Abandoneds (ABS) ---------------- HUN> Phil (Goga Attila, code). Phil coded the Abandoned Noter V1.0. Abase ----- Abase was a finnish group. 1991 - January saw Highlander leaving for Companions. Abnormal (ANM, 1988-1989) ------------------------- NOR> Buzz (Stig S. Bakken, code gfx swap, 02-03/89), FIG, Hot Dog (swap), Power (Geir Ove Reitan, code swap, 02-03/89), Snowbear, The Bright Lion (code, aka TBL, ex Sphinx, 02-03/89), Zeb (?, 02-03/89), Zuggly. ???> Tim (music, 88). Abnormal are a Norwegian demo group, born on the 16th of june 1988 when the two groups The Hidden Forces (THF) (Rocky, Hot Dog, Power, ZTH etc) and Laser Cracking Service Norway (LCS) (Hero etc) merged. Their first demo was "Snubnosed", and there was also an amiga section. Thanks to http://norway.c64scene.org for some of the real names and demo information. 1989 - Danish coder Trap'88 (02/89-) joined The Ruling Company sometime after march this year, losing the '88 from his handle at the same time. Norwegian crackers Rocky, Fist and Hero (all 02/89-) were persuaded to join Illusion in september, and with three of its crackers gone, Abnormal died. Zero The Hero (code, aka ZTH, 02/89-) joined AMOK. Snubnosed (1988, .06?, Demo). code: n/a, gfx: n/a, music: Tim. Released at the Ikari Party. information: Their first demo! Freaks In Space (1988, Demo). Lazy Pigs (1988, Demo). Merciless (1988, Demo). Plague (1988, Demo). Seeker 3 (1988, Demo). Seeker 4 (1988, Demo). Seeker 5 (1988, Demo). Seeker 6 (1988, Demo). Sick (1988, Demo). Thrill Seeker (1988, Demo). Trap Crap (1988, Demo). info: I think it's safe to assume that this one is the work of Trap'88? Z-Circle & Abnormal (1988, Demo). Zealous (1988, Demo). Indicator (1988, 08.10, Demo). 3rd in the Razor 1911, The Cartel and Abnormal demo competition. Bad Loosers (1989, Demo). Cooool (1989, Demo). Indicator (1989, Demo). Intro Collection (1989, Demo). Kinky (1989, Demo). No Style (1989, Demo). Waterproof (1989, Demo). Welcome TBL (1989, Demo). Seeker 7 (1989, Demo). Seeker 8 (1989, 27.02, Demo). Released for the demo competition at the Rawhead, Bros and Suppliers party. Also known as "Party-Seeker". The Unicorn (1989, 27.02. Filedemo, 4 parts). code: Rocky, Buzz, ZTH, The Fist, gfx: Buzz (main), Power (chars), ZTH (chars), Tox/Dexion (chars), music: FIG, Johannes Bjerregaard/independent. Released for the Rawhead, Bros and Suppliers party demo competition. review: The Unicorn is a fair demo, with one part that stand a little out from the norm. That is the second part, with the multicolored chessboard travelling at you at high speed, and the slightly 'laidback' vertical scroll on top of it, was quite nice and original. Coding is fair, but nothing outstanding here, and graphics are also ok. There is no exclusive music, and the music credits above are for the last two parts; In the first two no credit was given. Overall, this is a nice demo, if nothing exceptional. [glenn] The Unicorn II (1989, Demo). Illegal (1989, 25.03, Multifile Demo, 14 parts). code: Trap'88, Rocky, Power, ZTH, gfx: Power, Trap, Redstar/? (chars), Moonray/Rawhead (sprites), Blitz/2000 AD (logos), Unitrax/Oneway (logos), music: Cheyens (x2), Zagor/Horizon (exclusive!), JCH/Vibrants (x2), Rock/ Finnish Gold, 711/?, Jeroen Tel/Maniacs of Noise, "Hunter's Moon" by Matt Gray, Johannes Bjerregaard/Upfront, "Fire Eagle Intro" by Soedesoft. Released for the demo competition at the Ikari and Zargon party. review: With a massive 14 parts, it's sort of a given that they're not all gonna be outstanding. Having said that, there are a few innovative parts worth noticing here. The first one that stands out is the second one, with its original and goodlooking take on the dots syndrome! Very colorful and nice. Other parts that stand out are the presumed record-breaking 55 multiplex sprites (earlier held by Horizon with 52) and the picture stretcher on the x-axis - suitably dubbed the x-stretcher. Also the very last part looked nice, with lots of moving rasters. Trap coded most parts, with the other three throwing in a few. They seem to have no graphicians or musicians of their own, though some friends in other groups seem to have helped out with some of the graphics. Overall, this is quite an acceptable demo, with some highlights and (as usual) lots of filler parts. [glenn] Party Report (1989, 25.06, Intro). code: ZTH, gfx: none, music: n/a. review: Well, this is just a text plotter, nothing more, announcing the results of the demo competition at the party they arranged with Hoaxers, Razor, Network and It in Trondheim, Norway. No credits are given for the music, so I can only assume it's ripped. The charset is the standard commodore one, only raster-ed in some. So in effect, this is a no- production, included here only for the sake of completeness. [glenn] Lame'n Lousy (1990, Demo). Abomination (ABM) ----------------- In november of 1997, most members joined Damage. Abyss ----- USA> Changeling (code, 12/87-02/88), Doppleganger (crack, 01-02/88), Jimmy Z (sysop 'ABYSS HQ', 88), Longshot (import, 01-02/88), Raster Blaster (code, new 01-02/88), The Last Dragon (code import, 88), The Sorcerer (import, 88), Whiplash (01-02/88). Boards; 'THE CONCENTRATION CAMP' (usa, 01/88). 1989 - Toad and Mr.Stal left for Paramount in december. Hardcore (1988, 05.01, File). code: Changeling, gfx: see review, music: see review. review: What we have here is a six-part demo, entirely done by The Changeling. The graphics and music are all ripped, from games like IK+, Test Drive, Project: Stealth Fighter, Commando and Rampart. As you might expect, this doesn't offer a lot in terms of variation or fabulous graphics, but comes across as an early, fair demo. No frills, though. Raster Blaster was welcomed as a member in a part dated 04.01-88. [glenn] Hardrock (1988, File, 3 parts). code: Raster Blaster, gfx: uncredited, ripped, music: ripped. review: Though technically a demo, Abyss still persist in calling this a 'music selector' due to the high amount of ripped music; none of which is credited. Design is nothing special, just average, and so is the code. [glenn] Abyss Connection (AC) --------------------- GER> Cruise (swap, 12/91), Serge (Marco Mattick, swap, 12/91), The Mysterious Art (code, aka TMA, 01/92), Tanja (ex Effect, new 12/91). TMA released an improved version of Abuze-Cruncher, V3.2. 1991 - Reject and Lance were kicked in december. Germans Elwood (code gfx) and Scum (gfx) joined WOW. Accept (ACP) ------------ POL> Meff (Sebastian Masilewski, code crack, 05/95). GER> Brownie (Matthias Heinz, 09/94), Ned (swap, 09/94). ???> TMM (code, 05/95), Mal (gfx, doublememb Black Code Design [details], 08/94). TMM is also behind releasing the "Tools For Fools" disks. Accuracy (ACY) -------------- TUR> Axl (music), Falcon (Ali Fuat, swap, early91), Kadem (Kadem Aslan, code), Mr.DJ (Ufuk Metin, code). SWE> Royal (gfx, 09/91). AUT> Frib (gfx). ???> Stingray (tur? code), The Joker. Accuracy was the name of an Amiga group, which also had Turkish members. Any connection? DJ releases a series of tool disks for the group. 1990 - Belgian swapper MMC (aka Mr. Merlin Cool) joined Giants in december. 1991 - The entire Turk section of Dualis joined early in the year, and brought the magazine Garfield News, which later became Splash. Accuse ------ Accuse was formed by Ream (code crack supply) from Triad, as a fun group. It was likely closed when Ream moved on to Alpha Flight 1970 in the middle of 1994. Acrise (http://www.acrise.com) ------------------------------ GER> Mendrake (swap, 12/91). SWE> Exalt. Acrise is a mainly German group. 1991 - Acrise was rebuilt, and nearly all members of Crush joined in december. 1993 - Cracker, trainer and supplier Riddler joined Active early in the year. Acsore ------ GER> Exic (gfx, doublememb Excess [details], 07/97), Hogan (gfx, doublememb Reflex [details], 07/97), Sush (gfx, doublememb Excess [details], 07/97). Acsore are a German graphician group, with doublemembers from several other top groups, like Excess and Reflex. Action (1989-1991) ------------------ GER> Gadget (swap, 04/89), Spitfire (crack, 11/90-91). Boards; CHANNEL ZERO (usa, also Empire, 11/90-08/91). Action was a German demo and cracking group, born in 1991. German musician A-Man joined Arcade. 1989 - Cyco (code) was kicked around september. TWP was kicked in december, and subsequently joined Nato. 1990 - German cracker Jihad (ex Vision) left around may, after disagreements with Spitfire, who had originally persuaded him to join Action. Jihad built his own group, called Hitmen. German graphician and swapper Accu left in july, changed his handle to Public Enemy and joined Flash Inc. 1991 - Xox changed his handle again to Airwolf and left for Paramount in january. Oxyron's "Pravda #9" [12/91] reported that the group was now dead. 1993 - Crackers Crisp (90) and Hok (91) disappeared from the scene, but reappeared in august 93 as members of RSI! Active ([A], http://active.c64.org) ----------------------------------- SWE> Injun Inc. (11/92), Riddler (crack train supply, ex Acrise, new early93), Stash (supply, ex Epic, new 05/93), Surfer (swap, 91-11/92), Thrasher (code crack train, new 12/91-11/92), Trident (music, 08/97), Violator (supply). HUN> Artlace (code music, doublememb Lethargy, new 09/93-08/97). ???> Defcon (11/92), Dexter (11/92), Doctor X (11/92), Viper (crack train, 11/92). Active are a Swedish cracker and demo group. 1993 - Swedes Stash (supply, ex Epic) and Walker (ex Light) both joined in may, but Walker quickly moved on to Genesis Project instead. Better Late Than Never (1997, 22.08, Filedemo). code: Artlace, gfx: Artlace, music: Trident, ???/X-Rated. 3rd in the AntiQ 97 demo competition. review: This is an ok little dentro from the swedes in Active, just a shame there's not more of it. It's primarily there to show off a rather impressive, though small, vector routine. The main part of the dentro has nice, minimalist design with a small Active logo in the bottom right corner, and a black 'window' of sorts in the top middle, in which all the vector stuff is shown. The routine does all the usual stuff, as well as an interesting extra: It can do glenz vectors too! I've never seen those on a c64 before... The music for the main part is also worth a mention. [glenn] Actual Cracking Entertainment (ACE) ----------------------------------- GER> Coco Industries (mainorg crack, ex Hotline, 09/87-03/88), Falcon, American Fighter. NOR> Firkin (crack, 03/88), Gene (03/88), Smash (03/88). ???> Dr.Strange (03/88), Soft Tiger Crew (03/88), Zerocat (03/88). Actual Cracking Entertainemnt (ACE) was a German based cracking group, formed by Coco from Hotline with members from The Magic Circle (MCL) around 09/87. TPI/Beastie Boys joined too, but left soon after with two of the members from MCL. AEK Crackware Essen 2099 ------------------------ AEK were an early cracker group based in Essen, West Germany. Agile ----- SWE> Elric (swap, 02/89), Syncro (02/89). USA> TWG (sysop?) Agnus ----- POL> Yoshi (Daniel Andrzejewicz, code). Agony ----- POL> Compod (music, doublememb FM [no entry]), Druid (Robert Kan, code), Glut (Patrick Dawidziuk, swap, 09/94), Morris (Pawel Pawlak, code, 06/94). HUN> Trooper (Balazs, swap, doublememb Atlantis, 11/94). ???> Comanche (pol? gfx, 97), Digger (gfx), Explorer (pol? Adam Kazmierski, code), Moog (music, 95), Owen (gfx, ex Triad, new 09/94), Skyle (gfx). Druid has coded several utilities, including "Professional Graphics Shower" V0.4" and "Alternative Cruncher 1.1" and 2.0. Explorer's dos routines, QDOS, are among the most commonly used on the scene for loading and saving! Polish coder Morris made the popular NoteMaker tool "OctaNoter". Gravity 97 Invitation (1997, File). code: Inco/???, gfx: Comanche, music: unknown. review: This comes across as a very clean, very professional invitation. The left hand side is occupied with a very nice B&W graphic with a Gravity 97 logo, and the rest is occupied for the text. At the bottom of the screen are two icons, up and down, and you move a cropsshair with your joystick over one of them, and press fire to scroll the text. The proportional font is clean and readable. Very nice. [glenn] Ahead ----- Ahead were an Austrian group. At one time one of their members managed to draw a logo forgetting one of the letters in the group's name! 1989 - Jacky and Aacon (ex Wild Boys members left to form Brave [no entry] in december. Airwolf Team (AWT, -1995) ------------------------- GER> Courage (late94), Lightside (swap, late94), Mac Guyver (late94), Razor Ramon (Gunther Stadelmann, swap, late94). Airwolf Team died in (mid?) 1995. Some of its members (a.o. Gonzo) formed a new group called Cascade, which unfortunatel died almost immediately. Most of their members later formed DMAgic, and are also behind the magazine GO64! 1994 - MHD and Lyon joined Feniks late94. Akrak ----- 1990 - Scorpio left the group for Science 451 in july. Albion (ALB, http://biotop.umcs.lublin.pl/~ptracz/) --------------------------------------------------- POL> KaeMEGie (KaeMEGie, 03/98). Albion Bros ----------- ???> Yap (code, 95). Yap coded the NoteMaker utility NoteYaper (95). Alcoholics (-1991) ------------------ GER> Citizen (code), Crime De'sign (gfx swap), Flexible (swap, 01/91). ???> Jity (ex Babygang, new 12/89). 1989 - Jity joined from Babygang in december. 1991 - TBB joined Presence in december, meaning Alcoholics are dead on the c64. Alpha Flight 1970 [old] (AFL'70) -------------------------------- GER> Frankie Double Team 2100 (code, aka FDT). ???> Christian (ex Manowar, early91), Cronos (ex Warboy/Red Sector Inc., new 11/89), Glenn (ex Madman/Red Sector Inc., new 11/89), Marc (swap crack, 11/89), Martin (ex Manowar, new early91), The Gothic Man (code, 12/87). Boards; THE PHANTOM GUILD (usa, new 11/89). AFL'70 was originally a German demo and cracking group, consisting of members like later Amiga legends Frankie Double Team (FDT). The Gothic Man wrote the Alpha Flight crack intro editor. 1989 - New American board, THE PHANTOM GUILD. 1990 - Powell left the group 05/90. Alpha Flight 1970 [new] (AFL'70, 1993-, http://fly.to/the_flight_society) ------------------------------------------------------------------------- GER> Chotaire (12/97), Chrysagon (12/97), Danzig (12/97), Eco (12/97), Ignorance (12/97), Marc (09/94-12/97), Rayden (Patrick Zeh, code gfx music, doublememb Chalice, 05/96-12/97), Skinhead (Jochen Ehlers, crack hack trade, old handle Supreme, 08/93-12/97), Xerox (gfx sysop 'THE ESCAPADE' EHQ, ex Ecess, new mid94-12/97). POL> ALG (12/97), Archangel (12/97), Baldhead (code, 12/96-12/97), Wizard (music, 12/96-12/97). ENG> Derbyshire Ram (ex F4CG, new 12/97). SCO> Caledonian (12/97). NOR> Zapotek (Sveinung, swap, 12/97). SWE> Violator (12/97). USA> Rug Rat (sysop 'EDGE OF MIDNIGHT' WHQ, 12/97). ???> Argos (12/97), Chash (12/97), Goldhand (12/97), Lynchbit (12/97), Mad Hatter (12/97), Ned (12/97), Styx (09/94-12/97), The Heretic (12/97), Zatt (12/97). Boards; ANTIDOTE (swe, 12/97). People below this line are no longer members, the line was drawn at a memberlist published in december 97. GER> Agressor (09/94), Arne (new early93-09/94), Case (phreak, new 08/93), Dark (09/94), Dr.Disk (new early93), Honesty (09/94), Jack Alien (ex X- Rated, new early93), Leeway (09/94), Max (09/94), SecretMan (trade supply, re, 09/94), Skid Row (code crack trade, 09/94), Starkiller (swap, 09/94), Sys (mid94). HOL> Ream (code crack, ex Accuse, new mid-09/94), Styx (Jurgen, swap, mid94). SWE> Stash (09/94). USA> Ancient Mariner (sysop 'THE EVIL ISLAND', ex Chromance, new 09/94), Pol Pot (sysop 'HOLIDAY IN CAMBODIA' WHQ, ex Arcade, new mid-0994). ???> Avalanche (ex T'Pau, new 05/93), Bizarre (09/94), Centaurion (crack, ex Charged, new mid94-09/94), Curlin (ger? ex Motiv8, new 09/94), Darius (09/94), Diamond (09/94), Flash (ger? gfx, 12/96-01/97), Hawk (code, ex Presence, new mid-09/94), Leader (code, ex Hysteric, new mid-09/94), Mario (leader founder, 09/94), Menace (founder, new early93), Murphy (09/94), Peacemaker (ger? ex Motiv8, new 09/94), Pernet (ger? music, 12/96-01/97), Racoon (ger? ex Motiv8, new 09/94), Stephen (ex Triumyrat, new early93), Vortex (ger? ex Motiv8, new 09/94). AFL'70 was reborn for real at the CeBit meeting in Germany, in the first half of 1993. Earlier in the year, Airwolf/Success released a few cracks under the AFL'70 name as a joke. Their old leader Mario took back the reins. 1993 - Rough was a member for approximately two months. Avalanche joined from T'Pau in may. Icarus joined from Red Sector in may, only to leave the scene a few days later. Link was kicked out of the group in august, after he supplied the group with the original of "Rings'n'up" which proved to be a rerelease and not a new game. German phreaker Case joined, also in august. Natas got kicked in october, when they also told that rumours that Sting had returned to the scene were false. 1994 - Around the middle of the year, Ancient Mariner (sysop of their WHQ 'THE EVIL ISLAND') joined Chromance, but they were soon reinforced with the old Arcade board 'HOLIDAY IN CAMBODIA'. They alse recruited their new EHQ 'ESCAPADE' from Excess around this time. German graphician RRR decided to end his double membership, and be in Oxyron only. German Ramirez left for Talent. In september Peacemaker, Racoon, Vortex and Curlin all joined from Motiv8. In addition that month, dutch swapper Spectator left for SCS-TRC, Supreme renamed back to Skinhead, and Ancient Mariner returned from his stay in Chromance with 'THE EVIL ISLAND'. 1996 - The demo "Getoese" by Rayden was planned for release at The Party 96 in december, but they missed the deadline and was unable to participate in the competition. 1997 - The end of january finally saw the release of Rayden's "Getoese" [01/97] demo. Dutch Calypso (code crack swap supply) left late in the year, and is now probably only in Amnesia. Chotaire returned to active membership around november-december! Englishman Derbyshire Ram also joined the group from F4CG around this time. He decided to keep his double membership in Remember. Getoese (1997, 31.01, Multiload Demo, 1 diskside). code: Rayden, Baldhead (additional), gfx: Rayden (main), Cyclone/Abyss (title, santa anim), Flash, music: "Intro", "Majik" and "Powerful" by Wizard, "Wizardry'96" by Rayden and "The End Tune" by Pernet. review: The main problem with "Getoese" is its pacing; the irq loader simply doesn't take us to the next part fast enough to maintain our interest in the demo. Which is a shame really, since this is a nice little production with some interesting effects and some excellent design here and there. Especially the introductory credits sequence had my hopes up, since it has a simple but effective and attractive design. After this we get to Cyclone's cool title picture (which was previously used in Abyss' "DisIsSid III - Getoese" on the amiga!). Then we come to an interesting effect; a fullscreen picture by Rayden of a muscular man, perhaps a gladiator, has some plasma effects overlaid to nice effect. Then a cool dissolve to Flash's B&W hires pic "Breathe With Us" before we are taken to the next effect a 512-dot dottunnel. Then another fullscreen pic by Rayden appears, "The Tiger" (with which he finished 11th at The Party 96), hardly his best. Next is a sort of blocky shaking plasma part, nicely executed. Another variation on the pic-with-plasma effect comes next, but the first instance was much more successfull. No author is credited for this picture of a sunset, but it's likely by Rayden. Then comes a grey screen with a b&w partly jigsawed picture of a naked woman on the right hand side, and some text in german on the left. The second-to-last effect is a big Tut- Ankh-Amon pic scrolled up and down the screen, quite a pointless part really, before the big text saying THE END. The demo comes with a selfcoded, simple noter by Rayden with some more precise credits and additional information. The demo was originally to have been released at The Party 96, where they narrowly missed the deadline, and was instead released at the end of january 97 - likely outside of any party. [glenn] Altobrows --------- Swedish coders Dino and Rowdy joined Fairlight (probably late 89 or january 90), so the group died without ever releasing a single thing. Amnesia (AMN, 1990-) -------------------- HOL> Calypso (Terry Wntinck, gfx swap, ex doublememb F4CG, Silicon, Alpha Flight 1970, 05/93-12/97), Dr. Will (05/93), Light (05/93), Riggs (05/93), Seal (05/93), Viking (05/93), Wizvis (05/93). GER> Bizarre (also in Trance, 05/93), Firefly (05/93), Slayer (05/93). FIN> Radical (also in Astral, 05/93). DEN> O'Neill (music, ex Starion, new 12/90). ???> Artix (ex SCS, new 09/93). Amnesia was formed in december of 1990 by danish musician O'Neill, formerly from Starion. The group also features other ex-Starion members. 1993 - Radical joined Astral as his second group in may. Calypso finished his army service in may. Artix joined from SCS in september. 1997 - Calypso left his second group Alpha Flight 1970 late in the year. AMOK ---- DEN> Drax (Thomas Mogensen, music, ex Nato, new late89-01/90), JO (Jesper Olsen, music, 88-06/90). GER> OMG (Oliver, swap ex-editor, 04/89-12/90), Volker (code, 06-12/90), Yup (ex Offence, new 06/90). NOR> Zero The Hero (Haavar Hojem, aka ZTH, ex Abnormal, later Panoramic Designs, new late89). HOL> Hein Design (gfx, later Blackmail, 06-12/90). ???> Burp (new 06/90), Chris (code gfx, 04/89-01/90). Amok is best known as the group that released the popular diskmag, "Sex'n'Crime". It was released every month, normally at the legendary Venlo meetings, until the 21st and final issue in december 1990. They had a german subgroup called Future Technologies. 1989 - They were seriously reinforced late in the year, when they were joined by Drax/Nato, Stone/Bonzai and the entire group 20CC (as a subgroup)! This didn't last long though, as 20cc left again in december to exist on their own once again. 1990 - Sex'n'Crime #26 reported that Stone (ex Bonzai) had sold his computer and left the scene, that Jesper Olsen was back on active duty for Amok, and that Yup and Burp had joined the group. Vibrants musicians JCH and Link left the collaboration around june. 1991 - The subgroup Powerzone (mainly Spook from Germany) was kicked out in january. Sex'n'Crime #2 (1989, .04, Filemag). code: Chris, gfx: Chris, music: JO, editor: OMG. review: No fuss with this mag; just grab your joystick and start reading! Seriously, the top of the screen has a pretty cool green logo going from side to side, with a little text on top, and the rest of the screen is occupied by the text area. The way SnC works, you can scroll through the entire text with up/down on your joystick, or jump to specific chapters with left/right. A nice idea really, and it works well. Editorially this issue most interestingly contains a minireport from the Ikari and Zargon party and an interview with Scrap/Contex. [glenn] Sex'n'Crime #10 (1989, 23.12, Filemag). Sex'n'Crime #11 (1990, .01, Filemag). INT - code: Chris, gfx: Vip (logo), Chris (logo, charset), music: Thomas Mogensen. WRI - Volker, gfx: Chris (charset), music: Vibrants. MAG - Volker, gfx: Hein Design/Density (logo), OMG (charset), music: Jesper Olsen, editor: OMG. review: Preceded by first an intro, then a small note explaining some of the in-mag keys, this 11th issue of SnC is not much different from the others. This is, apparently, the second issue with a new code, and some problems from the first issue have been cleaned out. The editorial content is the usual stuff, as well as an interview with game graphician Thomas Heinrich/X-Ample. [glenn] Sex'n'Crime #16 (1990, late.06, Filemag). INT - code: Volker, gfx/music: Authentic Arts. MAG - code: Volker, gfx: Hein Design, music: Jesper Olsen, editor: OMG. Released at the Venlo meeting. review: Another issue of SnC, by now you pretty much know what you're getting... Lots of news, a small interview with Raistlin/Genesis Project, who has now left the scene, and an OK intro with nice graphics and music by independents Authentic Arts. [glenn] Sex'n'Crime #21 (1990, 22.12, Filemag). code: Volker, gfx: Hein Design (main), Bizzmo/Genesis Project (girlface), music: ???/Artline Designs (intro, uncredited!), music: Jesper Olsen (main), editor: OMG. Released at the Venlo Meeting. review: The last ever issue of S'n'C opens with an ok, but standard intro. Pressing space brings up a good fullscreen picture of a girl's face, done by Bizzmo/Genesis Project. We have to press space once again to be taken to the actual mag. Now, I have never been a big fan of S'n'C's control system; it's clearly a first generation solution. The graphics are little more than functionable, and the mag's contents is loaded with extreme aggression. It's not so much a case of writing about the scene as a venue for telling other people how lame they are. And let's be frank, that doesn't really add up to a lot of enjoyable reading for any outsider. There's not much meat on the bones here. There are also no real 'articles' except for the introduction piece; this mag is made up of news and adresses. Not all that interesting. [glenn] Anarchy ------- HUN> AMN (Tony Bertok, gfx, 12/98). 1998 - AMN released the picture "Hellraiser" for the graphics competition at TP98, but was unplaced. The picture itself was a conversion of Cougar/Sanity's famous "Dog" picture from the amiga, and was presented with a ripped piece of music from legendary game composer Rob Hubbard. Ancient Temple, The see The Ancient Temple ------------------------------------------ Antic (1989-, http://www.awesume.se/scene/) ------------------------------------------- SWE> Bagsy (Magnus Lindberg, code swap, early91), Baltzar, Creeper (Kim Nordström, gfx, ex Flash Inc., new 05/93), Depeh (Goran Johansson, code swap editor, 06/90-09/93), Incubus (Robin Forsberg, swap write), Jason (Ulf Andersson, crack swap sysop, 89-91), Joe (gfx, 08-09/93), Jordan (Micke Johansson, code sysop 'SUBWAY', doublememb Flash Inc [details], early93), Probe (Rahel Azad, code crack), Sky (code, ex Virus, new 07/90), Star (Ulf Hagström, gfx swap write), Trash (code), Twix (ex Virus, new 07/90), Ufo (ex Zyrox, new 06/90), Xor (Daniel Färnkvist, org trade writer, 06/90), Zealot (gfx, 07/90), Zyron (Johan Åstrand, code music swap, 08/93-12/94). GER> Andre (doublememb Oxyron [details], early93). ???> Eliz (ex Gothic Design, new early93), Jakob (music, new 06/90), Trash (new 03/91). Antic is a demo group based in Sweden, formed by Jason, Spirou/Zyrox, Xor (Spirou's neighbour) and a few others in 1989. Baltzar was Jason's brother. 1990 - After recruiting the group The Mob, Explorer became an Antic mag, and "Explorer #2" [06/90] was released in june. The Mob then ceased to be a group in its own right entirely, and all members became full Antic members. The demo "Ethic" was released, followed by "Explorer #3" [07/90], which announced that there were now 12 members in the group. Before the release of "Explorer #4" [08/90], The Lord/Cicen and Bom tried to form a new group with Twix/Virus. This didn't work out, and consequently The Lord joined Impact, Twix joined Antic and Bom remains groupless. Additionally, also Sky (code) joined from Virus. 1991 - Trash joined in march. Swedish swapper Jason left the group th do his military service in august. 1992 - Swedish organizer and cracker Spirou left for Fairlight. 1993 - Swedish swapper Incubus joined Triad early 93. Depeh was busted for stamp faking around the middle of the year, but will not stop swapping. Swedish top graphician Creeper joined from Flash Inc. in may. Zyron's "Music-Collection #17" [08/93] was released in august, and within Zyron told the world that he was only two months removed from his 8-month army service. He did however manage to push out the first issue of his new music collection series before he left; "Opera Omnia #1" [09/93]. Explorer #2 (1990, 10.06, Filemag). INT - code/gfx: Depeh, music: TGD/Royalty. MAG - code: Depeh, gfx: Rainman/Royalty (logo), Depeh (char), music: TGD/ Royalty, editor: Depeh (main), Bom, P-Jay/Royalty, Xor. review: This is the second issue of Explorer, and the first to be released under the label of Antic. The first issue was under the label of The Mob, and this one also is... kind of. Since last time, The Mob has become a subdivision of Antic, their 'magdivision', as they write inside. This means all previous members of The Mob are now also in Antic, and all subsequent issues are to be considered Antic releases. Ok, with that cleared up, we can start reviewing the mag then! After the intro, which is exactly like the one from the first issue (except for the music), we enter a mag that has undergone quite a few changes for the better since last time. First of all, there are now twice as many lines of text on each page, which is a big improvement. A new EXPLORER logo graces the top of the screen, and all sections of the mag also have their own sprites, displayed underneath the text while you read. Editorially the mag has also clearly improved, with a lot better material than last time. There are still some unecessary filler, like the 'interview with a lamer' (the interview with Jedi would have been interesting; this is not) and most of Bom's Corner. The control method is the same space or joy method as last time. I'd say this mag has matured greatly since the first issue in pretty much all aspects, and once they get a regular flow of interesting articles it's got potential to be among the better ones. It's still very much a mag for the swedish scene though, with little or no news from the rest of the world. The mag comes in a single 94 block file. [glenn] Explorer #3 (1990, .07, Filemag). INT - code: Depeh, gfx: Depeh, ???/Cosmos Designs (1x1 font), music: Drax/Vibrants. MAG - code: Depeh, gfx: Rainman/Royalty (logo), music: Link/Vibrants, editors: Depeh (main), Bom, Spirou, Ufo. review: More changes came with issue 3 of Explorer. Not only was the mag graced with a new intro, now that The Mob had ceased to be a group in its own right, but the magcode had also evolved - with even more changes promised for the next issue. It had now progressed to a point where it was quite good, in just three issues. Not many interesting articles were published this time either unfortunately, mostly news - but good signs were showing in that the content was gaining a more international flavour. The mag says in the intro it was released "week 29", which is roughly the end of july, isn't it? The release announces the joining of Ufo/Zyrox and Jakob. The mag comes in a single 91 block file. [glenn] Explorer #4 (1990, .08, Filemag). INT - code: Depeh, gfx: Depeh, ???/Cosmos Designs (1x1 font), music: Drax/Vibrants. MAG - code/gfx: Depeh, music: Drax/Vibrants, editors: Depeh (main), Jason, Xor, Spirou. review: The intro from the last issue is recycled here, and the credits remain the same. The mag itself, though, has undergone even more transformations since the last issue. The screeen is now split in three, so to speak. The bottom half is occupied by the text, which now looks a lot like reading an issue of Mamba - except thankfully there are no 'amusing' animations within the text. The top half though is vertically split in the middle, where the left half has the article selector and the right part has a red Explorer logo moving left to right and back again... repeatedly =) It's not the most beautiful mag design in the world, but it works. This issue announces Bom's leaving the group, as well as Twix and Sky joining. The mag comes in a single 90 block file. [glenn] Up The Limits (1991, 01.04). Released at the Horizon Easter Party. Beyond Imagination (1991, 02.11, Demo). Released at the Jam Party. Lunacy V (1992, 19.04, Demo). 3rd in the Easter Conference 92 demo competition. Lunacy 7 (1993, 30.05, Demo). 3rd in The Computer Crossroads 93 demo competition. Music-Collection #17 (1993, 18.08, Filemusic). code/music: Zyron, gfx: Joe. review: Another collection of 10 tunes from Zyron, plus the one in the intro. Yes, the intro. Visually, this is the best part of this collection, with an actual logo from Joe and a nicely unusual font for the title. I also like the tune, so thumbs up all round for the intro. The collection itself, where you get to choose the tunes, save them to disk, fastforward or even show how much rastertime they occupy, is a lot more drab. It's actually just slightly better than a text-only display, with a real ugly 2x2 font by an unknown artist chosen for a scroller and a title. Those tunes in full then, "The Gnome" (intro), "Mars Mission", "Meatballs", "Rain Forrest" (sic), "Lucky Strike", "Hallucinations", "Studioline!", "Calm Surface", "Potato Chips", "Colored Shape" and finally "Burning Candles". Actually, the tune "Calm Surface" contains a bug that manifests itself only on newer sids. A corrected version of this tune is included with an accompanying note, detailing the problem. The intro scroller in this collection announces it's the last one to be released under this name. Subsequent collections will bear the name "Opera Omnia", and the first edition of that series was released the following month. [glenn] Opera Omnia (1993, .09, Filemusic). code/music: Zyron, gfx: Joe. review: "OO" is a music collection, comprising 10 pieces of music from workaholic musician Zyron. The show opens with a simple yet effective intro sequence, highlighted by a good fullscreen OO title picture by Joe. The main part has an OO logo at the top of the screen, with the rest occupied by the list of songs. Features of the player includes the ability to turn on/off any of the three voices, fast forward, as well as the innovative feature of pressing RUN/STOP to save the current song to disk! The featured music pieces are "Funk-A-Duck", "The Quad", "Black Dreams", "Cottage Cheese", "Aching!", "Understand Me", "Tic-Tac-Toe", "Cotton Brain", "An Own Moon" and "Flesh & Blood". The music for the intro sequence is called "Shorted Hallucinations". No release date is mentioned anywhere in this production, what stands above is based on research. All the songs are dated (in memory), and they were all made in august and september 93 - the last one dated 11th september. What sticks in your mind after viewing this is unfortunately not Zyron's music - what it's SUPPOSED to showcase - but more Joe's good graphics. Nice but not essential. [glenn] Beyond Imagination 2 (1993, 28.12, Demo). Split 8th in The Party 93 demo competition. Lunacy 6 - The Lost Sequel (1994, 06.08, Demo). Released for the Assembly 94 demo competition, but unplaced. Dein Zycrex (1994, 28.12, Demo). 4th in The Party 94 demo competition. Retroactive (1995, 28.12, Demo). 6th in The Party 95 demo competition. Anxiety (1991-) --------------- Anxiety is a swedish cracking group, born around march of 1991, with former members of Paramount and Hitmen. Arcade (-1993) -------------- GER> Tyree (supply, early93) ???> Twilight (code). Arcade was a German cracking group. After their death, german Joe Cool is looking for a new group to join. 1992 - Arcade were in cooperation with Deadline, under the name Arcade and Deadline. 1993 - Early in the year, swapper TBB joined Chromance and Darklord joined Red Sector Inc. Germans Hok and A-Man (music, ex Action) joined Legend in may. 1994 - American sysop Pol Pot ('HOLIDAY IN CAMBODIA') joined Alpha Flight 1970 around the middle of this year. Arcade and Deadline ------------------- ENG> NME (crack, later Illusion, 92). The cooperation was announced in a crack intro from around mid 92. Their american board 'LINK TO PERFECTION' was never really online. Arcoss ------ HOL> Garth (Martgi van Beek, swap, 09/94), Torture (Marten Weist, swap, 09/94). Aristocracy (ARY, 1994-) ------------------------ USA> Asmodeus (09/94), Natas (09/94), Styx (09/94), Cyberad (09/94), Rug Rat (sysop 'EDGE OF MIDNIGHT', 09/94). Aristocracy is an american fixer group born around september 1994. It was formed on the ashes of the previous group PSi, with two boards from the start, 'EDGE OF MIDNIGHT' (also supporting Chromance) and 'FORTRESS OF DOOM'. They are mostly doing fixes for Chromance. The original six members were Asmodeus, Natas, Styx, Cyberad, Rug Rat and Stablizer (who almost immediately left). 1994 - Stablizer left for Demonix around september. Armageddon (http://www.liberty.com/~petars/armageddon/) ------------------------------------------------------- Boards; VIRTUAL REALITY WHQ (usa, also in TRC, new 05/93). Armageddon is an american importing and fixing group. 1993 - Zarhan left, while VIRTUAL REALITY was recruited as the new WHQ in may. After kicking their best fixer Massive joined Onslaught in august, the group seem to be falling apart. Their remaining fixer, TWC, was also kicked for not living up to expectations, Bambam got kicked, and later Moloch, Carcass and Faust left. 1994 - Moloch (code supply) joined F4CG in september. Array [old] (1989-1989) ----------------------- Array was a shortlived german group, born early in the year by Wolfman and Moonwalker/Tec and the best members of Hellcats. They died after about half a year of existence. Most members then joined ATG, Success and other groups. Freddy left to form Thrash. Array Is Born (1989, 18.02, File). code/gfx: Moonwalker, music: n/a (part 1), 20th Century Composers (20CC). review: This is a two-parter, with both parts being equally uninspiring. The first part declares the group Tec dead, while the second is just... boring :) AFAIK this is the only release Array ever made. [glenn] Array [new] ----------- 1991 - Teze left the scene in december, but Merlin and Exult will take over his contacts. Ars Publica ----------- ???> Alex (ex Cross, new 06/90). 1990 - Alex joined from Cross around june. Artline Designs (ALD, 1990-) ---------------------------- FIN> Antti Hannula (gfx music, 90), Antti Kangas (code, 90). Artline Designs was formed by Flex, Apollyon, Scorpion (Antti Kangas) and some others from Contex, after that group died. They were presumably a finnish group. Music-Pack (1990, Musicfile). code: Antti Kangas (musicroutine), gfx/music: Antti Hannula. review: This is a single-file compiation of nine pieces of music, and a one-screen affair. The overall impression is nevertheless quite nice, with a good logo at the top of the screen and various non-obtrusive colorcycling going on in the chars that occupy the rest. The music pieces are actually quite good, and Antti Hannula shows a good sense of melody and structure here. The music presented are "Quite Acid", "Superstitious", "Weekend", "Fanfarewell", "Conflex", "Artlight Zone", "Ghettoblaster", "Russian!" and "Wonderland". [glenn] Arts of Darkness (AOD, http://www.artsofdarkness.de, 2000-) ----------------------------------------------------------- GER> Silver Fox (Marcus Hinzmann, mainorg, 06/00-). Arts of Darkness was formed at the end of june 2000, as a german demoscene group. Their main organizer is Silver Fox. Ascraeus (ASC) -------------- TUR> Madhead (Levent Delibas, code). POL> Naphalm (code). ???> Aegis (code), Arcane (gfx), Ksin (gfx music). Asphyxia (ASX, 1989-) --------------------- POL> Anthrax (code gfx), Chris (code), Extern (music), Grisha (code music), Jane (code gfx music), Kruger (gfx), Sudo (gfx), Zyphar (gfx). Asphyxia is the oldest active c64 Polish demogroup, born in 1989 after three groups (Deuter, Slaves Of Keyboard and Cruel Soldiers) fusioned into Asphyxia. The group has a pet character, Hagar, which can be seen in some of their demos. They used to have an ftp site at ftp://serek.arch.pwr.wroc.pl/ pub/ASPHYXIA, don't know if it's there yet... 1990 - The first megademo, "Gasping 4 Air", is released. 1991 - The second megademo, "They Live", is released. 1992 - The third megademo, "Nightmare" is released at Asphyxia's own party in Glogow, Poland. 1993 - The fourth megademo, "Grave Story" [12/93], came 4th in the demo competition at the Antia and Elysium party. 1994 - The fifth megademo, "From Beyond" [12/94] won the demo competition at the Elysium party! From Beyond (1994, 29.12, Multifile Demo, 2 disksides). code: Chris, Jane, Anthrax, gfx: Jane, Anthrax, Kruger, Sudo, Zyphar, music: Jane, Extern. Winner of the Elysium Party demo competition! review: A very uneven demo from this polish group, but apparently it was enough to win a small polish party... It uses an irq loader to load all its parts, which range from cool to awful. It opens looking like it's gonna rock a lot, with a cool fli 'A' animation spinning on the screen, but sadly it doesn't manage to keep this cool opening up. Sometimes it presents cool parts, like the vectorcube with different shapes on all sides and even some convincing glenz, but the overall quality leaves a little to be desired. Graphics is also very uneven, from some downright bad work here and there to Jane's two facial portraits who are real works of art... Music is overall of acceptable but uneven quality. [glenn] Astra ----- N-L> Atomic Design (Luciano Pinna, code music, 07/88), Fawaja (Frank Scheelen, code gfx, 07/88). Something About Music (1988, .07, File). code: Atomic Design (main), Fawaja, gfx: Fawaja, music: Atomic Design. review: The only plus this production receives is for originality; it presents music in a way much like the later classic "Music Dream" musicdisks by Phenomena on the Amiga. Only nowhere near as good. And the music sucks. And it takes forever to get started. You should be getting the picture by now, shouldn't you? [glenn] Astral ------ FIN> Agemixer (Ari Yliaho, music, also in Atlantis, 08/94), Radical (also in Amnesia, new 05/93). HUN> Wap (Adam Werderits, 09/94). 1993 - Radical joined Astral as his second group (also in Amnesia) in may. ATG --- HOL> Floyd (gfx swap, 06-07/90). ???> Three Dimensional King (06/90). 1990 - Dutch swapper and graphician Floyd co-founded the graphics group Optic Design with Tim/Silicon around june. Curse was one of two ATG members that left to form Ruthless, also around june. Slime changed his handle to Three Dimensional King (!). Atlantis (ATL) -------------- DEN> Freddie (Anders Hansen, 09-11/94). HUN> Trooper (swap, also in Agony, 09-12/94). GER> Cavron (sysop 'STATE OF THE ART', ex TRC, new 10/93), Darklord (crack, ex Feniks, new late94), Dr.Disk (ex TRC, new 10/93), Jack Alien (crack, ex TRC, new 10/93), Renegade (ex TRC, new 10/93). SWI> Avalanche (sysop 'POWERENGINE' EHQ, 10/93-09/94), Dr.Zoom (09/94), Robocop (10/93-09/94). FIN> Agemixer (Ari Yliaho, music, also in Astral, later Scallop, 96). HOL> Syco (Joost Martens, swap, 09/94). USA> Dr.Doom (sysop 'FORTRESS OF DOOM' WHQ, new mid94-03/97). ???> Backslash (09/94), Benno (09/94), Doc (10/93), Dreamlover (09/94), Dr.Science (09/94), Gangstar (new 09/94), Hi-Top (10/93-09/94), Human (09/94), Kirby (09/94), Lala (09/94), Lynx (09/94), Mr.Giga (new 09/94), Racer (09/94), Ram Jam (new 09/94), Rebel (09/94), Scull (09/94), SMD (gfx, ex Motiv8, new 09/94), Snap (10/93-09/94), Underdog (09/94). 1993 - After the joining of the german section of TRC (Jack Alien, Dr.Disk, Renegade and Cavron) in october, Atlantis is now for the first time a cracking group! Cavron brought with him 'STATE OF THE ART', and Avalanche opened 'POWERENGINE' this month. 1994 - SMD/Motiv8 (gfx), Ram Jam, Mr.Giga and Gangstar all joined in september. A Touch of Class (ATC) ---------------------- USA> Asterix (08/88), Bluebeard (01/88), Brute Force (01/88), Cheap Shot (01-08/88), Judas (01/88), Kid Commodore (08/88), Madman (08/88), Major Theft (01-08/88), Pudwerx (code crack fixer, 01-08/88), Storekeeper (05/88), Wolverine (01/88). Boards; 22 ACACIA AVE. (usa, 01-08/88), THE LIGHTHOUSE (usa, 01-08/88), THE ALTERNATE FACTOR (usa, 08/88), JERSEY HOTLINE (usa, 01/88), CLUB DED (usa, 05/88), THE WAREHOUSE EXPERIENCE (usa, 05/88). ATC were something as rare as an actual American cracking group! There weren‘t a lot of those; just Eaglesoft of any importance; most were doing imports in America. 1991 - Early in the year, original supplier Problem Child left for Empire. Atrix ----- DEN> Exulans (crack). ???> Butch (ex WOT, new 05/90). 1990 - Butch joined from Warriors of Time around may. Attract ------- 1990 - Swedish swapper Onani/Contrast changed his handle to Vertical and joined around june, but rejoined Contrast the following month. Avantgarde (AVT) ---------------- GER> A-Man (09/94), Darklord (09/94), Deff (supply, 09/94-09/95), Hok (09/94), Intruder (supply, 09/95-03/96), Jack Alien (Robert, code crack, 09/94-03/96), Jack Daniels (Tobias, 09/94-09/95), Magic Man (09/94), Nevis (09/94), Peter (09/94), Suicide (Christian, code fixer, 09/95), Thorn (09/94-95), Tricom (09/94-95), Weasel (09/94-09/95). SWI> Freestyle (09/94-95), Skywolf (gfx, 09/94-09/95). ENG> Derbyshire Ram (Barry, supply, 09/94-95), Steve (sysop 'STRAYLIGHT' EHQ, 09/94). USA> Prodigy (sysop 'TERMINAL OBSESSION' WHQ, 09/94). ???> Decilon (09/94-95), Eliminator (95), Iron Cat (music, new 09/94). Boards; DREAM PARK (usa, 03/96). Avantgarde was an illegal cracking group, and one of the leading ones in the time they were active. Jack Alien released an improved version of Matt/ Tera's STUBBY-Noter, V2. Suicide rejoined the scene in this group; his last one was Chromance. 1994 - Swiss coder Dave and Englishman Richie left the scene around the middle of the year. A big setback for the group came in september, when american fixer and sysop of their whq 'THE FORUM' finally decided to leave the scene to concentrate on his real-life job. This left the group without both a fixer and a us board, though they were hopeful that Prodigy's 'TERMINAL OBSESSION' would be up again soon. Their musician Iron Cat also rejoined the group this month, after finishing his army duty, while Pbxcellence left the group. House Party (1995, end.09, Multifile demo). code: Jack Alien, Suicide, gfx: Avalanche/Atlantis (houses), Jack Alien (chars), RRR/Oxyron (chars), music: Red Devil/Fairlight (exclusive!), Guy Shavitt (exclusive?). review: This is the first ever Avantgarde demo, and quite an amusing little production it is too. It is all based on a party (and we're talking the beer'n'girls variety here) held at Jack Alien's house in Bensheim, germany from 7-10 september, and we're shown some pretty fun and surprisingly goodlooking parts. No revolutionary code here, but a good sense of design and humour help this with lots of charm. They mention in the endpart that it took a little time from the party to the release of the demo, so the release date is an approximation. The negative part of this demo is the glorification of cannabis in the scrolltext. Stupid and unnecessary. [glenn] Avengers, The (TAV) ------------------- USA> Guildsman, Jimmy Z, Long John Silver, Natas Kaupas, Sinbad, The Last Dragon (code), The Sorcerer, Zombie. TAV were another American importing group. Axel ---- Axel is dead. MNS (Mirek Giewicz, POL) changed his handle to Sailor when he left, and is doing a new Polish mag called 'Astoria'. Axelerate (AXE, 1997-, http://come.to/axelerate/) ------------------------------------------------- POL> Asterix (code, new 98-09/98), Bolek (Piotr Bator, swap, new 09/98), Cactus (Pawek Bol, mainorg covers swap, 97-09/98), Copieya (code, 09/98), Data (music, new 09/98), DJ Sharp (music, 09/98), Firebee (music, new 98-09/98), Klax (music, doublememb Oxygen, new 09/98), Legion (code, 09/98), Panda (code, 09/98), Phobos (music, 09/98), Scarab (gfx, 09/98), Stix (music, new 98-09/98), TSD (code crack, 09/98). NOR> Zapotek (Sveinung, swap, 00). Axelerate is a polish demo group, formed by Cactus at the end of 1997. 1998 - Their first demo was released, called "Grease" [98], announcing the new memberships of Asterix (code), Firebee (music) and Stix (music). September saw the release of the "Phobos Music Collection" [09/98], in turn announcing that Bolek (swap) and Data (music) had joined, that Klax had joined as a doublememb from Oxygen, and that Firebee had bought a pc and would probably decrease his c64 activity some in the future. Grease (1998, File). code: Legion, Asterix (additional), Rat/ex Axelerate (additional), gfx: Azgar/vaudeville, Scarab (additional), music: Klax/Oxygen, Phobos. review: "Grease" is this young group's first demo, and it does display a lack of experience. Among the effects we're shown is some plasma variations, shadebobs, sineplots and some linevectors. The graphics are an especially weak point in this demo, with some uninspired logo efforts. Probably released outside of any party (and thus hard to place in time), this demo announces Asterix' reentry into the scene in this group, and the joining of Firebee and Stix. The demo is accompanied by a note (code: Fero/Unreal, gfx: Azgar/Vaudeville, music: Phobos/Axelerate) with credits and some other small things. [glenn] Phobos Music Collection (1998, 28.09, Multiload Musicdisk). code: Copieya, gfx: Copieya, Zeus/ex Axelerate, music: Phobos. review: The first thing that happens is that you're given a fullscreen choice between a note and the collection itself. The note (code: Legion, gfx: Scarab, music: Klax) tells us the usual things; the credits, the memberlist etc. The collection itself is a single static screen where you can select any one of the 24 available tunes. The graphics in this part (by Zeus) is pretty uninspiring. The music is average to good. [glenn] Baboons ------- 1989 - Tim was busted by the police once again in december. Babygang -------- ???> Dany (crack, 12/90), Hi-Tech (ex Transcom, new 07/90), Uncle Ben (crack, early 91). 1989 - Jity joined Alcoholics in december. 1990 - Hi-Tech joined from Transcom around july. Bacardi Gang ------------ GER> Arrogance (ex Success, new 03/91). BG was formed in march of 1991 by former german members of Success. Bad Batch (BBC, 1991-) ---------------------- Bad Batch released a note around march announcing the group's birth. Members came from Crusaders and Transcom, and were: Krush, Scorpie, Sexton, Kid, Alex, Reset, Skywolf and Hobbit. Bad Taste --------- ???> Hissch (new 04/91), Moni (new 04/91). Bad Taste released a diskmag called "Bad News". However, an issue released at the Venlo meeting in february 91 (with a Genesis Projects intro in front) was a fake. Read Transcom's entry for more about this. 1991 - Moni and Hissch joined in april. Bass ---- ???> Fanta (music, doublememb Plush [details], 12/94). Beastie Boys (BB) ----------------- SWI> Axiom (code trade, new 10/88). ???> Calvary (crack, new 01/88). Beastie Boys had several subgroups, through their time. Calvary's joining date is more a guess than a straight fact, based on text in a cracktro saying it was cracked by 'new member Calvary'. That crackintro did not have a release date, but most other cracks of this game (Rastan) were done 01/88. Axiom was later in Lotus. 1987 - TPI left for Actual Cracking Entertainment around october. 1988 - Axiom joined in october. Beyond Force (BF) ----------------- FIN> Control (gfx, 03-04/91), Gremlin (code, 03/91-08/93), Hawkeye (code, ex Motion, new 07/90), Hazor (06/95), Max (ex Browbeat, new 07/90), Napalm (gfx, 03/91-08/93), Sam (code, 03-04/91), Solomon (code, 03-04/91), Stranger (code music, ex Motion, new 07/90-04/91), TLB (gfx, 03-04/91), TNT (code, 03-04/91). NOR> Eric (ex Shape, new 07/90), Tony (ex Shape, new 07/90). Beyond Force was a finnish demo group. 1990 - Norwegians Eric and Tony joined from Shape, and finnish coders Hawkeye and Stranger from Motion in July. Finnish Max/Browbeat also joined in july, so that's five recruitments in one month! 1991 - The group held an internal meeting in Urjala, finland in january, where it was decided to save all demoparts for the competition at the Horizon Easter Party. This proved to be a wise decision, since the group then went on to WIN the demo competition at that party with their demo called "Anal Intruder" [04/91]! 1993 - At the Assembly in august the first product in a year was released, Gremlin's demo "Attack of Stubidos Part 2" [08/93]. Napalm also contributed a picture to Origo Dreamline's "Four Years" demo at the same party. Anal Intruder (1991, 01.04, Multifile Demo, 2 disksides). code: Sam, Gremlin, TNT, Solomon, gfx: TLB, Control, Decoy Designs/TRC, ALD, Napalm, music: Moz(IC)Art, Stranger (part6). Winner of the Horizon Easter Party demo competition! review: Not at all bad, AI was a deserved winner at the HZ easter party. It consists of 10 parts of variable quality, though most are at least a little innovative. There are no big SHOCK parts here, for the most part the innovation consists of slight tweaks on earlier routines. Among the better routines are Sam's real sinusscroller (multicolor, with a real font) and Solomon's "2 thousand stars" (though we perhaps doubt THAT amount a little) 3d starfield routine. Another good reason to get this demo is all the great music done for it by the Norwegians in Moz(ic)art. Not each and every part has a music credit, but those that do (except one single instance by Stranger), are done by Moz(ic)Art. There is a total of 10 parts, where 9 are located on the first side and only the 10th and last is on the second. We guess someone ran out of diskspace =) [glenn] Attack of Stubidos Part 2 (1993, 09.08, Multifile Demo). code: Gremlin, gfx/music: see review. Released for the Assembly 93 demo competition. review: AOS2 opens (apart from a textscreen while decrunching) with a pretty cool introduction part. It consists of a large BF logo, done by Plasma Design (not a BF member), a spinning dark blue chessboard and a green scroller at the bottom of the screen. It's a nice intro, and sets a good mood for the rest of the demo. No credit is given for the music, that does sound awfully familiar... The second part is not as impressive, more like downright ugly =) There is a waving dotscroller over what they call "psychocircles", which is really a real simple form of intereference, in shades of blue. This is an ugly part, which they really shouldn't have included. The music by Rock/ Finnish Gold (Origo) is not much better. The third part is a little better again. It opens with a standard 8x8 pixel scroller at the bottom of the screen with colors at the right and left edges. Then the best effect of the demo appears, two zooming spheres (popular in amiga demos at the time) with priority calculations! The spheres move quickly and smoothly, making this the best part of the demo. The font is by Napalm, and the music by Jeroen Tel/Maniacs of Noise (presumably ripped). The fourth and final part consists simply of a 3d starfield, with 170 realtime calculated dots, but is not very impressive... It's not that it's not well coded, but just a tad...boring =) The font is by someone in Blackmail, and the music was done by Bappalander/Light (presumably ripped). In addition to this demo, Gremlin also released an amiga intro for Beyond Force at this party. [glenn] Black Code Design (BCD) ----------------------- ???> Lybis (code, 08/94), Mal (gfx, doublememb Accept, 08/94), Mister L (gfx, 08/94), The Alien (music, 08/94). 1994 - German Chaotic left for Rebels in september. Black Mail (BML) ---------------- HOL> Alf (code, 91), Buzz (swap, 91), Gaap (code, 91), Hein Design (Hein Holt, gfx, 91-early 93), Hitchhiker (code, 91), Ion (swap, 91), Orc (gfx, 91-early 93), Reyn Ouwehand (music, 91), Skyline (code, 91), Thunder (code, 91). Black Mail are a Dutch demo group. Orc and Hein Design sometimes work under the collective banner DiArt. Dutch Breeze (1991, Multiload Demo, 2 disksides). code: Alf, Gaaap, Hitchhiker, Skyline, Thunder, gfx: Orc, Hein Design, Robert Tan/independent, music: Reyn Ouwehand, Falco Paul, Jeroen Tel/Maniacs of Noise. review: WOW! DB is an absolute explosion of a demo! Design and style by the bucketload, and some of the best graphics and music I've ever seen combine to make DB a showstopper. This demo is also full to the brim with graphics, throwing one fabulous picture and logo after the other at the viewer. And the music! Any group that has Reyn Ouwehand as a regular member and can just invite Jeroen Tel in to do a few tunes for them, gets my vote every time! Absolutely fabulous. If you love graphics, you'll love DUTCH BREEZE! Text in the demo suggest it was released for a demo competition (they'd be fools not to!), but there is no mention of which or where... I had some problems running it under CCS64, namely having to load two parts manually since the fastloader is perhaps a little uncompatible. The demo shows the real names of all of the participants at the beginning, but I've only been able to pair some of them with their respective handles. Names still looking for a scene equivalent are: Jeroen Dunnewick, Tony & Peter Van Esch, Richard Groenendijk, Darius Heydarpour, Wilco Kasteleyn, Ramon Kreuger, Benno Schaar. Any help appreciated. [glenn] Blaze (BLZ) ----------- Machine, Scrapper, Biz Kid and Peace all left to join Oxyron, which means 'Addybook' is now an Oxyron production (early 93). Bluez Mus' ---------- Bluez Mus' is the sound department of Shape; see their entry for more. Bodycount (BCT) --------------- AUS> Collector (06/93), Edwin (06/93), Eightball (Brian, editor, 06/93), Insane (gfx writer, 06/93), Jazzcat (editor, 06/93), Maxell (06/93), Morbid (writer, 06/93), Psycho (code, 06/93), Shades (code, 06/93), System Error (06/93). ENG> Roy (code, also in Mayhem, 06/93). N-z> The Hegg (06/93). ???> Mandrake (eur, 06/93). 1993 - "Vandalism News #10" [06/93] was (likely) released in june. The mag featured a total redesign with new code from Shades and graphics from RRR/Oxyron. It also announced that editor Vengeance had left the group for Success, but would remain as editor of the mag; that Mandrake left his second group Fairlight; That Roy left X-Rated and instead joined Mayhem as his second group; that Morbid returned to the scene; that Patto (gfx) was kicked for ripping graphics and that Oracle (gfx) was kicked due to lazyness. The group now searches for a new graphician, since Insane is the only one they've got left. Vandalism News #10 (1993, .06, Diskmag). INT - code: Shades, gfx: RRR/Oxyron, Vic/Camelot (5x5 font), music: Jeroen Tel/Maniacs of Noise. MAG - code: Shades, Psycho (irq loader), gfx: Witty/WOW (title), RRR/Oxyron, music: Jeff/Camelot (title), Danko/Censor (main), editors: Vengeance/Success, Eight Ball (main), Nightshade/Success, Anarchy/Red Sector, Jazzcat, Insane, Morbid. review: VN apparently received a brand new code and graphics for this edition, and though we have never seen the previous edition, we can certainly vouch for the fact that this has become an attractive mag. This is largely thanks to RRR/Oxyron, who has done all the graphics for this mag (intro and magpart) except for a few minor exceptions. Editorially, this mag fills the standard functions of news, rumours and general bullshit, but at least do it in a pretty ok fashion. This being an australian mag, the language is ofcourse impeccable. The mag is entirely joystick-controlled, and the method works fine. The reading experience suffers perhaps a little too much from the 'flashing text' phenomenon, actually making it a little strainful on the eyes reading it all the way through in one sitting. The actual reading screen is very basic, with a pretty good Bodycount with animated, glowing highlights on top and the rest of the screen devoted to the text. The 'exclusivity' status of the music featured in the mag remains a little bit of a mystery... These are pretty prominent musicians, and you'd think they were given a little more of a thank you inside the mag if the tunes were anything but ripped... Nowhere inside the mag (or the accompanying note) does it claim a release date - in fact not even a year! The release date quoted above is therefore little more than a guess. It is based on the fact that the mag contains reviews of Oxyron's "Coma Light 10" and Topaz Beerline's "Graveyard Blues 3" demos, both released on the 30th of may, and the fact that several contact ads from germans mention a new zip code that will be active from the 1st of july. Therefore, the mag must have been released sometime between these two dates. This mag announces the fact that main editor Vengeance has left the group for Success, but will still remain as editor of this mag which stays under the Bodycount label. [glenn] Bones (-1990) ------------- Bones released their final demo "Total Decay" and then left the c64 scene around july 1990, to seek greener pastures on the amiga. Bonzai (BZ, -1995) ------------------ DEN> Crush (mainorg crack swap, 05/90-91), Def Jam (swap, 07/90), Dize (gfx, 07/90-91), Drax (music, doublememb Vibrants [details], new 09/90-91), Enjoy (crack swap, ex Class, new 07/90), Kwon (gfx, ex Flash Inc., new 09/90-91), Metal (Torben Hansen, music, 07/90-91), Ricky (code, 91), Scortia (Thomas Bendt, music, 90-91), The Human Autofire (code, aka THA, 07/90-91), The Living Trashhead (swap, ex X-Ray, aka LTH, new early91), Trap (Jesper Larsen, code music, doublememb Surprise! Productions [pc], 07/90-12/93), Walt (code gfx, 07/90-91). ???> Delight Design (den?, 91), Hawk (den? gfx, 91), Infocomie (den? crack, ex Nato, new 12/90-91), Mr.Smart (den? ex Nato, new 12/90), Tecon (early91), Zonix (den? music, 91). Bonzai were a Danish demo and cracking group, originally under the leadership of Trap. Some of their members (Ricky, Crush, Dize, Scortia) showed up in The Silents on the amiga late 94 and early 95, and did at least two excellent demos for them on that platform. 1989 - Stone left for Amok late in the year. 1990 - Sonny left for Dominators, while Enjoy/Class and Def Jam joined around july. Both things happened before the release of the demo "Bonzieed" [07/90], since the memberlist there does not feature Sonny, but both Def Jam and Enjoy. Danish graphician Kwon joined from Flash Inc, and Drax/Vibrants doublejoined from Vibrants in september. Sex'n'Crime #21 [12/90] reported that Trap had started doing music! The same mag also reported that Crush was the new leader. Danish graphician Fox left for Dominators, and the ex-WOT members (Rooster, Tamtrax etc.) left the c64 scene to concentrate on the Amiga in december. "Slowpoke" is therefore a dead project. Infocomie (crack) and Mr.Smart joined from Nato in december. 1991 - They group stopped releasing their diskmag "Lethal News" early in the year. Early parts of the year also saw the recruitment of swapper The Living Trashhead from X-Ray, Tecon's return to the scene, and danish swappers RCS and Trix getting kicked from the group (though a news item in Triad's "Gamers Guide #9" said they were not kicked, but 'asked to leave'. What's the difference? =]). The two subsequently joined Ikari + Talent. 1993 - Trap comes 2nd in The Party 93 pc music competition! 1994 - A pc section was officially established in 1994, which released a number of bbs intros and finally "Lethal Display 5" in The Party 94 demo competition (6th place). 1995 - The group (both c64 and pc sections) was declared dead. Danes Cruzer and Slammer (both ex Demotion) joined Camelot. Bonzieed (1990, .07, Filedemo) code: Trap, Walt, T.H.A, gfx: Fox, music: Metal. review: "Bonzieed" is a two-part demo that opens with a nicely designed intro, with a good Bonzai logo done in the style of the Elite Systems logo (if you remember that one), and an upscroller with a good font below that. The music is also good, but we can't wait for the main show, and thus press SPACE. The main part of the demo is openly inspired by Rebels' amiga demo "Coma" [03/90], which they also admit in the introscroller, as well as in the demopart itself. For those not familiar with the concept, it's roughly in the style of early acid/house music videos - lots of flashing imagery, smily faces and computer-generated tv static. Any which way you look at it, this is a well-done demo that was certainly a first on this platform, and therefore deserves its name in the history books. The demo comes in a single 108 block file. Voted "Demo of the Month" in Antic's diskmag "Explorer #4" [08/90]. [glenn] Lethal Display IV (1991, Multiload Demo, 596 blocks). code: Ricky (part1, part5, part7), Walt (part2, part3, part4, part6, part9), The Human Autofire (part8), gfx: Kwon, Hawk, Crush, Delight Design, Dize, Walt, music: Scortia (part1, part2, part9), Drax (part3, part5, part6, part9), Zonix (part4), Metal (part7), JCH and Oneill (part8). review: This nice multiload demo from the danes in Bonzai was definitely released for the demo competition at a party, but gives us no clue as to where or when. It all opens with the words BONZAI PRESENTS zooming at us, letter by letter, before revealing a simple first part with just a LD4 logo and a scroller. Code by Ricky. We press space and move on. The next part (part2), is real ugly, mostly due to the pink and blue BONZAI logo they've used twice here - both on the top and bottom of the screen. The middle is then occupied by a green textplotter with a small filled vector routine overlaid, with an object that morphs into different shapes. Unfortunately the object is too small for it to be really impressive. Cod eby Walt. Then (part3) comes what they call "the world's first non-flickering amiga resolution (320x200) pic", which in reality is a blue Bonzai logo that takes the entire screen, and which we only see a small horizontal part of at any time, and a spritescroller in the lower border. Code again by Walt. Next (part4) is something a little more impressive, an upscroller that actually spins into and out of the screen... it's a little hard to describe =) There is also a BONZAI logo at the bottom of the screen. Code once again by Walt. The fifth part (part5) is very grey, and features a hiddenline vector cube with 'burning' (very unconvincingly done...). It's a nice idea, probably not done on the 64 before, but doesn't look too exciting in practice. Some variables are controllable with joystick. Code by Ricky. Next (part6) is a part I feel this demo could have done nicely without, but which probably drew lots of votes from zitty teenagers... It features a plain scroller and five 'hires' porno pictures converted from the amiga, bouncing around. The scroller can be controlled with joy left and right, while the fire button chooses the next picture in the series. Walt is the coder. The next part (part7) opens with a cool, colorful BONZAI logo which moves from the bottom to the top of the screen, where it stays while jumping up and down a little =) The bottom quarter of the screen is then filled with blue, over which a sinescroller comes - reflecting in the blue like in water. A very nice part, code by Ricky. Another thing (part8) I never though I'd see on a c64 was a vector- scroll, but the eight part of this demo puts that to shame! Though slow, there's no doubt that this is the real deal. The part features a BONZAI logo on the bottom 1/3rd of the screen, with the rest taken up by the scroller. Code by The Human Autofire (THA). The second to last part (part9) is almost overloaded with action; the bottom 2/3 of the screen is taken up by a colorful BONZAI logo by Dize with overlaid sprites bouncing around with the words "more than a tree". On top, two cool BZ sprites move left to right, overlaid on each other, and on top of that again comes a dycp scroller, which moves in a roughly shape roughly that of a sideways 8, making it very hard to read! Code by Walt. That leaves only the endpart (part10), with a cool method of displaying a BONZAI 'logo' on the background, where it is gradually drawn and then erased out in the same way. Also 'fireworks' explode over the logo. No credits appear in this part, except for the fact that we can read that the music was done by Drax if we look in the memory. [glenn] Booze Design (BD, 1991-) ------------------------ SWE> HCL (code gfx, 91-01). 1993 - After releasing "Totally Stoned 2" at TCC'93 the active members of the group, HCL and Vodka, joined Light! 1 Year Totally Stoned (1992, Demo). Totally Stoned 2 (1993, 30.05, Demo). code: HCL, gfx: Vodka, HCL, music: Duck Larock, MSK, Drax, Mixer, O'Neill, Bappalander, HCL, A-Man. 2nd in The Computer Crossroads 93 demo competition. Royal Arte (2001, 15.04, Demo, 2 disksides). code: HCL, gfx: HCL, Valsary, FCT, Deekay/Crest, music: Vip/Padua, Glenn Rune Gallefoss/Blues-Muz', Goto80, Agemixer/Scallop, Mindflow/Triad, Mitch & Dane. Winner of the Mekka Symposium 2001 demo competition! review: If you like your demos to be heavy on the art, with impressive coding and some fabulously catchy tunes, then look no further. RA is a powerhouse demonstration of graphical beauty almost unheard of since Blackmail released "Dutch Breeze" in 1991! The demo was NOT released at the party where it won, due to some bugs that HCL wanted to fix before making a final release. This review caters to the 'final' version, released in november at the X2001 party. Brainbombs ---------- Brainbombs were an entirely German group. Breeze (BRZ, 1995-) ------------------- HUN> BBT (P. Toth Andres, mainorg code, 95-09/97), Bigfoot (Borsani Attila, code, 04/95-09/97), Blues (I. Bonisch Adam, code gfx, 95-09/97), Bogyo (Zarka Zsolt, gfx, new late96-09/97), Carlos (Csordas Gabor, music, 95-09/97), Janee (Horvath V. Janos, code, 95-09/97), Mr.Axel (code, 95-09/97), Trias (Szabo Jozsef, 04-09/97), Uri (code, 95-09/97). ENG> Regi Keyz (Richard O'Regan, code music, 95-09/97). GER> Rayden (gfx, 12/98-04/00). Breeze is a primarily Hungarian demo group, formed in january 1995 when the groups Nuclear Power and Eura fusioned. Original members were Janee (leader code), Blues (gfx), Carlos (music), Kry (music), Tocsa (hardware) and BBT (code). Their first production, "Carlos' First Music Collection", was released in the summer. New members joined; Kjq (cover), Cvs (cover), Kat'Dam (swap), TRS (gfx swap), Mr.Axel (code), Yeti (cover), Mysy (swap), Uri (code) and Regi Keyz (code music). Bigfoot (code) joined in april at the Scenest 95 party. Three issues of the Hungarian diskmag "Short Circuit" was released in 95, with Mr.Axel as editor. At the Liquid 95 party in december, TRS became leader. 1996 - BBT assumed leadership and kicked the inactive members in 96, and when coding began on their first demo "Lone Star" in august, the memberlist looked like this: Janee, Bigfoot, Mr.Axel, Uri, Regi Keyz, Carlos, Kat'Dam, Blues, BBT and TRSI. The demo was planned for release at EXE 96, but was postponed when that party was cancelled. Bogyo/Graffity (gfx) joined late in the year. 1997 - The demo "Lone Star" [04/97] was finally entered in the Scenest 97 demo competition in april, and finished as a split winner! 1998 - The preview of their upcoming demo The Quark, "Preview of The Quark" [12/98] was released at The Party in december, scoring an impressive second place in the competition, beaten only by Smash Designs! Unfortunately, the promised "full version" of the demo never saw the light of day =( Lone Star (1997, 05.04, Multifile Demo, 2 disksides). Split 1st in the Scenest 97 demo competition! Lone Star final (1997, 09.09, Multifile Demo, 2 disksides). code: BBT, Bigfoot, Uri, Mr.Axel, Janee, Blues, gfx: Blues, Bogye, TRS, Wile Coyote (WEC)/Angry/WOW (logo), music: Carlos, Taki/Natural Beat. review: This is the final version of the demo that shared first place at Scenest 97, with bugfixes and speedups to further enhance the experience. The demo itself is not very graphics-heavy, relying more on effects. IRQ- loaded, as is the norm these days, it offers very little design elements. Most effects are bitmap manipulation style stuff, but there are some other cool ones too. I'm sure the Doom part is technically impressive, but it just doesn't look very exciting to me :) Of much more interest is the first ever hiddenline vector city. This routine is actually pretty fast, and pretty impressive if you ask me! Overall, this is an uneven demo that would have benefited from some more design. Some parts are excellent, some are a little boring. [glenn] Zoom8 Terror (1997, 22.08, Filedemo). code: n/a, gfx: n/a, music: "Future Breeze" by Carlos. Winner of the AntiQ 97 demo competition! review: This is a pretty good little demo, based almost entirely on a single routine. It's one of those 4x4 pixel routines, with 'smoothing'. It works reasonably well, and they use it to present routines like plasma, flames, tunnels and swirls. The opening logo is great, and Carlos' tune is a trance-y affair, reasonbly well done I suppose. It seems to loop endlessly at the end, and no credits were present as far as I could see. Preview of The Quark (1998, 28.12, Demo). code: Bigfoot, BBT, gfx: Rayden, Cyclone/Abyss, music: Taki/Natural Beat. 2nd in The Party 98 demo competition. review: This demo, though only a preview, impressed THE HELL out of me. It comes on two disksides, though only barely. You load the executable file on side one, then flip the disk before typing 'run'. Taki's music is the first thing that hits you; a dynamic, melodic tune that's perfect for the demo, and never gets boring or repetitive. But the star of the show is the code... oh, the code! From the fractal-mapped boxes to the 3d rasters and even a phong torus (on a c64!!), this demo impresses wall-to-wall. Three good ifli fullscreen pictures appear in the demo, one by Cyclone and two by Rayden - where the last one is a real stunning piece of art. Just a great little demo. Though this was released as a preview of the full demo, the entire thing was unfortunately never released. Thanks to BBT for some information. The demo comes on two disksides (only one file on the first), totalling 19 files and 783 blocks. This is not counting the note, which is an additional 36 blocks. The note contains credits and little else. It's an owncoded affair, with a not-too-great Breeze logo by WEC (uncredited). No credits for the actual note can be found anywhere. [glenn] Bastard (2000, 23.04, Demo, 2 disksides). code: n/a, gfx: Rayden, music: n/a. 4th in the Mekka Symposium 2000 demo competition. review: From an unimpressive start, this demo goes onto an almost-cool square checkerboard tunnel effect. Next comes a very good (IFLI?) fullscreen picture of the outline of a face, before we see a part heavily inspired by the artwork for the movie "The Matrix". This part also features a morphing "dotball" (bigger dots, but...) which appears in an overlaid window after a short while. The b&w, sorta-smoothed morphing routine is held for too long, before the word "loading" is texturemapped onto a cube while the next part loads. The next part is funny; VERY similar to Spaceballs' "State of the Art" [amiga, 12/92] - so much so in fact, that we almost suspect the animation is ripped - it does prove that the aforementioned demo could easily have been done on the 64! ;) Next is a pretty cool plasma-like, caleidoscope-like effect. Sorry, don't know what else to call it ;) Then the demo loads again, while we get to see a lopping lineanimation, and the first thing that strikes you is a real amazing fullscreen picture! This is infact "Oppa Roxx" by Rayden, the winner of the graphics competition at the same party. Then a Breeze logo is stretched in all and any direction for a while, before a concluding "The End" logo. Press space and you get a text screen that says Breeze needs more members. No credits appear anywhere in the demo, which is a REAL shame as I'd really like to know who drew those two fullscreen pictures... But overall, this is a demo with some good parts (caleidoscope, pictures) and some not so good ones. It looks like a little more time could have been spent on the design of some of the parts that make it up, and therefore comes across as half-good. [glenn] Bronx [old] (-1991) ------------------- Bronx was a mainly Turkish demo group. 1990 - Brego joined from Ruthless, and Mephisto announced his comeback to the scene in december. 1991 - Bronx died early 1991, and most members helped form the new group Clique. Bronx [new] ----------- DEN> Bird (sysop 'CLOSE UP', early 93). ???> Spellbound (code, aka SPB). Spellbound coded the NoteMaker utility Bronx Noter II. Bros ---- HOL> Bambam (import, new 12/88), Madsquad (11/88). BEL> Paco (11/88). GER> Coco (11/88), MCL (11/88). NOR> Firkin (11/88), Gene (11/88). ???> Falco (code). 1988 - Dark Star left for Drive in september, but was busted after two days, and then kicked from Drive too. <-- this info is likely wrong, and will be fixed shortly. Browbeat (BOT) -------------- FIN> Crash (gfx, 04/90), Dr.Code (code gfx, 04/90), Elf (04/90), Express (04/90), Gator (04/90), Gnoc (04/90), Leviathan (04/90), Murphy (04/90), Oxygen (code, 04/90), Sam (04/90), Topaz Design (gfx, 04/90), TSB (code, 04/90), Zwizer (gfx, 04/90). Browbeat are a Finnish demo group. 1989 - News in Unicess' "Popcorn #3" [01/90] that Sam had joined Beyond Force must have been mistaken, as his name is still on the memberlist in the demo "Ingen Pant" [04/90]. 1990 - Browbeat ended their cooperation with Motion in july. Finnish member Max (04/90-) left for Beyond Force in July. Ingen Pant (1990, 14.04, Multifile Demo). code: Dr.Code, Oxygen, Stranger/MTN, Hawkeye/MTN, gfx: Dr.Code, Crash, Topaz Design, Zwizer, Disc/MTN, music: JCH/Vibrants, Topaz Design, MSI/?, Density/?, Hithouse/TRC. Released at Swedish Elite Easter Conference. Cooperation with Motion. review: Originally two demos, Browbeat and Motion decided to merge their demoparts at the party, to create just one great demo. Highlighted more by an overall high standard of graphics than coding excellence, there are a few moments (like the stretching upscroller in part 4) that are good. These are Motion parts and Browbeat parts happily mixed together, mostly one after the other, and most of them almost look like crack intros (and I don't mean that in a bad way!) If you like nice logos (and the occasional good picture by Crash) get this. [glenn] Brutal ([B], 1990-1993) ----------------------- DEN> Baze (swap, 04/91), Bleze (code gfx swap, 04/91-92). GER> Deathtralker (sysop 'THE DECADENCE', early93). ???> Raise (code, 04/91), Slash (code gfx, 04/91). Boards; THE LOST EMPIRE (hol, 12/91), BRUTAL LTD. (den, 12/91). Brutal are a Danish and Dutch demo and cracking group, formed in august 1990 by TCH and Slash. They were soon joined by the swapper Base/Zyrox and Raise and Bleze from Shape. Wildstyle/Paramount joined briefly but was then kicked. Baze, Raise and Bleze then joined Miracle, but after a brief period they all returned. 1993 - They went into cooperation with Dunex in early 1993. RCS returned to the scene in early 93. Unfortunately the group was declared dead in august. TCH (code crack gfx editor), RCS, Tarasque, Technoir and Scenk are all leaving to build a new group called Inbread. "Brutal Recall" will from now on be released by them. Brutal Recall #1 (1991, 13.04, Multifile Diskmag). code: TCH, gfx: TCH, music: Boogaloo/? (intro), Metal/Bonzai (mag). review: This mag seems to be almost entirely TCH's effort, what with him being the coder, graphician (good too!) and editor. But it's actually far from bad, more like a promising beginning. There's not a lot to read yet, most articles seem to be more concerned with explaining what they WILL BE. The graphics and code are more than functional, and give a good overall feeling. I didn't like the control method much, but I guess that's more down to personal preference. It works. [glenn] Brutal Recall #8 (1991, late, Multifile Diskmag). INT - code: TCH, gfx: Trax/TRC (logo, chars), music: JCH/Vibrants. MAG - code: Brutal Demoparty 92 Invitation (1992, 19.04, File). INT - code: TCH/Brutal, RCS/Ikari, gfx: n/a, music: n/a. INV - code: Yedo/Ozone, gfx: Bleze (logo, small charset), Vic/Camelot (big font), music: "Echo Style" by Iron Cat/TRC. Released at the Easter Conference 92. review: This invitation intro opens with a BRUTAL intro that looks like it was just taken from one of their cracks =) If features two BRUTAL logos, one on top and one in the bottom, and two jumping scrollers inbetween. Hardly cutting edge stuff. No graphics or music is credited. We press space, and is taken to equally unimpressive main invitation part. This one has another BRUTAL logo in the bottom of the screen, with the rest being taken up by the invitation text. This can be scrolled up and down using the joystick. And that's about it really =) [glenn] Brutal + Dunex (B+D, 1993-) --------------------------- The Brutal and Dunex cooperation was started early 1993. Byterapers Inc. ((B)) --------------------- FIN> Dr.Dick (code gfx, 12/94-08/95), Grendel (Jukka O. Kauppinen, mainorg, 89-08/95), Mike (gfx, 08/95), Mr.Sex (Tatu Blomberg, code, 05/94- 08/95), Rockstar (Juho, code crack music, 07/88-89). ???> CSA (code, 89), Nico (fin? gfx, 11/94), SCS/PCS (code, 07/88). Byterapers were a Finnish cracking and demo group, active since at least 1988. 1988 - SCS/PCS made the utility Bytesinus V1.2 (07/88). 1995 - The annual Assembly event in august became a real great one for the team this year. Their demo "Extremes" [08/95] won the demo competition, While Mike's (who was in the army at the time, so it had to be delivered by Dr.Dick) picture "Dragon" won the graphics competition. Rape 1 (1988, 07.04, File). code: JTP, gfx: Rex, music: Professor Fate. Released at The Silents and Stage 3 party. review: This mediocre piece of software failed to excite me enough for me to write a proper review. Sorry. [glenn] In Action (1988, 13.08, Demo). 4th in the Byterapers Grendelparty 1988 demo competition. World of Code (1994, .05, Demo). code/gfx: Mr.Sex, music: Zyron, Jeroen Tel/Maniacs of Noise, Deek/ Vibrants. review: WOC is a really strong demo, showcasing some powerhouse coding (and actually ok graphics) from Mr.Sex. There is a certain sense of design to help things along, as well as some well chosen music. We doubt any of these music pieces are exclusive. The best parts of the demo (IMHO) are the fast, smooth dotlandscape and filled/glenz vector parts. These are really a kick in the face of anyone who didn't think we'd ever see these effects performed smoothly on a c64. Their 'fullscreen mandelbrot zoomer' however, is just a rendering of the mandelbrot fractal set that they then zoom and move around on - nothing more than bitmap manipulation. But these are minor quiggles; World of Code is nevertheless a very strong demo from a rising star on the sky. Go, Sexy ;) The demo is accompanied by a 1-page note, written in Cadgers Noter V4.0 by Deadbeat/Sharks on behalf of Grendel/Byterapers. There is no indication as to if this was released at a party or not. The directory structure says just 'May 1994'. [glenn] World of Code 2 (1994, 06.08, Demo). 2nd in the Assembly 94 demo competition. World of Code 3 (1994, .11, Demo). code: Mr.Sex, gfx: Nico, music: Rob Hubbard/independent. Winner of the Tribute Party 1994 demo competition! review: The third entry in Mr.Sex's WOC series continues the success of the earlier editions, by winning the competition at the Tribute party. The demo itself is a mixed bag, however. The intro sequence looks a lot like Mr.Sex' other demos, nicely done but also easy (just fading in/out nice fonts). The majority of the demo consists of various kinds of bitmap manipulation (swirls, ripple...) done in 4x4 resolution in a small 'window', taking up around 1/3 of the screen. IMHO this is not the best solution, since the demo easily looks static, but then again these are wellcoded effects. Overall the design of the demo reminded me a lot of the philosophy Sanity got criticized for on the amiga; excellent code, but it's all just smashed up there on the screen one effect after the other with no regard for overall design. Remarkably, they've used an old tune by Rob Hubbard for the soundtrack (I guess they felt they were paying their tribute... :), and the graphics aren't really all that good (except for the ending logo, which is very nice!). Best effect: Zoomrotated pic on vectorcube, which is itself zoomed! The demo takes up one single diskside (files are zero'ed in size), and the disk also includes an amusing note, that's more fun than it's good... [glenn] Wired Art (1994, .12, Multiload Slideshow, 1 diskside). code: Mr.Sex, gfx: Dr.Dick, music: n/a. review: Well, Mr.Sex certainly followed "World of Code" [11/94] with a truly mediocre production... This is simply below the standards of a group like Byterapers. This is nothing more than 8 pictures converted from the amiga using Mr.Sex' IFLI converter - and not even looking very good on screen. Picture #1 is the title screen of the Rambo game, #2 is BCR/Stone Arts' "Space Guard" and #7 is Archmage/Andromeda's "In Your Face" (3rd in The Gathering 94 graphics competition). The others are unknown to me. No credits appear anywhere, just a brief intro sequence which is the best part of the entire show, and a supposed 'note' that is just a basic program typing a few lines onto the screen. Not good. This was likely released outside of any party. [glenn] Extremes (1995, 12.08, Multiload Demo). code: Mr.Sex (main), Dr.Dick (additional), gfx: Mike, Jate/Jeskola! (endpic), music: Zardax/Origo. Winner of the Assembly 95 demo competition! review: Hardcore code from Mr.Sex coupled with convincing graphics from Mike and a kicking, professional soundtrack from Zardax means this is indeed a remarkable production. Mr.Sex shows a real flair for bitmap manipulation effects (zoom lens, twirl, zoomstretcher) as well as showcasing a real strong gouraud vector routine - even with afterburning effects at one point! It is, however, a little blocky (4x4 I guess). Dr.Dick's contribution consists only of a plasma part and the upscroller in the endpart. Anyway, this is a really, really good demo and a deserving winner of the Assembly competition. Go geddit! :) The production team behind this demo had a real great assembly this year, we're guessing. Not only did this demo win the demo competition, but Mike's picture "Dragon" (also featured in the demo) won the graphics competition, and Zardax' tune "Martinism" (not featured in the demo) won the music competition. How's that for a grand slam? ;) Zardax contributes to the demo with two tunes, both of which are exclusives. The upscroller in the endpart can be paused with the space bar. [glenn] Follow The Sign 3 (1996, 17.08, Demo). Winner of the Assembly 96 demo competition! C64 Comic Group (C64CG) ----------------------- The C64CG later became a part of the new group Transcom. Among the people that went on to the new group were Unknow, Slight and Johnny B. Camelot (CML-, 1991-) --------------------- DEN> Biz Kid (Jesper Jørgensen, gfx edit, 09/95-01/96), Cruzer (Martin Kristensen, code, ex Bonzai, 12/91-10/93), Dan Dare (gfx, new 91- 01/92), Duck LaRock (music, 12/91-09/95), Flexi (code, 12/91-01/92), Glasnost (Peter Elbaek Rasmussen, founder code gfx swap, ex Light, 12/91-01/92), Jeff (Soren Lund, code music, doublememb Cyberzound Production, 92), ME (music, 92), Raz (code, 09/95), Rex (founder code, ex Laser, 12/91-01/92), Slammer (Mads Nielsen, code, ex Bonzai, 12/91- 12/94), Spinx (founder code, ex Light, 12/91-01/92), Vic (gfx, 12/91- 01/92), Wave (ex Vision, new 05/93). ???> Black Samurai (gfx, new 05-09/95), Rob (gfx, 08/94). Camelot was born early 1991 by Sphinx, Glasnost and The Guardian from Light, and Rex from Laser. They originally had one swedish member (The Guardian aka TGD), but after a small time were 100% danish, and remained that way as far as I know... Apparently TGD (crack) went to Spain for 1.5 years and remained a sleeping or inactive member. 1993 - Danish Wave joined from Vision in may. Graphician Black Samurai joined from Wrath Designs at the TCC 93 party at the end of may. One Year III (1991, 28.12, Multiload Demo). code: Spinx (part1), Rex (part2, part7), Flexi (part3), Glasnost (part4, part6, part10), Cruzer (part5, part8), Slammer (part9), gfx: Vic, Scooby/Light, Glasnost, Trix, Dan Dare, music: Reyn Ouwehand/independent (part1), JCH/Vibrants (part2, part8), Laxity/Vibrants (part3), Rage/Megastyle (part4), Maduplec/Crest (part5), Duck Larock (part6, part7, part9), Mario "Steel/Padua" Laugell (part10). 2nd in The Party 91 demo competition. info: I am redoing this review, and the updated version will be in the next edition of scenery. For now, we're sorry. Sky High issue #18 (1995, 01.09, Multiload Diskmag, 2 disksides). INT - code: Raz, gfx: Biz Kid, music: JCH (?). MAG - code: n/a, gfx: n/a, music: "Lost Lust" by Kristian Røstøen/Blues Muz'/Shape, "Stomping Bass" by TMG/Fatum, "Andagt I Rummet" by Duck LaRock/Camelot, edit: Biz Kid. review: SH is a really nice mag, with an unusual design. It looks a little like a simplified Amiga Workbench 1.3, and works remarkably well, once you figure it out! There is no music while in this, the text choice menu, the music you select (also on this menu) starts once you start reading an article. The article reading part is also good, with a horizontal scrolling textreader with smooth scrolling and two different font sizes. The intro preceding the mag is also nicely different, though they could perhaps have dropped the 'logo' at the top of the screen. All music in the mag is exclusive. Another nice function of this mag is the 'extras' section, which this time features an old intro (by Cheyens), plus the winners of the graphics and music competitions from the recent 4x4 party! The editorial content of the mag is demo oriented, with very little material focusing on the illegal part of the scene. There are the usual news, reviews and interviews, though the mag also tries to be different with some original ideas, like the "Vision" part. Overall, this is a pretty good mag with quite a bit of material to read. Go gettit! :) [glenn] Sky High #20 (1996, 16.01, Multiload Diskmag, 3 disksides). IN1 - code: Nucleus/Tempest, gfx: Vic/Camelot (logo), music: "Time For Sex" by Metal/Vibrants/Camelot/Avantgarde. IN2 - code: Druid/Agony Design/Avantgarde, gfx: Jetan/Agony Design (fonts, logo), music: Drax/Vibrants (note: Done in 1990). MAG - code: Raz, Glasnost (loader, packer), gfx: Electric/Extend (logo), Cupid/Avantgarde (sprite), Biz Kid, music: "Acrobat" by Mitch & Dane/CyberZound Productions, "Mor Lugter" by Jeff/Camelot/CyberZound Productions, "Aqualite" by Fanta/Oxyron/Bass, "Media & Pain" by Cubehead/ex Resource, editor: Biz Kid. review: Camelot have gone nicely overboard with their 20th issue (released on the date of their third anniversary), doing 3 full disksides of magazine! Not one - oh no - but two intros open the mag, which also has a good editorial content. This time they present interviews with some pretty interesting persons frm the scene; people like TTS/Oxyron, Chris Huelsbeck and JCH/Vibrants should be familiar to most of you I guess ;) Coupled with their usual high editorial standard this is another great issue of SH. What more is there to say? Nada. [glenn] Caution [old] ------------- POL> Gelan (Pawel Gilewski, code, 10/94). Gelan coded the utility QuickPacker. Caution [new] (1998-) --------------------- POL> Chash (founder music), Shell (founder code), Signor (founder music). Caution was reformed by Chash, Shell and Signor from Fraction in 1998. Censor Design (CEN, 1989-, http://www.censor.net) ------------------------------------------------- SWE> Adolf (Mirko Jakse, gfx sysop '3RD REICH', new 09/90-early93), Adrian (videoswap, new 11/89-09/90), Bob (Robert Gyorvari, founder code, 10/89-05/93), Codex (code, ex Triad, 10/89-01/90), Contring (founder, 10/89-09/90), CRT (founder, 10/89-09/90), Danko (Tomas Danko Jr., new 09/90-05/93), Dragon (founder gfx, 10/89-05/93), Geggin (code swap ex Mocean, new 12/89-05/91), Guran (founder code, 10/89-05/93), Master Race (swap, ex White Lion/Omega, new 03/91), Methabol (crack, ex Omega, new 03/91), Psycho (Anders Almann, founder code crack sysop 'THE TESTURE', 10/89-early93), Sensei (founder, 10/89-early93), Shark (founder sysop 'ATTRACTION', 10/89-05/91), Slaygon (music, ex Triad, 10/89-09/90), Swallow (founder code, 10/89-05/93), Taito (founder gfx, 10/89-09/90), Tycoon (crack, ex Light, new 05/91). ???> Compus (swap, ex Focus, new early91), Redcuz (crack), Staiger (code, 05/93). Boards; THE MYSTIC CAVERN (usa, 09/90-05/91), TERMINAL OBSESSION (usa, coop NEC+NEI, 05/91), THE GAME ZONE (usa, coop NEC, new 12/89). Censor is a Swedish demo and cracking group, born in 1989 when Euzkera, Bob, Taito, Sensei, Psycho, Contring, Swallow, Guran, Shark, CRT and Dragon all left Triad to form this new group. Soon after, also Squelch, Codex, Slaygon and Darklord also joined from Triad. The group was also active on the Super Nintendo Entertainment System (SNES) scene. The handle PC Ltd., sometimes used on Censor productions, mean Psycho and CRT. Bob had his animation and paint utility Cenimate Bitmap Editor released commercially thru CP Verlag in 1995. 1989 - After their successful forming, Golem left for a career in Byterapers on the Amiga late in the year. Also Squelch and Darklord (both ex Triad) left, to join Sector 90 on the amiga. In december, they received a new American board, THE GAME ZONE (in cooperation with NEC) and two new members, Derek B/Success and Unifier (no group). Derek B's stay was short, and he was out by january. No less than four issues of their young magazine Fatal News was released in the last two months of the year. In addition to all this, they also managed to launch a shortlived war with Light (more specifically Goblin) over some problems Censor had supposedly created at a party. It was over by january 90. Geggin/Mocean also joined in december. 1990 - CRT announced around may that he was stopping his swapping activities. Swedish coder Unifier (ex Weird Science, new 11/89), responsible for at least the Contact Dealer V2 tool for Censor, was kicked around july. "Fatal News #7" [09/90] announced two new members, Adolf (ex Toad) and Danko. Their long-standing 'war' with Fairlight was called off, and the two groups collaborated on a peace demo called "Eye Damage" in october. 1991 - January saw dutchmen Skater, Mirage and Zarhan Fastfive joining the group from Culture, after that group died. They brought with them the mag "Shock". Swedes Danko and DAW left the group, but Danko later returned. DAW returned to his old group Triad. After the Horizon party at easter time, Dr.Cool (Daniel, ex Galaxy, new 12/89), was accused of stealing hardware and software from several participants, and was promptly kicked from the group. His friend Adolf then left, in an act of solidarity. Together the two formed a new group called "Victims" with ex-members of Dynamix. Censor then strengthened their memberstatus with Compus/Focus (swap) and White Lion (swap, who propmptly changed handle to Master Race) and Methabol (crack) from Omega (crack). Former "Fatal News" editor (and one of the original founders) Euzkera decided to leave for Science 451. Not all was bad, though, this was also the year they released their best demo yet, "Wonderland 8" and the first issue of their new diskmag "Shock". 1993 - Dutchmen Mirage (code gfx) and Skater (editor, both ex Culture, new 01/91) left early 93. The two were mainly responsible for the mag project "Shock". Fatal News #1 (1989, early.10, Filemag). code: Psycho, gfx: Taito, music: n/a, editor: Euzkera. review: Information is scarce on the credits side of this first issue of Censor's diskmag. It took me a while to figure out that you need to press + and - to flip through the pages, since there's no text to explain this on the first page, and I honestly thought the page I was staring at was an intro :) There's not much to read in the mag, of most interest were two party reports from the same Horizon meeting. Page layout is pretty basic, and with an overuse of flashing color in the text. This is about as basic as a diskmag gets, though we have to remember that this was 1989. No release date appears in the mag, and I'm basing the date on the party reports (late .09) and the wish to have people attend an upcoming party (12-15.10). [glenn] Fatal News #2 (1989, .11, Filemag). code: Psycho, gfx: Taito, music: Lords of Sonics, editor: Euzkera. review: The second issue of FN sports some coding improvements (you can now choose between several categories, then flip the pages) and a little more to read, but otherwise looks identical. The biggest article this time is the party report from the Shape and TRC party in Norway. It's harder to put a date on this one than the first, it's sometime between mid.10 and .12/89, but that's as much as I can narrow it down. Getting better. [glenn] Fatal News #3 (1989, early.12, Filemag). code: Psycho, gfx: Taito, music: Lords of Sonics, editor: Euzkera. review: This issue is perhaps a small step back from the last one, with no real articles to keep reading interesting. Code has remained the same as last time, only now there's a new logo at the top of screen, which says Fatal News, not Censor like before. Not their best issue. Again the release date is purely a guess, based on circumstancial evidence :) [glenn] Fatal News #4 (1990, .01, Filemag). code: Anders Almann (psycho), gfx: Urban Nilsson, Patrik Havila, music: Magmagix/TRC, editor: John (euzkera). review: This issue is supposedly now released under the new 'professional' group Fatal Design, but since everyone involved is still Censor members, and this would just last for two issues, I have decided to let these two issues remain here, under the Censor section. Well, not much has changed since the last issue. As usual only one article, a report from the Dominators and Upfront party in Denmark in december. It may be just me, but I'm getting seriously tired of reading about how drunk you guys got, when I really want to know about the party. Not even results! They said in the last issue that this issue would get released at this party, but since they've included a report, it's fair to assume that they didn't make it! [glenn] Wonderland V (1990, 05.01, Demo). Winner of the Phenomena and Censor Party 90 demo competition! Happy Birthday Demo (1990, 05.01, Demo). code: Guran, gfx: n/a, music: Danko and Firefox/Phenomena (amiga)! Released at the Phenomena and Censor Party 90. Contact Dealer V2 (1990, 05.01, Tool). code: Codex (intro), Unifier (tool), gfx: Taito (introfont), music: Macmagic/TRC (intro, $1000), Maniacs of Noise (tool). Released at the Phenomena and Censor Party 90. review: A pretty basic intro precedes this tool for swappers, with what appears to be two ripped pieces of music - Macmagic's tune says 'by macmagic for contex' :) This was the first version of this tool released for Censor, the last version was released for Unifier's previous group Weird Science. [glenn] Fatal News #5 (1990, .03, Filemag). code: Anders Almann (psycho), gfx: Patrik Havila, music: Magmagix/TRC, editor: John (euzkera). review: This was to be last issue with the old code, and from the next issue this mag would no longer be a single file mag. Issue #5 was still released under the Fatal Design label, and my version was preceded by a strange, small note from CRT saying Euzkera had left Censor and that FN was no longer a Censor production (which I thought was the case even with the last issue!) Well, anyway - nothing much to read here, just the news were of minimal interest. The date is based on the next issue, which says the last one was released in march. [glenn] Fatal News #6 (1990, 16.08, Multifile Diskmag). code: n/a, gfx: n/a, music: n/a, editor: Euzkera. review: So finally FN got a new code...it's now a 'real' mag, but... there's something a little wrong with it... To be honest: The new code isn't really much of an improvement. It's now multiload, but the extra space this provides is sadly not used for more articles; it's just so that each and every 'article' can have its own soundtrack and logo. The new graphics are - to be quite honest - ugly. And even though it's been quite a while since the last issue, this is one of the thinnest ever as far as content goes. Disappointing. No credits either for the mediocre intro or the mag itself appears anywhere, other than that we understand that John (Euzkera) is still editor. He seems to be a member of Censor now, and no mention of Fatal Design anywhere...strange. Apparently they managed to get in a small war with Fairlight too, while the mag was away, which has now ended. [glenn] Fatal News #7 (1990, 23.09, Multifile Diskmag). code: Swallow, gfx: Taito, Dragon, music: ???/Vibrants, editor: Euzkera. review: It all opens with the standard b&w intro, with FATAL NEWS and CENSOR DESIGN logos alternating, so nothing changed there. A quick press of space takes us into the mag proper. Not much to read now either, but the news and editorials are wellwritten. The movie reviews and the interview with Dr.Cool/Censor (if you can't find anyone outside your group to interview, then what's the point?) we could perhaps have been without, but... Overall, this gives an ok impression, though. Nothing more than a monthly news update with some charts, but for that purpose this works just fine. Noteworthy for its announcement of the first ever swedish bust, Walker/Paragon getting busted on the 14th of september. This issue announces the joining of Danko and Adolf. [glenn] Wonderland 8 (1991, 02.05, Multifile Demo). code: Psycho, Bob, Guran, Swallow, Geggin, gfx: Dragon, Sensei, Skater, Taito, music: Danko/independent. Review: Shock #1 (1991, 20.05, Multifile Diskmag, 1 diskside). code: Mirage, gfx: Mirage, music: The Dutch Composer (intro), ??? (main), editors: Illusionist/independent, Skater. review: Not really the first issue of Shock, but the first one on disk, this small mag actually gives a pretty good first impression, with good code, design and graphics. It gives a quick overview of the latest news, with the added strength of having both an American and a European editor being quite obvious. Very nicely done for a first issue of any mag! [glenn] Wonderland X (1993, 30.05, Demo). code: Bob, Staiger, Guran, gfx: Dragon, music: Swallow, Danko. Winner of The Computer Crossrads 93 demo competition! Centauri -------- 1989 - Late in the year, Henry joined Genesis Project. Century (-1991) --------------- GER> Skyhawk (swap, 07/90). 1990 - Arc Angel was kicked around july. 1991 - Century died early 91, since Exciter had to go to the army. The group will from now on only do games, under the label Century Art Studios. One Year (1990, .07, Demo). Chalice (CHL) ------------- ???> Rayden (code, doublememb Alpha Flight 1970 [details], 05/96). Chaos (CHS) ----------- HUN> Cubehead (Gabor Mucsanyi, music, 94), Lion (Ferenc Veres, code, 94), Pete (Peter Ivanyi, gfx, 94), Zeux (Laszlo Molnar, code music, 94). ???> Jinx (crack). Chaos is a Hungarian demo group. 1991 - Teen changed his handle to Herman and joined Chromance in january. Absolute (1994, Multifile Demo). code: Zeux, Lion, gfx: Pete, music: Cubehead, Zeux, Taki/Natural Beat, Cane/ADSR/. 2nd in the Exile Party demo competition. review: I was quite surprised by this demo from the to me unknown group Chaos - since it was actually rather good! Some interesting routines, good design and music, managed to really grab my attention and give me a good overall feeling for this demo. It's a really strange mix of old-style demoparts and new-style 'trackmo', actually. It utilizes an irq loader to allow music to play while the next part loads, but it is then faded down and each part has its own music. It's an interesting variation. The coding here is generally high-class, with things like 256 doublesinus plots in the sideborder, plasma, raytraced animation, morphing animation, fractal colorcycling (not the best idea =) and an especially interesting cfli tech-tech with two fld scrollers and an fld logo moving independently on top! Well, you have to see it to understand, I guess... =) But overall, this was a really surprising demo, and I look forward to seeing more from this group! [glenn] Chaos 1 ------- ???> Chum (ex Success, new 12/89), JR (new 12/89). Panther left for Cosmos Designs 12/89. Chaos Inc. ---------- 1991 - Tracker became Marcus/Cross around march. Chaos Industries ---------------- NOR> Akay (swap, 12/90). 1991 - Swedish megaswapper Cleric joined Triad early91. Charged (CRD) ------------- 1994 - Polish swapper and supplier AMC left for Chromance around september. Cracker Centarion joined Alpha Flight 1970. Cherubs ------- HUN> Lala (Csaba Aligi, swap, 09/94). Cheyens ------- DEN> Warbird (swap, 04/89). Danish musician Link helped form the music group Vibrants late 1989. Choice ------ 1990 - Swedes Status, Zinus, Scooby, Zagon, Gryzor, Bluez and Econ all left the group for Vision, while Wizzy joined Warrant, all around may. Chromance (1990-, http://c64.rulez.org/chromance) ------------------------------------------------- HUN> Griff (music, 03/94-12/97), Jaydee (crack fixer, 12/97), Pete (gfx, 03-12/97). HOL> Syco (crack swap, 12/94-12/97), Zar (code crack, ex Proxyon, 12/94- 12/97). GER> Skud (gfx, 12/97). POL> AMC (Adam Zelent, swap supply, ex Charged, new 09/94-12/97), Bolee (12/97), Techno (crack, 12/97), Vector (12/97), Wozio (supply, 09/94-12/97). GRE> Alias Medron (gfx, 12/97). USA> Scratcher (sysop 'THE BASS PLANET' WHQ, 12/97). ???> Hedgehog (12/97), Immortal (12/97), Lotus (12/97), Mephisto (12/97), Sage (12/97), XXL (12/97), Zeyex (12/97). Boards; GANGSTAS PARADISE FTP (ftp://ftp.inf.bme.hu, 03-12/97). PREVIOUS MEMBERS: HUN> Alex (Szabo Sandor, code crack, 90-04/94), Homeboy (modem, 09-12/94), Jazzy D (Kis Peter, swap modem, new 01/91-12/94), Ollie (code crack gfx, ex Pride, new early 93), Stake (Istvan Pallai, mainorg1 crack supply modem, 09-12/94). HOL> LCF (code crack supply, 12/94), Splatterhead (Rene Janssen, mainorg2 supply swap, 09-12/94). GER> Chotaire (sysop 'PIRATE ISLAND', 12/94), Dr.Disc (swap, early91), Gizmo (ex Solution, new 03/91), Icarus (swap, new mid93), Jinx (code crack h/p modem, 09-12/94), Rough (modem, 12/94), X-Radical (crack fixer supply trade, 09-12/94). SWE> Joyride (sysop 'HIGHWAY', early93-12/94). USA> Destiny (sysop 'BLACK GENESIS' WHQ, 92), Rug Rat (sysop 'EDGE OF MIDNIGHT', also in Aristocracy, 09-12/94), Unholy (modem, 04-12/94). ???> Alagami (new 05/93), Chum (ex Chaos#1 [no entry], new early91-04/94), Cop (09/94), Herman (ex Teen/Chaos, new 01/91), Hermit (ex Dr.Disk/ Hitmen, new 01/91), Painkiller (crack, 09/94), Szab (09/94). Boards; PHIBERCOM (usa), CHAOTIC FACTOR (usa). Chromance was born in july of 1990, by the best members of FBI-Crew. They were a cracking group, based in Hungary. Canadian sysop Deviant ('FINAL GENOCIDE', 12/97) is nowadays in the pc scene, while Hungarian cracker, swapper and supplier Mr.Wax (Balazs Bernat, member since 1991!) spends his days in the mp3 scene. 1990 - Painkiller was accused by Local Lamer/Bad Taste in Amok's "Sex'n'Crime #21" [12/90] of recracking their version of "Sensitive". 1991 - January saw the joining of Hermit (ex Dr.Disk/Hitmen), Herman (ex Teen/Chaos) and swapper Jazzy-D. There were widespread rumours that the group entered into a cooperation with The Bombs this month, which is a misunderstanding. There was never any coop. Some of their members were also busted by the Hungarian post for cheating with stamps this month. Gizmo joined from Solution in march, after that group died. Early in the year, Chromance saw the departure of Gabriel, as well as the arrival of Chum/Chaos#1. Suicide left the scene early 91, and later rejoined the scene as a member of Avantgarde. 1993 - Dishy joined Dominators early93. Mr.Wax stopped producing the mag 'A.W.T.B.', and is looking for someone to take it over (early 93). Swapper TBB joined from Arcade early in the year, but soon moved on and was in Red Sector Inc. by october. Alagami joined in may. 1994 - American sysop Ancient Mariner ('THE EVIL ISLAND') rejoined his old group Alpha Flight 1970 in september, after joining around the middle of the year. They also lost and then regained Rug Rat ('EDGE OF MIDNIGHT'), though now in cooperation with Aristocracy, and gained polish swapper and supplier AMC from Charged this month. Other events in september included Wozio leaving for his army duty, joining the already active Jazzy-D. 1997 - In november-december they expanded their cooperation with Hungarian demo group Resource, and the two groups now share the internet server c64.rulez.org, where also their popular ftp site GANGSTA'S PARADISE is now hosted. Sphere was kicked out due to inactivity. 1999 - Spermbird (swap, 12/97-) left for Laxity. 2000 - Hungarian coder, fixer and siteop Lion (09/94-) left for Kempelen. Hammering 94 Official Party Invitation (1994, early, File). code: Jean/Absolute, gfx: n/a, music: Griff. review: This is probably the most simplistic party invitation I've ever seen ;) It's based on a noter by a member of Faces, then improved by Jean, and...well, it's pretty bareboned! :) This is a Chromance release only because there is no c64 Absolute section, because Griff did the music, and because it says 'spread by Chromance'. [glenn] Cicen ----- 1990 - Lord left for Impact around july. Citadel ------- CZE> Allitaice (code crack, 07/93). ???> Bacillus (cze? 07/93), Necromantic (cze? 07/93). Citadel is a cracking group, consisting only of the membs above. Civitas (http://www.civitas64.de) --------------------------------- GER> Zeitgeist (Hiram Komper, mainorg gfx, aka ZTG, 07/00). SWE> Puterman (Linus Akerlund, code music, 07/00). ???> Brainsmasher (gfx, aka BSM, 07/00). Civitas is an international demogroup, lead from germany by Zeitgeist. Balloon Or Die (2000, 29.07, Multifile Demo, 9 files, 247 blocks). code/music: Puterman, gfx: Brainsmasher, Zeitgeist, Puterman (charsets, sprites). Split winner of the LCP 2000 demo competition! review: BOD comes as something of a nice surprise to me, deeply rooted as it appears to be in the oldskool tradition of demomaking. I came to this demo expecting nothing, and was quite charmed by its style. There are good parts in here, and others that are less so, but the overall experience is definitely a good one. Recommended. The demo uses Krill/Plush's loader system for irq-loading. The size of the demo above does not include a 31 block note or a 68 block part selector. [glenn] Class (1990-) ------------- Class was formed by Magic and Rooze from Fusion in may of 1990. They were quickly joined by Infocomie and Hewitt/Depredators in may and Mr.Smart/ Contex in june. Mr.Smart and Infocomie didn't stay long, moving on together to join Nato in july. Enjoy joined Bonzai around july. Hewitt later left the scene. Climax (CMX) ------------ ???> Bitbreaker (code, 93), Eggman (gfx music, 93). Clique (http://www.clq.com) --------------------------- TUR> Tuareg (swap, early91). GER> Ivory (swap, early91), Nothingface (doublememb Pulsar, early93). ???> Flint (early93), Joker (code, 91), Script (early93), Stormbringer early93). Clique was a demogroup, based in Turkey. An amiga section was also formed. 1993 - Playboy joined F4CG early 93. Remix (the turkish editor of "Script"), decided to leave the scene around mid 1993. He did want to release one final issue of Script, #15, before ending it all. Collision --------- 1991 - Buzzer left for Foxbat in january. Coma ---- ???> Oswald (code, 05/97). Oswald has coded and released a couple of utilities. Commando Frontier (CFR, 1987-) ------------------------------ BEL> Black Label (12/87), Bubuland (12/87), Dakota (12/87), Mad All (mainorg, 01-12/87), Ram (12/87), Stef (12/87), The Jew (12/87). ???> Anubis (01/87), Lord Blitter (01/87), Tron (music). Commando Frontier is a Belgian group, formed on the 1st of january 1987 by Mad All. Their first demo was released that same month, and their first crack in february (Shaolin's Road)! Austrian graphician Shadow (Siegfried Stegmüller) later became Corwin/Scoopex on the amiga. 1987 - Human left in october to form his own group with two ex members of Raw Deal Inc. Belgian Anubis left, and became The Hobbit/Fairlight. Compagnions, The ---------------- The group's name MAY be Companions... 1991 - January saw two new members joining, Highlander (ex Abase) and Outlaw. Sodiox joined effect in december. Conflict (1990-) ---------------- Conflict was formed late june 1990 by dutchmen Sonix and Red from the group Cosmos Design. They originally asked to join Bonzai, but after they were turned down, they decided to form this group instead. 1990 - In july, Sonix left the group for Powers of Pain. Contex (CTX, -1990) ------------------- DEN> Drake (crack swap, 04/89), Nam (ex Nuclear [no entry], new 12/89). GER> Scrap (code gfx swap, ex Genesis Project, 04/89). ???> Johnny Boy (new 03/90), Trailblaze (supply, 89). Contex was formed by Actionforce/Byterapers, and had members in Finland, Denmark and one in Germany. 1989 - German Snoopy was kicked out early in the year, and consequently joined Weird Science. 1990 - The group announced new member Johnny Boy in cracktros in march. Around may the group finally died. Flex, Apollyon, Scorpion and some others formed Artline Design. Rockstar and Servant (old handle Warehouse) joined Fairlight for a short time, before forming Extasy (Drake and Nam were also later in this group). Mr.Smart joined Class. Cycleburner joined Megastyle Inc. Contrast -------- SWE> Jerico (swap, 07/90), Vertical (ex Attract, new 07/90). 1990 - Swedish swapper Onani joined from Lynx around may, changed his handle to Vertical and joined Attract in june, only to rejoin in july - hopefully settling down for a while now. At the same time he ceased swapping. Swedish swapper Mayday left for Impact around july. Control ------- GER> Chotaire (code, later Chromance, 92). BEL> Lobster (swap, 01/91). German coder Chotaire released an improved version of the cruncher tool Sledgehammer, 3.1, to be used only internally in Control. It is now well- spread. ;-) Cosmic ------ DEN> Chessmaniac (Henning Reiths, swap, 12/91). 1991 - When Shock died in december, all members joined Cosmic. Cosmos Designs (1988-1990) -------------------------- AUT> CHC (10/88), Icon (10/88), Thunderhawk (swap, 04/90). ???> Panther (ex Chaos 1). Cosmos was an Austrian cracking group, born after most members left TSK to form this group in 1988. Their leader SSD supplied the originals for Antitrack (aka ATT) to crack, and the rest of the group pretty much worked around that. They were the #1 group in Austria. Their death was first reported in Crazy's "Mamba #1" [11/89], as a direct result of their leader SSD's leaving the scene. However Arny, Panther and Hannes decided to carry the label Cosmos Designs on as their game development identity, and further cracks were released upto at least 04/90. 1990 - Dutchmen Sonix, Red (both ex World Wide Expressive) and Red (swap) left and tried to join Bonzai in june, but were turned down. They therefore formed Conflict. Austrians Antitrack (crack, 10/88-04/90) and Big Ben (10/88-) both joined Legend around august. Crackforce Omega (CFO) ---------------------- SWE> Dread (crack, 02/87), Junior (crack, 02/87). CFO were a Swedish cracker group active around 1987-88. Crazy (-1991) ------------- GER> Arcon (11/89), Nevis (11/89), Shine (code gfx, 11/89), Thorn (11/89), Tycoon (11/89). SWI> Cyberpunk (11/89), Martin (11/89), Stingray (11/89). USA> Cavalier (11/89). ???> Chrisp and Spitfire (crack, late 90), Gadget (crack, late 90). Boards; WAREZ CASTLE (usa, coop Exodus, 01/90). 1989 - The group entered into cooperation with the newly born Lotus in december! 1990 - Cure left for Exodus in july. German cracker Pyle joined from Legend in august. 1991 - Max joined in january. January was fatal for the group, since it died following the leaving of almost each and every important member - Germans Pyle and Deff (11/89-) joined Illusion; german graphician Gotcha (aka GTA, 11/89-) joined Ikari + Talent; Smasher (ex Fresh, new 12/90) joined F4CG; german DJ Weasel (crack, 11/89-) joined Crest and german coder Magic Man (11/89-) decided to leave the c64 for the pc scene. The game "Vincent", made by Crazy members (a.o. Gotcha) was released around february. Mamba #1 (1989, .11, Multifile Diskmag, 1 diskside). code: Magic Man, Shine, gfx: Shine, Gotcha, music: Magic Man (intro, exclusive), Reyn Ouwehand/Scoop (mag, exclusive). review: A nice intro opens the premiere issue of Mamba, nothing extravagant just some nice logos and a scroll. Space pressed, and the mag loads. First impressions are not as good as for the intro, but the menu is OK. You select one of 10 articles with an arrow controlled with the joystick, then press fire to load it. The articles themselves are presented in a way that's original if nothing else. It's black on white (no color whatsoever) with little animated cliparts (that have nothing to do with the articles themselves) scattered around. Editorially, this issue is dominated by a HUMONGOUS amount of news, and little else. The language also leaves a little to be desired, meaning some of the news items are a little unclear. A party report is also on the disk separately. [glenn] Creation -------- ???> Fighter (ex Hellfire, new 07/90). 1990 - Fighter/Hellfire joined around july. Creatures (CRT, -1993) ---------------------- GER> Romulus (Roman Bannack, code, 92-05/93). ???> Bleed Into One (music, aka B.I.O, 05/93), Dr.Lecter (gfx, 05/93), Hiccup (gfx, 05/93). Romulus released several utilities, including the text editor Screened V1.0 (04/93), Noisenoter 2.0 (15.01-93) and NoiseNoter 3.0 (93, supposedly the final version :), which later became the Creatures Noter V2.01 (02.05-94). In the release of this last noter, the death of Creatures was announced, following the fact that most members were busy doing other things these days. Crescent (CRS, 1993-) --------------------- TUR> Beast (org editor swap), Fanatic (code gfx), Impetigo (music editor swap), Mark (gfx), Olivaw (editor swap), Wisdom (Huseyin Kilic, code music), Zer-O (editor swap). Crescent was formed in early April, 1993, as a demo group, through the conversations between Beast/Dark Sun and Wisdom/Phobia. Basically, it was a merge between Dark Sun and Phobia, though a short while later all other ex- members of Phobia except Wisdom was kicked from the group. Therefore, the initial members were Beast, Impetigo, Mark, Olivaw, Psychopath, Wisdom and Zer-0. Thanks to Wisdom for extensive information. 1993 - Before the end of summer, all members coming from Phobia, except Psychopath, were kicked out of the group. Some games were imported and a few cracks were released. But by the end of the year, the group stopped all illegal activities and started work on the diskmag Anarchy. 1994 - Anarchy and its text editor was completed by spring. During that time, Zer-0 decided to leave the scene, due to personal reasons. Fanatic (who had no group) joined in. Psychopath wanted to join Inox and stay in both groups, but because of group policy, he was requested to leave. Just before the release of the first issue of Anarchy, two new members called Zack and Beaver (later renamed into Moloch) joined in. They had no group previously. "Anarchy #1" [06/01] was released in June, together with the music demo "Sonic Anarchy" [06/91]. During the summer and fall came the rekeased of another couple of music demos, "Crescendo" and "Sonic Anarchy 2". By this time, technical work on Anarchy was completed, but no further issues were released due to the editors losing interest in the project. 1995 - An almost totally silent year for the group, with no releases except a few utilities. 1996 - During the first quarter of this year, "Crescendo 2" and "Sonic Anarchy 3" was released. After this, almost no active members remained in the group. 1997 - Moloch and Zack (code) were asked to leave, because of single group policy. 2002 - The group is still officially alive, but inactive. Forming and pc section and getting active again is planned, but not in the foreseeable future. Anarchy #1 (1994, .06, Diskmag). Sonic Anarchy (1994, .06, Musicdemo). Crescendo (1994, Musicdemo). Sonic Anarchy 2 (1994, Musicdemo). Crescendo 2 (1996, Musicdemo). Sonic Anarchy 3 (1996, Musicdemo). Crest (1988-, http://w3studi.informatik.uni-stuttgart.de/~toegelrd/) -------------------------------------------------------------------- GER> Crossbow (Roland Tögel, code, early91-04/00), Cyclone (gfx, doublememb Abyss [amiga], 04/00), Deekay (Daniel Kottmar, gfx, 04/97-04/00), DJ Weasel (ger? crack, ex Crazy, new 01/91), The Syndrom (Matthias Hartung, code gfx music swap, ex Padua, doublememb The Imperium Arts, new 04/93-04/97), Xayne (Guiseppe Musardo, music, 08/89-early93). SWE> Dane (Stellan Andersson, music, 04/97), Mitch (Michael Nilsson- Vonderburgh, music, doublememb CyberZound Productions, 12/94-04/97). NOR> Mermaid (Vanja Utne, code gfx msx, 1999-). DEN> Drax (music, 04/93-04/00), Jeff (music, 04/00), MSK (Morten Sigaard Kristensen, music, ex AMN [no entry], old handle O'Neill, 04/91-93). ???> Bizzmo (gfx, early93), Chake (08/89), Deek (music, early93), GBF (gfx, 12/90-early93), Goldrush (08/89), Maduplec (code music, 12/91-04/93), Mermaid (gfx, doublememb Creators, 04/00), Royzex (gfx, 08/89), Vision (code, 08/89-early93), Zoolook (08/89). PREVIOUS MEMBERS - GER> Megabyte (Martin Marl, gfx, 92-93). Crest are a primarily German demo group, born in august 1988. The list of their demos is 100% complete upto 1995, taken from a file in their own directory on ftp.scs-trc.org. 1990 - Heatseeker and Bonc were kicked for lazyness, and Lawyer joined X- Ray in december. 1991 - DJ Weasel (crack) joined after Crazy died in january. 1992 - Megabyte joined the army in october, and will not be able to perform any scene duties until this is over. 1993 - Sometime between january and april, The Syndrom (also in TIA) joined the group from Padua. 1997 - In april Crossbow and Deekay released the demo "Krestage 2 - Follow The Roots" [04/97]. Deekay was main graphician on Graham/Oxyron's second- place demo "One-Der" [12/97] at The Party! 1998 - At the Mekka Symposium in april, the group released the demo "Krestyron" in cooperation with Oxyron. Crazy Bytes (1988, .08, 183 blocks). 18 Years Now (1988, .10, 124 blocks). The Other One (1988, .10, 57 blocks). Fucking Bytes (1988, .12, 93 blocks). Wobbling Bytes (1988, .12, 123 blocks). Puke Around the X-Mas Tree (1988, .12, 201 blocks). Name of the Lame (1989, .01, 173 blocks) A Simple One (1989, .01, 84 blocks). Intro Collection (1989, .01, 89 blocks). My Surprise (1989, .01, 116 blocks). We Call It Acid (1989, .01, 21 blocks). Blow Jobs (1989, .02, 190 blocks). Blow Job II (1989, .02, 133 blocks). Blow Job III (1989, .04, 357 blocks). Puke Around the Easter Eggs (1989, .04, 435 blocks). Sauerkraut'89 (1989, .05, 123 blocks). Blow Job IV (1989, .05, 228 blocks). Hot Chocolate Bar (1989, .07, 546 blocks). One Year Crest (1989, 05.08, Multiload Demo, 1 diskside). code: Vision, Crossbow, gfx: Vision, Crossbow, Royzex, music: Xayne, Falco Paul/20CC, "Domino Dancing" by Johannes Bjerregaard, TW, Thomas E. Petersen. Released for the Stardom, Future Concepts, Crazy party demo competition. review: Some nice routines in this oneyear celebration demo from Crest, like a sideborder tech-tech, some sprite DYSP multiplexes and 5 DYCP scrollers at the same time, on top of each others. The overall impression is semi-good; potential not fully unleashed yet. [glenn] Best of Crest/asm demo comp. (1989, .08, 1328 blocks). Blow Job V (1989, .10, 427 blocks). Musical X-Cess (1989, .10, 521 blocks). The Endless One (1989, .11, 105 blocks). For 2 Guys Only (1989, .11, 111 blocks). Red Hot Chilli Pepper (1989, .12, 626 blocks). Mc Donald's Restaurant (1990, .02, 1041 blocks). The Bubble Tale (1990, .06, 650 blocks). Puke Around the Candle Light (1990, .10, 257 blocks). Two Years Crest (1990, .10, 660 blocks). Best of Crest II/asm demo comp. (1990, .11, 1992 blocks). Trust Your Eyes (1991, .01, 533 blocks). Asbest (1991, .04, Musicfile). code: n/a, gfx: none, music: MSK. review: Just a simple player-screen for a doublespeed tune by MSK. The tune is average, and this playerrprog is just standard. The production's name is based on its filename, no name appears within. [glenn] Ice Cream Castle (1991, .04, 1028 blocks). Glober/Yugowaria (1992, .01, 140 blocks). Crest Light (1992, .06, 623 blocks). Happy Birthday (1992, .07, 18 blocks). Best of Crest III/64'er demo comp. (1992, .10, 1328 blocks). Crest Avantgarde (1992, .12, 664 blocks). Why I Like Demos (1993, .04, 663 blocks). code: Maduplec, gfx: JTM/Visual Reality, Maduplec, music: Drax, Maduplec. info: Contains a.o.t. vector cubes (world 1st) and the biggest tech-tech ever (36x24 logo with 256 pixels, joycontrolled). Likely Maduplec's last ever demo. It's Coming (1995, .08, 100 blocks). Avantgarde Light (1995, .11, 150 blocks). Krestology (1996, 08.04, Demo). Winner of the X96 demo competition! Krestage 2 - Follow The Roots (1997, 26.04, Multifile Demo). code: Crossbow, The Syndrom (endpart), gfx: Deekay, The Syndrome (endpart chars), Gum Bear Front Design (endpart logo), music: Mitch & Dane, The Syndrom, JCH/Vibrants. review: K2 is a very good demo, let me just say that right now. Some amazing effects done seemingly effortlessly, with lots of style, great graphical design and a real sense of innovation. No text in the demo really indicates a party release, so this can just as likely have been released outside a party. The show opens with a simple intro that culminates in a logo-picture by Deekay done in a new graphics mode they call SHF-XL. Nowhere is it mentioned why this is such a special process, neither in the demo nor in the editor that is present on the disk. The editor, when loaded, defaults to this very same picture. M&D's music is called "Magnetic Moons". Next is something you're going to be seeing a lot of in this demo, a rather amazing little part that precedes all the others in the demo, telling a little about the upcoming display. The part itself features something I have never seen before, a scroller moving from the bottom right to the top left of the corner... in 640x400 resolution! Yes, this is supposed to be impossible, I know, but it sure does look real... M&D's music is "Escape from Reality". Then comes an FLI-stretcher. For those who don't know what this is, I can try to explain it like it stretches a FLI-picture up and down, distorting it in various ways in the process. This part was done with the help of a FPD (Flexible Pixel Distance) routine. The picture here is a pretty good CREST logo by Deekay, btw =) Nice touch with the Krestage logo in the bottom right border. Style all the way. Music by The Syndrom. After another visit from the 640x400 part, it's time for some record- breaking. This time Crossbow's done 11 ora-mega-dycps (and no, I don't really