O.E (gfx, ex TRSI, 12/91), Reebok (Severin-Stephan Kittl, org, 12/91), Wild Rage (Markus Jung, write swap, ex Grace, new early93). DEN> Executioner (Martin Hojgaard, swap, ex Rednex), Mongole (Ole, gfx, ex Parasite, 08/92), Spycatcher (ex Yeager/Parasite). NOR> Aqua (trade, ex Vision), Ceel (trade, ex Cryptoburners), C.H.A.R.D. (org gfx, later in Lemon.), Decker (gfx trade, later Scoopex then Andromeda), Fluor (music, ex Utopia), Happy (Bjørn Vegard Christensen), Inzane (sysop 'SUDDEN IMPACT'), Jeff (code), Quincy (code), Rhino (gfx), Tecon (music, 01/95), Uninox (gfx), Xtasy (code). FRA> Moonchild (gfx, ex Interactive), The Trixter (swap, ex Interactive). ITA> Device (Gianluca Foglia, swap, ex Impulse). FIN> JHL (sysop 'ZENLANDIA', 12/91), Whiplash (swap, ex Frantic, new early93). SWE> General Lee (Johan Blom, swap). AUS> The King (swap, 08/92). ???> Adec (12/91), Bishop (12/91), Corwin (12/91), Dragos (aut? code, ex Grace, 02/93), Dr.Amigo (12/91), Dr.Grell (aut? ex Grace, new early93), Dr.Hex (12/91), Duz (12/91), Eddie (12/91), Eddi++ (12/91), Jesus (music, 12/91-02/93), Lou Van B (music, ex Abyss, possibly joined Jump instead...), Panther (12/91), Sabadon (12/91), Snoopy (12/91), Thor (ex Defekt), Zike (nor? 10/94). Boards; EVERYWARE WHQ (nor, 10/94-03/95). S!P started life as a subgroup of TRSI in 1991, serving as their demo section until the following year, 1992. The split with 'mother group' TRSI resulted in germans Flynn, TSM, Warhead, Dreamer and Peachy leaving the group for TRSI itself. The rest of the group thus became a subgroup of Scoopex from 1992 til 93, when the group once and for all started to live life as a completely independent entity. 'EVERYWARE's sysop is not a S!P member, but Zike is a cosys on the board. 1992 - German musician Hi-Lite joined Scoopex. 1993 - Jean (ex Cerberos Design, 12/91) joined Absolute early93. Austrian coder Luke (12/91) rejoined Scoopex. The English division left to form Divine. ->> Messerschmitt joined Ram Jam at end of 94. !? ->> Messerschmitt joined Mad Elks !? Norwegian musician Rancor (Kristian Loksa) left. German musician Virgill joined Sanity. RCB joined Jump. Lanterna Magica (1991, .08, ECS Slideshow). code: Luke, Spike, Carnivore/Beermacht (loader), gfx: J.O.E, music: "Tempest" and "Rotofoils Squeek" by J.O.E (both ProTracker MOD format). Made while the group was still a subgroup of TRSI. Prism-Vectors (1991, 07.12, ECS File). code: Dreamer, gfx/music: Peachy (music in NoisePacker 3 format). 3rd in the Prime 91 demo competition. review: This is a welldesigned little intro/demo, much thanks to a couple of clearcut, yet simply elegant logos from Peachy. His soundtrack for this is not half bad either, if I may say so. It's very of its time - and probably heavily influcenced by "Cream of the Earth" - but as such it's not the worst example of the genre. Not bad. Oh, and I guess we haven't seen those prism vectors before either, have we? It's a minor variation on the standard glenz, really, but doesn't look too bad. This is more of an intro than a demo. This was the first german S!P production, made while they were a TRSI subgroup. Also known as Bistro. [glenn]  GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. -- Note: Needs KillAGA. Its Tricky (1992, .08, ECS File). code: Spycatcher, gfx: Mongole, Uno/Scoopex (opening logo), music: "Toi-Tei" by Uncle Tom/Scoopex (ProTracker MOD format). review: This S!P production features quite a lot of glenz vectors, though the most interesting thing about it is the graphics - there is some good work here. The demo was made while they were a Scoopex subdivision, and features a lot of Scoopex logos and the like. The music was used in an issue of World Charts too, and Uno's logo also looks familiar... Scoopex' homepage incorrectly claims that someone called Alias is the coder. [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1. Wish Us Luck (1993, 01.02, ECS File). code/gfx: Dragos, music: Jesus. Suspect ------- FRA> Slade (Xavier Goaoc, 12/95). ???> Dr.Acid (ascii), Javis! (sysop), Monsun (org gfx), Rebel (org sysop), Riddler (code), Saxon (sysop), Segoy (sysop), Sunny (editor swap), Ugly Marc (gfx music). Trash Head and Jezo joined TRSI. Suspiria -------- SWE> Loon (music), Probe (music). Suspiria were - as far as I know - based entirely in Norway. They no longer exist. Coca/Balance (now Wowbagger/Session) was once a doublememb. Norwegians Phoenix and Absurd (gfx) joined Scoopex. Most Nowegian members (at least Felix and Acid - sysop 'BASIC INSTINCT' WHQ) joined Grotesticle. Switch ------ Maniacs of Noise Unreleased (1990, ECS Musicdisk). code: n/a, gfx: n/a, music: Charles Deenen/MON. Sygma ----- 64k Intro (1993, 04.09, ECS 64k Intro). code: Satan, Zilly One, gfx: Sticks, music: Satan. Released in the Saturne Party 93 intro competition. At The Party 3 (1993, 28.12, ECS 40k Intro). code: Newton, Satan, Herby, gfx: Mystic, Grumo, music: Skiller/Skenge. 18th in The Party 93 40k intro competition. Symbiosis --------- FRA> Adrian, Blacky (code, 09/91), Byteben (code, 09/91), Eloy (gfx), Styx. NOR> Apollo (gfx, ex Addicts, new early93-04/93), Genious (Marius Aabel, code swap, ex Addicts, new early93-04/93), Rage (gfx, ex Addicts, new early93-04/93), R/Write Error (Ruben Beer-Svendsen, aka RWE, org, ex Frantic, 09/91), Uzi (music, ex Frantic, 09/91-04/93). SWE> Squire (Petter Johanson, org, 09/91). GER> Floyd (swap, 09/92). ???> Baobab, Crunch (nor? ex Addicts, new early93), Law Breaker (nor? ex Addicts, new early93), Maxx (nor? 09/91), Nick (nor? ex Addicts, new early93), Noise (nor? ex Addicts, new early93). Symbiosis was originally a French demo group, and its whq remained in France even though divisions from other countries were recruited. Their strong norwegian section took over a lot of attention, among other things by arranging the two "Rendezvous" parties in Kristiansand in the summers of 1992 and 1993. 1992 - German organizer ZigZag (09/91) joined Crystal in september, where he was sysop of 'MAY DAY'. Was the board open while he was still in this group? German Hijack joined Palace. Dark Knight left for Syntex. French graphician Elmer joined Dreamdealers. Norwegian musician Mystra (ex Addicts, new early93) left to join Stone Arts. French musician Arios (ex Defeat) joined Delight. D.M.M.D. (ECS Musicdisk). info: Depeche Mode conversions. The people who made it aren't members anymore. Anarchy Party Demo (1991, .04, ECS). Released at Anarchy Easter Party '91. A New Demo (1991, 29.09, ECS File). code: Blacky, gfx: n/a, music: "Digital Serenade" by Uzi (ProTracker MOD format). 4th in the Razor 1911 & Imp-666 Amiga Conference demo competition. review: This demo absolutely refuses to work on my machine, going into what seems like an endless loop when decrunching. All credit information comes from peeking in the executable :) Also known as "Arendal 91". [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.1 -- See review! Rendezvous 93 Invitation (1993, 07.04, ECS File). code: Genious, gfx: Apollo, Rage, music: "Double Exposure" by Uzi (ProTracker MOD format). Released at The Gathering 93. review: I like this invitation intro, with its nice, uncomplicated graphics and its catchy synthpop soundtrack. It tells you what you need to know, show you a couple of pictures, and entertain you for a while :) Nice and comfortable. [glenn] GLE tested A500 /000-7 /½mb chip, ½mb fast/2.04. A1200/030-50/2mb chip, 16mb fast/3.0. -- Note: KillAGA. Syndicate --------- GER> Roi Danton (sysop 'BASIS', 04/95). ???> Atomix (sysop, ex Endless Piracy), HNK (music, 12/93), Marauder (code gfx, 12/93), Nelle (gfx, 12/93), Thomas (gfx, 12/93). 5 to 12 (1993, 28.12, ECS Disk). code: Marauder, gfx: Count Zero/Progress, Nelle, Thomas, Marauder, music: HNK. Split 8th in The Party 93 demo competition. Syndrome [old] (SDM, -1997) --------------------------- FRA> Eagle (Mathieu Fondreton, music, 12/96), Jibe (gfx swap, ex Ram Jam), Maf (Benoît Charcosset, music, doublememb Silicon, 08-12/96), Nasty Boy (fra? code, 08-11/96), Okeanos (Degand Olivier, gfx music, ex Ram Jam, 11/95-03/97), Plug (David Maillard, swap, ex Intense, new 12/96), Tenshu (gfx, 08/95-12/96), Yogi (Stephane Paravigna, gfx swap). GER> Angelwings (S. Brodersen, music, 12/95-04/96), Kestrel (Jan Christoph Meyer, swap pack 'KickDown', 12/95-01/97). ???> Agony (gfx, 12/93), Blue Silence (fra? music), Condfidence (code, 12/93), Disorder (music, 12/93), Flan (gfx, new late96), Leon (gfx, ex Silicon, new late96), Shen (gfx). Boards; TRANCE ILLUSION (fra). Mostly French demogroup Syndrome was split up by its most known member Tenshu at the Saturne Party 97. Some of the members formed an almost fully PC group by the name of Elend; this group consisted of Tenshu (gfx, 08- 09/96), Nitryk (gfx, doublememb, 08-09/96), Zaac (gfx), Kobi (3d), Traven (music), Embroaz (music), Fks (code), Francisco (code) and Obyone (code). Frenchmen Codac (Hakim Ramdane, code gfx, 12/95-12/96) and Bosco (music, 11/96), plus some others, left the scene. Most of these people are now split between the two groups Syndrome and Cocoon on the pc. 1997 - Germans JCS (gfx) and Marc (music, both ex Scoopex, both doublemembs Sector 7, 12/96-) probably left the group sometime after april. They retained their S7 memberships. Key Frenchmen Guille (code, ex Ram Jam, 08/96-) and Nytrik (gfx, 12/96-) left the amiga to form Cocoon on the pc. Nowadays, also Maf and Tenshu are in this group. German swapper Ghandy/Gods (03/97) has terminated his membership, and is now in Darkage as his second group instead. So What? (1993, 28.12, ECS File). code: Confidence, gfx: Agony, music: Disorder. split 8th in The Party 93 demo competition.  Gudule (1995, File). Cooperation with Drifters, see there. Tekken (1995, 28.12, 40k Intro). code: Codac, gfx: Tenshu, music: Angelwings (P60A format). 19th in The Party 5 40k intro competition. review: I'm sorry, Syndrome, but this sucks. Obviously based on the great arcade/Playstation martial arts game Tekken, it limits its 'emulation' to 1 plane afterburned undetailed vector representations of two people fighting. Still, what irritates me the most about this is the 'music'; It's my nominee for most annoying chiptune ever. I find no evidence that this requires AGA, and can find no error codes in the file. Still, you never know... [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. No Love (1996, 07.04, 40k Intro). code: Codac, gfx: Okeanos, Codac, music: Angelwings. 2nd in the Symposium 96 40k intro competition. review: Syndrome presents us with a few envmapped objects and not much else. The objects are a little unusual, but in this case unusual does not equal good. The chippy is loud and irritating, and it's not hard to see how Artwork's "Dawn.remix" beat this. [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Born Dead (1996, 27.04, Demo). 3rd in the Saturne 96 demo competition. 2nd World (1996, 27.04, Demo). code: Guille, gfx: n/a, music: n/a. 4th in the Saturne 96 demo competition. Heart Light (1996, 27.04, Demo). 8th in the Saturne 96 demo competition. Cooperation with Syndrome, see there. Fashion (1996, 31.08, AGA HD 4MB Multifile). code: Guille, Nasty Boy, gfx: Tenshu, Nytrik, music: Maf. Winner of the Sea, Soft, Sun (3S) Party 2 demo competition! Planete M (1996, 31.08, AGA Demo). 4th in the Sea, Soft, Sun (3S) Party 2 demo competition. Achlon Bux (1996, 31.08, AGA Demo). code/gfx/music: Leon, Maf. 9th in the Sea, Soft, Sun (3S) Party 2 demo competition.  Logik (1996, 02.11, AGA 64k Intro). code: Nastyboy, gfx: Tenshu, music: Maf. review: I am stunned. I am absolutely, totally stunned. This intro is FUCKING AMAZING! How this could end up at 10th I'll never know. Jeez! It opens with an object 'surfing on water' over a good Syndrome logo, and continues with a FAST scene with camera angles and everything! It looks so good, I could actually cry. The intro itself contains no specific credits apart from the names Nastyboy, Tenshu, Maf. However, when you depack the intro and hex-read it you can see text saying it was coded by Codac. Can anyone solve this mystery? [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Hardcore (1996, 02.11, AGA Multifile). code: Codac, gfx: Tenshu, music: Bosco. Winner of the Saturne Party 4 demo competition! review: The mood is what makes Hardcore. I'm telling you: this is the most frightening demo you're ever likely to see. It's not a horror demo per se, it's more the kind of horror you'd find in a movie like Seven. The demo opens with a digitized animation that's gonna go down in demo history as one of the most WHAMmy openings ever! During the course of the demo we're shown some fair effects and quite a few Tenshu pictures, but as I mentioned above, this demo is made by the atmosphere, not the single effects. What can I say? Outstanding. Everything's Blue in this world... Download and prepare to be FRIGHTENED! [glenn] GLE tested A1200/030-50/2mb chip, 4mb fast/3.0. Subzero (1996, 28.12, AGA 4/8MB HD Multifile). code: Guille, Codac, gfx: JCS, Nytrik, Tenshu (uncredited), music: Maf. 6th in The Party 6 demo competition! review: A great demo! This almost reeks of quality. The fact that this only finished in 6th is perhaps testament to the quality of the demos released at The Party 6. The demo opens with some powerful chords, the word 'SYNDROME' at the bottom of the screen and a perfectly drawn eye in the background. After this it loads the credits sequence, which is even better with a great background picture and equally great coding and design... I can't adequately describe everything I love about this demo, but rest assured that it's quite a lot! There are impressive routines galore, a thumping great dance soundtrack and cool artwork. There are only 5 or 6 demos of this kind of quality released in any one year. From the twin faces phong object, to the huge flying ant object, to all the swirly tunnels and graphics manipulation, this is a fabulous piece of traditional demo art. There are both 4mb and 8mb versions delivered. I tried both, the 8mb one first, and I don't think there's anything really missing from the 4mb one. It's just lesser reslution and less smooth transmissions between parts that differ, as far as I can see. This demo is also WHOPPINGLY huge - it occupies 9MB of diskspace, would you believe? I wouldn't be much surprised if JCS' picture is the same as "Lava Girl", with which he came 5th in the graphics competition :) The picture in the final part, of the man holding his hands to his head, is by Tenshu even though he's not given any credit in the demo or the text files that come with it... [glenn] GLE tested A1200/030-50/2mb chip, 16mb fast/3.0. Syndrome [new] (SDM, 1998-) --------------------------- Syndrome is a French demo group, reborn in april of 1998 with many of the original members, including Tenshu! This new group is active on both amiga and pc; see scenery pc for more on their pc productions (featuring almost all ex-amiga talent!) Synergy ------- AUS> Durak (sysop 'SYNERGY', 04/95). Synergy Design -------------- Many of the German members joined Scoopex. Can anyone shed some light on who exactly 'many' is? ;) Syntax ------ D.U.M (1996, 05.04, Demo). 10th in The Gathering 96 demo competition. Syntax Error ------------ ???> Ben (code music). Circle Intro (1992?, ECS Intro). code/music: Ben, gfx: n/a. Syntex ------ FRA> Dark Knight (ex Symbiosis, new SLH11). ???> Dr.1Mips (Gfx, 08/93). n/a (1991, 28.12, ECS Demo). 3rd in the Iris New Year Conference 92. Music Light (1993, ECS Musicdisk). code: n/a, gfx: n/a, music: Bird, Gibs. info: Weird design in Chrysalis-style. System 5 (1989-) ---------------- GER> Ghoul (mainorg trade swap, 08/90). NOR> Dynamo (code swap, ex Freedom Force, new ca 07-08/90). ???> Beyonder (modem swap, 08/90), Jack (swap, 08/90), Kevin (swap, 08/90), Killroy (code, 08/90), LCP (gfx swap, 08/90), Mucky Soft (code crack, 08/90), Risc (gfx swap, 08/90), Splatterpunk (08/90), Stargazer (code, 08/90), Trashcan (code, 08/90), Vindicator (swap, 08/90), Wizard (music, 08/90). System 5 was an originally german group formed by Ghoul in august of 1989. 1990 - Spellcaster (swap) joined in july to form an English section, but left after a few months to join Rebels UK. German swapper Terminator X (ex Apex, new ca 07/90) joined Cytax late90.